DRMDisplay: Add mode queries

This commit is contained in:
Connor McLaughlin 2021-02-14 00:52:18 +10:00
parent 0c71a97e02
commit 748e2e9a70

View file

@ -18,6 +18,15 @@ public:
u32 GetWidth() const { return m_mode->hdisplay; }
u32 GetHeight() const { return m_mode->vdisplay; }
u32 GetModeCount() const { return m_connector->count_modes; }
u32 GetModeWidth(u32 i) const { return m_connector->modes[i].hdisplay; }
u32 GetModeHeight(u32 i) const { return m_connector->modes[i].vdisplay; }
float GetModeRefreshRate(u32 i) const
{
return (static_cast<float>(m_connector->modes[i].clock) * 1000.0f) /
(static_cast<float>(m_connector->modes[i].htotal) * static_cast<float>(m_connector->modes[i].vtotal));
}
std::optional<u32> AddBuffer(u32 width, u32 height, u32 format, u32 handle, u32 pitch, u32 offset);
void RemoveBuffer(u32 fb_id);
void PresentBuffer(u32 fb_id, bool wait_for_vsync);
@ -33,6 +42,8 @@ private:
int m_card_id = 0;
int m_card_fd = -1;
u32 m_crtc_id = 0;
drmModeRes* m_resources = nullptr;
drmModeConnector* m_connector = nullptr;
drmModeModeInfo* m_mode = nullptr;
};