diff --git a/src/duckstation-qt/gpusettingswidget.cpp b/src/duckstation-qt/gpusettingswidget.cpp index 34c6201dc..15707b271 100644 --- a/src/duckstation-qt/gpusettingswidget.cpp +++ b/src/duckstation-qt/gpusettingswidget.cpp @@ -127,12 +127,12 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p dialog->registerWidgetHelp( m_ui.widescreenHack, tr("Widescreen Hack"), tr("Unchecked"), tr("Scales vertex positions in screen-space to a widescreen aspect ratio, essentially " - "increasing the field of view from 4:3 to 16:9 in 3D games. For 2D games, or games which " - "use pre-rendered backgrounds, this enhancement will not work as expected.")); + "increasing the field of view from 4:3 to 16:9 in 3D games.
For 2D games, or games which " + "use pre-rendered backgrounds, this enhancement will not work as expected. May not be compatible with all games.")); dialog->registerWidgetHelp( m_ui.pgxpEnable, tr("Geometry Correction"), tr("Unchecked"), - tr("Reduces \"wobbly\" polygons by attempting to preserve the fractional component through memory transfers. Only " - "works with the hardware renderers, and may not be compatible with all games.")); + tr("Reduces \"wobbly\" polygons and \"warping\" textures that are common in PS1 games.
Only " + "works with the hardware renderers. May not be compatible with all games.")); dialog->registerWidgetHelp(m_ui.pgxpCulling, tr("Culling Correction"), tr("Checked"), tr("Increases the precision of polygon culling, reducing the number of holes in geometry. " "Requires geometry correction enabled."));