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Qt: Slightly rework desktop/GLES context creation
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8654778298
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8d9ce82281
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@ -232,14 +232,10 @@ bool OpenGLDisplayWindow::createDeviceContext(QThread* worker_thread, bool debug
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surface_format.setVersion(major, minor);
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m_gl_context->setFormat(surface_format);
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if (m_gl_context->create())
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{
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m_is_gles = m_gl_context->isOpenGLES();
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Log_InfoPrintf("Got a %s %d.%d context", m_is_gles ? "OpenGL ES" : "desktop OpenGL", major, minor);
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break;
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}
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}
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if (!m_gl_context)
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if (!m_gl_context->isValid())
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{
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// try forcing ES
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surface_format.setRenderableType(QSurfaceFormat::OpenGLES);
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@ -252,13 +248,9 @@ bool OpenGLDisplayWindow::createDeviceContext(QThread* worker_thread, bool debug
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surface_format.setVersion(major, minor);
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m_gl_context->setFormat(surface_format);
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if (m_gl_context->create())
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{
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Log_InfoPrintf("Got a OpenGL ES %d.%d context", major, minor);
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m_is_gles = true;
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break;
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}
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}
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}
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if (!m_gl_context->isValid())
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{
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@ -267,6 +259,11 @@ bool OpenGLDisplayWindow::createDeviceContext(QThread* worker_thread, bool debug
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return false;
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}
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surface_format = m_gl_context->format();
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m_is_gles = m_gl_context->isOpenGLES();
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Log_InfoPrintf("Got a %s %d.%d context", (m_is_gles ? "OpenGL ES" : "desktop OpenGL"), surface_format.majorVersion(),
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surface_format.minorVersion());
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if (!m_gl_context->makeCurrent(this))
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{
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Log_ErrorPrintf("Failed to make GL context current on UI thread");
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