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GunCon: Fix incorrect translation context
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45265c474c
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@ -293,19 +293,16 @@ static const SettingInfo s_settings[] = {
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TRANSLATE_NOOP("GunCon", "Scale of crosshair image on screen."), "1.0", "0.0001", "100.0", "0.10", "%.0f%%", nullptr,
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100.0f},
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{SettingInfo::Type::String, "CrosshairColor", TRANSLATE_NOOP("GunCon", "Cursor Color"),
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TRANSLATE_NOOP("USB", "Applies a color to the chosen crosshair images, can be used for multiple players. Specify in "
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"HTML/CSS format (e.g. #aabbcc)"),
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TRANSLATE_NOOP("GunCon", "Applies a color to the chosen crosshair images, can be used for multiple players. Specify "
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"in HTML/CSS format (e.g. #aabbcc)"),
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"#ffffff"},
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{SettingInfo::Type::Float, "XScale", TRANSLATE_NOOP("GunCon", "X Scale"),
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TRANSLATE_NOOP("GunCon", "Scales X coordinates relative to the center of the screen."), "1.0", "0.01", "2.0", "0.01",
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"%.0f%%", nullptr, 100.0f}};
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const Controller::ControllerInfo GunCon::INFO = {ControllerType::GunCon,
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"GunCon",
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TRANSLATE_NOOP("ControllerType", "GunCon"),
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::NoVibration};
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const Controller::ControllerInfo GunCon::INFO = {
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ControllerType::GunCon, "GunCon", TRANSLATE_NOOP("ControllerType", "GunCon"),
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s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
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void GunCon::LoadSettings(SettingsInterface& si, const char* section)
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{
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