From 82a217570c5006fa6eac97d2b898526133ffc246 Mon Sep 17 00:00:00 2001 From: Silent <zdanio95@gmail.com> Date: Thu, 18 Feb 2021 00:13:07 +0100 Subject: [PATCH] Save State UI: Add legend showing hotkeys --- .../save_state_selector_ui.cpp | 115 +++++++++++++----- 1 file changed, 84 insertions(+), 31 deletions(-) diff --git a/src/frontend-common/save_state_selector_ui.cpp b/src/frontend-common/save_state_selector_ui.cpp index da261831d..c0a274181 100644 --- a/src/frontend-common/save_state_selector_ui.cpp +++ b/src/frontend-common/save_state_selector_ui.cpp @@ -187,52 +187,105 @@ void SaveStateSelectorUI::Draw() ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, rounding); if (ImGui::Begin("##save_state_selector", nullptr, - ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar)) + ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | + ImGuiWindowFlags_NoScrollbar)) { + // Leave 2 lines for the legend + const float legend_margin = ImGui::GetFontSize() * 2.0f + ImGui::GetStyle().ItemSpacing.y * 3.0f; const float padding = 10.0f * framebuffer_scale; - const ImVec2 image_size = ImVec2(128.0f * framebuffer_scale, (128.0f / (4.0f / 3.0f)) * framebuffer_scale); - const float item_height = image_size.y + padding * 2.0f; - const float text_indent = image_size.x + padding + padding; - for (size_t i = 0; i < m_slots.size(); i++) + ImGui::BeginChild("##item_list", ImVec2(0, -legend_margin), false, + ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar); { - const ListEntry& entry = m_slots[i]; - const float y_start = item_height * static_cast<float>(i); + const ImVec2 image_size = ImVec2(128.0f * framebuffer_scale, (128.0f / (4.0f / 3.0f)) * framebuffer_scale); + const float item_height = image_size.y + padding * 2.0f; + const float text_indent = image_size.x + padding + padding; - if (i == m_current_selection) + for (size_t i = 0; i < m_slots.size(); i++) { - ImGui::SetCursorPosY(y_start); - ImGui::SetScrollHereY(); + const ListEntry& entry = m_slots[i]; + const float y_start = item_height * static_cast<float>(i); - const ImVec2 p_start(ImGui::GetCursorScreenPos()); - const ImVec2 p_end(p_start.x + window_width, p_start.y + item_height); - ImGui::GetWindowDrawList()->AddRectFilled(p_start, p_end, ImColor(0.22f, 0.30f, 0.34f, 0.9f), rounding); - } + if (i == m_current_selection) + { + ImGui::SetCursorPosY(y_start); + ImGui::SetScrollHereY(); + + const ImVec2 p_start(ImGui::GetCursorScreenPos()); + const ImVec2 p_end(p_start.x + window_width, p_start.y + item_height); + ImGui::GetWindowDrawList()->AddRectFilled(p_start, p_end, ImColor(0.22f, 0.30f, 0.34f, 0.9f), rounding); + } + + if (entry.preview_texture) + { + ImGui::SetCursorPosY(y_start + padding); + ImGui::SetCursorPosX(padding); + ImGui::Image(reinterpret_cast<ImTextureID>(entry.preview_texture->GetHandle()), image_size); + } - if (entry.preview_texture) - { ImGui::SetCursorPosY(y_start + padding); - ImGui::SetCursorPosX(padding); - ImGui::Image(reinterpret_cast<ImTextureID>(entry.preview_texture->GetHandle()), image_size); + + ImGui::Indent(text_indent); + + ImGui::Text("%s Slot %d", + entry.global ? "Global" : (entry.game_code.empty() ? "Game" : entry.game_code.c_str()), entry.slot); + ImGui::TextUnformatted(entry.title.c_str()); + ImGui::TextUnformatted(entry.formatted_timestamp.c_str()); + ImGui::TextUnformatted(entry.path.c_str()); + + ImGui::Unindent(text_indent); } - - ImGui::SetCursorPosY(y_start + padding); - - ImGui::Indent(text_indent); - - ImGui::Text("%s Slot %d", entry.global ? "Global" : (entry.game_code.empty() ? "Game" : entry.game_code.c_str()), - entry.slot); - ImGui::TextUnformatted(entry.title.c_str()); - ImGui::TextUnformatted(entry.formatted_timestamp.c_str()); - ImGui::TextUnformatted(entry.path.c_str()); - - ImGui::Unindent(text_indent); } + ImGui::EndChild(); + + ImGui::BeginChild("##legend", ImVec2(0, 0), false, + ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | + ImGuiWindowFlags_NoScrollbar); + { + ImGui::SetCursorPosX(padding); + ImGui::BeginTable("table", 2); + + auto strip_device_name = [](std::string str) { + std::string result; + + auto slash_pos = str.find_first_of('/'); + if (slash_pos != str.npos) + { + result = str.substr(slash_pos + 1); + } + else + { + result = std::move(str); + } + return result; + }; + + const std::string load_savestate_hotkey = + strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "LoadSelectedSaveState")); + const std::string save_savestate_hotkey = + strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "SaveSelectedSaveState")); + const std::string next_savestate_hotkey = + strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "SelectNextSaveStateSlot")); + const std::string prev_savestate_hotkey = + strip_device_name(m_host_interface->GetStringSettingValue("Hotkeys", "SelectPreviousSaveStateSlot")); + + ImGui::TableNextColumn(); + ImGui::Text("%s - %s", load_savestate_hotkey.c_str(), "Load"); + ImGui::TableNextColumn(); + ImGui::Text("%s - %s", prev_savestate_hotkey.c_str(), "Select Previous"); + ImGui::TableNextColumn(); + ImGui::Text("%s - %s", save_savestate_hotkey.c_str(), "Save"); + ImGui::TableNextColumn(); + ImGui::Text("%s - %s", next_savestate_hotkey.c_str(), "Select Next"); + + ImGui::EndTable(); + } + ImGui::EndChild(); } + ImGui::End(); ImGui::PopStyleVar(2); ImGui::PopStyleColor(); - ImGui::End(); // auto-close if (m_open_timer.GetTimeSeconds() >= m_open_time)