mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-22 22:05:38 +00:00
Update README.md
This commit is contained in:
parent
208928b6dc
commit
8aed270a1f
14
README.md
14
README.md
|
@ -98,9 +98,9 @@ The "User Directory" is where you should place your BIOS images, where settings
|
|||
|
||||
This is located in the following places depending on the platform you're using:
|
||||
|
||||
Windows: Directory containing DuckStation executable.
|
||||
Linux: `$XDG_DATA_HOME/duckstation`, or `~/.local/share/duckstation`.
|
||||
macOS: `~/Library/Application Support/DuckStation`.
|
||||
- Windows: Directory containing DuckStation executable.
|
||||
- Linux: `$XDG_DATA_HOME/duckstation`, or `~/.local/share/duckstation`.
|
||||
- macOS: `~/Library/Application Support/DuckStation`.
|
||||
|
||||
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation
|
||||
for the first time.
|
||||
|
@ -109,11 +109,9 @@ If you wish to use a "portable" build, where the user directory is the same as w
|
|||
in the same directory as the DuckStation executable.
|
||||
|
||||
## Bindings for Qt frontend
|
||||
Your keyboard can be used to simulate the PS Controller. To bind keys to buttons, go to `Settings` -> `Port Settings`. Each of the buttons will be listed,
|
||||
along with the corresponding key it is bound to. To rebind the button to a new key, click the button next to button name, and press the key you want to use
|
||||
within 5 seconds.
|
||||
|
||||
**Controllers are not currently supported in the Qt frontend. Support for controllers and custom bindings will be coming soon.**
|
||||
Your keyboard and any SDL-compatible game controller can be used to simulate the PS Controller. To bind keys/controllers to buttons, go to
|
||||
Settings` -> `Port Settings`. Each of the buttons will be listed, along with the corresponding key it is bound to. To re-bind the button to a new key,
|
||||
click the button next to button name, and press the key/button you want to use within 5 seconds.
|
||||
|
||||
**Currently, it is only possible to bind one input to each controller button/axis. Multiple bindings per button are planned for the future.**
|
||||
|
||||
|
|
Loading…
Reference in a new issue