CommonHostInterface: Fix translatability of widescreen hack toggle message

This commit is contained in:
Connor McLaughlin 2021-05-11 15:08:20 +10:00
parent 6eb0496d77
commit 8dd36f4474
2 changed files with 39 additions and 15 deletions

View file

@ -3357,24 +3357,48 @@ void CommonHostInterface::ReloadPostProcessingShaders()
void CommonHostInterface::ToggleWidescreen() void CommonHostInterface::ToggleWidescreen()
{ {
g_settings.gpu_widescreen_hack = !g_settings.gpu_widescreen_hack; g_settings.gpu_widescreen_hack = !g_settings.gpu_widescreen_hack;
const GameSettings::Entry* gs = m_game_list->GetGameSettings(System::GetRunningPath(), System::GetRunningCode()); const GameSettings::Entry* gs = m_game_list->GetGameSettings(System::GetRunningPath(), System::GetRunningCode());
DisplayAspectRatio userRatio; DisplayAspectRatio user_ratio;
if (gs && gs->display_aspect_ratio.has_value()) if (gs && gs->display_aspect_ratio.has_value())
userRatio = gs->display_aspect_ratio.value(); {
user_ratio = gs->display_aspect_ratio.value();
}
else else
userRatio = Settings::ParseDisplayAspectRatio( {
m_settings_interface std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
->GetStringValue("Display", "AspectRatio", Settings::GetDisplayAspectRatioName(DisplayAspectRatio::Auto)) user_ratio = Settings::ParseDisplayAspectRatio(
.c_str()) m_settings_interface
.value_or(DisplayAspectRatio::Auto); ->GetStringValue("Display", "AspectRatio",
if (userRatio == DisplayAspectRatio::Auto || userRatio == DisplayAspectRatio::PAR1_1 || userRatio == DisplayAspectRatio::R4_3) Settings::GetDisplayAspectRatioName(Settings::DEFAULT_DISPLAY_ASPECT_RATIO))
g_settings.display_aspect_ratio = g_settings.gpu_widescreen_hack ? DisplayAspectRatio::R16_9 : userRatio; .c_str())
.value_or(DisplayAspectRatio::Auto);
}
if (user_ratio == DisplayAspectRatio::Auto || user_ratio == DisplayAspectRatio::PAR1_1 ||
user_ratio == DisplayAspectRatio::R4_3)
{
g_settings.display_aspect_ratio = g_settings.gpu_widescreen_hack ? DisplayAspectRatio::R16_9 : user_ratio;
}
else else
g_settings.display_aspect_ratio = g_settings.gpu_widescreen_hack ? userRatio : DisplayAspectRatio::Auto; {
g_settings.display_aspect_ratio = g_settings.gpu_widescreen_hack ? user_ratio : DisplayAspectRatio::Auto;
String arMessage; }
arMessage.AppendFormattedString("Widescreen Hack is now %s and aspect ratio set to %s.", g_settings.gpu_widescreen_hack ? "enabled" : "disabled", Settings::GetDisplayAspectRatioName(g_settings.display_aspect_ratio));
AddOSDMessage(TranslateStdString("OSDMessage", arMessage), 5.0f); if (g_settings.gpu_widescreen_hack)
{
AddFormattedOSDMessage(
5.0f, TranslateString("OSDMessage", "Widescreen hack is now enabled, and aspect ratio is set to %s."),
TranslateString("DisplayAspectRatio", Settings::GetDisplayAspectRatioName(g_settings.display_aspect_ratio))
.GetCharArray());
}
else
{
AddFormattedOSDMessage(
5.0f, TranslateString("OSDMessage", "Widescreen hack is now disabled, and aspect ratio is set to %s."),
TranslateString("DisplayAspectRatio", Settings::GetDisplayAspectRatioName(g_settings.display_aspect_ratio))
.GetCharArray());
}
GTE::UpdateAspectRatio(); GTE::UpdateAspectRatio();
} }

View file

@ -269,7 +269,7 @@ public:
/// Reloads post processing shaders with the current configuration. /// Reloads post processing shaders with the current configuration.
void ReloadPostProcessingShaders(); void ReloadPostProcessingShaders();
/// Toggle Widescreen Hack and Aspect Ratio /// Toggle Widescreen Hack and Aspect Ratio
void ToggleWidescreen(); void ToggleWidescreen();
/// Parses a fullscreen mode into its components (width * height @ refresh hz) /// Parses a fullscreen mode into its components (width * height @ refresh hz)