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https://github.com/RetroDECK/Duckstation.git
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Achievements: Backports from PCSX2
This commit is contained in:
parent
4b24bf74f4
commit
846f74c86d
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@ -121,11 +121,10 @@ static void ClearGameInfo();
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static void ClearGameHash();
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static void ClearGameHash();
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static std::string GetUserAgent();
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static std::string GetUserAgent();
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static std::string GetGameHash(CDImage* image);
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static std::string GetGameHash(CDImage* image);
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static void SetChallengeMode(bool enabled);
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static void SetHardcoreMode(bool enabled);
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static bool IsLoggedIn();
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static bool IsLoggedIn();
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static void ShowLoginSuccess(const rc_client_t* client);
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static void ShowLoginSuccess(const rc_client_t* client);
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static void ShowLoginNotification();
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static void ShowLoginNotification();
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static void CancelGameLoad();
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static void IdentifyGame(const std::string& path, CDImage* image);
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static void IdentifyGame(const std::string& path, CDImage* image);
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static void BeginLoadGame();
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static void BeginLoadGame();
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static void UpdateGameSummary();
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static void UpdateGameSummary();
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@ -349,6 +348,11 @@ bool Achievements::HasAchievementsOrLeaderboards()
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return s_has_achievements || s_has_leaderboards;
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return s_has_achievements || s_has_leaderboards;
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}
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}
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bool Achievements::HasAchievements()
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{
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return s_has_achievements;
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}
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bool Achievements::HasLeaderboards()
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bool Achievements::HasLeaderboards()
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{
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{
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return s_has_leaderboards;
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return s_has_leaderboards;
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@ -389,7 +393,7 @@ bool Achievements::Initialize()
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rc_client_set_event_handler(s_client, ClientEventHandler);
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rc_client_set_event_handler(s_client, ClientEventHandler);
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rc_client_set_hardcore_enabled(s_client, s_hardcore_mode);
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rc_client_set_hardcore_enabled(s_client, s_hardcore_mode);
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rc_client_set_encore_mode_enabled(s_client, g_settings.achievements_spectator_mode);
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rc_client_set_encore_mode_enabled(s_client, g_settings.achievements_encore_mode);
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rc_client_set_unofficial_enabled(s_client, g_settings.achievements_unofficial_test_mode);
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rc_client_set_unofficial_enabled(s_client, g_settings.achievements_unofficial_test_mode);
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rc_client_set_spectator_mode_enabled(s_client, g_settings.achievements_spectator_mode);
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rc_client_set_spectator_mode_enabled(s_client, g_settings.achievements_spectator_mode);
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@ -475,24 +479,37 @@ void Achievements::UpdateSettings(const Settings& old_config)
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ResetHardcoreMode();
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ResetHardcoreMode();
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}
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}
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else if (!s_hardcore_mode && g_settings.achievements_hardcore_mode)
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else if (!s_hardcore_mode && g_settings.achievements_hardcore_mode)
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{
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if (HasActiveGame() && FullscreenUI::Initialize())
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{
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{
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ImGuiFullscreen::ShowToast(std::string(),
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ImGuiFullscreen::ShowToast(std::string(),
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TRANSLATE_STR("Achievements", "Hardcore mode will be enabled on system reset."),
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TRANSLATE_STR("Achievements", "Hardcore mode will be enabled on system reset."),
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Host::OSD_WARNING_DURATION);
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Host::OSD_WARNING_DURATION);
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}
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}
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}
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}
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}
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// These cannot be modified while a game is loaded, so just toss state and reload.
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// These cannot be modified while a game is loaded, so just toss state and reload.
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if (HasActiveGame() &&
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if (HasActiveGame())
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(g_settings.achievements_encore_mode != old_config.achievements_encore_mode ||
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{
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if (g_settings.achievements_encore_mode != old_config.achievements_encore_mode ||
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g_settings.achievements_spectator_mode != old_config.achievements_spectator_mode ||
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g_settings.achievements_spectator_mode != old_config.achievements_spectator_mode ||
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g_settings.achievements_unofficial_test_mode != old_config.achievements_unofficial_test_mode ||
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g_settings.achievements_unofficial_test_mode != old_config.achievements_unofficial_test_mode)
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g_settings.achievements_use_first_disc_from_playlist != old_config.achievements_use_first_disc_from_playlist))
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{
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{
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Shutdown(false);
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Shutdown(false);
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Initialize();
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Initialize();
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return;
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return;
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}
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}
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}
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else
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{
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if (g_settings.achievements_encore_mode != old_config.achievements_encore_mode)
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rc_client_set_encore_mode_enabled(s_client, g_settings.achievements_encore_mode);
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if (g_settings.achievements_spectator_mode != old_config.achievements_spectator_mode)
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rc_client_set_spectator_mode_enabled(s_client, g_settings.achievements_spectator_mode);
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if (g_settings.achievements_unofficial_test_mode != old_config.achievements_unofficial_test_mode)
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rc_client_set_unofficial_enabled(s_client, g_settings.achievements_unofficial_test_mode);
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}
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// in case cache directory changed
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// in case cache directory changed
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EnsureCacheDirectoriesExist();
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EnsureCacheDirectoriesExist();
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@ -520,6 +537,7 @@ bool Achievements::Shutdown(bool allow_cancel)
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ClearGameInfo();
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ClearGameInfo();
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ClearGameHash();
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ClearGameHash();
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DisableHardcoreMode();
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if (s_load_game_request)
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if (s_load_game_request)
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{
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{
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@ -765,30 +783,6 @@ void Achievements::GameChanged(const std::string& path, CDImage* image)
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IdentifyGame(path, image);
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IdentifyGame(path, image);
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}
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}
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void Achievements::CancelGameLoad()
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{
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Log_ErrorPrint("Cancelling game load");
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if (s_load_game_request)
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{
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rc_client_abort_async(s_client, s_load_game_request);
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s_load_game_request = nullptr;
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}
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rc_client_unload_game(s_client);
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ClearGameHash();
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ClearGameInfo();
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DisableHardcoreMode();
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Host::OnAchievementsRefreshed();
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#ifdef ENABLE_RAINTEGRATION
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if (IsUsingRAIntegration())
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{
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RAIntegration::GameChanged();
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return;
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}
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#endif
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}
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void Achievements::IdentifyGame(const std::string& path, CDImage* image)
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void Achievements::IdentifyGame(const std::string& path, CDImage* image)
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{
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{
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if (s_game_path == path)
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if (s_game_path == path)
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@ -804,17 +798,13 @@ void Achievements::IdentifyGame(const std::string& path, CDImage* image)
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temp_image = CDImage::Open(path.c_str(), g_settings.cdrom_load_image_patches, nullptr);
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temp_image = CDImage::Open(path.c_str(), g_settings.cdrom_load_image_patches, nullptr);
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image = temp_image.get();
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image = temp_image.get();
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if (!temp_image)
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if (!temp_image)
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{
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Log_ErrorPrintf("Failed to open temporary CD image '%s'", path.c_str());
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Log_ErrorPrintf("Failed to open temporary CD image '%s'", path.c_str());
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CancelGameLoad();
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return;
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}
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}
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}
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std::string game_hash;
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std::string game_hash;
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if (image)
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if (image)
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{
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game_hash = GetGameHash(image);
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game_hash = GetGameHash(image);
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if (s_game_hash == game_hash)
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if (s_game_hash == game_hash)
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{
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{
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// only the path has changed - different format/save state/etc.
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// only the path has changed - different format/save state/etc.
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@ -822,7 +812,6 @@ void Achievements::IdentifyGame(const std::string& path, CDImage* image)
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s_game_path = path;
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s_game_path = path;
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return;
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return;
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}
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}
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}
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ClearGameHash();
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ClearGameHash();
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s_game_path = path;
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s_game_path = path;
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@ -843,6 +832,7 @@ void Achievements::IdentifyGame(const std::string& path, CDImage* image)
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if (!IsLoggedIn())
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if (!IsLoggedIn())
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{
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{
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Log_InfoPrintf("Skipping load game because we're not logged in.");
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Log_InfoPrintf("Skipping load game because we're not logged in.");
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DisableHardcoreMode();
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return;
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return;
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}
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}
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@ -859,7 +849,6 @@ void Achievements::BeginLoadGame()
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}
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}
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ClearGameInfo();
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ClearGameInfo();
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Host::OnAchievementsRefreshed();
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if (s_game_hash.empty())
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if (s_game_hash.empty())
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{
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{
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@ -870,7 +859,7 @@ void Achievements::BeginLoadGame()
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"Failed to read executable from disc. Achievements disabled.", Host::OSD_ERROR_DURATION);
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"Failed to read executable from disc. Achievements disabled.", Host::OSD_ERROR_DURATION);
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}
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}
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rc_client_unload_game(s_client);
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DisableHardcoreMode();
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return;
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return;
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}
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}
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@ -881,10 +870,17 @@ void Achievements::ClientLoadGameCallback(int result, const char* error_message,
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{
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{
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s_load_game_request = nullptr;
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s_load_game_request = nullptr;
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if (result != RC_OK)
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if (result == RC_NO_GAME_LOADED)
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{
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// Unknown game.
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Log_InfoPrintf("Unknown game '%s', disabling achievements.", s_game_hash.c_str());
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DisableHardcoreMode();
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return;
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}
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else if (result != RC_OK)
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{
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{
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ReportFmtError("Loading game failed: {}", error_message);
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ReportFmtError("Loading game failed: {}", error_message);
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SetChallengeMode(false);
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DisableHardcoreMode();
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return;
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return;
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}
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}
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@ -892,7 +888,7 @@ void Achievements::ClientLoadGameCallback(int result, const char* error_message,
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if (!info)
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if (!info)
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{
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{
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ReportError("rc_client_get_game_info() returned NULL");
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ReportError("rc_client_get_game_info() returned NULL");
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SetChallengeMode(false);
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DisableHardcoreMode();
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return;
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return;
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}
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}
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@ -935,6 +931,14 @@ void Achievements::ClientLoadGameCallback(int result, const char* error_message,
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void Achievements::ClearGameInfo()
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void Achievements::ClearGameInfo()
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{
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{
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ClearUIState();
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ClearUIState();
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if (s_load_game_request)
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{
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rc_client_abort_async(s_client, s_load_game_request);
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s_load_game_request = nullptr;
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}
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rc_client_unload_game(s_client);
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s_active_leaderboard_trackers = {};
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s_active_leaderboard_trackers = {};
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s_active_challenge_indicators = {};
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s_active_challenge_indicators = {};
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s_active_progress_indicator.reset();
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s_active_progress_indicator.reset();
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@ -946,6 +950,8 @@ void Achievements::ClearGameInfo()
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s_has_rich_presence = false;
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s_has_rich_presence = false;
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s_rich_presence_string = {};
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s_rich_presence_string = {};
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s_game_summary = {};
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s_game_summary = {};
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Host::OnAchievementsRefreshed();
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}
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}
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void Achievements::ClearGameHash()
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void Achievements::ClearGameHash()
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@ -1014,8 +1020,8 @@ void Achievements::HandleUnlockEvent(const rc_client_event_t* event)
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std::string badge_path = GetAchievementBadgePath(cheevo, cheevo->state);
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std::string badge_path = GetAchievementBadgePath(cheevo, cheevo->state);
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ImGuiFullscreen::AddNotification(fmt::format("achievement_unlock_{}", cheevo->id),
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ImGuiFullscreen::AddNotification(fmt::format("achievement_unlock_{}", cheevo->id),
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g_settings.achievements_notification_duration, std::move(title),
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static_cast<float>(g_settings.achievements_notification_duration),
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cheevo->description, std::move(badge_path));
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std::move(title), cheevo->description, std::move(badge_path));
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}
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}
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if (g_settings.achievements_sound_effects)
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if (g_settings.achievements_sound_effects)
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@ -1075,21 +1081,22 @@ void Achievements::HandleLeaderboardSubmittedEvent(const rc_client_event_t* even
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if (g_settings.achievements_leaderboard_notifications && FullscreenUI::Initialize())
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if (g_settings.achievements_leaderboard_notifications && FullscreenUI::Initialize())
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{
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{
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static const char* value_strings[NUM_RC_CLIENT_LEADERBOARD_FORMATS] = {
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static const char* value_strings[NUM_RC_CLIENT_LEADERBOARD_FORMATS] = {
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TRANSLATE_NOOP("Achievements", "Your Time: {} (Submitting)"),
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TRANSLATE_NOOP("Achievements", "Your Time: {}{}"),
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TRANSLATE_NOOP("Achievements", "Your Score: {} (Submitting)"),
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TRANSLATE_NOOP("Achievements", "Your Score: {}{}"),
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TRANSLATE_NOOP("Achievements", "Your Value: {} (Submitting)"),
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TRANSLATE_NOOP("Achievements", "Your Value: {}{}"),
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};
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};
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std::string title = event->leaderboard->title;
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std::string title = event->leaderboard->title;
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std::string message =
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std::string message = fmt::format(
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fmt::format(fmt::runtime(Host::TranslateToStringView(
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fmt::runtime(Host::TranslateToStringView(
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"Achievements",
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"Achievements",
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value_strings[std::min<u8>(event->leaderboard->format, NUM_RC_CLIENT_LEADERBOARD_FORMATS - 1)])),
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value_strings[std::min<u8>(event->leaderboard->format, NUM_RC_CLIENT_LEADERBOARD_FORMATS - 1)])),
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event->leaderboard->tracker_value ? event->leaderboard->tracker_value : "Unknown");
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event->leaderboard->tracker_value ? event->leaderboard->tracker_value : "Unknown",
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g_settings.achievements_spectator_mode ? std::string_view() : TRANSLATE_SV("Achievements", " (Submitting)"));
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ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", event->leaderboard->id),
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ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", event->leaderboard->id),
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g_settings.achievements_leaderboard_duration, std::move(title), std::move(message),
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static_cast<float>(g_settings.achievements_leaderboard_duration), std::move(title),
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s_game_icon);
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std::move(message), s_game_icon);
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}
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}
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if (g_settings.achievements_sound_effects)
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if (g_settings.achievements_sound_effects)
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@ -1119,8 +1126,8 @@ void Achievements::HandleLeaderboardScoreboardEvent(const rc_client_event_t* eve
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event->leaderboard_scoreboard->new_rank, event->leaderboard_scoreboard->num_entries);
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event->leaderboard_scoreboard->new_rank, event->leaderboard_scoreboard->num_entries);
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ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", event->leaderboard->id),
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ImGuiFullscreen::AddNotification(fmt::format("leaderboard_{}", event->leaderboard->id),
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g_settings.achievements_leaderboard_duration, std::move(title), std::move(message),
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static_cast<float>(g_settings.achievements_leaderboard_duration), std::move(title),
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s_game_icon);
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std::move(message), s_game_icon);
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}
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}
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}
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}
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@ -1319,7 +1326,7 @@ void Achievements::DisableHardcoreMode()
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#endif
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#endif
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if (s_hardcore_mode)
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if (s_hardcore_mode)
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SetChallengeMode(false);
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SetHardcoreMode(false);
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}
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}
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bool Achievements::ResetHardcoreMode()
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bool Achievements::ResetHardcoreMode()
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@ -1335,11 +1342,11 @@ bool Achievements::ResetHardcoreMode()
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if (s_hardcore_mode == wanted_hardcore_mode)
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if (s_hardcore_mode == wanted_hardcore_mode)
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return false;
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return false;
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SetChallengeMode(wanted_hardcore_mode);
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SetHardcoreMode(wanted_hardcore_mode);
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return true;
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return true;
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}
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}
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void Achievements::SetChallengeMode(bool enabled)
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void Achievements::SetHardcoreMode(bool enabled)
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{
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{
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if (enabled == s_hardcore_mode)
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if (enabled == s_hardcore_mode)
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return;
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return;
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@ -1347,7 +1354,7 @@ void Achievements::SetChallengeMode(bool enabled)
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// new mode
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// new mode
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s_hardcore_mode = enabled;
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s_hardcore_mode = enabled;
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if (HasActiveGame())
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if (HasActiveGame() && FullscreenUI::Initialize())
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{
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{
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ImGuiFullscreen::ShowToast(std::string(),
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ImGuiFullscreen::ShowToast(std::string(),
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enabled ? TRANSLATE_STR("Achievements", "Hardcore mode is now enabled.") :
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enabled ? TRANSLATE_STR("Achievements", "Hardcore mode is now enabled.") :
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|
@ -1363,7 +1370,7 @@ void Achievements::SetChallengeMode(bool enabled)
|
||||||
// Toss away UI state, because it's invalid now
|
// Toss away UI state, because it's invalid now
|
||||||
ClearUIState();
|
ClearUIState();
|
||||||
|
|
||||||
Host::OnAchievementsHardcoreModeChanged();
|
Host::OnAchievementsHardcoreModeChanged(enabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Achievements::DoState(StateWrapper& sw)
|
bool Achievements::DoState(StateWrapper& sw)
|
||||||
|
@ -1693,11 +1700,7 @@ void Achievements::Logout()
|
||||||
const auto lock = GetLock();
|
const auto lock = GetLock();
|
||||||
|
|
||||||
if (HasActiveGame())
|
if (HasActiveGame())
|
||||||
{
|
|
||||||
ClearGameInfo();
|
ClearGameInfo();
|
||||||
ClearGameHash();
|
|
||||||
Host::OnAchievementsRefreshed();
|
|
||||||
}
|
|
||||||
|
|
||||||
Log_InfoPrint("Logging out...");
|
Log_InfoPrint("Logging out...");
|
||||||
rc_client_logout(s_client);
|
rc_client_logout(s_client);
|
||||||
|
@ -1743,7 +1746,7 @@ bool Achievements::ConfirmHardcoreModeDisable(const char* trigger)
|
||||||
void Achievements::ClearUIState()
|
void Achievements::ClearUIState()
|
||||||
{
|
{
|
||||||
if (FullscreenUI::IsAchievementsWindowOpen() || FullscreenUI::IsLeaderboardsWindowOpen())
|
if (FullscreenUI::IsAchievementsWindowOpen() || FullscreenUI::IsLeaderboardsWindowOpen())
|
||||||
FullscreenUI::ReturnToMainWindow();
|
FullscreenUI::ReturnToPreviousWindow();
|
||||||
|
|
||||||
s_achievement_badge_paths = {};
|
s_achievement_badge_paths = {};
|
||||||
|
|
||||||
|
@ -2008,9 +2011,6 @@ void Achievements::DrawAchievementsWindow()
|
||||||
|
|
||||||
auto lock = Achievements::GetLock();
|
auto lock = Achievements::GetLock();
|
||||||
|
|
||||||
// ensure image downloads still happen while we're paused
|
|
||||||
Achievements::IdleUpdate();
|
|
||||||
|
|
||||||
static constexpr float alpha = 0.8f;
|
static constexpr float alpha = 0.8f;
|
||||||
static constexpr float heading_alpha = 0.95f;
|
static constexpr float heading_alpha = 0.95f;
|
||||||
static constexpr float heading_height_unscaled = 110.0f;
|
static constexpr float heading_height_unscaled = 110.0f;
|
||||||
|
@ -2058,7 +2058,7 @@ void Achievements::DrawAchievementsWindow()
|
||||||
g_large_font) ||
|
g_large_font) ||
|
||||||
ImGuiFullscreen::WantsToCloseMenu())
|
ImGuiFullscreen::WantsToCloseMenu())
|
||||||
{
|
{
|
||||||
FullscreenUI::ReturnToMainWindow();
|
FullscreenUI::ReturnToPreviousWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
const ImRect title_bb(ImVec2(left, top), ImVec2(right, top + g_large_font->FontSize));
|
const ImRect title_bb(ImVec2(left, top), ImVec2(right, top + g_large_font->FontSize));
|
||||||
|
@ -2124,6 +2124,12 @@ void Achievements::DrawAchievementsWindow()
|
||||||
background, 0.0f, 0.0f, 0))
|
background, 0.0f, 0.0f, 0))
|
||||||
{
|
{
|
||||||
static bool buckets_collapsed[NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS] = {};
|
static bool buckets_collapsed[NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS] = {};
|
||||||
|
static const char* bucket_names[NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS] = {
|
||||||
|
TRANSLATE_NOOP("Achievements", "Unknown"), TRANSLATE_NOOP("Achievements", "Locked"),
|
||||||
|
TRANSLATE_NOOP("Achievements", "Unlocked"), TRANSLATE_NOOP("Achievements", "Unsupported"),
|
||||||
|
TRANSLATE_NOOP("Achievements", "Unofficial"), TRANSLATE_NOOP("Achievements", "Recently Unlocked"),
|
||||||
|
TRANSLATE_NOOP("Achievements", "Active Challenges"), TRANSLATE_NOOP("Achievements", "Almost There"),
|
||||||
|
};
|
||||||
|
|
||||||
ImGuiFullscreen::BeginMenuButtons();
|
ImGuiFullscreen::BeginMenuButtons();
|
||||||
|
|
||||||
|
@ -2140,10 +2146,11 @@ void Achievements::DrawAchievementsWindow()
|
||||||
|
|
||||||
DebugAssert(bucket.bucket_type < NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS);
|
DebugAssert(bucket.bucket_type < NUM_RC_CLIENT_ACHIEVEMENT_BUCKETS);
|
||||||
|
|
||||||
// TODO: This should be translated.
|
// TODO: Once subsets are supported, this will need to change.
|
||||||
bool& bucket_collapsed = buckets_collapsed[bucket.bucket_type];
|
bool& bucket_collapsed = buckets_collapsed[bucket.bucket_type];
|
||||||
bucket_collapsed ^= ImGuiFullscreen::MenuHeadingButton(bucket.label, bucket_collapsed ? ICON_FA_CHEVRON_DOWN :
|
bucket_collapsed ^=
|
||||||
ICON_FA_CHEVRON_UP);
|
ImGuiFullscreen::MenuHeadingButton(Host::TranslateToCString("Achievements", bucket_names[bucket.bucket_type]),
|
||||||
|
bucket_collapsed ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_UP);
|
||||||
if (!bucket_collapsed)
|
if (!bucket_collapsed)
|
||||||
{
|
{
|
||||||
for (u32 i = 0; i < bucket.num_achievements; i++)
|
for (u32 i = 0; i < bucket.num_achievements; i++)
|
||||||
|
@ -2310,9 +2317,6 @@ void Achievements::DrawLeaderboardsWindow()
|
||||||
|
|
||||||
auto lock = Achievements::GetLock();
|
auto lock = Achievements::GetLock();
|
||||||
|
|
||||||
// ensure image downloads still happen while we're paused
|
|
||||||
Achievements::IdleUpdate();
|
|
||||||
|
|
||||||
const bool is_leaderboard_open = (s_open_leaderboard != nullptr);
|
const bool is_leaderboard_open = (s_open_leaderboard != nullptr);
|
||||||
bool close_leaderboard_on_exit = false;
|
bool close_leaderboard_on_exit = false;
|
||||||
|
|
||||||
|
@ -2381,7 +2385,7 @@ void Achievements::DrawLeaderboardsWindow()
|
||||||
g_large_font) ||
|
g_large_font) ||
|
||||||
ImGuiFullscreen::WantsToCloseMenu())
|
ImGuiFullscreen::WantsToCloseMenu())
|
||||||
{
|
{
|
||||||
FullscreenUI::ReturnToMainWindow();
|
FullscreenUI::ReturnToPreviousWindow();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -91,6 +91,9 @@ u32 GetGameID();
|
||||||
/// Returns true if the current game has any achievements or leaderboards.
|
/// Returns true if the current game has any achievements or leaderboards.
|
||||||
bool HasAchievementsOrLeaderboards();
|
bool HasAchievementsOrLeaderboards();
|
||||||
|
|
||||||
|
/// Returns true if the current game has any leaderboards.
|
||||||
|
bool HasAchievements();
|
||||||
|
|
||||||
/// Returns true if the current game has any leaderboards.
|
/// Returns true if the current game has any leaderboards.
|
||||||
bool HasLeaderboards();
|
bool HasLeaderboards();
|
||||||
|
|
||||||
|
@ -153,5 +156,5 @@ void OnAchievementsLoginSuccess(const char* display_name, u32 points, u32 sc_poi
|
||||||
void OnAchievementsRefreshed();
|
void OnAchievementsRefreshed();
|
||||||
|
|
||||||
/// Called whenever hardcore mode is toggled.
|
/// Called whenever hardcore mode is toggled.
|
||||||
void OnAchievementsHardcoreModeChanged();
|
void OnAchievementsHardcoreModeChanged(bool enabled);
|
||||||
} // namespace Host
|
} // namespace Host
|
||||||
|
|
|
@ -217,11 +217,11 @@ static void CancelAsyncOps();
|
||||||
// Main
|
// Main
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
static void ToggleTheme();
|
static void ToggleTheme();
|
||||||
static void PauseForMenuOpen();
|
static void PauseForMenuOpen(bool set_pause_menu_open);
|
||||||
static void ClosePauseMenu();
|
static void ClosePauseMenu();
|
||||||
static void OpenPauseSubMenu(PauseSubMenu submenu);
|
static void OpenPauseSubMenu(PauseSubMenu submenu);
|
||||||
static void DrawLandingWindow();
|
static void DrawLandingWindow();
|
||||||
static void DrawPauseMenu(MainWindowType type);
|
static void DrawPauseMenu();
|
||||||
static void ExitFullscreenAndOpenURL(const std::string_view& url);
|
static void ExitFullscreenAndOpenURL(const std::string_view& url);
|
||||||
static void CopyTextToClipboard(std::string title, const std::string_view& text);
|
static void CopyTextToClipboard(std::string title, const std::string_view& text);
|
||||||
static void DrawAboutWindow();
|
static void DrawAboutWindow();
|
||||||
|
@ -616,7 +616,7 @@ void FullscreenUI::CheckForConfigChanges(const Settings& old_settings)
|
||||||
if (old_settings.achievements_enabled && !g_settings.achievements_enabled)
|
if (old_settings.achievements_enabled && !g_settings.achievements_enabled)
|
||||||
{
|
{
|
||||||
if (s_current_main_window == MainWindowType::Achievements || s_current_main_window == MainWindowType::Leaderboards)
|
if (s_current_main_window == MainWindowType::Achievements || s_current_main_window == MainWindowType::Leaderboards)
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -647,6 +647,8 @@ void FullscreenUI::OnSystemDestroyed()
|
||||||
return;
|
return;
|
||||||
|
|
||||||
s_pause_menu_was_open = false;
|
s_pause_menu_was_open = false;
|
||||||
|
s_was_paused_on_quick_menu_open = false;
|
||||||
|
s_current_pause_submenu = PauseSubMenu::None;
|
||||||
SwitchToLanding();
|
SwitchToLanding();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -671,13 +673,13 @@ void FullscreenUI::ToggleTheme()
|
||||||
ImGuiFullscreen::SetTheme(new_light);
|
ImGuiFullscreen::SetTheme(new_light);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FullscreenUI::PauseForMenuOpen()
|
void FullscreenUI::PauseForMenuOpen(bool set_pause_menu_open)
|
||||||
{
|
{
|
||||||
s_was_paused_on_quick_menu_open = (System::GetState() == System::State::Paused);
|
s_was_paused_on_quick_menu_open = (System::GetState() == System::State::Paused);
|
||||||
if (g_settings.pause_on_menu && !s_was_paused_on_quick_menu_open)
|
if (g_settings.pause_on_menu && !s_was_paused_on_quick_menu_open)
|
||||||
Host::RunOnCPUThread([]() { System::PauseSystem(true); });
|
Host::RunOnCPUThread([]() { System::PauseSystem(true); });
|
||||||
|
|
||||||
s_pause_menu_was_open = true;
|
s_pause_menu_was_open |= set_pause_menu_open;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FullscreenUI::OpenPauseMenu()
|
void FullscreenUI::OpenPauseMenu()
|
||||||
|
@ -688,7 +690,7 @@ void FullscreenUI::OpenPauseMenu()
|
||||||
if (!Initialize() || s_current_main_window != MainWindowType::None)
|
if (!Initialize() || s_current_main_window != MainWindowType::None)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
PauseForMenuOpen();
|
PauseForMenuOpen(true);
|
||||||
s_current_main_window = MainWindowType::PauseMenu;
|
s_current_main_window = MainWindowType::PauseMenu;
|
||||||
s_current_pause_submenu = PauseSubMenu::None;
|
s_current_pause_submenu = PauseSubMenu::None;
|
||||||
QueueResetFocus();
|
QueueResetFocus();
|
||||||
|
@ -762,7 +764,7 @@ void FullscreenUI::Render()
|
||||||
DrawSettingsWindow();
|
DrawSettingsWindow();
|
||||||
break;
|
break;
|
||||||
case MainWindowType::PauseMenu:
|
case MainWindowType::PauseMenu:
|
||||||
DrawPauseMenu(s_current_main_window);
|
DrawPauseMenu();
|
||||||
break;
|
break;
|
||||||
case MainWindowType::Achievements:
|
case MainWindowType::Achievements:
|
||||||
Achievements::DrawAchievementsWindow();
|
Achievements::DrawAchievementsWindow();
|
||||||
|
@ -818,11 +820,22 @@ void FullscreenUI::InvalidateCoverCache()
|
||||||
Host::RunOnCPUThread([]() { s_cover_image_map.clear(); });
|
Host::RunOnCPUThread([]() { s_cover_image_map.clear(); });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void FullscreenUI::ReturnToPreviousWindow()
|
||||||
|
{
|
||||||
|
if (System::IsValid() && s_pause_menu_was_open)
|
||||||
|
{
|
||||||
|
s_current_main_window = MainWindowType::PauseMenu;
|
||||||
|
QueueResetFocus();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ReturnToMainWindow();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void FullscreenUI::ReturnToMainWindow()
|
void FullscreenUI::ReturnToMainWindow()
|
||||||
{
|
{
|
||||||
if (s_pause_menu_was_open)
|
|
||||||
ClosePauseMenu();
|
ClosePauseMenu();
|
||||||
|
|
||||||
s_current_main_window = System::IsValid() ? MainWindowType::None : MainWindowType::Landing;
|
s_current_main_window = System::IsValid() ? MainWindowType::None : MainWindowType::Landing;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -956,7 +969,7 @@ void FullscreenUI::DoChangeDiscFromFile()
|
||||||
|
|
||||||
QueueResetFocus();
|
QueueResetFocus();
|
||||||
CloseFileSelector();
|
CloseFileSelector();
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
};
|
};
|
||||||
|
|
||||||
OpenFileSelector(FSUI_ICONSTR(ICON_FA_COMPACT_DISC, "Select Disc Image"), false, std::move(callback),
|
OpenFileSelector(FSUI_ICONSTR(ICON_FA_COMPACT_DISC, "Select Disc Image"), false, std::move(callback),
|
||||||
|
@ -991,7 +1004,7 @@ void FullscreenUI::DoChangeDisc()
|
||||||
|
|
||||||
QueueResetFocus();
|
QueueResetFocus();
|
||||||
CloseChoiceDialog();
|
CloseChoiceDialog();
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
};
|
};
|
||||||
|
|
||||||
OpenChoiceDialog(FSUI_ICONSTR(ICON_FA_COMPACT_DISC, "Select Disc Image"), true, std::move(options),
|
OpenChoiceDialog(FSUI_ICONSTR(ICON_FA_COMPACT_DISC, "Select Disc Image"), true, std::move(options),
|
||||||
|
@ -1055,7 +1068,7 @@ void FullscreenUI::DoCheatsMenu()
|
||||||
{
|
{
|
||||||
Host::AddKeyedOSDMessage("load_cheat_list",
|
Host::AddKeyedOSDMessage("load_cheat_list",
|
||||||
fmt::format(FSUI_FSTR("No cheats found for {}."), System::GetGameTitle()), 10.0f);
|
fmt::format(FSUI_FSTR("No cheats found for {}."), System::GetGameTitle()), 10.0f);
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1071,7 +1084,7 @@ void FullscreenUI::DoCheatsMenu()
|
||||||
auto callback = [](s32 index, const std::string& title, bool checked) {
|
auto callback = [](s32 index, const std::string& title, bool checked) {
|
||||||
if (index < 0)
|
if (index < 0)
|
||||||
{
|
{
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2537,7 +2550,7 @@ void FullscreenUI::DrawSettingsWindow()
|
||||||
}
|
}
|
||||||
|
|
||||||
if (NavButton(ICON_FA_BACKWARD, true, true))
|
if (NavButton(ICON_FA_BACKWARD, true, true))
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
|
|
||||||
if (s_game_settings_entry)
|
if (s_game_settings_entry)
|
||||||
NavTitle(s_game_settings_entry->title.c_str());
|
NavTitle(s_game_settings_entry->title.c_str());
|
||||||
|
@ -2568,7 +2581,7 @@ void FullscreenUI::DrawSettingsWindow()
|
||||||
if (WantsToCloseMenu())
|
if (WantsToCloseMenu())
|
||||||
{
|
{
|
||||||
if (ImGui::IsWindowFocused())
|
if (ImGui::IsWindowFocused())
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
auto lock = Host::GetSettingsLock();
|
auto lock = Host::GetSettingsLock();
|
||||||
|
@ -4429,10 +4442,6 @@ void FullscreenUI::DrawAchievementsSettingsPage()
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
const auto lock = Achievements::GetLock();
|
|
||||||
if (Achievements::IsActive() && !System::IsRunning())
|
|
||||||
Achievements::IdleUpdate();
|
|
||||||
|
|
||||||
SettingsInterface* bsi = GetEditingSettingsInterface();
|
SettingsInterface* bsi = GetEditingSettingsInterface();
|
||||||
|
|
||||||
BeginMenuButtons();
|
BeginMenuButtons();
|
||||||
|
@ -4443,7 +4452,6 @@ void FullscreenUI::DrawAchievementsSettingsPage()
|
||||||
"Cheevos", "Enabled", false);
|
"Cheevos", "Enabled", false);
|
||||||
|
|
||||||
const bool enabled = bsi->GetBoolValue("Cheevos", "Enabled", false);
|
const bool enabled = bsi->GetBoolValue("Cheevos", "Enabled", false);
|
||||||
const bool hardcore = bsi->GetBoolValue("Cheevos", "ChallengeMode", false);
|
|
||||||
|
|
||||||
if (DrawToggleSetting(
|
if (DrawToggleSetting(
|
||||||
bsi, FSUI_ICONSTR(ICON_FA_HARD_HAT, "Hardcore Mode"),
|
bsi, FSUI_ICONSTR(ICON_FA_HARD_HAT, "Hardcore Mode"),
|
||||||
|
@ -4460,7 +4468,7 @@ void FullscreenUI::DrawAchievementsSettingsPage()
|
||||||
"Notifications", true, enabled);
|
"Notifications", true, enabled);
|
||||||
DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_LIST_OL, "Leaderboard Notifications"),
|
DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_LIST_OL, "Leaderboard Notifications"),
|
||||||
FSUI_CSTR("Displays popup messages when starting, submitting, or failing a leaderboard challenge."),
|
FSUI_CSTR("Displays popup messages when starting, submitting, or failing a leaderboard challenge."),
|
||||||
"Cheevos", "LeaderboardNotifications", true, enabled && hardcore);
|
"Cheevos", "LeaderboardNotifications", true, enabled);
|
||||||
DrawToggleSetting(
|
DrawToggleSetting(
|
||||||
bsi, FSUI_ICONSTR(ICON_FA_HEADPHONES, "Sound Effects"),
|
bsi, FSUI_ICONSTR(ICON_FA_HEADPHONES, "Sound Effects"),
|
||||||
FSUI_CSTR("Plays sound effects for events such as achievement unlocks and leaderboard submissions."), "Cheevos",
|
FSUI_CSTR("Plays sound effects for events such as achievement unlocks and leaderboard submissions."), "Cheevos",
|
||||||
|
@ -4518,6 +4526,8 @@ void FullscreenUI::DrawAchievementsSettingsPage()
|
||||||
MenuHeading(FSUI_CSTR("Current Game"));
|
MenuHeading(FSUI_CSTR("Current Game"));
|
||||||
if (Achievements::HasActiveGame())
|
if (Achievements::HasActiveGame())
|
||||||
{
|
{
|
||||||
|
const auto lock = Achievements::GetLock();
|
||||||
|
|
||||||
ImGui::PushStyleColor(ImGuiCol_TextDisabled, ImGui::GetStyle().Colors[ImGuiCol_Text]);
|
ImGui::PushStyleColor(ImGuiCol_TextDisabled, ImGui::GetStyle().Colors[ImGuiCol_Text]);
|
||||||
ActiveButton(SmallString::FromFmt(fmt::runtime(FSUI_ICONSTR(ICON_FA_BOOKMARK, "Game: {} ({})")),
|
ActiveButton(SmallString::FromFmt(fmt::runtime(FSUI_ICONSTR(ICON_FA_BOOKMARK, "Game: {} ({})")),
|
||||||
Achievements::GetGameID(), Achievements::GetGameTitle()),
|
Achievements::GetGameID(), Achievements::GetGameTitle()),
|
||||||
|
@ -4656,7 +4666,7 @@ void FullscreenUI::DrawAdvancedSettingsPage()
|
||||||
EndMenuButtons();
|
EndMenuButtons();
|
||||||
}
|
}
|
||||||
|
|
||||||
void FullscreenUI::DrawPauseMenu(MainWindowType type)
|
void FullscreenUI::DrawPauseMenu()
|
||||||
{
|
{
|
||||||
SmallString buffer;
|
SmallString buffer;
|
||||||
|
|
||||||
|
@ -4779,6 +4789,9 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
|
||||||
// NOTE: Menu close must come first, because otherwise VM destruction options will race.
|
// NOTE: Menu close must come first, because otherwise VM destruction options will race.
|
||||||
const bool has_game = System::IsValid() && !System::GetGameSerial().empty();
|
const bool has_game = System::IsValid() && !System::GetGameSerial().empty();
|
||||||
|
|
||||||
|
if (just_focused)
|
||||||
|
ImGui::SetFocusID(ImGui::GetID(FSUI_ICONSTR(ICON_FA_PLAY, "Resume Game")), ImGui::GetCurrentWindow());
|
||||||
|
|
||||||
if (ActiveButton(FSUI_ICONSTR(ICON_FA_PLAY, "Resume Game"), false) || WantsToCloseMenu())
|
if (ActiveButton(FSUI_ICONSTR(ICON_FA_PLAY, "Resume Game"), false) || WantsToCloseMenu())
|
||||||
ClosePauseMenu();
|
ClosePauseMenu();
|
||||||
|
|
||||||
|
@ -4819,7 +4832,7 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ActiveButton(FSUI_ICONSTR(ICON_FA_TROPHY, "Achievements"), false,
|
if (ActiveButton(FSUI_ICONSTR(ICON_FA_TROPHY, "Achievements"), false,
|
||||||
Achievements::HasActiveGame() && Achievements::HasAchievementsOrLeaderboards()))
|
Achievements::HasAchievementsOrLeaderboards()))
|
||||||
{
|
{
|
||||||
// skip second menu and go straight to cheevos if there's no lbs
|
// skip second menu and go straight to cheevos if there's no lbs
|
||||||
if (!Achievements::HasLeaderboards())
|
if (!Achievements::HasLeaderboards())
|
||||||
|
@ -4857,14 +4870,14 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
|
||||||
case PauseSubMenu::Exit:
|
case PauseSubMenu::Exit:
|
||||||
{
|
{
|
||||||
if (just_focused)
|
if (just_focused)
|
||||||
|
{
|
||||||
ImGui::SetFocusID(ImGui::GetID(FSUI_ICONSTR(ICON_FA_POWER_OFF, "Exit Without Saving")),
|
ImGui::SetFocusID(ImGui::GetID(FSUI_ICONSTR(ICON_FA_POWER_OFF, "Exit Without Saving")),
|
||||||
ImGui::GetCurrentWindow());
|
ImGui::GetCurrentWindow());
|
||||||
|
|
||||||
if (ActiveButton(FSUI_ICONSTR(ICON_FA_BACKWARD, "Back To Pause Menu"), false))
|
|
||||||
{
|
|
||||||
OpenPauseSubMenu(PauseSubMenu::None);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ActiveButton(FSUI_ICONSTR(ICON_FA_BACKWARD, "Back To Pause Menu"), false) || WantsToCloseMenu())
|
||||||
|
OpenPauseSubMenu(PauseSubMenu::None);
|
||||||
|
|
||||||
if (ActiveButton(FSUI_ICONSTR(ICON_FA_SYNC, "Reset System"), false))
|
if (ActiveButton(FSUI_ICONSTR(ICON_FA_SYNC, "Reset System"), false))
|
||||||
{
|
{
|
||||||
ClosePauseMenu();
|
ClosePauseMenu();
|
||||||
|
@ -4881,7 +4894,13 @@ void FullscreenUI::DrawPauseMenu(MainWindowType type)
|
||||||
|
|
||||||
case PauseSubMenu::Achievements:
|
case PauseSubMenu::Achievements:
|
||||||
{
|
{
|
||||||
if (ActiveButton(FSUI_ICONSTR(ICON_FA_BACKWARD, "Back To Pause Menu"), false))
|
if (just_focused)
|
||||||
|
{
|
||||||
|
ImGui::SetFocusID(ImGui::GetID(FSUI_ICONSTR(ICON_FA_BACKWARD, "Back To Pause Menu")),
|
||||||
|
ImGui::GetCurrentWindow());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ActiveButton(FSUI_ICONSTR(ICON_FA_BACKWARD, "Back To Pause Menu"), false) || WantsToCloseMenu())
|
||||||
OpenPauseSubMenu(PauseSubMenu::None);
|
OpenPauseSubMenu(PauseSubMenu::None);
|
||||||
|
|
||||||
if (ActiveButton(FSUI_ICONSTR(ICON_FA_TROPHY, "Achievements"), false))
|
if (ActiveButton(FSUI_ICONSTR(ICON_FA_TROPHY, "Achievements"), false))
|
||||||
|
@ -5057,8 +5076,6 @@ void FullscreenUI::CloseSaveStateSelector()
|
||||||
s_save_state_selector_loading = false;
|
s_save_state_selector_loading = false;
|
||||||
s_save_state_selector_resuming = false;
|
s_save_state_selector_resuming = false;
|
||||||
s_save_state_selector_game_path = {};
|
s_save_state_selector_game_path = {};
|
||||||
if (s_current_main_window != MainWindowType::GameList)
|
|
||||||
ReturnToMainWindow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
|
@ -5089,7 +5106,10 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
|
|
||||||
ImGui::PopStyleVar(5);
|
ImGui::PopStyleVar(5);
|
||||||
if (!is_open)
|
if (!is_open)
|
||||||
|
{
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5102,7 +5122,10 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
{
|
{
|
||||||
BeginNavBar();
|
BeginNavBar();
|
||||||
if (NavButton(ICON_FA_BACKWARD, true, true))
|
if (NavButton(ICON_FA_BACKWARD, true, true))
|
||||||
|
{
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
|
}
|
||||||
|
|
||||||
NavTitle(is_loading ? FSUI_CSTR("Load State") : FSUI_CSTR("Save State"));
|
NavTitle(is_loading ? FSUI_CSTR("Load State") : FSUI_CSTR("Save State"));
|
||||||
EndNavBar();
|
EndNavBar();
|
||||||
|
@ -5206,12 +5229,14 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
{
|
{
|
||||||
DoLoadState(entry.path);
|
DoLoadState(entry.path);
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
DoSaveState(entry.slot, entry.global);
|
DoSaveState(entry.slot, entry.global);
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5268,6 +5293,7 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
DoSaveState(entry.slot, entry.global);
|
DoSaveState(entry.slot, entry.global);
|
||||||
|
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
closed = true;
|
closed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5287,6 +5313,7 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
if (s_save_state_selector_slots.empty())
|
if (s_save_state_selector_slots.empty())
|
||||||
{
|
{
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
closed = true;
|
closed = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -5352,7 +5379,10 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
|
||||||
ImGui::PopStyleVar(5);
|
ImGui::PopStyleVar(5);
|
||||||
|
|
||||||
if (!close_handled && WantsToCloseMenu())
|
if (!close_handled && WantsToCloseMenu())
|
||||||
|
{
|
||||||
CloseSaveStateSelector();
|
CloseSaveStateSelector();
|
||||||
|
ReturnToPreviousWindow();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FullscreenUI::OpenLoadStateSelectorForGameResume(const GameList::Entry* entry)
|
bool FullscreenUI::OpenLoadStateSelectorForGameResume(const GameList::Entry* entry)
|
||||||
|
@ -5599,7 +5629,7 @@ void FullscreenUI::DrawGameListWindow()
|
||||||
}
|
}
|
||||||
|
|
||||||
if (NavButton(ICON_FA_BACKWARD, true, true))
|
if (NavButton(ICON_FA_BACKWARD, true, true))
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
|
|
||||||
NavTitle(Host::TranslateToCString(TR_CONTEXT, titles[static_cast<u32>(s_game_list_page)]));
|
NavTitle(Host::TranslateToCString(TR_CONTEXT, titles[static_cast<u32>(s_game_list_page)]));
|
||||||
RightAlignNavButtons(count, ITEM_WIDTH, LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY);
|
RightAlignNavButtons(count, ITEM_WIDTH, LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY);
|
||||||
|
@ -5851,7 +5881,7 @@ void FullscreenUI::DrawGameGrid(const ImVec2& heading_size)
|
||||||
if (WantsToCloseMenu())
|
if (WantsToCloseMenu())
|
||||||
{
|
{
|
||||||
if (ImGui::IsWindowFocused())
|
if (ImGui::IsWindowFocused())
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
ResetFocusHere();
|
ResetFocusHere();
|
||||||
|
@ -6018,7 +6048,7 @@ void FullscreenUI::DrawGameListSettingsPage(const ImVec2& heading_size)
|
||||||
if (WantsToCloseMenu())
|
if (WantsToCloseMenu())
|
||||||
{
|
{
|
||||||
if (ImGui::IsWindowFocused())
|
if (ImGui::IsWindowFocused())
|
||||||
ReturnToMainWindow();
|
ReturnToPreviousWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
auto lock = Host::GetSettingsLock();
|
auto lock = Host::GetSettingsLock();
|
||||||
|
@ -6459,20 +6489,29 @@ bool FullscreenUI::DrawConfirmWindow(const char* message, bool* result)
|
||||||
return !is_open;
|
return !is_open;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FullscreenUI::OpenAchievementsWindow()
|
void FullscreenUI::OpenAchievementsWindow()
|
||||||
{
|
{
|
||||||
if (!System::IsValid() || !Achievements::HasActiveGame() || !Initialize() ||
|
if (!Achievements::IsActive())
|
||||||
!Achievements::PrepareAchievementsWindow())
|
|
||||||
{
|
{
|
||||||
return false;
|
Host::AddKeyedOSDMessage("achievements_disabled", FSUI_STR("Achievements are not enabled."),
|
||||||
|
Host::OSD_INFO_DURATION);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!System::IsValid() || !Initialize())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!Achievements::HasAchievements() || !Achievements::PrepareAchievementsWindow())
|
||||||
|
{
|
||||||
|
ShowToast(std::string(), FSUI_STR("This game has no achievements."));
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (s_current_main_window != MainWindowType::PauseMenu)
|
if (s_current_main_window != MainWindowType::PauseMenu)
|
||||||
PauseForMenuOpen();
|
PauseForMenuOpen(false);
|
||||||
|
|
||||||
s_current_main_window = MainWindowType::Achievements;
|
s_current_main_window = MainWindowType::Achievements;
|
||||||
QueueResetFocus();
|
QueueResetFocus();
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FullscreenUI::IsAchievementsWindowOpen()
|
bool FullscreenUI::IsAchievementsWindowOpen()
|
||||||
|
@ -6480,17 +6519,29 @@ bool FullscreenUI::IsAchievementsWindowOpen()
|
||||||
return (s_current_main_window == MainWindowType::Achievements);
|
return (s_current_main_window == MainWindowType::Achievements);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FullscreenUI::OpenLeaderboardsWindow()
|
void FullscreenUI::OpenLeaderboardsWindow()
|
||||||
{
|
{
|
||||||
if (!Achievements::HasLeaderboards() || !Initialize() || !Achievements::PrepareLeaderboardsWindow())
|
if (!Achievements::IsActive())
|
||||||
return false;
|
{
|
||||||
|
Host::AddKeyedOSDMessage("achievements_disabled", FSUI_STR("Leaderboards are not enabled."),
|
||||||
|
Host::OSD_INFO_DURATION);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!System::IsValid() || !Initialize())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!Achievements::HasLeaderboards() || !Achievements::PrepareLeaderboardsWindow())
|
||||||
|
{
|
||||||
|
ShowToast(std::string(), FSUI_STR("This game has no leaderboards."));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (s_current_main_window != MainWindowType::PauseMenu)
|
if (s_current_main_window != MainWindowType::PauseMenu)
|
||||||
PauseForMenuOpen();
|
PauseForMenuOpen(false);
|
||||||
|
|
||||||
s_current_main_window = MainWindowType::Leaderboards;
|
s_current_main_window = MainWindowType::Leaderboards;
|
||||||
QueueResetFocus();
|
QueueResetFocus();
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FullscreenUI::IsLeaderboardsWindowOpen()
|
bool FullscreenUI::IsLeaderboardsWindowOpen()
|
||||||
|
|
|
@ -22,11 +22,12 @@ void OnSystemResumed();
|
||||||
void OnSystemDestroyed();
|
void OnSystemDestroyed();
|
||||||
void OnRunningGameChanged();
|
void OnRunningGameChanged();
|
||||||
void OpenPauseMenu();
|
void OpenPauseMenu();
|
||||||
bool OpenAchievementsWindow();
|
void OpenAchievementsWindow();
|
||||||
bool IsAchievementsWindowOpen();
|
bool IsAchievementsWindowOpen();
|
||||||
bool OpenLeaderboardsWindow();
|
void OpenLeaderboardsWindow();
|
||||||
bool IsLeaderboardsWindowOpen();
|
bool IsLeaderboardsWindowOpen();
|
||||||
void ReturnToMainWindow();
|
void ReturnToMainWindow();
|
||||||
|
void ReturnToPreviousWindow();
|
||||||
|
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
void Render();
|
void Render();
|
||||||
|
|
|
@ -164,25 +164,13 @@ DEFINE_HOTKEY("Screenshot", TRANSLATE_NOOP("Hotkeys", "General"), TRANSLATE_NOOP
|
||||||
DEFINE_HOTKEY("OpenAchievements", TRANSLATE_NOOP("Hotkeys", "General"),
|
DEFINE_HOTKEY("OpenAchievements", TRANSLATE_NOOP("Hotkeys", "General"),
|
||||||
TRANSLATE_NOOP("Hotkeys", "Open Achievement List"), [](s32 pressed) {
|
TRANSLATE_NOOP("Hotkeys", "Open Achievement List"), [](s32 pressed) {
|
||||||
if (!pressed)
|
if (!pressed)
|
||||||
{
|
FullscreenUI::OpenAchievementsWindow();
|
||||||
if (!FullscreenUI::OpenAchievementsWindow())
|
|
||||||
{
|
|
||||||
Host::AddOSDMessage(
|
|
||||||
TRANSLATE_STR("OSDMessage", "Achievements are disabled or unavailable for game."), 10.0f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
})
|
})
|
||||||
|
|
||||||
DEFINE_HOTKEY("OpenLeaderboards", TRANSLATE_NOOP("Hotkeys", "General"),
|
DEFINE_HOTKEY("OpenLeaderboards", TRANSLATE_NOOP("Hotkeys", "General"),
|
||||||
TRANSLATE_NOOP("Hotkeys", "Open Leaderboard List"), [](s32 pressed) {
|
TRANSLATE_NOOP("Hotkeys", "Open Leaderboard List"), [](s32 pressed) {
|
||||||
if (!pressed)
|
if (!pressed)
|
||||||
{
|
FullscreenUI::OpenLeaderboardsWindow();
|
||||||
if (!FullscreenUI::OpenLeaderboardsWindow())
|
|
||||||
{
|
|
||||||
Host::AddOSDMessage(
|
|
||||||
TRANSLATE_STR("OSDMessage", "Leaderboards are disabled or unavailable for game."), 10.0f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
})
|
})
|
||||||
#endif // !defined(__ANDROID__)
|
#endif // !defined(__ANDROID__)
|
||||||
|
|
||||||
|
|
|
@ -376,9 +376,9 @@ void Settings::Load(SettingsInterface& si)
|
||||||
achievements_use_first_disc_from_playlist = si.GetBoolValue("Cheevos", "UseFirstDiscFromPlaylist", true);
|
achievements_use_first_disc_from_playlist = si.GetBoolValue("Cheevos", "UseFirstDiscFromPlaylist", true);
|
||||||
achievements_use_raintegration = si.GetBoolValue("Cheevos", "UseRAIntegration", false);
|
achievements_use_raintegration = si.GetBoolValue("Cheevos", "UseRAIntegration", false);
|
||||||
achievements_notification_duration =
|
achievements_notification_duration =
|
||||||
si.GetFloatValue("Cheevos", "NotificationsDuration", DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME);
|
si.GetIntValue("Cheevos", "NotificationsDuration", DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME);
|
||||||
achievements_leaderboard_duration =
|
achievements_leaderboard_duration =
|
||||||
si.GetFloatValue("Cheevos", "LeaderboardsDuration", DEFAULT_LEADERBOARD_NOTIFICATION_TIME);
|
si.GetIntValue("Cheevos", "LeaderboardsDuration", DEFAULT_LEADERBOARD_NOTIFICATION_TIME);
|
||||||
|
|
||||||
log_level = ParseLogLevelName(si.GetStringValue("Logging", "LogLevel", GetLogLevelName(DEFAULT_LOG_LEVEL)).c_str())
|
log_level = ParseLogLevelName(si.GetStringValue("Logging", "LogLevel", GetLogLevelName(DEFAULT_LOG_LEVEL)).c_str())
|
||||||
.value_or(DEFAULT_LOG_LEVEL);
|
.value_or(DEFAULT_LOG_LEVEL);
|
||||||
|
@ -578,8 +578,8 @@ void Settings::Save(SettingsInterface& si) const
|
||||||
si.SetBoolValue("Cheevos", "UnofficialTestMode", achievements_unofficial_test_mode);
|
si.SetBoolValue("Cheevos", "UnofficialTestMode", achievements_unofficial_test_mode);
|
||||||
si.SetBoolValue("Cheevos", "UseFirstDiscFromPlaylist", achievements_use_first_disc_from_playlist);
|
si.SetBoolValue("Cheevos", "UseFirstDiscFromPlaylist", achievements_use_first_disc_from_playlist);
|
||||||
si.SetBoolValue("Cheevos", "UseRAIntegration", achievements_use_raintegration);
|
si.SetBoolValue("Cheevos", "UseRAIntegration", achievements_use_raintegration);
|
||||||
si.SetFloatValue("Cheevos", "NotificationsDuration", achievements_notification_duration);
|
si.SetIntValue("Cheevos", "NotificationsDuration", achievements_notification_duration);
|
||||||
si.SetFloatValue("Cheevos", "LeaderboardsDuration", achievements_leaderboard_duration);
|
si.SetIntValue("Cheevos", "LeaderboardsDuration", achievements_leaderboard_duration);
|
||||||
|
|
||||||
si.SetStringValue("Logging", "LogLevel", GetLogLevelName(log_level));
|
si.SetStringValue("Logging", "LogLevel", GetLogLevelName(log_level));
|
||||||
si.SetStringValue("Logging", "LogFilter", log_filter.c_str());
|
si.SetStringValue("Logging", "LogFilter", log_filter.c_str());
|
||||||
|
|
|
@ -190,8 +190,8 @@ struct Settings
|
||||||
bool achievements_unofficial_test_mode = false;
|
bool achievements_unofficial_test_mode = false;
|
||||||
bool achievements_use_first_disc_from_playlist = true;
|
bool achievements_use_first_disc_from_playlist = true;
|
||||||
bool achievements_use_raintegration = false;
|
bool achievements_use_raintegration = false;
|
||||||
float achievements_notification_duration = DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME;
|
s32 achievements_notification_duration = DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME;
|
||||||
float achievements_leaderboard_duration = DEFAULT_LEADERBOARD_NOTIFICATION_TIME;
|
s32 achievements_leaderboard_duration = DEFAULT_LEADERBOARD_NOTIFICATION_TIME;
|
||||||
|
|
||||||
struct DebugSettings
|
struct DebugSettings
|
||||||
{
|
{
|
||||||
|
@ -475,8 +475,8 @@ struct Settings
|
||||||
static constexpr MemoryCardType DEFAULT_MEMORY_CARD_2_TYPE = MemoryCardType::None;
|
static constexpr MemoryCardType DEFAULT_MEMORY_CARD_2_TYPE = MemoryCardType::None;
|
||||||
static constexpr MultitapMode DEFAULT_MULTITAP_MODE = MultitapMode::Disabled;
|
static constexpr MultitapMode DEFAULT_MULTITAP_MODE = MultitapMode::Disabled;
|
||||||
|
|
||||||
static constexpr float DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME = 10.0f;
|
static constexpr s32 DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME = 5;
|
||||||
static constexpr float DEFAULT_LEADERBOARD_NOTIFICATION_TIME = 10.0f;
|
static constexpr s32 DEFAULT_LEADERBOARD_NOTIFICATION_TIME = 10;
|
||||||
|
|
||||||
static constexpr LOGLEVEL DEFAULT_LOG_LEVEL = LOGLEVEL_INFO;
|
static constexpr LOGLEVEL DEFAULT_LOG_LEVEL = LOGLEVEL_INFO;
|
||||||
|
|
||||||
|
|
|
@ -4752,31 +4752,15 @@ void System::UpdateDiscordPresence()
|
||||||
rp.largeImageKey = "duckstation_logo";
|
rp.largeImageKey = "duckstation_logo";
|
||||||
rp.largeImageText = "DuckStation PS1/PSX Emulator";
|
rp.largeImageText = "DuckStation PS1/PSX Emulator";
|
||||||
rp.startTimestamp = std::time(nullptr);
|
rp.startTimestamp = std::time(nullptr);
|
||||||
|
rp.details = System::IsValid() ? System::GetGameTitle().c_str() : "No Game Running";
|
||||||
|
|
||||||
SmallString details_string;
|
std::string state_string;
|
||||||
if (!System::IsShutdown())
|
|
||||||
{
|
|
||||||
details_string.AppendFormattedString("%s (%s)", System::GetGameTitle().c_str(), System::GetGameSerial().c_str());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
details_string.AppendString("No Game Running");
|
|
||||||
}
|
|
||||||
|
|
||||||
SmallString state_string;
|
|
||||||
|
|
||||||
if (Achievements::HasRichPresence())
|
if (Achievements::HasRichPresence())
|
||||||
{
|
{
|
||||||
const auto lock = Achievements::GetLock();
|
const auto lock = Achievements::GetLock();
|
||||||
const std::string_view richp = Achievements::GetRichPresenceString();
|
state_string = StringUtil::Ellipsise(Achievements::GetRichPresenceString(), 128);
|
||||||
if (richp.length() >= 128)
|
rp.state = state_string.c_str();
|
||||||
state_string.AppendFmtString("{}...", richp.substr(0, 124));
|
|
||||||
else
|
|
||||||
state_string.Assign(richp);
|
|
||||||
|
|
||||||
rp.state = state_string;
|
|
||||||
}
|
}
|
||||||
rp.details = details_string;
|
|
||||||
|
|
||||||
Discord_UpdatePresence(&rp);
|
Discord_UpdatePresence(&rp);
|
||||||
}
|
}
|
||||||
|
|
|
@ -766,7 +766,7 @@ void Host::OnAchievementsRefreshed()
|
||||||
// noop
|
// noop
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host::OnAchievementsHardcoreModeChanged()
|
void Host::OnAchievementsHardcoreModeChanged(bool enabled)
|
||||||
{
|
{
|
||||||
// noop
|
// noop
|
||||||
}
|
}
|
||||||
|
|
|
@ -159,16 +159,16 @@ void AchievementSettingsWidget::onHardcoreModeStateChanged()
|
||||||
|
|
||||||
void AchievementSettingsWidget::onAchievementsNotificationDurationSliderChanged()
|
void AchievementSettingsWidget::onAchievementsNotificationDurationSliderChanged()
|
||||||
{
|
{
|
||||||
const float duration = m_dialog->getEffectiveFloatValue("Cheevos", "NotificationsDuration",
|
const int duration =
|
||||||
Settings::DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME);
|
m_dialog->getEffectiveIntValue("Cheevos", "NotificationsDuration", Settings::DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME);
|
||||||
m_ui.achievementNotificationsDurationLabel->setText(tr("%n seconds", nullptr, static_cast<int>(duration)));
|
m_ui.achievementNotificationsDurationLabel->setText(tr("%n seconds", nullptr, duration));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AchievementSettingsWidget::onLeaderboardsNotificationDurationSliderChanged()
|
void AchievementSettingsWidget::onLeaderboardsNotificationDurationSliderChanged()
|
||||||
{
|
{
|
||||||
const float duration = m_dialog->getEffectiveFloatValue("Cheevos", "LeaderboardsDuration",
|
const int duration =
|
||||||
Settings::DEFAULT_ACHIEVEMENT_NOTIFICATION_TIME);
|
m_dialog->getEffectiveIntValue("Cheevos", "LeaderboardsDuration", Settings::DEFAULT_LEADERBOARD_NOTIFICATION_TIME);
|
||||||
m_ui.leaderboardNotificationsDurationLabel->setText(tr("%n seconds", nullptr, static_cast<int>(duration)));
|
m_ui.leaderboardNotificationsDurationLabel->setText(tr("%n seconds", nullptr, duration));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AchievementSettingsWidget::updateLoginState()
|
void AchievementSettingsWidget::updateLoginState()
|
||||||
|
|
|
@ -2657,10 +2657,9 @@ void MainWindow::onAchievementsLoginSucceeded(const QString& display_name, quint
|
||||||
m_ui.statusBar->showMessage(message);
|
m_ui.statusBar->showMessage(message);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::onAchievementsChallengeModeChanged()
|
void MainWindow::onAchievementsChallengeModeChanged(bool enabled)
|
||||||
{
|
{
|
||||||
const bool active = Achievements::IsHardcoreModeActive();
|
if (enabled)
|
||||||
if (active)
|
|
||||||
{
|
{
|
||||||
if (m_cheat_manager_dialog)
|
if (m_cheat_manager_dialog)
|
||||||
{
|
{
|
||||||
|
@ -2677,7 +2676,7 @@ void MainWindow::onAchievementsChallengeModeChanged()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
updateEmulationActions(false, System::IsValid(), active);
|
updateEmulationActions(false, System::IsValid(), enabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::onToolsMemoryCardEditorTriggered()
|
void MainWindow::onToolsMemoryCardEditorTriggered()
|
||||||
|
|
|
@ -134,7 +134,7 @@ private Q_SLOTS:
|
||||||
void onAchievementsLoginRequested(Achievements::LoginRequestReason reason);
|
void onAchievementsLoginRequested(Achievements::LoginRequestReason reason);
|
||||||
void onAchievementsLoginSucceeded(const QString& display_name, quint32 points, quint32 sc_points,
|
void onAchievementsLoginSucceeded(const QString& display_name, quint32 points, quint32 sc_points,
|
||||||
quint32 unread_messages);
|
quint32 unread_messages);
|
||||||
void onAchievementsChallengeModeChanged();
|
void onAchievementsChallengeModeChanged(bool enabled);
|
||||||
void onApplicationStateChanged(Qt::ApplicationState state);
|
void onApplicationStateChanged(Qt::ApplicationState state);
|
||||||
|
|
||||||
void onStartFileActionTriggered();
|
void onStartFileActionTriggered();
|
||||||
|
|
|
@ -1231,7 +1231,7 @@ void Host::OnAchievementsRefreshed()
|
||||||
|
|
||||||
const std::string& rich_presence_string = Achievements::GetRichPresenceString();
|
const std::string& rich_presence_string = Achievements::GetRichPresenceString();
|
||||||
if (Achievements::HasRichPresence() && !rich_presence_string.empty())
|
if (Achievements::HasRichPresence() && !rich_presence_string.empty())
|
||||||
game_info.append(QString::fromStdString(rich_presence_string));
|
game_info.append(QString::fromStdString(StringUtil::Ellipsise(rich_presence_string, 128)));
|
||||||
else
|
else
|
||||||
game_info.append(qApp->translate("EmuThread", "Rich presence inactive or unsupported."));
|
game_info.append(qApp->translate("EmuThread", "Rich presence inactive or unsupported."));
|
||||||
}
|
}
|
||||||
|
@ -1243,9 +1243,9 @@ void Host::OnAchievementsRefreshed()
|
||||||
emit g_emu_thread->achievementsRefreshed(game_id, game_info);
|
emit g_emu_thread->achievementsRefreshed(game_id, game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host::OnAchievementsHardcoreModeChanged()
|
void Host::OnAchievementsHardcoreModeChanged(bool enabled)
|
||||||
{
|
{
|
||||||
emit g_emu_thread->achievementsChallengeModeChanged();
|
emit g_emu_thread->achievementsChallengeModeChanged(enabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmuThread::doBackgroundControllerPoll()
|
void EmuThread::doBackgroundControllerPoll()
|
||||||
|
|
|
@ -144,7 +144,7 @@ Q_SIGNALS:
|
||||||
void achievementsLoginSucceeded(const QString& display_name, quint32 points, quint32 sc_points,
|
void achievementsLoginSucceeded(const QString& display_name, quint32 points, quint32 sc_points,
|
||||||
quint32 unread_messages);
|
quint32 unread_messages);
|
||||||
void achievementsRefreshed(quint32 id, const QString& game_info_string);
|
void achievementsRefreshed(quint32 id, const QString& game_info_string);
|
||||||
void achievementsChallengeModeChanged();
|
void achievementsChallengeModeChanged(bool enabled);
|
||||||
void cheatEnabled(quint32 index, bool enabled);
|
void cheatEnabled(quint32 index, bool enabled);
|
||||||
|
|
||||||
public Q_SLOTS:
|
public Q_SLOTS:
|
||||||
|
|
|
@ -340,7 +340,7 @@ void Host::OnAchievementsRefreshed()
|
||||||
// noop
|
// noop
|
||||||
}
|
}
|
||||||
|
|
||||||
void Host::OnAchievementsHardcoreModeChanged()
|
void Host::OnAchievementsHardcoreModeChanged(bool enabled)
|
||||||
{
|
{
|
||||||
// noop
|
// noop
|
||||||
}
|
}
|
||||||
|
|
|
@ -80,6 +80,7 @@ ImVec4 UISecondaryTextColor;
|
||||||
static u32 s_menu_button_index = 0;
|
static u32 s_menu_button_index = 0;
|
||||||
static u32 s_close_button_state = 0;
|
static u32 s_close_button_state = 0;
|
||||||
static bool s_focus_reset_queued = false;
|
static bool s_focus_reset_queued = false;
|
||||||
|
static bool s_light_theme = false;
|
||||||
|
|
||||||
static LRUCache<std::string, std::shared_ptr<GPUTexture>> s_texture_cache(128, true);
|
static LRUCache<std::string, std::shared_ptr<GPUTexture>> s_texture_cache(128, true);
|
||||||
static std::shared_ptr<GPUTexture> s_placeholder_texture;
|
static std::shared_ptr<GPUTexture> s_placeholder_texture;
|
||||||
|
@ -2484,17 +2485,10 @@ void ImGuiFullscreen::DrawNotifications(ImVec2& position, float spacing)
|
||||||
ImFont* const title_font = ImGuiFullscreen::g_large_font;
|
ImFont* const title_font = ImGuiFullscreen::g_large_font;
|
||||||
ImFont* const text_font = ImGuiFullscreen::g_medium_font;
|
ImFont* const text_font = ImGuiFullscreen::g_medium_font;
|
||||||
|
|
||||||
#if 0
|
const u32 toast_background_color = s_light_theme ? IM_COL32(241, 241, 241, 255) : IM_COL32(0x21, 0x21, 0x21, 255);
|
||||||
static constexpr u32 toast_background_color = IM_COL32(241, 241, 241, 255);
|
const u32 toast_border_color = s_light_theme ? IM_COL32(0x88, 0x88, 0x88, 255) : IM_COL32(0x48, 0x48, 0x48, 255);
|
||||||
static constexpr u32 toast_border_color = IM_COL32(0x88, 0x88, 0x88, 255);
|
const u32 toast_title_color = s_light_theme ? IM_COL32(1, 1, 1, 255) : IM_COL32(0xff, 0xff, 0xff, 255);
|
||||||
static constexpr u32 toast_title_color = IM_COL32(1, 1, 1, 255);
|
const u32 toast_text_color = s_light_theme ? IM_COL32(0, 0, 0, 255) : IM_COL32(0xff, 0xff, 0xff, 255);
|
||||||
static constexpr u32 toast_text_color = IM_COL32(0, 0, 0, 255);
|
|
||||||
#else
|
|
||||||
static constexpr u32 toast_background_color = IM_COL32(0x21, 0x21, 0x21, 255);
|
|
||||||
static constexpr u32 toast_border_color = IM_COL32(0x48, 0x48, 0x48, 255);
|
|
||||||
static constexpr u32 toast_title_color = IM_COL32(0xff, 0xff, 0xff, 255);
|
|
||||||
static constexpr u32 toast_text_color = IM_COL32(0xff, 0xff, 0xff, 255);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
for (u32 index = 0; index < static_cast<u32>(s_notifications.size());)
|
for (u32 index = 0; index < static_cast<u32>(s_notifications.size());)
|
||||||
{
|
{
|
||||||
|
@ -2668,6 +2662,8 @@ void ImGuiFullscreen::DrawToast()
|
||||||
|
|
||||||
void ImGuiFullscreen::SetTheme(bool light)
|
void ImGuiFullscreen::SetTheme(bool light)
|
||||||
{
|
{
|
||||||
|
s_light_theme = light;
|
||||||
|
|
||||||
if (!light)
|
if (!light)
|
||||||
{
|
{
|
||||||
// dark
|
// dark
|
||||||
|
|
Loading…
Reference in a new issue