Qt: Only enable D3D11 break-on-error when debugger attached

This commit is contained in:
Connor McLaughlin 2020-04-27 00:53:17 +10:00
parent 746a00743e
commit 84b8987105

View file

@ -167,7 +167,7 @@ bool D3D11HostDisplay::createDeviceContext(bool debug_device)
return false;
}
if (debug_device)
if (debug_device && IsDebuggerPresent())
{
ComPtr<ID3D11InfoQueue> info;
hr = m_device.As(&info);