From 72d7ba9163bc3ef2548d0a005b60ea3a675027de Mon Sep 17 00:00:00 2001
From: Connor McLaughlin <stenzek@gmail.com>
Date: Mon, 14 Jun 2021 19:31:42 +1000
Subject: [PATCH] SPU: Increase transfer rate to RAM

Fixes broken sound effects in Grand Theft Auto London.
---
 src/core/spu.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/core/spu.h b/src/core/spu.h
index 0bd17e9f4..670f3c69d 100644
--- a/src/core/spu.h
+++ b/src/core/spu.h
@@ -75,7 +75,7 @@ private:
   static constexpr u32 MINIMUM_TICKS_BETWEEN_KEY_ON_OFF = 2;
   static constexpr u32 NUM_REVERB_REGS = 32;
   static constexpr u32 FIFO_SIZE_IN_HALFWORDS = 32;
-  static constexpr TickCount TRANSFER_TICKS_PER_HALFWORD = 32;
+  static constexpr TickCount TRANSFER_TICKS_PER_HALFWORD = 16;
 
   enum class RAMTransferMode : u8
   {