diff --git a/src/duckstation-qt/gpusettingswidget.cpp b/src/duckstation-qt/gpusettingswidget.cpp
index 34c6201dc..15707b271 100644
--- a/src/duckstation-qt/gpusettingswidget.cpp
+++ b/src/duckstation-qt/gpusettingswidget.cpp
@@ -127,12 +127,12 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
dialog->registerWidgetHelp(
m_ui.widescreenHack, tr("Widescreen Hack"), tr("Unchecked"),
tr("Scales vertex positions in screen-space to a widescreen aspect ratio, essentially "
- "increasing the field of view from 4:3 to 16:9 in 3D games. For 2D games, or games which "
- "use pre-rendered backgrounds, this enhancement will not work as expected."));
+ "increasing the field of view from 4:3 to 16:9 in 3D games.
For 2D games, or games which "
+ "use pre-rendered backgrounds, this enhancement will not work as expected. May not be compatible with all games."));
dialog->registerWidgetHelp(
m_ui.pgxpEnable, tr("Geometry Correction"), tr("Unchecked"),
- tr("Reduces \"wobbly\" polygons by attempting to preserve the fractional component through memory transfers. Only "
- "works with the hardware renderers, and may not be compatible with all games."));
+ tr("Reduces \"wobbly\" polygons and \"warping\" textures that are common in PS1 games.
Only "
+ "works with the hardware renderers. May not be compatible with all games."));
dialog->registerWidgetHelp(m_ui.pgxpCulling, tr("Culling Correction"), tr("Checked"),
tr("Increases the precision of polygon culling, reducing the number of holes in geometry. "
"Requires geometry correction enabled."));