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libretro: Add CPU overclock option
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@ -445,7 +445,7 @@ void LibretroHostInterface::OnSystemDestroyed()
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m_using_hardware_renderer = false;
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}
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static std::array<retro_core_option_definition, 33> s_option_definitions = {{
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static std::array<retro_core_option_definition, 34> s_option_definitions = {{
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{"duckstation_Console.Region",
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"Console Region",
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"Determines which region/hardware to emulate. Auto-Detect will use the region of the disc inserted.",
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@ -481,6 +481,15 @@ static std::array<retro_core_option_definition, 33> s_option_definitions = {{
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"Which mode to use for CPU emulation. Recompiler provides the best performance.",
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{{"Interpreter", "Interpreter"}, {"CachedIntepreter", "Cached Interpreter"}, {"Recompiler", "Recompiler"}},
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"Recompiler"},
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{"duckstation_CPU.Overclock",
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"CPU Overclocking",
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"Runs the emulated CPU faster or slower than native speed, which can improve framerates in some games. Will break "
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"other games and increase system requirements, use with caution.",
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{{"25", "25%"}, {"50", "50%"}, {"100", "100% (Default)"}, {"125", "125%"}, {"150", "150%"},
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{"175", "175%"}, {"200", "200%"}, {"225", "225%"}, {"250", "250%"}, {"275", "275%"},
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{"300", "300%"}, {"350", "350%"}, {"400", "400%"}, {"450", "450%"}, {"500", "500%"},
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{"600", "600%"}, {"700", "700%"}, {"800", "800%"}, {"900", "900%"}, {"1000", "1000%"}},
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"100"},
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{"duckstation_CPU.RecompilerICache",
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"CPU Recompiler ICache",
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"Determines whether the CPU's instruction cache is simulated in the recompiler. Improves accuracy at a small cost "
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@ -712,6 +721,13 @@ void LibretroHostInterface::LoadSettings()
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LibretroSettingsInterface si;
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HostInterface::LoadSettings(si);
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// turn percentage into fraction for overclock
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const u32 overclock_percent = static_cast<u32>(std::max(si.GetIntValue("CPU", "Overclock", 100), 1));
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Settings::CPUOverclockPercentToFraction(overclock_percent, &g_settings.cpu_overclock_numerator,
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&g_settings.cpu_overclock_denominator);
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g_settings.cpu_overclock_enable = (overclock_percent != 100);
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g_settings.UpdateOverclockActive();
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// Ensure we don't use the standalone memcard directory in shared mode.
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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g_settings.memory_card_paths[i] = GetSharedMemoryCardPath(i);
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