GunCon: Fix incorrect translation context

This commit is contained in:
Stenzek 2023-09-20 21:38:49 +10:00
parent 45265c474c
commit 7d76643c02

View file

@ -293,19 +293,16 @@ static const SettingInfo s_settings[] = {
TRANSLATE_NOOP("GunCon", "Scale of crosshair image on screen."), "1.0", "0.0001", "100.0", "0.10", "%.0f%%", nullptr, TRANSLATE_NOOP("GunCon", "Scale of crosshair image on screen."), "1.0", "0.0001", "100.0", "0.10", "%.0f%%", nullptr,
100.0f}, 100.0f},
{SettingInfo::Type::String, "CrosshairColor", TRANSLATE_NOOP("GunCon", "Cursor Color"), {SettingInfo::Type::String, "CrosshairColor", TRANSLATE_NOOP("GunCon", "Cursor Color"),
TRANSLATE_NOOP("USB", "Applies a color to the chosen crosshair images, can be used for multiple players. Specify in " TRANSLATE_NOOP("GunCon", "Applies a color to the chosen crosshair images, can be used for multiple players. Specify "
"HTML/CSS format (e.g. #aabbcc)"), "in HTML/CSS format (e.g. #aabbcc)"),
"#ffffff"}, "#ffffff"},
{SettingInfo::Type::Float, "XScale", TRANSLATE_NOOP("GunCon", "X Scale"), {SettingInfo::Type::Float, "XScale", TRANSLATE_NOOP("GunCon", "X Scale"),
TRANSLATE_NOOP("GunCon", "Scales X coordinates relative to the center of the screen."), "1.0", "0.01", "2.0", "0.01", TRANSLATE_NOOP("GunCon", "Scales X coordinates relative to the center of the screen."), "1.0", "0.01", "2.0", "0.01",
"%.0f%%", nullptr, 100.0f}}; "%.0f%%", nullptr, 100.0f}};
const Controller::ControllerInfo GunCon::INFO = {ControllerType::GunCon, const Controller::ControllerInfo GunCon::INFO = {
"GunCon", ControllerType::GunCon, "GunCon", TRANSLATE_NOOP("ControllerType", "GunCon"),
TRANSLATE_NOOP("ControllerType", "GunCon"), s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
s_binding_info,
s_settings,
Controller::VibrationCapabilities::NoVibration};
void GunCon::LoadSettings(SettingsInterface& si, const char* section) void GunCon::LoadSettings(SettingsInterface& si, const char* section)
{ {