mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2025-01-18 06:25:37 +00:00
Move shared frontend code from SDL to a seperate project
This commit is contained in:
parent
24bebf7f59
commit
745c2785b2
|
@ -13,6 +13,11 @@
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||||||
<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SDL2Dir)lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SDL2Dir)lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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<Lib>
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<AdditionalLibraryDirectories Condition="'$(Platform)'=='x86'">$(SDL2Dir)lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SDL2Dir)lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Lib>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<!--Copy the needed dlls-->
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<!--Copy the needed dlls-->
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@ -39,6 +39,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lzma", "dep\lzma\lzma.vcxpr
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "duckstation-sdl", "src\duckstation-sdl\duckstation-sdl.vcxproj", "{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "duckstation-sdl", "src\duckstation-sdl\duckstation-sdl.vcxproj", "{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "frontend-common", "src\frontend-common\frontend-common.vcxproj", "{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x64 = Debug|x64
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@ -323,6 +325,22 @@ Global
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{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
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{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
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{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32
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{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32
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{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}.ReleaseLTCG|x86.Build.0 = ReleaseLTCG|Win32
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{DAA8F93D-9C17-4DE2-BD0B-57891E0FF0D9}.ReleaseLTCG|x86.Build.0 = ReleaseLTCG|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Debug|x64.ActiveCfg = Debug|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Debug|x64.Build.0 = Debug|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Debug|x86.ActiveCfg = Debug|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Debug|x86.Build.0 = Debug|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.DebugFast|x64.ActiveCfg = DebugFast|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.DebugFast|x64.Build.0 = DebugFast|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.DebugFast|x86.ActiveCfg = DebugFast|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.DebugFast|x86.Build.0 = DebugFast|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Release|x64.ActiveCfg = Release|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Release|x64.Build.0 = Release|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Release|x86.ActiveCfg = Release|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.Release|x86.Build.0 = Release|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.ReleaseLTCG|x64.ActiveCfg = ReleaseLTCG|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32
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{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}.ReleaseLTCG|x86.Build.0 = ReleaseLTCG|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -1,5 +1,6 @@
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add_subdirectory(common)
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add_subdirectory(common)
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add_subdirectory(core)
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add_subdirectory(core)
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add_subdirectory(frontend-common)
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if(BUILD_SDL_FRONTEND)
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if(BUILD_SDL_FRONTEND)
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add_subdirectory(duckstation-sdl)
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add_subdirectory(duckstation-sdl)
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@ -88,6 +88,9 @@
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<ProjectReference Include="..\core\core.vcxproj">
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<ProjectReference Include="..\core\core.vcxproj">
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<Project>{868b98c8-65a1-494b-8346-250a73a48c0a}</Project>
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<Project>{868b98c8-65a1-494b-8346-250a73a48c0a}</Project>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\frontend-common\frontend-common.vcxproj">
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<Project>{6245dec8-d2da-47ee-a373-cbd6fcf3ece6}</Project>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<QtUi Include="audiosettingswidget.ui">
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<QtUi Include="audiosettingswidget.ui">
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@ -1,15 +1,9 @@
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add_executable(duckstation-sdl
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add_executable(duckstation-sdl
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icon.cpp
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icon.h
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imgui_impl_sdl.cpp
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imgui_impl_sdl.cpp
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imgui_impl_sdl.h
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imgui_impl_sdl.h
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imgui_styles.cpp
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imgui_styles.h
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main.cpp
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main.cpp
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opengl_host_display.cpp
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opengl_host_display.cpp
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opengl_host_display.h
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opengl_host_display.h
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sdl_audio_stream.cpp
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sdl_audio_stream.h
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sdl_host_interface.cpp
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sdl_host_interface.cpp
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sdl_host_interface.h
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sdl_host_interface.h
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sdl_settings_interface.cpp
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sdl_settings_interface.cpp
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@ -17,7 +11,7 @@ add_executable(duckstation-sdl
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)
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)
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target_include_directories(duckstation-sdl PRIVATE ${SDL2_INCLUDE_DIRS})
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target_include_directories(duckstation-sdl PRIVATE ${SDL2_INCLUDE_DIRS})
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target_link_libraries(duckstation-sdl PRIVATE core common imgui nativefiledialog glad simpleini ${SDL2_LIBRARIES})
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target_link_libraries(duckstation-sdl PRIVATE core common imgui nativefiledialog glad simpleini frontend-common ${SDL2_LIBRARIES})
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if(WIN32)
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if(WIN32)
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target_sources(duckstation-sdl PRIVATE
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target_sources(duckstation-sdl PRIVATE
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@ -26,3 +20,4 @@ if(WIN32)
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)
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)
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target_link_libraries(duckstation-sdl PRIVATE d3d11.lib dxgi.lib winmm.lib ${SDL2MAIN_LIBRARIES})
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target_link_libraries(duckstation-sdl PRIVATE d3d11.lib dxgi.lib winmm.lib ${SDL2MAIN_LIBRARIES})
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endif()
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endif()
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@ -47,14 +47,14 @@
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<ProjectReference Include="..\core\core.vcxproj">
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<ProjectReference Include="..\core\core.vcxproj">
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<Project>{868b98c8-65a1-494b-8346-250a73a48c0a}</Project>
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<Project>{868b98c8-65a1-494b-8346-250a73a48c0a}</Project>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\frontend-common\frontend-common.vcxproj">
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<Project>{6245dec8-d2da-47ee-a373-cbd6fcf3ece6}</Project>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="d3d11_host_display.cpp" />
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<ClCompile Include="d3d11_host_display.cpp" />
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<ClCompile Include="imgui_impl_sdl.cpp" />
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<ClCompile Include="imgui_impl_sdl.cpp" />
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<ClCompile Include="imgui_styles.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="icon.cpp" />
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<ClCompile Include="sdl_audio_stream.cpp" />
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<ClCompile Include="sdl_host_interface.cpp" />
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<ClCompile Include="sdl_host_interface.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="sdl_settings_interface.cpp" />
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<ClCompile Include="sdl_settings_interface.cpp" />
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@ -62,10 +62,7 @@
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="d3d11_host_display.h" />
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<ClInclude Include="d3d11_host_display.h" />
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<ClInclude Include="imgui_impl_sdl.h" />
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<ClInclude Include="imgui_impl_sdl.h" />
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<ClInclude Include="imgui_styles.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="icon.h" />
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<ClInclude Include="sdl_audio_stream.h" />
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<ClInclude Include="sdl_host_interface.h" />
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<ClInclude Include="sdl_host_interface.h" />
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<ClInclude Include="sdl_settings_interface.h" />
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<ClInclude Include="sdl_settings_interface.h" />
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</ItemGroup>
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</ItemGroup>
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@ -2,22 +2,16 @@
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="sdl_audio_stream.cpp" />
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<ClCompile Include="icon.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="sdl_host_interface.cpp" />
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<ClCompile Include="sdl_host_interface.cpp" />
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<ClCompile Include="d3d11_host_display.cpp" />
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<ClCompile Include="d3d11_host_display.cpp" />
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<ClCompile Include="imgui_styles.cpp" />
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<ClCompile Include="sdl_settings_interface.cpp" />
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<ClCompile Include="sdl_settings_interface.cpp" />
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<ClCompile Include="imgui_impl_sdl.cpp" />
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<ClCompile Include="imgui_impl_sdl.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="icon.h" />
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<ClInclude Include="sdl_audio_stream.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="sdl_host_interface.h" />
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<ClInclude Include="sdl_host_interface.h" />
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<ClInclude Include="d3d11_host_display.h" />
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<ClInclude Include="d3d11_host_display.h" />
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<ClInclude Include="imgui_styles.h" />
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<ClInclude Include="sdl_settings_interface.h" />
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<ClInclude Include="sdl_settings_interface.h" />
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<ClInclude Include="imgui_impl_sdl.h" />
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<ClInclude Include="imgui_impl_sdl.h" />
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</ItemGroup>
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</ItemGroup>
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@ -7,11 +7,11 @@
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#include "core/gpu.h"
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#include "core/gpu.h"
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#include "core/host_display.h"
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#include "core/host_display.h"
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#include "core/system.h"
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#include "core/system.h"
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#include "icon.h"
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#include "imgui_impl_sdl.h"
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#include "imgui_impl_sdl.h"
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#include "imgui_styles.h"
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#include "frontend-common/icon.h"
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#include "frontend-common/imgui_styles.h"
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#include "frontend-common/sdl_audio_stream.h"
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#include "opengl_host_display.h"
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#include "opengl_host_display.h"
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#include "sdl_audio_stream.h"
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#include "sdl_settings_interface.h"
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#include "sdl_settings_interface.h"
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#include <cinttypes>
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#include <cinttypes>
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#include <cmath>
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#include <cmath>
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12
src/frontend-common/CMakeLists.txt
Normal file
12
src/frontend-common/CMakeLists.txt
Normal file
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@ -0,0 +1,12 @@
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add_library(frontend-common
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icon.cpp
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icon.h
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imgui_styles.cpp
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imgui_styles.h
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sdl_audio_stream.cpp
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sdl_audio_stream.h
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)
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target_include_directories(frontend-common PRIVATE ${SDL2_INCLUDE_DIRS})
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target_link_libraries(frontend-common PRIVATE core common imgui ${SDL2_LIBRARIES})
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431
src/frontend-common/frontend-common.vcxproj
Normal file
431
src/frontend-common/frontend-common.vcxproj
Normal file
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@ -0,0 +1,431 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="DebugFast|Win32">
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<Configuration>DebugFast</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="DebugFast|x64">
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<Configuration>DebugFast</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseLTCG|Win32">
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<Configuration>ReleaseLTCG</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseLTCG|x64">
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<Configuration>ReleaseLTCG</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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|
<ProjectReference Include="..\..\dep\cubeb\cubeb.vcxproj">
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|
<Project>{72f9423c-91ee-4487-aac6-555ed6f61aa1}</Project>
|
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|
</ProjectReference>
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|
<ProjectReference Include="..\..\dep\glad\glad.vcxproj">
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|
<Project>{43540154-9e1e-409c-834f-b84be5621388}</Project>
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|
</ProjectReference>
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|
<ProjectReference Include="..\..\dep\libcue\libcue.vcxproj">
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|
<Project>{6a4208ed-e3dc-41e1-81cd-f61025fc285a}</Project>
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|
</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="icon.cpp" />
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|
<ClCompile Include="imgui_styles.cpp" />
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|
<ClCompile Include="sdl_audio_stream.cpp" />
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|
</ItemGroup>
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<ItemGroup>
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|
<ClInclude Include="icon.h" />
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|
<ClInclude Include="imgui_styles.h" />
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<ClInclude Include="sdl_audio_stream.h" />
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|
</ItemGroup>
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<ItemGroup>
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|
<None Include="font_roboto_regular.inl" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
|
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<ProjectGuid>{6245DEC8-D2DA-47EE-A373-CBD6FCF3ECE6}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>frontend-common</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>frontend-common</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="..\..\dep\msvc\vsprops\SDL2Compile.props" />
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</ImportGroup>
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||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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|
<ConfigurationType>StaticLibrary</ConfigurationType>
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|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<CharacterSet>NotSet</CharacterSet>
|
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|
<PlatformToolset>v142</PlatformToolset>
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|
</PropertyGroup>
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||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<CharacterSet>NotSet</CharacterSet>
|
||||||
|
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
</Link>
|
||||||
|
<Lib />
|
||||||
|
<Lib />
|
||||||
|
<Lib />
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include\SDL;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
</Link>
|
||||||
|
<Lib />
|
||||||
|
<Lib>
|
||||||
|
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(SolutionDir)\dep\msvc\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
</Lib>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
16
src/frontend-common/frontend-common.vcxproj.filters
Normal file
16
src/frontend-common/frontend-common.vcxproj.filters
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="icon.cpp" />
|
||||||
|
<ClCompile Include="imgui_styles.cpp" />
|
||||||
|
<ClCompile Include="sdl_audio_stream.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="icon.h" />
|
||||||
|
<ClInclude Include="imgui_styles.h" />
|
||||||
|
<ClInclude Include="sdl_audio_stream.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="font_roboto_regular.inl" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
Loading…
Reference in a new issue