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https://github.com/RetroDECK/Duckstation.git
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libretro: Fix breakage with new BIOS detection
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parent
df98bfbf04
commit
78f06fb711
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@ -199,6 +199,11 @@ void HostInterface::AddFormattedOSDMessage(float duration, const char* format, .
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AddOSDMessage(std::move(message), duration);
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AddOSDMessage(std::move(message), duration);
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}
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}
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std::string HostInterface::GetBIOSDirectory() const
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{
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return GetUserDirectoryRelativePath("bios");
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}
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std::optional<std::vector<u8>> HostInterface::GetBIOSImage(ConsoleRegion region)
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std::optional<std::vector<u8>> HostInterface::GetBIOSImage(ConsoleRegion region)
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{
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{
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const std::string* bios_path;
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const std::string* bios_path;
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@ -221,12 +226,13 @@ std::optional<std::vector<u8>> HostInterface::GetBIOSImage(ConsoleRegion region)
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if (bios_path->empty())
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if (bios_path->empty())
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{
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{
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// auto-detect
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// auto-detect
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return FindBIOSImageInDirectory(region, GetUserDirectoryRelativePath("bios").c_str());
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return FindBIOSImageInDirectory(region, GetBIOSDirectory().c_str());
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}
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}
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// try the configured path
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// try the configured path
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std::optional<BIOS::Image> image = BIOS::LoadImageFromFile(
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std::optional<BIOS::Image> image = BIOS::LoadImageFromFile(
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GetUserDirectoryRelativePath("bios" FS_OSPATH_SEPARATOR_STR "%s", bios_path->c_str()).c_str());
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StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s", GetBIOSDirectory().c_str(), bios_path->c_str())
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.c_str());
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if (!image.has_value())
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if (!image.has_value())
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{
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{
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g_host_interface->ReportFormattedError(
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g_host_interface->ReportFormattedError(
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@ -118,6 +118,9 @@ public:
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virtual TinyString TranslateString(const char* context, const char* str) const;
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virtual TinyString TranslateString(const char* context, const char* str) const;
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virtual std::string TranslateStdString(const char* context, const char* str) const;
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virtual std::string TranslateStdString(const char* context, const char* str) const;
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/// Returns the path to the directory to search for BIOS images.
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virtual std::string GetBIOSDirectory() const;
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/// Loads the BIOS image for the specified region.
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/// Loads the BIOS image for the specified region.
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std::optional<std::vector<u8>> GetBIOSImage(ConsoleRegion region);
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std::optional<std::vector<u8>> GetBIOSImage(ConsoleRegion region);
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@ -276,14 +276,7 @@ bool LibretroHostInterface::retro_load_game(const struct retro_game_info* game)
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{port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X"}, \
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{port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X"}, \
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{port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y"},
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{port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y"},
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JOYP(0)
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JOYP(0) JOYP(1) JOYP(2) JOYP(3) JOYP(4) JOYP(5) JOYP(6) JOYP(7)
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JOYP(1)
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JOYP(2)
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JOYP(3)
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JOYP(4)
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JOYP(5)
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JOYP(6)
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JOYP(7)
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{0},
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{0},
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};
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};
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@ -653,17 +646,21 @@ bool LibretroHostInterface::HasCoreVariablesChanged()
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return (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &changed) && changed);
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return (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &changed) && changed);
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}
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}
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std::string LibretroHostInterface::GetBIOSDirectory() const
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{
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// Assume BIOS files are located in system directory.
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const char* system_directory = nullptr;
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if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_directory) || !system_directory)
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return GetProgramDirectoryRelativePath("system");
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else
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return system_directory;
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}
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void LibretroHostInterface::LoadSettings()
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void LibretroHostInterface::LoadSettings()
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{
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{
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LibretroSettingsInterface si;
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LibretroSettingsInterface si;
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HostInterface::LoadSettings(si);
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HostInterface::LoadSettings(si);
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// Assume BIOS files are located in system directory.
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const char* system_directory = nullptr;
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if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_directory) || !system_directory)
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system_directory = "bios";
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g_settings.bios_path = StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "scph1001.bin", system_directory);
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// Ensure we don't use the standalone memcard directory in shared mode.
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// Ensure we don't use the standalone memcard directory in shared mode.
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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g_settings.memory_card_paths[i] = GetSharedMemoryCardPath(i);
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g_settings.memory_card_paths[i] = GetSharedMemoryCardPath(i);
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@ -28,6 +28,7 @@ public:
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std::string GetGameMemoryCardPath(const char* game_code, u32 slot) const override;
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std::string GetGameMemoryCardPath(const char* game_code, u32 slot) const override;
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std::string GetShaderCacheBasePath() const override;
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std::string GetShaderCacheBasePath() const override;
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std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
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std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
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std::string GetBIOSDirectory() const override;
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// Called by frontend
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// Called by frontend
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void retro_get_system_av_info(struct retro_system_av_info* info);
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void retro_get_system_av_info(struct retro_system_av_info* info);
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