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GPUDevice: Fix SPIRV-Cross load error on Mac
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@ -58,7 +58,7 @@ STRIP=strip
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declare -a MANUAL_LIBS=(
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declare -a MANUAL_LIBS=(
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"libdiscord-rpc.so"
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"libdiscord-rpc.so"
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"libshaderc_shared.so"
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"libshaderc_shared.so"
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"libspirv-cross-c-shared.so.0.61.0"
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"libspirv-cross-c-shared.so.0"
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)
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)
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declare -a MANUAL_QT_LIBS=(
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declare -a MANUAL_QT_LIBS=(
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@ -1321,8 +1321,7 @@ bool dyn_libs::OpenSpirvCross(Error* error)
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// SPVC's build on Windows doesn't spit out a versioned DLL.
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// SPVC's build on Windows doesn't spit out a versioned DLL.
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const std::string libname = DynamicLibrary::GetVersionedFilename("spirv-cross-c-shared");
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const std::string libname = DynamicLibrary::GetVersionedFilename("spirv-cross-c-shared");
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#else
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#else
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const std::string libname = DynamicLibrary::GetVersionedFilename("spirv-cross-c-shared", SPVC_C_API_VERSION_MAJOR,
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const std::string libname = DynamicLibrary::GetVersionedFilename("spirv-cross-c-shared", SPVC_C_API_VERSION_MAJOR);
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SPVC_C_API_VERSION_MINOR, SPVC_C_API_VERSION_PATCH);
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#endif
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#endif
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if (!s_spirv_cross_library.Open(libname.c_str(), error))
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if (!s_spirv_cross_library.Open(libname.c_str(), error))
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{
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{
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