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Update README.md to use GitHub releases instead of AppVeyor
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README.md
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# DuckStation - PlayStation 1, aka. PSX Emulator
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# DuckStation - PlayStation 1, aka. PSX Emulator
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**Discord Server:** https://discord.gg/Buktv3t
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**Discord Server:** https://discord.gg/Buktv3t
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**Latest Windows and Linux (AppImage) Builds:** https://ci.appveyor.com/project/stenzek/duckstation
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**Latest Windows and Linux (AppImage) Builds:** https://github.com/stenzek/duckstation/releases/tag/latest
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**Game Compatibility List:** https://docs.google.com/spreadsheets/d/1H66MxViRjjE5f8hOl5RQmF5woS1murio2dsLn14kEqo/edit?usp=sharing
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**Game Compatibility List:** https://docs.google.com/spreadsheets/d/1H66MxViRjjE5f8hOl5RQmF5woS1murio2dsLn14kEqo/edit?usp=sharing
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- SDL-compatible game controller (e.g. XB360/XBOne)
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- SDL-compatible game controller (e.g. XB360/XBOne)
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## Downloading and running
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## Downloading and running
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Prebuilt binaries of DuckStation for 64-bit Windows are available via AppVeyor CI. To download:
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Binaries of DuckStation for 64-bit Windows are available via GitHub Releases and are automatically build with every commit/push. To download:
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- Go to https://ci.appveyor.com/project/stenzek/duckstation
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- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a 7-Zip archive containing the prebuilt binary.
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- Select "Image: Visual Studio 2019" from the Job list.
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- Alternatively, direct download link: https://github.com/stenzek/duckstation/releases/download/latest/duckstation-windows-x64-release.7z
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- Click on the "Artifacts" Tab.
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- Download the "duckstation-win64-release.7z" artifact. This is a 7-Zip archive containing the prebuilt binary.
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- Extract the archive **to a subdirectory**. The archive has no root subdirectory, so extracting to the current directory will drop a bunch of files in your download directory if you do not extract to a subdirectory.
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- Extract the archive **to a subdirectory**. The archive has no root subdirectory, so extracting to the current directory will drop a bunch of files in your download directory if you do not extract to a subdirectory.
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Once downloaded and extracted, you can launch the Qt frontend from `duckstation-qt-x64-ReleaseLTCG.exe`, or the SDL frontend from `duckstation-sdl-x64-ReleaseLTCG.exe`.
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Once downloaded and extracted, you can launch the Qt frontend from `duckstation-qt-x64-ReleaseLTCG.exe`, or the SDL frontend from `duckstation-sdl-x64-ReleaseLTCG.exe`.
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**If you get an error about `vcruntime140_1.dll` being missing, you will need to update your Visual C++ runtime.** You can do that from this page: https://support.microsoft.com/en-au/help/2977003/the-latest-supported-visual-c-downloads. Specifically, you want the x64 runtime, which can be downloaded from https://aka.ms/vs/16/release/vc_redist.x64.exe.
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**If you get an error about `vcruntime140_1.dll` being missing, you will need to update your Visual C++ runtime.** You can do that from this page: https://support.microsoft.com/en-au/help/2977003/the-latest-supported-visual-c-downloads. Specifically, you want the x64 runtime, which can be downloaded from https://aka.ms/vs/16/release/vc_redist.x64.exe.
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Prebuilt AppImage binaries for 64-bit Linux distros are also available via AppVeyor CI, but should not be considered fully supported at the moment. Linux users are encouraged to build from source when possible.
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Prebuilt AppImage binaries for 64-bit Linux distros are also available via GitHub Releases, but should not be considered fully supported at the moment. Linux users are encouraged to build from source when possible.
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PlayStation game discs do not contain title information. For game titles, we use the redump.org database cross-referenced with the game's executable code.
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PlayStation game discs do not contain title information. For game titles, we use the redump.org database cross-referenced with the game's executable code.
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This database can be manually downloaded and added as `cache/redump.dat`, or automatically downloaded by going into the `Game List Settings` in the Qt Frontend,
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This database can be manually downloaded and added as `cache/redump.dat`, or automatically downloaded by going into the `Game List Settings` in the Qt Frontend,
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