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https://github.com/RetroDECK/Duckstation.git
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Common: Fix issues in utility classes for readbacks
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parent
4bab3bffc0
commit
878a76e258
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@ -14,7 +14,7 @@ StagingTexture::~StagingTexture()
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bool StagingTexture::Create(ID3D11Device* device, u32 width, u32 height, DXGI_FORMAT format, bool for_uploading)
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{
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CD3D11_TEXTURE2D_DESC desc(format, width, height, 1, 1, 0, for_uploading ? D3D11_USAGE_DYNAMIC : D3D11_USAGE_STAGING,
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0, 1, 0, 0);
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for_uploading ? D3D11_CPU_ACCESS_WRITE : D3D11_CPU_ACCESS_READ, 1, 0, 0);
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ComPtr<ID3D11Texture2D> texture;
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const HRESULT tex_hr = device->CreateTexture2D(&desc, nullptr, texture.GetAddressOf());
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@ -54,6 +54,7 @@ void StagingTexture::Unmap(ID3D11DeviceContext* context)
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{
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Assert(IsMapped());
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context->Unmap(m_texture.Get(), 0);
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m_map = {};
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}
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void StagingTexture::CopyToTexture(ID3D11DeviceContext* context, u32 src_x, u32 src_y, ID3D11Texture2D* dst_texture,
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@ -88,4 +89,4 @@ void StagingTexture::CopyFromTexture(ID3D11DeviceContext* context, ID3D11Texture
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context->CopySubresourceRegion(m_texture.Get(), 0, dst_x, dst_y, 0, src_texture, src_subresource, &box);
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}
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} // namespace D3D
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} // namespace D3D11
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@ -54,18 +54,18 @@ public:
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{
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const u8* src_ptr = static_cast<u8*>(m_map.pData) + (y * m_map.RowPitch) + (x * sizeof(T));
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u8* dst_ptr = reinterpret_cast<u8*>(data);
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if (m_map.RowPitch != stride)
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if (m_map.RowPitch != (sizeof(T) * stride))
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{
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for (u32 row = 0; row < height; row++)
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{
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std::memcpy(dst_ptr, src_ptr, sizeof(T) * width);
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src_ptr += m_map.RowPitch;
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dst_ptr += stride;
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dst_ptr += sizeof(T) * stride;
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}
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}
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else
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{
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std::memcpy(dst_ptr, src_ptr, stride * height);
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std::memcpy(dst_ptr, src_ptr, (sizeof(T) * stride) * height);
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}
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}
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@ -74,18 +74,18 @@ public:
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{
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const u8* src_ptr = reinterpret_cast<const u8*>(data);
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u8* dst_ptr = static_cast<u8*>(m_map.pData) + (y * m_map.RowPitch) + (x * sizeof(T));
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if (m_map.RowPitch != stride)
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if (m_map.RowPitch != (sizeof(T) * stride))
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{
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for (u32 row = 0; row < height; row++)
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{
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std::memcpy(dst_ptr, src_ptr, sizeof(T) * width);
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src_ptr += stride;
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src_ptr += sizeof(T) * stride;
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dst_ptr += m_map.RowPitch;
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}
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}
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else
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{
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std::memcpy(dst_ptr, src_ptr, stride * height);
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std::memcpy(dst_ptr, src_ptr, (sizeof(T) * stride) * height);
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}
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}
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@ -1,5 +1,6 @@
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#pragma once
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#include <algorithm>
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#include <cassert>
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#include <type_traits>
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template<typename T, std::size_t SIZE>
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@ -15,7 +16,7 @@ public:
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using const_pointer = const T*;
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using this_type = HeapArray<T, SIZE>;
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HeapArray() { m_data = new T[size]; }
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HeapArray() { m_data = new T[SIZE]; }
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HeapArray(const this_type& copy)
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{
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@ -44,8 +45,16 @@ public:
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const_pointer cbegin() const { return m_data; }
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const_pointer cend() const { return m_data + SIZE; }
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const_reference operator[](size_type index) const { return m_data[index]; }
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reference operator[](size_type index) { return m_data[index]; }
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const_reference operator[](size_type index) const
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{
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assert(index < SIZE);
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return m_data[index];
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}
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reference operator[](size_type index)
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{
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assert(index < SIZE);
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return m_data[index];
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}
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const_reference front() const { return m_data[0]; }
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const_reference back() const { return m_data[SIZE - 1]; }
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@ -71,7 +80,7 @@ public:
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}
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#define RELATIONAL_OPERATOR(op) \
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bool operator op (const this_type& rhs) const \
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bool operator op(const this_type& rhs) const \
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{ \
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for (size_type i = 0; i < SIZE; i++) \
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{ \
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@ -96,7 +96,7 @@ struct Rectangle
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right op## = amount; \
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bottom op## = amount; \
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} \
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constexpr Rectangle operator op(const T amount) \
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constexpr Rectangle operator op(const T amount) const \
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{ \
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return Rectangle(left op amount, top op amount, right op amount, bottom op amount); \
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}
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