From 72d7ba9163bc3ef2548d0a005b60ea3a675027de Mon Sep 17 00:00:00 2001 From: Connor McLaughlin <stenzek@gmail.com> Date: Mon, 14 Jun 2021 19:31:42 +1000 Subject: [PATCH] SPU: Increase transfer rate to RAM Fixes broken sound effects in Grand Theft Auto London. --- src/core/spu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/spu.h b/src/core/spu.h index 0bd17e9f4..670f3c69d 100644 --- a/src/core/spu.h +++ b/src/core/spu.h @@ -75,7 +75,7 @@ private: static constexpr u32 MINIMUM_TICKS_BETWEEN_KEY_ON_OFF = 2; static constexpr u32 NUM_REVERB_REGS = 32; static constexpr u32 FIFO_SIZE_IN_HALFWORDS = 32; - static constexpr TickCount TRANSFER_TICKS_PER_HALFWORD = 32; + static constexpr TickCount TRANSFER_TICKS_PER_HALFWORD = 16; enum class RAMTransferMode : u8 {