GPU: Implement display disable command GP1(03h)

This commit is contained in:
Connor McLaughlin 2019-10-28 17:43:34 +10:00
parent 9bda6c5ef7
commit 772ef27a55
4 changed files with 22 additions and 5 deletions

View file

@ -524,6 +524,14 @@ void GPU::WriteGP1(u32 value)
}
break;
case 0x03: // Display on/off
{
const bool disable = ConvertToBoolUnchecked(value & 0x01);
Log_DebugPrintf("Display %s", disable ? "disabled" : "enabled");
m_GPUSTAT.display_disable = disable;
}
break;
case 0x04: // DMA Direction
{
m_GPUSTAT.dma_direction = static_cast<DMADirection>(param);
@ -776,7 +784,7 @@ void GPU::DrawDebugStateWindow()
ImGui::Text("Dot Clock Divider: %u", cs.dot_clock_divider);
ImGui::Text("Vertical Interlace: %s (%s field)", m_GPUSTAT.vertical_interlace ? "Yes" : "No",
m_GPUSTAT.interlaced_field ? "odd" : "even");
ImGui::Text("Display Enable: %s", m_GPUSTAT.display_enable ? "Yes" : "No");
ImGui::Text("Display Disable: %s", m_GPUSTAT.display_disable ? "Yes" : "No");
ImGui::Text("Drawing Even Line: %s", m_GPUSTAT.drawing_even_line ? "Yes" : "No");
ImGui::NewLine();

View file

@ -284,7 +284,7 @@ protected:
BitField<u32, bool, 20, 1> pal_mode;
BitField<u32, bool, 21, 1> display_area_color_depth_24;
BitField<u32, bool, 22, 1> vertical_interlace;
BitField<u32, bool, 23, 1> display_enable;
BitField<u32, bool, 23, 1> display_disable;
BitField<u32, bool, 24, 1> interrupt_request;
BitField<u32, bool, 25, 1> dma_data_request;
BitField<u32, bool, 26, 1> ready_to_recieve_cmd;

View file

@ -399,9 +399,13 @@ void GPU_HW_OpenGL::UpdateDisplay()
const u32 flipped_vram_offset_y = VRAM_HEIGHT - vram_offset_y - display_height;
const u32 scaled_flipped_vram_offset_y = m_vram_texture->GetHeight() - scaled_vram_offset_y - scaled_display_height;
// fast path when both interlacing and 24-bit depth is off
if (!m_GPUSTAT.display_area_color_depth_24 && !m_GPUSTAT.vertical_interlace)
if (m_GPUSTAT.display_disable)
{
m_system->GetHostInterface()->SetDisplayTexture(nullptr, 0, 0, 0, 0, m_crtc_state.display_aspect_ratio);
}
else if (!m_GPUSTAT.display_area_color_depth_24 && !m_GPUSTAT.vertical_interlace)
{
// fast path when both interlacing and 24-bit depth is off
glCopyImageSubData(m_vram_texture->GetGLId(), GL_TEXTURE_2D, 0, scaled_vram_offset_x,
scaled_flipped_vram_offset_y, 0, m_display_texture->GetGLId(), GL_TEXTURE_2D, 0, 0, 0, 0,
scaled_display_width, scaled_display_height, 1);

View file

@ -127,7 +127,12 @@ void GPU_SW::UpdateDisplay()
VRAM_HEIGHT - vram_offset_y);
display_aspect_ratio = m_crtc_state.display_aspect_ratio;
if (m_GPUSTAT.display_area_color_depth_24)
if (m_GPUSTAT.display_disable)
{
m_system->GetHostInterface()->SetDisplayTexture(nullptr, 0, 0, 0, 0, display_aspect_ratio);
return;
}
else if (m_GPUSTAT.display_area_color_depth_24)
{
CopyOut24Bit(m_vram.data() + vram_offset_y * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH,
m_display_texture_buffer.data(), display_width, display_width, display_height);