mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-22 05:45:38 +00:00
GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not slow down the frame rate enough, and cutscenes run at twice speed.
This commit is contained in:
parent
abbb21ffec
commit
78398f82fd
|
@ -14083,6 +14083,9 @@ SLPS-01548:
|
||||||
controllers:
|
controllers:
|
||||||
- AnalogController
|
- AnalogController
|
||||||
- DigitalController
|
- DigitalController
|
||||||
|
settings:
|
||||||
|
dmaMaxSliceTicks: 100 # Relies on GPU backpressure to limit frame rate.
|
||||||
|
dmaHaltTicks: 100 # Too fast DMA and cutscene frame rate will run at 60.
|
||||||
metadata:
|
metadata:
|
||||||
publisher: "IPC Software"
|
publisher: "IPC Software"
|
||||||
developer: "Exrays"
|
developer: "Exrays"
|
||||||
|
@ -14102,6 +14105,9 @@ SLPM-86526:
|
||||||
controllers:
|
controllers:
|
||||||
- AnalogController
|
- AnalogController
|
||||||
- DigitalController
|
- DigitalController
|
||||||
|
settings:
|
||||||
|
dmaMaxSliceTicks: 100 # Relies on GPU backpressure to limit frame rate.
|
||||||
|
dmaHaltTicks: 100 # Too fast DMA and cutscene frame rate will run at 60.
|
||||||
metadata:
|
metadata:
|
||||||
publisher: "Hamster"
|
publisher: "Hamster"
|
||||||
developer: "Exrays"
|
developer: "Exrays"
|
||||||
|
|
Loading…
Reference in a new issue