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https://github.com/RetroDECK/Duckstation.git
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System: Move COM init to common code
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parent
425235fd31
commit
7548113afd
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@ -72,6 +72,7 @@ Log_SetChannel(System);
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#ifdef _WIN32
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#include "common/windows_headers.h"
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#include <mmsystem.h>
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#include <objbase.h>
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#endif
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#ifdef ENABLE_DISCORD_PRESENCE
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@ -253,8 +254,20 @@ static TinyString GetTimestampStringForFileName()
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return TinyString::from_format("{:%Y-%m-%d-%H-%M-%S}", fmt::localtime(std::time(nullptr)));
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}
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bool System::Internal::ProcessStartup()
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bool System::Internal::CPUThreadInitialize()
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{
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#ifdef _WIN32
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// On Win32, we have a bunch of things which use COM (e.g. SDL, Cubeb, etc).
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// We need to initialize COM first, before anything else does, because otherwise they might
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// initialize it in single-threaded/apartment mode, which can't be changed to multithreaded.
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HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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if (FAILED(hr))
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{
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Host::ReportErrorAsync("Error", fmt::format("CoInitializeEx() failed: {:08X}", static_cast<unsigned>(hr)));
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return false;
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}
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#endif
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if (!Bus::AllocateMemory())
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return false;
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@ -279,7 +292,7 @@ bool System::Internal::ProcessStartup()
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return true;
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}
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void System::Internal::ProcessShutdown()
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void System::Internal::CPUThreadShutdown()
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{
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#ifdef ENABLE_DISCORD_PRESENCE
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ShutdownDiscordPresence();
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@ -291,6 +304,10 @@ void System::Internal::ProcessShutdown()
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CPU::CodeCache::ProcessShutdown();
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Bus::ReleaseMemory();
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#ifdef _WIN32
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CoUninitialize();
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#endif
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}
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void System::Internal::IdlePollUpdate()
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@ -490,10 +490,10 @@ void UpdateDiscordPresence(bool update_session_time);
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namespace Internal {
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/// Called on process startup.
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bool ProcessStartup();
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bool CPUThreadInitialize();
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/// Called on process shutdown.
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void ProcessShutdown();
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void CPUThreadShutdown();
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/// Polls input, updates subsystems which are present while paused/inactive.
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void IdlePollUpdate();
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@ -1603,7 +1603,7 @@ void EmuThread::run()
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m_started_semaphore.release();
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// input source setup must happen on emu thread
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if (!System::Internal::ProcessStartup())
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if (!System::Internal::CPUThreadInitialize())
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{
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moveToThread(m_ui_thread);
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return;
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@ -1645,7 +1645,7 @@ void EmuThread::run()
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System::ShutdownSystem(false);
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destroyBackgroundControllerPollTimer();
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System::Internal::ProcessShutdown();
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System::Internal::CPUThreadShutdown();
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// move back to UI thread
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moveToThread(m_ui_thread);
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@ -657,7 +657,7 @@ int main(int argc, char* argv[])
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return EXIT_FAILURE;
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}
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if (!System::Internal::ProcessStartup())
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if (!System::Internal::CPUThreadInitialize())
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return EXIT_FAILURE;
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RegTestHost::HookSignals();
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@ -689,6 +689,6 @@ int main(int argc, char* argv[])
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result = 0;
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cleanup:
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System::Internal::ProcessShutdown();
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System::Internal::CPUThreadShutdown();
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return result;
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}
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@ -123,16 +123,6 @@ void CubebAudioStream::DestroyContextAndStream()
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bool CubebAudioStream::Initialize(const char* driver_name, const char* device_name, Error* error)
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{
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#ifdef _WIN32
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HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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m_com_initialized_by_us = SUCCEEDED(hr);
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if (FAILED(hr) && hr != RPC_E_CHANGED_MODE)
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{
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Error::SetHResult(error, "CoInitializeEx() failed: ", hr);
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return false;
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}
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#endif
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cubeb_set_log_callback(CUBEB_LOG_NORMAL, LogCallback);
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int rv =
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