Merge branch 'gl-context-refactor'

This commit is contained in:
Connor McLaughlin 2020-05-25 15:03:04 +10:00
commit 94d3e4dc3e
41 changed files with 8280 additions and 262 deletions

View file

@ -4,6 +4,14 @@ project(duckstation C CXX)
# Pull in modules.
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules/")
# Platform detection.
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(LINUX TRUE)
set(SUPPORTS_X11 TRUE)
endif()
# Global options.
if(NOT ANDROID)
option(BUILD_SDL_FRONTEND "Build the SDL frontend" ON)
option(BUILD_QT_FRONTEND "Build the Qt frontend" ON)
@ -12,6 +20,15 @@ if(NOT ANDROID)
endif()
# OpenGL context creation methods.
if(SUPPORTS_X11)
option(USE_X11 "Support X11 window system" ON)
endif()
if(LINUX OR ANDROID)
option(USE_EGL "Support EGL OpenGL context creation" ON)
endif()
# Common include/library directories on Windows.
if(WIN32)
set(SDL2_FOUND TRUE)
@ -40,12 +57,12 @@ if(NOT ANDROID)
endif()
endif()
if(ANDROID)
if(USE_EGL)
find_package(EGL REQUIRED)
else()
find_package(OpenGL COMPONENTS EGL GLX OpenGL)
endif()
if(USE_X11)
find_package(X11 REQUIRED)
endif()
# Set _DEBUG macro for Debug builds.
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")

View file

@ -2,7 +2,25 @@ set(SRCS
src/glad.c
)
add_library(glad ${SRCS})
# Linking as a static library breaks on macOS, see https://github.com/libigl/libigl/issues/751
if(APPLE)
add_library(glad OBJECT ${SRCS})
else()
add_library(glad ${SRCS})
endif()
target_include_directories(glad PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_include_directories(glad INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(glad Threads::Threads "${CMAKE_DL_LIBS}")
target_link_libraries(glad PRIVATE Threads::Threads "${CMAKE_DL_LIBS}")
if(WIN32)
target_sources(glad PRIVATE src/glad_wgl.c)
else()
if(USE_EGL)
target_sources(glad PRIVATE src/glad_egl.c)
target_link_libraries(glad PRIVATE EGL::EGL)
endif()
if(SUPPORTS_X11)
target_sources(glad PRIVATE src/glad_glx.c)
endif()
endif()

View file

@ -36,9 +36,11 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\glad.c" />
<ClCompile Include="src\glad_wgl.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\glad.h" />
<ClInclude Include="include\glad_wgl.h" />
<ClInclude Include="include\khrplatform.h" />
</ItemGroup>
<PropertyGroup Label="Globals">

View file

@ -2,9 +2,11 @@
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\glad.c" />
<ClCompile Include="src\glad_wgl.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\khrplatform.h" />
<ClInclude Include="include\glad.h" />
<ClInclude Include="include\glad_wgl.h" />
</ItemGroup>
</Project>

1619
dep/glad/include/glad_egl.h Normal file

File diff suppressed because it is too large Load diff

1262
dep/glad/include/glad_glx.h Normal file

File diff suppressed because it is too large Load diff

1014
dep/glad/include/glad_wgl.h Normal file

File diff suppressed because it is too large Load diff

576
dep/glad/src/glad_egl.c Normal file
View file

@ -0,0 +1,576 @@
/*
EGL loader generated by glad 0.1.33 on Sun May 3 16:34:53 2020.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
EGL_ANDROID_GLES_layers,
EGL_ANDROID_blob_cache,
EGL_ANDROID_create_native_client_buffer,
EGL_ANDROID_framebuffer_target,
EGL_ANDROID_front_buffer_auto_refresh,
EGL_ANDROID_get_frame_timestamps,
EGL_ANDROID_get_native_client_buffer,
EGL_ANDROID_image_native_buffer,
EGL_ANDROID_native_fence_sync,
EGL_ANDROID_presentation_time,
EGL_ANDROID_recordable,
EGL_ANGLE_d3d_share_handle_client_buffer,
EGL_ANGLE_device_d3d,
EGL_ANGLE_query_surface_pointer,
EGL_ANGLE_surface_d3d_texture_2d_share_handle,
EGL_ANGLE_window_fixed_size,
EGL_ARM_image_format,
EGL_ARM_implicit_external_sync,
EGL_ARM_pixmap_multisample_discard,
EGL_EXT_bind_to_front,
EGL_EXT_buffer_age,
EGL_EXT_client_extensions,
EGL_EXT_client_sync,
EGL_EXT_compositor,
EGL_EXT_create_context_robustness,
EGL_EXT_device_base,
EGL_EXT_device_drm,
EGL_EXT_device_enumeration,
EGL_EXT_device_openwf,
EGL_EXT_device_query,
EGL_EXT_gl_colorspace_bt2020_linear,
EGL_EXT_gl_colorspace_bt2020_pq,
EGL_EXT_gl_colorspace_display_p3,
EGL_EXT_gl_colorspace_display_p3_linear,
EGL_EXT_gl_colorspace_display_p3_passthrough,
EGL_EXT_gl_colorspace_scrgb,
EGL_EXT_gl_colorspace_scrgb_linear,
EGL_EXT_image_dma_buf_import,
EGL_EXT_image_dma_buf_import_modifiers,
EGL_EXT_image_gl_colorspace,
EGL_EXT_image_implicit_sync_control,
EGL_EXT_multiview_window,
EGL_EXT_output_base,
EGL_EXT_output_drm,
EGL_EXT_output_openwf,
EGL_EXT_pixel_format_float,
EGL_EXT_platform_base,
EGL_EXT_platform_device,
EGL_EXT_platform_wayland,
EGL_EXT_platform_x11,
EGL_EXT_protected_content,
EGL_EXT_protected_surface,
EGL_EXT_stream_consumer_egloutput,
EGL_EXT_surface_CTA861_3_metadata,
EGL_EXT_surface_SMPTE2086_metadata,
EGL_EXT_swap_buffers_with_damage,
EGL_EXT_sync_reuse,
EGL_EXT_yuv_surface,
EGL_HI_clientpixmap,
EGL_HI_colorformats,
EGL_IMG_context_priority,
EGL_IMG_image_plane_attribs,
EGL_KHR_cl_event,
EGL_KHR_cl_event2,
EGL_KHR_client_get_all_proc_addresses,
EGL_KHR_config_attribs,
EGL_KHR_context_flush_control,
EGL_KHR_create_context,
EGL_KHR_create_context_no_error,
EGL_KHR_debug,
EGL_KHR_display_reference,
EGL_KHR_fence_sync,
EGL_KHR_get_all_proc_addresses,
EGL_KHR_gl_colorspace,
EGL_KHR_gl_renderbuffer_image,
EGL_KHR_gl_texture_2D_image,
EGL_KHR_gl_texture_3D_image,
EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_image,
EGL_KHR_image_base,
EGL_KHR_image_pixmap,
EGL_KHR_lock_surface,
EGL_KHR_lock_surface2,
EGL_KHR_lock_surface3,
EGL_KHR_mutable_render_buffer,
EGL_KHR_no_config_context,
EGL_KHR_partial_update,
EGL_KHR_platform_android,
EGL_KHR_platform_gbm,
EGL_KHR_platform_wayland,
EGL_KHR_platform_x11,
EGL_KHR_reusable_sync,
EGL_KHR_stream,
EGL_KHR_stream_attrib,
EGL_KHR_stream_consumer_gltexture,
EGL_KHR_stream_cross_process_fd,
EGL_KHR_stream_fifo,
EGL_KHR_stream_producer_aldatalocator,
EGL_KHR_stream_producer_eglsurface,
EGL_KHR_surfaceless_context,
EGL_KHR_swap_buffers_with_damage,
EGL_KHR_vg_parent_image,
EGL_KHR_wait_sync,
EGL_MESA_drm_image,
EGL_MESA_image_dma_buf_export,
EGL_MESA_platform_gbm,
EGL_MESA_platform_surfaceless,
EGL_MESA_query_driver,
EGL_NOK_swap_region,
EGL_NOK_swap_region2,
EGL_NOK_texture_from_pixmap,
EGL_NV_3dvision_surface,
EGL_NV_context_priority_realtime,
EGL_NV_coverage_sample,
EGL_NV_coverage_sample_resolve,
EGL_NV_cuda_event,
EGL_NV_depth_nonlinear,
EGL_NV_device_cuda,
EGL_NV_native_query,
EGL_NV_post_convert_rounding,
EGL_NV_post_sub_buffer,
EGL_NV_quadruple_buffer,
EGL_NV_robustness_video_memory_purge,
EGL_NV_stream_consumer_gltexture_yuv,
EGL_NV_stream_cross_display,
EGL_NV_stream_cross_object,
EGL_NV_stream_cross_partition,
EGL_NV_stream_cross_process,
EGL_NV_stream_cross_system,
EGL_NV_stream_dma,
EGL_NV_stream_fifo_next,
EGL_NV_stream_fifo_synchronous,
EGL_NV_stream_flush,
EGL_NV_stream_frame_limits,
EGL_NV_stream_metadata,
EGL_NV_stream_origin,
EGL_NV_stream_remote,
EGL_NV_stream_reset,
EGL_NV_stream_socket,
EGL_NV_stream_socket_inet,
EGL_NV_stream_socket_unix,
EGL_NV_stream_sync,
EGL_NV_sync,
EGL_NV_system_time,
EGL_NV_triple_buffer,
EGL_TIZEN_image_native_buffer,
EGL_TIZEN_image_native_surface,
EGL_WL_bind_wayland_display,
EGL_WL_create_wayland_buffer_from_image
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_ANDROID_GLES_layers,EGL_ANDROID_blob_cache,EGL_ANDROID_create_native_client_buffer,EGL_ANDROID_framebuffer_target,EGL_ANDROID_front_buffer_auto_refresh,EGL_ANDROID_get_frame_timestamps,EGL_ANDROID_get_native_client_buffer,EGL_ANDROID_image_native_buffer,EGL_ANDROID_native_fence_sync,EGL_ANDROID_presentation_time,EGL_ANDROID_recordable,EGL_ANGLE_d3d_share_handle_client_buffer,EGL_ANGLE_device_d3d,EGL_ANGLE_query_surface_pointer,EGL_ANGLE_surface_d3d_texture_2d_share_handle,EGL_ANGLE_window_fixed_size,EGL_ARM_image_format,EGL_ARM_implicit_external_sync,EGL_ARM_pixmap_multisample_discard,EGL_EXT_bind_to_front,EGL_EXT_buffer_age,EGL_EXT_client_extensions,EGL_EXT_client_sync,EGL_EXT_compositor,EGL_EXT_create_context_robustness,EGL_EXT_device_base,EGL_EXT_device_drm,EGL_EXT_device_enumeration,EGL_EXT_device_openwf,EGL_EXT_device_query,EGL_EXT_gl_colorspace_bt2020_linear,EGL_EXT_gl_colorspace_bt2020_pq,EGL_EXT_gl_colorspace_display_p3,EGL_EXT_gl_colorspace_display_p3_linear,EGL_EXT_gl_colorspace_display_p3_passthrough,EGL_EXT_gl_colorspace_scrgb,EGL_EXT_gl_colorspace_scrgb_linear,EGL_EXT_image_dma_buf_import,EGL_EXT_image_dma_buf_import_modifiers,EGL_EXT_image_gl_colorspace,EGL_EXT_image_implicit_sync_control,EGL_EXT_multiview_window,EGL_EXT_output_base,EGL_EXT_output_drm,EGL_EXT_output_openwf,EGL_EXT_pixel_format_float,EGL_EXT_platform_base,EGL_EXT_platform_device,EGL_EXT_platform_wayland,EGL_EXT_platform_x11,EGL_EXT_protected_content,EGL_EXT_protected_surface,EGL_EXT_stream_consumer_egloutput,EGL_EXT_surface_CTA861_3_metadata,EGL_EXT_surface_SMPTE2086_metadata,EGL_EXT_swap_buffers_with_damage,EGL_EXT_sync_reuse,EGL_EXT_yuv_surface,EGL_HI_clientpixmap,EGL_HI_colorformats,EGL_IMG_context_priority,EGL_IMG_image_plane_attribs,EGL_KHR_cl_event,EGL_KHR_cl_event2,EGL_KHR_client_get_all_proc_addresses,EGL_KHR_config_attribs,EGL_KHR_context_flush_control,EGL_KHR_create_context,EGL_KHR_create_context_no_error,EGL_KHR_debug,EGL_KHR_display_reference,EGL_KHR_fence_sync,EGL_KHR_get_all_proc_addresses,EGL_KHR_gl_colorspace,EGL_KHR_gl_renderbuffer_image,EGL_KHR_gl_texture_2D_image,EGL_KHR_gl_texture_3D_image,EGL_KHR_gl_texture_cubemap_image,EGL_KHR_image,EGL_KHR_image_base,EGL_KHR_image_pixmap,EGL_KHR_lock_surface,EGL_KHR_lock_surface2,EGL_KHR_lock_surface3,EGL_KHR_mutable_render_buffer,EGL_KHR_no_config_context,EGL_KHR_partial_update,EGL_KHR_platform_android,EGL_KHR_platform_gbm,EGL_KHR_platform_wayland,EGL_KHR_platform_x11,EGL_KHR_reusable_sync,EGL_KHR_stream,EGL_KHR_stream_attrib,EGL_KHR_stream_consumer_gltexture,EGL_KHR_stream_cross_process_fd,EGL_KHR_stream_fifo,EGL_KHR_stream_producer_aldatalocator,EGL_KHR_stream_producer_eglsurface,EGL_KHR_surfaceless_context,EGL_KHR_swap_buffers_with_damage,EGL_KHR_vg_parent_image,EGL_KHR_wait_sync,EGL_MESA_drm_image,EGL_MESA_image_dma_buf_export,EGL_MESA_platform_gbm,EGL_MESA_platform_surfaceless,EGL_MESA_query_driver,EGL_NOK_swap_region,EGL_NOK_swap_region2,EGL_NOK_texture_from_pixmap,EGL_NV_3dvision_surface,EGL_NV_context_priority_realtime,EGL_NV_coverage_sample,EGL_NV_coverage_sample_resolve,EGL_NV_cuda_event,EGL_NV_depth_nonlinear,EGL_NV_device_cuda,EGL_NV_native_query,EGL_NV_post_convert_rounding,EGL_NV_post_sub_buffer,EGL_NV_quadruple_buffer,EGL_NV_robustness_video_memory_purge,EGL_NV_stream_consumer_gltexture_yuv,EGL_NV_stream_cross_display,EGL_NV_stream_cross_object,EGL_NV_stream_cross_partition,EGL_NV_stream_cross_process,EGL_NV_stream_cross_system,EGL_NV_stream_dma,EGL_NV_stream_fifo_next,EGL_NV_stream_fifo_synchronous,EGL_NV_stream_flush,EGL_NV_stream_frame_limits,EGL_NV_stream_metadata,EGL_NV_stream_origin,EGL_NV_stream_remote,EGL_NV_stream_reset,EGL_NV_stream_socket,EGL_NV_stream_socket_inet,EGL_NV_stream_socket_unix,EGL_NV_stream_sync,EGL_NV_sync,EGL_NV_system_time,EGL_NV_triple_buffer,EGL_TIZEN_image_native_buffer,EGL_TIZEN_image_native_surface,EGL_WL_bind_wayland_display,EGL_WL_create_wayland_buffer_from_image"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_egl.h"
int gladLoadEGL(void) {
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
}
PFNEGLSETBLOBCACHEFUNCSANDROIDPROC glad_eglSetBlobCacheFuncsANDROID = NULL;
PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC glad_eglCreateNativeClientBufferANDROID = NULL;
PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC glad_eglGetCompositorTimingSupportedANDROID = NULL;
PFNEGLGETCOMPOSITORTIMINGANDROIDPROC glad_eglGetCompositorTimingANDROID = NULL;
PFNEGLGETNEXTFRAMEIDANDROIDPROC glad_eglGetNextFrameIdANDROID = NULL;
PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC glad_eglGetFrameTimestampSupportedANDROID = NULL;
PFNEGLGETFRAMETIMESTAMPSANDROIDPROC glad_eglGetFrameTimestampsANDROID = NULL;
PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC glad_eglGetNativeClientBufferANDROID = NULL;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC glad_eglDupNativeFenceFDANDROID = NULL;
PFNEGLPRESENTATIONTIMEANDROIDPROC glad_eglPresentationTimeANDROID = NULL;
PFNEGLQUERYSURFACEPOINTERANGLEPROC glad_eglQuerySurfacePointerANGLE = NULL;
PFNEGLCLIENTSIGNALSYNCEXTPROC glad_eglClientSignalSyncEXT = NULL;
PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC glad_eglCompositorSetContextListEXT = NULL;
PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC glad_eglCompositorSetContextAttributesEXT = NULL;
PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC glad_eglCompositorSetWindowListEXT = NULL;
PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC glad_eglCompositorSetWindowAttributesEXT = NULL;
PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC glad_eglCompositorBindTexWindowEXT = NULL;
PFNEGLCOMPOSITORSETSIZEEXTPROC glad_eglCompositorSetSizeEXT = NULL;
PFNEGLCOMPOSITORSWAPPOLICYEXTPROC glad_eglCompositorSwapPolicyEXT = NULL;
PFNEGLQUERYDEVICEATTRIBEXTPROC glad_eglQueryDeviceAttribEXT = NULL;
PFNEGLQUERYDEVICESTRINGEXTPROC glad_eglQueryDeviceStringEXT = NULL;
PFNEGLQUERYDEVICESEXTPROC glad_eglQueryDevicesEXT = NULL;
PFNEGLQUERYDISPLAYATTRIBEXTPROC glad_eglQueryDisplayAttribEXT = NULL;
PFNEGLQUERYDMABUFFORMATSEXTPROC glad_eglQueryDmaBufFormatsEXT = NULL;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC glad_eglQueryDmaBufModifiersEXT = NULL;
PFNEGLGETOUTPUTLAYERSEXTPROC glad_eglGetOutputLayersEXT = NULL;
PFNEGLGETOUTPUTPORTSEXTPROC glad_eglGetOutputPortsEXT = NULL;
PFNEGLOUTPUTLAYERATTRIBEXTPROC glad_eglOutputLayerAttribEXT = NULL;
PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC glad_eglQueryOutputLayerAttribEXT = NULL;
PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC glad_eglQueryOutputLayerStringEXT = NULL;
PFNEGLOUTPUTPORTATTRIBEXTPROC glad_eglOutputPortAttribEXT = NULL;
PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC glad_eglQueryOutputPortAttribEXT = NULL;
PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC glad_eglQueryOutputPortStringEXT = NULL;
PFNEGLGETPLATFORMDISPLAYEXTPROC glad_eglGetPlatformDisplayEXT = NULL;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC glad_eglCreatePlatformWindowSurfaceEXT = NULL;
PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC glad_eglCreatePlatformPixmapSurfaceEXT = NULL;
PFNEGLSTREAMCONSUMEROUTPUTEXTPROC glad_eglStreamConsumerOutputEXT = NULL;
PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC glad_eglSwapBuffersWithDamageEXT = NULL;
PFNEGLUNSIGNALSYNCEXTPROC glad_eglUnsignalSyncEXT = NULL;
PFNEGLCREATEPIXMAPSURFACEHIPROC glad_eglCreatePixmapSurfaceHI = NULL;
PFNEGLCREATESYNC64KHRPROC glad_eglCreateSync64KHR = NULL;
PFNEGLDEBUGMESSAGECONTROLKHRPROC glad_eglDebugMessageControlKHR = NULL;
PFNEGLQUERYDEBUGKHRPROC glad_eglQueryDebugKHR = NULL;
PFNEGLLABELOBJECTKHRPROC glad_eglLabelObjectKHR = NULL;
PFNEGLQUERYDISPLAYATTRIBKHRPROC glad_eglQueryDisplayAttribKHR = NULL;
PFNEGLCREATESYNCKHRPROC glad_eglCreateSyncKHR = NULL;
PFNEGLDESTROYSYNCKHRPROC glad_eglDestroySyncKHR = NULL;
PFNEGLCLIENTWAITSYNCKHRPROC glad_eglClientWaitSyncKHR = NULL;
PFNEGLGETSYNCATTRIBKHRPROC glad_eglGetSyncAttribKHR = NULL;
PFNEGLCREATEIMAGEKHRPROC glad_eglCreateImageKHR = NULL;
PFNEGLDESTROYIMAGEKHRPROC glad_eglDestroyImageKHR = NULL;
PFNEGLLOCKSURFACEKHRPROC glad_eglLockSurfaceKHR = NULL;
PFNEGLUNLOCKSURFACEKHRPROC glad_eglUnlockSurfaceKHR = NULL;
PFNEGLQUERYSURFACE64KHRPROC glad_eglQuerySurface64KHR = NULL;
PFNEGLSETDAMAGEREGIONKHRPROC glad_eglSetDamageRegionKHR = NULL;
PFNEGLSIGNALSYNCKHRPROC glad_eglSignalSyncKHR = NULL;
PFNEGLCREATESTREAMKHRPROC glad_eglCreateStreamKHR = NULL;
PFNEGLDESTROYSTREAMKHRPROC glad_eglDestroyStreamKHR = NULL;
PFNEGLSTREAMATTRIBKHRPROC glad_eglStreamAttribKHR = NULL;
PFNEGLQUERYSTREAMKHRPROC glad_eglQueryStreamKHR = NULL;
PFNEGLQUERYSTREAMU64KHRPROC glad_eglQueryStreamu64KHR = NULL;
PFNEGLCREATESTREAMATTRIBKHRPROC glad_eglCreateStreamAttribKHR = NULL;
PFNEGLSETSTREAMATTRIBKHRPROC glad_eglSetStreamAttribKHR = NULL;
PFNEGLQUERYSTREAMATTRIBKHRPROC glad_eglQueryStreamAttribKHR = NULL;
PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC glad_eglStreamConsumerAcquireAttribKHR = NULL;
PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC glad_eglStreamConsumerReleaseAttribKHR = NULL;
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC glad_eglStreamConsumerGLTextureExternalKHR = NULL;
PFNEGLSTREAMCONSUMERACQUIREKHRPROC glad_eglStreamConsumerAcquireKHR = NULL;
PFNEGLSTREAMCONSUMERRELEASEKHRPROC glad_eglStreamConsumerReleaseKHR = NULL;
PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC glad_eglGetStreamFileDescriptorKHR = NULL;
PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC glad_eglCreateStreamFromFileDescriptorKHR = NULL;
PFNEGLQUERYSTREAMTIMEKHRPROC glad_eglQueryStreamTimeKHR = NULL;
PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC glad_eglCreateStreamProducerSurfaceKHR = NULL;
PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC glad_eglSwapBuffersWithDamageKHR = NULL;
PFNEGLWAITSYNCKHRPROC glad_eglWaitSyncKHR = NULL;
PFNEGLCREATEDRMIMAGEMESAPROC glad_eglCreateDRMImageMESA = NULL;
PFNEGLEXPORTDRMIMAGEMESAPROC glad_eglExportDRMImageMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC glad_eglExportDMABUFImageQueryMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEMESAPROC glad_eglExportDMABUFImageMESA = NULL;
PFNEGLGETDISPLAYDRIVERCONFIGPROC glad_eglGetDisplayDriverConfig = NULL;
PFNEGLGETDISPLAYDRIVERNAMEPROC glad_eglGetDisplayDriverName = NULL;
PFNEGLSWAPBUFFERSREGIONNOKPROC glad_eglSwapBuffersRegionNOK = NULL;
PFNEGLSWAPBUFFERSREGION2NOKPROC glad_eglSwapBuffersRegion2NOK = NULL;
PFNEGLQUERYNATIVEDISPLAYNVPROC glad_eglQueryNativeDisplayNV = NULL;
PFNEGLQUERYNATIVEWINDOWNVPROC glad_eglQueryNativeWindowNV = NULL;
PFNEGLQUERYNATIVEPIXMAPNVPROC glad_eglQueryNativePixmapNV = NULL;
PFNEGLPOSTSUBBUFFERNVPROC glad_eglPostSubBufferNV = NULL;
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC glad_eglStreamConsumerGLTextureExternalAttribsNV = NULL;
PFNEGLSTREAMFLUSHNVPROC glad_eglStreamFlushNV = NULL;
PFNEGLQUERYDISPLAYATTRIBNVPROC glad_eglQueryDisplayAttribNV = NULL;
PFNEGLSETSTREAMMETADATANVPROC glad_eglSetStreamMetadataNV = NULL;
PFNEGLQUERYSTREAMMETADATANVPROC glad_eglQueryStreamMetadataNV = NULL;
PFNEGLRESETSTREAMNVPROC glad_eglResetStreamNV = NULL;
PFNEGLCREATESTREAMSYNCNVPROC glad_eglCreateStreamSyncNV = NULL;
PFNEGLCREATEFENCESYNCNVPROC glad_eglCreateFenceSyncNV = NULL;
PFNEGLDESTROYSYNCNVPROC glad_eglDestroySyncNV = NULL;
PFNEGLFENCENVPROC glad_eglFenceNV = NULL;
PFNEGLCLIENTWAITSYNCNVPROC glad_eglClientWaitSyncNV = NULL;
PFNEGLSIGNALSYNCNVPROC glad_eglSignalSyncNV = NULL;
PFNEGLGETSYNCATTRIBNVPROC glad_eglGetSyncAttribNV = NULL;
PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC glad_eglGetSystemTimeFrequencyNV = NULL;
PFNEGLGETSYSTEMTIMENVPROC glad_eglGetSystemTimeNV = NULL;
PFNEGLBINDWAYLANDDISPLAYWLPROC glad_eglBindWaylandDisplayWL = NULL;
PFNEGLUNBINDWAYLANDDISPLAYWLPROC glad_eglUnbindWaylandDisplayWL = NULL;
PFNEGLQUERYWAYLANDBUFFERWLPROC glad_eglQueryWaylandBufferWL = NULL;
PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC glad_eglCreateWaylandBufferFromImageWL = NULL;
static void load_EGL_ANDROID_blob_cache(GLADloadproc load) {
glad_eglSetBlobCacheFuncsANDROID = (PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)load("eglSetBlobCacheFuncsANDROID");
}
static void load_EGL_ANDROID_create_native_client_buffer(GLADloadproc load) {
glad_eglCreateNativeClientBufferANDROID = (PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)load("eglCreateNativeClientBufferANDROID");
}
static void load_EGL_ANDROID_get_frame_timestamps(GLADloadproc load) {
glad_eglGetCompositorTimingSupportedANDROID = (PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC)load("eglGetCompositorTimingSupportedANDROID");
glad_eglGetCompositorTimingANDROID = (PFNEGLGETCOMPOSITORTIMINGANDROIDPROC)load("eglGetCompositorTimingANDROID");
glad_eglGetNextFrameIdANDROID = (PFNEGLGETNEXTFRAMEIDANDROIDPROC)load("eglGetNextFrameIdANDROID");
glad_eglGetFrameTimestampSupportedANDROID = (PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC)load("eglGetFrameTimestampSupportedANDROID");
glad_eglGetFrameTimestampsANDROID = (PFNEGLGETFRAMETIMESTAMPSANDROIDPROC)load("eglGetFrameTimestampsANDROID");
}
static void load_EGL_ANDROID_get_native_client_buffer(GLADloadproc load) {
glad_eglGetNativeClientBufferANDROID = (PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC)load("eglGetNativeClientBufferANDROID");
}
static void load_EGL_ANDROID_native_fence_sync(GLADloadproc load) {
glad_eglDupNativeFenceFDANDROID = (PFNEGLDUPNATIVEFENCEFDANDROIDPROC)load("eglDupNativeFenceFDANDROID");
}
static void load_EGL_ANDROID_presentation_time(GLADloadproc load) {
glad_eglPresentationTimeANDROID = (PFNEGLPRESENTATIONTIMEANDROIDPROC)load("eglPresentationTimeANDROID");
}
static void load_EGL_ANGLE_query_surface_pointer(GLADloadproc load) {
glad_eglQuerySurfacePointerANGLE = (PFNEGLQUERYSURFACEPOINTERANGLEPROC)load("eglQuerySurfacePointerANGLE");
}
static void load_EGL_EXT_client_sync(GLADloadproc load) {
glad_eglClientSignalSyncEXT = (PFNEGLCLIENTSIGNALSYNCEXTPROC)load("eglClientSignalSyncEXT");
}
static void load_EGL_EXT_compositor(GLADloadproc load) {
glad_eglCompositorSetContextListEXT = (PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC)load("eglCompositorSetContextListEXT");
glad_eglCompositorSetContextAttributesEXT = (PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC)load("eglCompositorSetContextAttributesEXT");
glad_eglCompositorSetWindowListEXT = (PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC)load("eglCompositorSetWindowListEXT");
glad_eglCompositorSetWindowAttributesEXT = (PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC)load("eglCompositorSetWindowAttributesEXT");
glad_eglCompositorBindTexWindowEXT = (PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC)load("eglCompositorBindTexWindowEXT");
glad_eglCompositorSetSizeEXT = (PFNEGLCOMPOSITORSETSIZEEXTPROC)load("eglCompositorSetSizeEXT");
glad_eglCompositorSwapPolicyEXT = (PFNEGLCOMPOSITORSWAPPOLICYEXTPROC)load("eglCompositorSwapPolicyEXT");
}
static void load_EGL_EXT_device_base(GLADloadproc load) {
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
}
static void load_EGL_EXT_device_enumeration(GLADloadproc load) {
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
}
static void load_EGL_EXT_device_query(GLADloadproc load) {
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
}
static void load_EGL_EXT_image_dma_buf_import_modifiers(GLADloadproc load) {
glad_eglQueryDmaBufFormatsEXT = (PFNEGLQUERYDMABUFFORMATSEXTPROC)load("eglQueryDmaBufFormatsEXT");
glad_eglQueryDmaBufModifiersEXT = (PFNEGLQUERYDMABUFMODIFIERSEXTPROC)load("eglQueryDmaBufModifiersEXT");
}
static void load_EGL_EXT_output_base(GLADloadproc load) {
glad_eglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXTPROC)load("eglGetOutputLayersEXT");
glad_eglGetOutputPortsEXT = (PFNEGLGETOUTPUTPORTSEXTPROC)load("eglGetOutputPortsEXT");
glad_eglOutputLayerAttribEXT = (PFNEGLOUTPUTLAYERATTRIBEXTPROC)load("eglOutputLayerAttribEXT");
glad_eglQueryOutputLayerAttribEXT = (PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)load("eglQueryOutputLayerAttribEXT");
glad_eglQueryOutputLayerStringEXT = (PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)load("eglQueryOutputLayerStringEXT");
glad_eglOutputPortAttribEXT = (PFNEGLOUTPUTPORTATTRIBEXTPROC)load("eglOutputPortAttribEXT");
glad_eglQueryOutputPortAttribEXT = (PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)load("eglQueryOutputPortAttribEXT");
glad_eglQueryOutputPortStringEXT = (PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)load("eglQueryOutputPortStringEXT");
}
static void load_EGL_EXT_platform_base(GLADloadproc load) {
glad_eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)load("eglGetPlatformDisplayEXT");
glad_eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)load("eglCreatePlatformWindowSurfaceEXT");
glad_eglCreatePlatformPixmapSurfaceEXT = (PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)load("eglCreatePlatformPixmapSurfaceEXT");
}
static void load_EGL_EXT_stream_consumer_egloutput(GLADloadproc load) {
glad_eglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)load("eglStreamConsumerOutputEXT");
}
static void load_EGL_EXT_swap_buffers_with_damage(GLADloadproc load) {
glad_eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)load("eglSwapBuffersWithDamageEXT");
}
static void load_EGL_EXT_sync_reuse(GLADloadproc load) {
glad_eglUnsignalSyncEXT = (PFNEGLUNSIGNALSYNCEXTPROC)load("eglUnsignalSyncEXT");
}
static void load_EGL_HI_clientpixmap(GLADloadproc load) {
glad_eglCreatePixmapSurfaceHI = (PFNEGLCREATEPIXMAPSURFACEHIPROC)load("eglCreatePixmapSurfaceHI");
}
static void load_EGL_KHR_cl_event2(GLADloadproc load) {
glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)load("eglCreateSync64KHR");
}
static void load_EGL_KHR_debug(GLADloadproc load) {
glad_eglDebugMessageControlKHR = (PFNEGLDEBUGMESSAGECONTROLKHRPROC)load("eglDebugMessageControlKHR");
glad_eglQueryDebugKHR = (PFNEGLQUERYDEBUGKHRPROC)load("eglQueryDebugKHR");
glad_eglLabelObjectKHR = (PFNEGLLABELOBJECTKHRPROC)load("eglLabelObjectKHR");
}
static void load_EGL_KHR_display_reference(GLADloadproc load) {
glad_eglQueryDisplayAttribKHR = (PFNEGLQUERYDISPLAYATTRIBKHRPROC)load("eglQueryDisplayAttribKHR");
}
static void load_EGL_KHR_fence_sync(GLADloadproc load) {
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
}
static void load_EGL_KHR_image(GLADloadproc load) {
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
}
static void load_EGL_KHR_image_base(GLADloadproc load) {
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
}
static void load_EGL_KHR_lock_surface(GLADloadproc load) {
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
}
static void load_EGL_KHR_lock_surface3(GLADloadproc load) {
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
glad_eglQuerySurface64KHR = (PFNEGLQUERYSURFACE64KHRPROC)load("eglQuerySurface64KHR");
}
static void load_EGL_KHR_partial_update(GLADloadproc load) {
glad_eglSetDamageRegionKHR = (PFNEGLSETDAMAGEREGIONKHRPROC)load("eglSetDamageRegionKHR");
}
static void load_EGL_KHR_reusable_sync(GLADloadproc load) {
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC)load("eglSignalSyncKHR");
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
}
static void load_EGL_KHR_stream(GLADloadproc load) {
glad_eglCreateStreamKHR = (PFNEGLCREATESTREAMKHRPROC)load("eglCreateStreamKHR");
glad_eglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHRPROC)load("eglDestroyStreamKHR");
glad_eglStreamAttribKHR = (PFNEGLSTREAMATTRIBKHRPROC)load("eglStreamAttribKHR");
glad_eglQueryStreamKHR = (PFNEGLQUERYSTREAMKHRPROC)load("eglQueryStreamKHR");
glad_eglQueryStreamu64KHR = (PFNEGLQUERYSTREAMU64KHRPROC)load("eglQueryStreamu64KHR");
}
static void load_EGL_KHR_stream_attrib(GLADloadproc load) {
glad_eglCreateStreamAttribKHR = (PFNEGLCREATESTREAMATTRIBKHRPROC)load("eglCreateStreamAttribKHR");
glad_eglSetStreamAttribKHR = (PFNEGLSETSTREAMATTRIBKHRPROC)load("eglSetStreamAttribKHR");
glad_eglQueryStreamAttribKHR = (PFNEGLQUERYSTREAMATTRIBKHRPROC)load("eglQueryStreamAttribKHR");
glad_eglStreamConsumerAcquireAttribKHR = (PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)load("eglStreamConsumerAcquireAttribKHR");
glad_eglStreamConsumerReleaseAttribKHR = (PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC)load("eglStreamConsumerReleaseAttribKHR");
}
static void load_EGL_KHR_stream_consumer_gltexture(GLADloadproc load) {
glad_eglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)load("eglStreamConsumerGLTextureExternalKHR");
glad_eglStreamConsumerAcquireKHR = (PFNEGLSTREAMCONSUMERACQUIREKHRPROC)load("eglStreamConsumerAcquireKHR");
glad_eglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHRPROC)load("eglStreamConsumerReleaseKHR");
}
static void load_EGL_KHR_stream_cross_process_fd(GLADloadproc load) {
glad_eglGetStreamFileDescriptorKHR = (PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)load("eglGetStreamFileDescriptorKHR");
glad_eglCreateStreamFromFileDescriptorKHR = (PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)load("eglCreateStreamFromFileDescriptorKHR");
}
static void load_EGL_KHR_stream_fifo(GLADloadproc load) {
glad_eglQueryStreamTimeKHR = (PFNEGLQUERYSTREAMTIMEKHRPROC)load("eglQueryStreamTimeKHR");
}
static void load_EGL_KHR_stream_producer_eglsurface(GLADloadproc load) {
glad_eglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)load("eglCreateStreamProducerSurfaceKHR");
}
static void load_EGL_KHR_swap_buffers_with_damage(GLADloadproc load) {
glad_eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)load("eglSwapBuffersWithDamageKHR");
}
static void load_EGL_KHR_wait_sync(GLADloadproc load) {
glad_eglWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)load("eglWaitSyncKHR");
}
static void load_EGL_MESA_drm_image(GLADloadproc load) {
glad_eglCreateDRMImageMESA = (PFNEGLCREATEDRMIMAGEMESAPROC)load("eglCreateDRMImageMESA");
glad_eglExportDRMImageMESA = (PFNEGLEXPORTDRMIMAGEMESAPROC)load("eglExportDRMImageMESA");
}
static void load_EGL_MESA_image_dma_buf_export(GLADloadproc load) {
glad_eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)load("eglExportDMABUFImageQueryMESA");
glad_eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)load("eglExportDMABUFImageMESA");
}
static void load_EGL_MESA_query_driver(GLADloadproc load) {
glad_eglGetDisplayDriverConfig = (PFNEGLGETDISPLAYDRIVERCONFIGPROC)load("eglGetDisplayDriverConfig");
glad_eglGetDisplayDriverName = (PFNEGLGETDISPLAYDRIVERNAMEPROC)load("eglGetDisplayDriverName");
}
static void load_EGL_NOK_swap_region(GLADloadproc load) {
glad_eglSwapBuffersRegionNOK = (PFNEGLSWAPBUFFERSREGIONNOKPROC)load("eglSwapBuffersRegionNOK");
}
static void load_EGL_NOK_swap_region2(GLADloadproc load) {
glad_eglSwapBuffersRegion2NOK = (PFNEGLSWAPBUFFERSREGION2NOKPROC)load("eglSwapBuffersRegion2NOK");
}
static void load_EGL_NV_native_query(GLADloadproc load) {
glad_eglQueryNativeDisplayNV = (PFNEGLQUERYNATIVEDISPLAYNVPROC)load("eglQueryNativeDisplayNV");
glad_eglQueryNativeWindowNV = (PFNEGLQUERYNATIVEWINDOWNVPROC)load("eglQueryNativeWindowNV");
glad_eglQueryNativePixmapNV = (PFNEGLQUERYNATIVEPIXMAPNVPROC)load("eglQueryNativePixmapNV");
}
static void load_EGL_NV_post_sub_buffer(GLADloadproc load) {
glad_eglPostSubBufferNV = (PFNEGLPOSTSUBBUFFERNVPROC)load("eglPostSubBufferNV");
}
static void load_EGL_NV_stream_consumer_gltexture_yuv(GLADloadproc load) {
glad_eglStreamConsumerGLTextureExternalAttribsNV = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)load("eglStreamConsumerGLTextureExternalAttribsNV");
}
static void load_EGL_NV_stream_flush(GLADloadproc load) {
glad_eglStreamFlushNV = (PFNEGLSTREAMFLUSHNVPROC)load("eglStreamFlushNV");
}
static void load_EGL_NV_stream_metadata(GLADloadproc load) {
glad_eglQueryDisplayAttribNV = (PFNEGLQUERYDISPLAYATTRIBNVPROC)load("eglQueryDisplayAttribNV");
glad_eglSetStreamMetadataNV = (PFNEGLSETSTREAMMETADATANVPROC)load("eglSetStreamMetadataNV");
glad_eglQueryStreamMetadataNV = (PFNEGLQUERYSTREAMMETADATANVPROC)load("eglQueryStreamMetadataNV");
}
static void load_EGL_NV_stream_reset(GLADloadproc load) {
glad_eglResetStreamNV = (PFNEGLRESETSTREAMNVPROC)load("eglResetStreamNV");
}
static void load_EGL_NV_stream_sync(GLADloadproc load) {
glad_eglCreateStreamSyncNV = (PFNEGLCREATESTREAMSYNCNVPROC)load("eglCreateStreamSyncNV");
}
static void load_EGL_NV_sync(GLADloadproc load) {
glad_eglCreateFenceSyncNV = (PFNEGLCREATEFENCESYNCNVPROC)load("eglCreateFenceSyncNV");
glad_eglDestroySyncNV = (PFNEGLDESTROYSYNCNVPROC)load("eglDestroySyncNV");
glad_eglFenceNV = (PFNEGLFENCENVPROC)load("eglFenceNV");
glad_eglClientWaitSyncNV = (PFNEGLCLIENTWAITSYNCNVPROC)load("eglClientWaitSyncNV");
glad_eglSignalSyncNV = (PFNEGLSIGNALSYNCNVPROC)load("eglSignalSyncNV");
glad_eglGetSyncAttribNV = (PFNEGLGETSYNCATTRIBNVPROC)load("eglGetSyncAttribNV");
}
static void load_EGL_NV_system_time(GLADloadproc load) {
glad_eglGetSystemTimeFrequencyNV = (PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)load("eglGetSystemTimeFrequencyNV");
glad_eglGetSystemTimeNV = (PFNEGLGETSYSTEMTIMENVPROC)load("eglGetSystemTimeNV");
}
static void load_EGL_WL_bind_wayland_display(GLADloadproc load) {
glad_eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWLPROC)load("eglBindWaylandDisplayWL");
glad_eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWLPROC)load("eglUnbindWaylandDisplayWL");
glad_eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWLPROC)load("eglQueryWaylandBufferWL");
}
static void load_EGL_WL_create_wayland_buffer_from_image(GLADloadproc load) {
glad_eglCreateWaylandBufferFromImageWL = (PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC)load("eglCreateWaylandBufferFromImageWL");
}
static int find_extensionsEGL(void) {
return 1;
}
static void find_coreEGL(void) {
}
int gladLoadEGLLoader(GLADloadproc load) {
(void) load;
find_coreEGL();
if (!find_extensionsEGL()) return 0;
load_EGL_ANDROID_blob_cache(load);
load_EGL_ANDROID_create_native_client_buffer(load);
load_EGL_ANDROID_get_frame_timestamps(load);
load_EGL_ANDROID_get_native_client_buffer(load);
load_EGL_ANDROID_native_fence_sync(load);
load_EGL_ANDROID_presentation_time(load);
load_EGL_ANGLE_query_surface_pointer(load);
load_EGL_EXT_client_sync(load);
load_EGL_EXT_compositor(load);
load_EGL_EXT_device_base(load);
load_EGL_EXT_device_enumeration(load);
load_EGL_EXT_device_query(load);
load_EGL_EXT_image_dma_buf_import_modifiers(load);
load_EGL_EXT_output_base(load);
load_EGL_EXT_platform_base(load);
load_EGL_EXT_stream_consumer_egloutput(load);
load_EGL_EXT_swap_buffers_with_damage(load);
load_EGL_EXT_sync_reuse(load);
load_EGL_HI_clientpixmap(load);
load_EGL_KHR_cl_event2(load);
load_EGL_KHR_debug(load);
load_EGL_KHR_display_reference(load);
load_EGL_KHR_fence_sync(load);
load_EGL_KHR_image(load);
load_EGL_KHR_image_base(load);
load_EGL_KHR_lock_surface(load);
load_EGL_KHR_lock_surface3(load);
load_EGL_KHR_partial_update(load);
load_EGL_KHR_reusable_sync(load);
load_EGL_KHR_stream(load);
load_EGL_KHR_stream_attrib(load);
load_EGL_KHR_stream_consumer_gltexture(load);
load_EGL_KHR_stream_cross_process_fd(load);
load_EGL_KHR_stream_fifo(load);
load_EGL_KHR_stream_producer_eglsurface(load);
load_EGL_KHR_swap_buffers_with_damage(load);
load_EGL_KHR_wait_sync(load);
load_EGL_MESA_drm_image(load);
load_EGL_MESA_image_dma_buf_export(load);
load_EGL_MESA_query_driver(load);
load_EGL_NOK_swap_region(load);
load_EGL_NOK_swap_region2(load);
load_EGL_NV_native_query(load);
load_EGL_NV_post_sub_buffer(load);
load_EGL_NV_stream_consumer_gltexture_yuv(load);
load_EGL_NV_stream_flush(load);
load_EGL_NV_stream_metadata(load);
load_EGL_NV_stream_reset(load);
load_EGL_NV_stream_sync(load);
load_EGL_NV_sync(load);
load_EGL_NV_system_time(load);
load_EGL_WL_bind_wayland_display(load);
load_EGL_WL_create_wayland_buffer_from_image(load);
return 1;
}

874
dep/glad/src/glad_glx.c Normal file
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@ -0,0 +1,874 @@
/*
GLX loader generated by glad 0.1.33 on Sun May 3 16:48:35 2020.
Language/Generator: C/C++
Specification: glx
APIs: glx=1.4
Profile: -
Extensions:
GLX_3DFX_multisample,
GLX_AMD_gpu_association,
GLX_ARB_context_flush_control,
GLX_ARB_create_context,
GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address,
GLX_ARB_multisample,
GLX_ARB_robustness_application_isolation,
GLX_ARB_robustness_share_group_isolation,
GLX_ARB_vertex_buffer_object,
GLX_EXT_buffer_age,
GLX_EXT_context_priority,
GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context,
GLX_EXT_libglvnd,
GLX_EXT_no_config_context,
GLX_EXT_stereo_tree,
GLX_EXT_swap_control,
GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info,
GLX_EXT_visual_rating,
GLX_INTEL_swap_event,
GLX_MESA_agp_offset,
GLX_MESA_copy_sub_buffer,
GLX_MESA_pixmap_colormap,
GLX_MESA_query_renderer,
GLX_MESA_release_buffers,
GLX_MESA_set_3dfx_mode,
GLX_MESA_swap_control,
GLX_NV_copy_buffer,
GLX_NV_copy_image,
GLX_NV_delay_before_swap,
GLX_NV_float_buffer,
GLX_NV_multigpu_context,
GLX_NV_multisample_coverage,
GLX_NV_present_video,
GLX_NV_robustness_video_memory_purge,
GLX_NV_swap_group,
GLX_NV_video_capture,
GLX_NV_video_out,
GLX_OML_swap_method,
GLX_OML_sync_control,
GLX_SGIS_blended_overlay,
GLX_SGIS_multisample,
GLX_SGIS_shared_multisample,
GLX_SGIX_dmbuffer,
GLX_SGIX_fbconfig,
GLX_SGIX_hyperpipe,
GLX_SGIX_pbuffer,
GLX_SGIX_swap_barrier,
GLX_SGIX_swap_group,
GLX_SGIX_video_resize,
GLX_SGIX_video_source,
GLX_SGIX_visual_select_group,
GLX_SGI_cushion,
GLX_SGI_make_current_read,
GLX_SGI_swap_control,
GLX_SGI_video_sync,
GLX_SUN_get_transparent_index
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="glx=1.4" --generator="c" --spec="glx" --extensions="GLX_3DFX_multisample,GLX_AMD_gpu_association,GLX_ARB_context_flush_control,GLX_ARB_create_context,GLX_ARB_create_context_no_error,GLX_ARB_create_context_profile,GLX_ARB_create_context_robustness,GLX_ARB_fbconfig_float,GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address,GLX_ARB_multisample,GLX_ARB_robustness_application_isolation,GLX_ARB_robustness_share_group_isolation,GLX_ARB_vertex_buffer_object,GLX_EXT_buffer_age,GLX_EXT_context_priority,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float,GLX_EXT_framebuffer_sRGB,GLX_EXT_import_context,GLX_EXT_libglvnd,GLX_EXT_no_config_context,GLX_EXT_stereo_tree,GLX_EXT_swap_control,GLX_EXT_swap_control_tear,GLX_EXT_texture_from_pixmap,GLX_EXT_visual_info,GLX_EXT_visual_rating,GLX_INTEL_swap_event,GLX_MESA_agp_offset,GLX_MESA_copy_sub_buffer,GLX_MESA_pixmap_colormap,GLX_MESA_query_renderer,GLX_MESA_release_buffers,GLX_MESA_set_3dfx_mode,GLX_MESA_swap_control,GLX_NV_copy_buffer,GLX_NV_copy_image,GLX_NV_delay_before_swap,GLX_NV_float_buffer,GLX_NV_multigpu_context,GLX_NV_multisample_coverage,GLX_NV_present_video,GLX_NV_robustness_video_memory_purge,GLX_NV_swap_group,GLX_NV_video_capture,GLX_NV_video_out,GLX_OML_swap_method,GLX_OML_sync_control,GLX_SGIS_blended_overlay,GLX_SGIS_multisample,GLX_SGIS_shared_multisample,GLX_SGIX_dmbuffer,GLX_SGIX_fbconfig,GLX_SGIX_hyperpipe,GLX_SGIX_pbuffer,GLX_SGIX_swap_barrier,GLX_SGIX_swap_group,GLX_SGIX_video_resize,GLX_SGIX_video_source,GLX_SGIX_visual_select_group,GLX_SGI_cushion,GLX_SGI_make_current_read,GLX_SGI_swap_control,GLX_SGI_video_sync,GLX_SUN_get_transparent_index"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_glx.h"
static void* get_proc(const char *namez);
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_gl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
#else
#include <dlfcn.h>
static void* libGL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
int open_gl(void) {
#ifdef __APPLE__
static const char *NAMES[] = {
"../Frameworks/OpenGL.framework/OpenGL",
"/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
};
#else
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
#endif
unsigned int index = 0;
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
"glXGetProcAddressARB");
return gladGetProcAddressPtr != NULL;
#endif
}
}
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
}
}
#endif
static
void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
}
return result;
}
int gladLoadGLX(Display *dpy, int screen) {
int status = 0;
if(open_gl()) {
status = gladLoadGLXLoader((GLADloadproc)get_proc, dpy, screen);
close_gl();
}
return status;
}
static Display *GLADGLXDisplay = 0;
static int GLADGLXscreen = 0;
static int get_exts(void) {
return 1;
}
static void free_exts(void) {
return;
}
static int has_ext(const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(!GLAD_GLX_VERSION_1_1)
return 0;
extensions = glXQueryExtensionsString(GLADGLXDisplay, GLADGLXscreen);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
int GLAD_GLX_VERSION_1_0 = 0;
int GLAD_GLX_VERSION_1_1 = 0;
int GLAD_GLX_VERSION_1_2 = 0;
int GLAD_GLX_VERSION_1_3 = 0;
int GLAD_GLX_VERSION_1_4 = 0;
PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig = NULL;
PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual = NULL;
PFNGLXCOPYCONTEXTPROC glad_glXCopyContext = NULL;
PFNGLXCREATECONTEXTPROC glad_glXCreateContext = NULL;
PFNGLXCREATEGLXPIXMAPPROC glad_glXCreateGLXPixmap = NULL;
PFNGLXCREATENEWCONTEXTPROC glad_glXCreateNewContext = NULL;
PFNGLXCREATEPBUFFERPROC glad_glXCreatePbuffer = NULL;
PFNGLXCREATEPIXMAPPROC glad_glXCreatePixmap = NULL;
PFNGLXCREATEWINDOWPROC glad_glXCreateWindow = NULL;
PFNGLXDESTROYCONTEXTPROC glad_glXDestroyContext = NULL;
PFNGLXDESTROYGLXPIXMAPPROC glad_glXDestroyGLXPixmap = NULL;
PFNGLXDESTROYPBUFFERPROC glad_glXDestroyPbuffer = NULL;
PFNGLXDESTROYPIXMAPPROC glad_glXDestroyPixmap = NULL;
PFNGLXDESTROYWINDOWPROC glad_glXDestroyWindow = NULL;
PFNGLXGETCLIENTSTRINGPROC glad_glXGetClientString = NULL;
PFNGLXGETCONFIGPROC glad_glXGetConfig = NULL;
PFNGLXGETCURRENTCONTEXTPROC glad_glXGetCurrentContext = NULL;
PFNGLXGETCURRENTDISPLAYPROC glad_glXGetCurrentDisplay = NULL;
PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable = NULL;
PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable = NULL;
PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib = NULL;
PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs = NULL;
PFNGLXGETPROCADDRESSPROC glad_glXGetProcAddress = NULL;
PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent = NULL;
PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig = NULL;
PFNGLXISDIRECTPROC glad_glXIsDirect = NULL;
PFNGLXMAKECONTEXTCURRENTPROC glad_glXMakeContextCurrent = NULL;
PFNGLXMAKECURRENTPROC glad_glXMakeCurrent = NULL;
PFNGLXQUERYCONTEXTPROC glad_glXQueryContext = NULL;
PFNGLXQUERYDRAWABLEPROC glad_glXQueryDrawable = NULL;
PFNGLXQUERYEXTENSIONPROC glad_glXQueryExtension = NULL;
PFNGLXQUERYEXTENSIONSSTRINGPROC glad_glXQueryExtensionsString = NULL;
PFNGLXQUERYSERVERSTRINGPROC glad_glXQueryServerString = NULL;
PFNGLXQUERYVERSIONPROC glad_glXQueryVersion = NULL;
PFNGLXSELECTEVENTPROC glad_glXSelectEvent = NULL;
PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers = NULL;
PFNGLXUSEXFONTPROC glad_glXUseXFont = NULL;
PFNGLXWAITGLPROC glad_glXWaitGL = NULL;
PFNGLXWAITXPROC glad_glXWaitX = NULL;
int GLAD_GLX_3DFX_multisample = 0;
int GLAD_GLX_AMD_gpu_association = 0;
int GLAD_GLX_ARB_context_flush_control = 0;
int GLAD_GLX_ARB_create_context = 0;
int GLAD_GLX_ARB_create_context_no_error = 0;
int GLAD_GLX_ARB_create_context_profile = 0;
int GLAD_GLX_ARB_create_context_robustness = 0;
int GLAD_GLX_ARB_fbconfig_float = 0;
int GLAD_GLX_ARB_framebuffer_sRGB = 0;
int GLAD_GLX_ARB_get_proc_address = 0;
int GLAD_GLX_ARB_multisample = 0;
int GLAD_GLX_ARB_robustness_application_isolation = 0;
int GLAD_GLX_ARB_robustness_share_group_isolation = 0;
int GLAD_GLX_ARB_vertex_buffer_object = 0;
int GLAD_GLX_EXT_buffer_age = 0;
int GLAD_GLX_EXT_context_priority = 0;
int GLAD_GLX_EXT_create_context_es2_profile = 0;
int GLAD_GLX_EXT_create_context_es_profile = 0;
int GLAD_GLX_EXT_fbconfig_packed_float = 0;
int GLAD_GLX_EXT_framebuffer_sRGB = 0;
int GLAD_GLX_EXT_import_context = 0;
int GLAD_GLX_EXT_libglvnd = 0;
int GLAD_GLX_EXT_no_config_context = 0;
int GLAD_GLX_EXT_stereo_tree = 0;
int GLAD_GLX_EXT_swap_control = 0;
int GLAD_GLX_EXT_swap_control_tear = 0;
int GLAD_GLX_EXT_texture_from_pixmap = 0;
int GLAD_GLX_EXT_visual_info = 0;
int GLAD_GLX_EXT_visual_rating = 0;
int GLAD_GLX_INTEL_swap_event = 0;
int GLAD_GLX_MESA_agp_offset = 0;
int GLAD_GLX_MESA_copy_sub_buffer = 0;
int GLAD_GLX_MESA_pixmap_colormap = 0;
int GLAD_GLX_MESA_query_renderer = 0;
int GLAD_GLX_MESA_release_buffers = 0;
int GLAD_GLX_MESA_set_3dfx_mode = 0;
int GLAD_GLX_MESA_swap_control = 0;
int GLAD_GLX_NV_copy_buffer = 0;
int GLAD_GLX_NV_copy_image = 0;
int GLAD_GLX_NV_delay_before_swap = 0;
int GLAD_GLX_NV_float_buffer = 0;
int GLAD_GLX_NV_multigpu_context = 0;
int GLAD_GLX_NV_multisample_coverage = 0;
int GLAD_GLX_NV_present_video = 0;
int GLAD_GLX_NV_robustness_video_memory_purge = 0;
int GLAD_GLX_NV_swap_group = 0;
int GLAD_GLX_NV_video_capture = 0;
int GLAD_GLX_NV_video_out = 0;
int GLAD_GLX_OML_swap_method = 0;
int GLAD_GLX_OML_sync_control = 0;
int GLAD_GLX_SGIS_blended_overlay = 0;
int GLAD_GLX_SGIS_multisample = 0;
int GLAD_GLX_SGIS_shared_multisample = 0;
int GLAD_GLX_SGIX_dmbuffer = 0;
int GLAD_GLX_SGIX_fbconfig = 0;
int GLAD_GLX_SGIX_hyperpipe = 0;
int GLAD_GLX_SGIX_pbuffer = 0;
int GLAD_GLX_SGIX_swap_barrier = 0;
int GLAD_GLX_SGIX_swap_group = 0;
int GLAD_GLX_SGIX_video_resize = 0;
int GLAD_GLX_SGIX_video_source = 0;
int GLAD_GLX_SGIX_visual_select_group = 0;
int GLAD_GLX_SGI_cushion = 0;
int GLAD_GLX_SGI_make_current_read = 0;
int GLAD_GLX_SGI_swap_control = 0;
int GLAD_GLX_SGI_video_sync = 0;
int GLAD_GLX_SUN_get_transparent_index = 0;
PFNGLXGETGPUIDSAMDPROC glad_glXGetGPUIDsAMD = NULL;
PFNGLXGETGPUINFOAMDPROC glad_glXGetGPUInfoAMD = NULL;
PFNGLXGETCONTEXTGPUIDAMDPROC glad_glXGetContextGPUIDAMD = NULL;
PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC glad_glXCreateAssociatedContextAMD = NULL;
PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_glXCreateAssociatedContextAttribsAMD = NULL;
PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC glad_glXDeleteAssociatedContextAMD = NULL;
PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_glXMakeAssociatedContextCurrentAMD = NULL;
PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_glXGetCurrentAssociatedContextAMD = NULL;
PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC glad_glXBlitContextFramebufferAMD = NULL;
PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB = NULL;
PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB = NULL;
PFNGLXGETCURRENTDISPLAYEXTPROC glad_glXGetCurrentDisplayEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC glad_glXQueryContextInfoEXT = NULL;
PFNGLXGETCONTEXTIDEXTPROC glad_glXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC glad_glXImportContextEXT = NULL;
PFNGLXFREECONTEXTEXTPROC glad_glXFreeContextEXT = NULL;
PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT = NULL;
PFNGLXBINDTEXIMAGEEXTPROC glad_glXBindTexImageEXT = NULL;
PFNGLXRELEASETEXIMAGEEXTPROC glad_glXReleaseTexImageEXT = NULL;
PFNGLXGETAGPOFFSETMESAPROC glad_glXGetAGPOffsetMESA = NULL;
PFNGLXCOPYSUBBUFFERMESAPROC glad_glXCopySubBufferMESA = NULL;
PFNGLXCREATEGLXPIXMAPMESAPROC glad_glXCreateGLXPixmapMESA = NULL;
PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glad_glXQueryCurrentRendererIntegerMESA = NULL;
PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glad_glXQueryCurrentRendererStringMESA = NULL;
PFNGLXQUERYRENDERERINTEGERMESAPROC glad_glXQueryRendererIntegerMESA = NULL;
PFNGLXQUERYRENDERERSTRINGMESAPROC glad_glXQueryRendererStringMESA = NULL;
PFNGLXRELEASEBUFFERSMESAPROC glad_glXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC glad_glXSet3DfxModeMESA = NULL;
PFNGLXGETSWAPINTERVALMESAPROC glad_glXGetSwapIntervalMESA = NULL;
PFNGLXSWAPINTERVALMESAPROC glad_glXSwapIntervalMESA = NULL;
PFNGLXCOPYBUFFERSUBDATANVPROC glad_glXCopyBufferSubDataNV = NULL;
PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC glad_glXNamedCopyBufferSubDataNV = NULL;
PFNGLXCOPYIMAGESUBDATANVPROC glad_glXCopyImageSubDataNV = NULL;
PFNGLXDELAYBEFORESWAPNVPROC glad_glXDelayBeforeSwapNV = NULL;
PFNGLXENUMERATEVIDEODEVICESNVPROC glad_glXEnumerateVideoDevicesNV = NULL;
PFNGLXBINDVIDEODEVICENVPROC glad_glXBindVideoDeviceNV = NULL;
PFNGLXJOINSWAPGROUPNVPROC glad_glXJoinSwapGroupNV = NULL;
PFNGLXBINDSWAPBARRIERNVPROC glad_glXBindSwapBarrierNV = NULL;
PFNGLXQUERYSWAPGROUPNVPROC glad_glXQuerySwapGroupNV = NULL;
PFNGLXQUERYMAXSWAPGROUPSNVPROC glad_glXQueryMaxSwapGroupsNV = NULL;
PFNGLXQUERYFRAMECOUNTNVPROC glad_glXQueryFrameCountNV = NULL;
PFNGLXRESETFRAMECOUNTNVPROC glad_glXResetFrameCountNV = NULL;
PFNGLXBINDVIDEOCAPTUREDEVICENVPROC glad_glXBindVideoCaptureDeviceNV = NULL;
PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_glXEnumerateVideoCaptureDevicesNV = NULL;
PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC glad_glXLockVideoCaptureDeviceNV = NULL;
PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC glad_glXQueryVideoCaptureDeviceNV = NULL;
PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC glad_glXReleaseVideoCaptureDeviceNV = NULL;
PFNGLXGETVIDEODEVICENVPROC glad_glXGetVideoDeviceNV = NULL;
PFNGLXRELEASEVIDEODEVICENVPROC glad_glXReleaseVideoDeviceNV = NULL;
PFNGLXBINDVIDEOIMAGENVPROC glad_glXBindVideoImageNV = NULL;
PFNGLXRELEASEVIDEOIMAGENVPROC glad_glXReleaseVideoImageNV = NULL;
PFNGLXSENDPBUFFERTOVIDEONVPROC glad_glXSendPbufferToVideoNV = NULL;
PFNGLXGETVIDEOINFONVPROC glad_glXGetVideoInfoNV = NULL;
PFNGLXGETSYNCVALUESOMLPROC glad_glXGetSyncValuesOML = NULL;
PFNGLXGETMSCRATEOMLPROC glad_glXGetMscRateOML = NULL;
PFNGLXSWAPBUFFERSMSCOMLPROC glad_glXSwapBuffersMscOML = NULL;
PFNGLXWAITFORMSCOMLPROC glad_glXWaitForMscOML = NULL;
PFNGLXWAITFORSBCOMLPROC glad_glXWaitForSbcOML = NULL;
#ifdef _DM_BUFFER_H_
PFNGLXASSOCIATEDMPBUFFERSGIXPROC glad_glXAssociateDMPbufferSGIX = NULL;
#endif
PFNGLXGETFBCONFIGATTRIBSGIXPROC glad_glXGetFBConfigAttribSGIX = NULL;
PFNGLXCHOOSEFBCONFIGSGIXPROC glad_glXChooseFBConfigSGIX = NULL;
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC glad_glXCreateGLXPixmapWithConfigSGIX = NULL;
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC glad_glXCreateContextWithConfigSGIX = NULL;
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC glad_glXGetVisualFromFBConfigSGIX = NULL;
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC glad_glXGetFBConfigFromVisualSGIX = NULL;
PFNGLXQUERYHYPERPIPENETWORKSGIXPROC glad_glXQueryHyperpipeNetworkSGIX = NULL;
PFNGLXHYPERPIPECONFIGSGIXPROC glad_glXHyperpipeConfigSGIX = NULL;
PFNGLXQUERYHYPERPIPECONFIGSGIXPROC glad_glXQueryHyperpipeConfigSGIX = NULL;
PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC glad_glXDestroyHyperpipeConfigSGIX = NULL;
PFNGLXBINDHYPERPIPESGIXPROC glad_glXBindHyperpipeSGIX = NULL;
PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC glad_glXQueryHyperpipeBestAttribSGIX = NULL;
PFNGLXHYPERPIPEATTRIBSGIXPROC glad_glXHyperpipeAttribSGIX = NULL;
PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC glad_glXQueryHyperpipeAttribSGIX = NULL;
PFNGLXCREATEGLXPBUFFERSGIXPROC glad_glXCreateGLXPbufferSGIX = NULL;
PFNGLXDESTROYGLXPBUFFERSGIXPROC glad_glXDestroyGLXPbufferSGIX = NULL;
PFNGLXQUERYGLXPBUFFERSGIXPROC glad_glXQueryGLXPbufferSGIX = NULL;
PFNGLXSELECTEVENTSGIXPROC glad_glXSelectEventSGIX = NULL;
PFNGLXGETSELECTEDEVENTSGIXPROC glad_glXGetSelectedEventSGIX = NULL;
PFNGLXBINDSWAPBARRIERSGIXPROC glad_glXBindSwapBarrierSGIX = NULL;
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC glad_glXQueryMaxSwapBarriersSGIX = NULL;
PFNGLXJOINSWAPGROUPSGIXPROC glad_glXJoinSwapGroupSGIX = NULL;
PFNGLXBINDCHANNELTOWINDOWSGIXPROC glad_glXBindChannelToWindowSGIX = NULL;
PFNGLXCHANNELRECTSGIXPROC glad_glXChannelRectSGIX = NULL;
PFNGLXQUERYCHANNELRECTSGIXPROC glad_glXQueryChannelRectSGIX = NULL;
PFNGLXQUERYCHANNELDELTASSGIXPROC glad_glXQueryChannelDeltasSGIX = NULL;
PFNGLXCHANNELRECTSYNCSGIXPROC glad_glXChannelRectSyncSGIX = NULL;
#ifdef _VL_H_
PFNGLXCREATEGLXVIDEOSOURCESGIXPROC glad_glXCreateGLXVideoSourceSGIX = NULL;
PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC glad_glXDestroyGLXVideoSourceSGIX = NULL;
#endif
PFNGLXCUSHIONSGIPROC glad_glXCushionSGI = NULL;
PFNGLXMAKECURRENTREADSGIPROC glad_glXMakeCurrentReadSGI = NULL;
PFNGLXGETCURRENTREADDRAWABLESGIPROC glad_glXGetCurrentReadDrawableSGI = NULL;
PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI = NULL;
PFNGLXGETVIDEOSYNCSGIPROC glad_glXGetVideoSyncSGI = NULL;
PFNGLXWAITVIDEOSYNCSGIPROC glad_glXWaitVideoSyncSGI = NULL;
PFNGLXGETTRANSPARENTINDEXSUNPROC glad_glXGetTransparentIndexSUN = NULL;
static void load_GLX_VERSION_1_0(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_0) return;
glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC)load("glXChooseVisual");
glad_glXCreateContext = (PFNGLXCREATECONTEXTPROC)load("glXCreateContext");
glad_glXDestroyContext = (PFNGLXDESTROYCONTEXTPROC)load("glXDestroyContext");
glad_glXMakeCurrent = (PFNGLXMAKECURRENTPROC)load("glXMakeCurrent");
glad_glXCopyContext = (PFNGLXCOPYCONTEXTPROC)load("glXCopyContext");
glad_glXSwapBuffers = (PFNGLXSWAPBUFFERSPROC)load("glXSwapBuffers");
glad_glXCreateGLXPixmap = (PFNGLXCREATEGLXPIXMAPPROC)load("glXCreateGLXPixmap");
glad_glXDestroyGLXPixmap = (PFNGLXDESTROYGLXPIXMAPPROC)load("glXDestroyGLXPixmap");
glad_glXQueryExtension = (PFNGLXQUERYEXTENSIONPROC)load("glXQueryExtension");
glad_glXQueryVersion = (PFNGLXQUERYVERSIONPROC)load("glXQueryVersion");
glad_glXIsDirect = (PFNGLXISDIRECTPROC)load("glXIsDirect");
glad_glXGetConfig = (PFNGLXGETCONFIGPROC)load("glXGetConfig");
glad_glXGetCurrentContext = (PFNGLXGETCURRENTCONTEXTPROC)load("glXGetCurrentContext");
glad_glXGetCurrentDrawable = (PFNGLXGETCURRENTDRAWABLEPROC)load("glXGetCurrentDrawable");
glad_glXWaitGL = (PFNGLXWAITGLPROC)load("glXWaitGL");
glad_glXWaitX = (PFNGLXWAITXPROC)load("glXWaitX");
glad_glXUseXFont = (PFNGLXUSEXFONTPROC)load("glXUseXFont");
}
static void load_GLX_VERSION_1_1(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_1) return;
glad_glXQueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC)load("glXQueryExtensionsString");
glad_glXQueryServerString = (PFNGLXQUERYSERVERSTRINGPROC)load("glXQueryServerString");
glad_glXGetClientString = (PFNGLXGETCLIENTSTRINGPROC)load("glXGetClientString");
}
static void load_GLX_VERSION_1_2(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_2) return;
glad_glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)load("glXGetCurrentDisplay");
}
static void load_GLX_VERSION_1_3(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_3) return;
glad_glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)load("glXGetFBConfigs");
glad_glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)load("glXChooseFBConfig");
glad_glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)load("glXGetFBConfigAttrib");
glad_glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)load("glXGetVisualFromFBConfig");
glad_glXCreateWindow = (PFNGLXCREATEWINDOWPROC)load("glXCreateWindow");
glad_glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)load("glXDestroyWindow");
glad_glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)load("glXCreatePixmap");
glad_glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)load("glXDestroyPixmap");
glad_glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)load("glXCreatePbuffer");
glad_glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)load("glXDestroyPbuffer");
glad_glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)load("glXQueryDrawable");
glad_glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)load("glXCreateNewContext");
glad_glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)load("glXMakeContextCurrent");
glad_glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)load("glXGetCurrentReadDrawable");
glad_glXQueryContext = (PFNGLXQUERYCONTEXTPROC)load("glXQueryContext");
glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC)load("glXSelectEvent");
glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)load("glXGetSelectedEvent");
}
static void load_GLX_VERSION_1_4(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_4) return;
glad_glXGetProcAddress = (PFNGLXGETPROCADDRESSPROC)load("glXGetProcAddress");
}
static void load_GLX_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_GLX_AMD_gpu_association) return;
glad_glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)load("glXGetGPUIDsAMD");
glad_glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)load("glXGetGPUInfoAMD");
glad_glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)load("glXGetContextGPUIDAMD");
glad_glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)load("glXCreateAssociatedContextAMD");
glad_glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("glXCreateAssociatedContextAttribsAMD");
glad_glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)load("glXDeleteAssociatedContextAMD");
glad_glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("glXMakeAssociatedContextCurrentAMD");
glad_glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("glXGetCurrentAssociatedContextAMD");
glad_glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)load("glXBlitContextFramebufferAMD");
}
static void load_GLX_ARB_create_context(GLADloadproc load) {
if(!GLAD_GLX_ARB_create_context) return;
glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)load("glXCreateContextAttribsARB");
}
static void load_GLX_ARB_get_proc_address(GLADloadproc load) {
if(!GLAD_GLX_ARB_get_proc_address) return;
glad_glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC)load("glXGetProcAddressARB");
}
static void load_GLX_EXT_import_context(GLADloadproc load) {
if(!GLAD_GLX_EXT_import_context) return;
glad_glXGetCurrentDisplayEXT = (PFNGLXGETCURRENTDISPLAYEXTPROC)load("glXGetCurrentDisplayEXT");
glad_glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)load("glXQueryContextInfoEXT");
glad_glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)load("glXGetContextIDEXT");
glad_glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)load("glXImportContextEXT");
glad_glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)load("glXFreeContextEXT");
}
static void load_GLX_EXT_swap_control(GLADloadproc load) {
if(!GLAD_GLX_EXT_swap_control) return;
glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)load("glXSwapIntervalEXT");
}
static void load_GLX_EXT_texture_from_pixmap(GLADloadproc load) {
if(!GLAD_GLX_EXT_texture_from_pixmap) return;
glad_glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)load("glXBindTexImageEXT");
glad_glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)load("glXReleaseTexImageEXT");
}
static void load_GLX_MESA_agp_offset(GLADloadproc load) {
if(!GLAD_GLX_MESA_agp_offset) return;
glad_glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)load("glXGetAGPOffsetMESA");
}
static void load_GLX_MESA_copy_sub_buffer(GLADloadproc load) {
if(!GLAD_GLX_MESA_copy_sub_buffer) return;
glad_glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)load("glXCopySubBufferMESA");
}
static void load_GLX_MESA_pixmap_colormap(GLADloadproc load) {
if(!GLAD_GLX_MESA_pixmap_colormap) return;
glad_glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)load("glXCreateGLXPixmapMESA");
}
static void load_GLX_MESA_query_renderer(GLADloadproc load) {
if(!GLAD_GLX_MESA_query_renderer) return;
glad_glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)load("glXQueryCurrentRendererIntegerMESA");
glad_glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)load("glXQueryCurrentRendererStringMESA");
glad_glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)load("glXQueryRendererIntegerMESA");
glad_glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)load("glXQueryRendererStringMESA");
}
static void load_GLX_MESA_release_buffers(GLADloadproc load) {
if(!GLAD_GLX_MESA_release_buffers) return;
glad_glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)load("glXReleaseBuffersMESA");
}
static void load_GLX_MESA_set_3dfx_mode(GLADloadproc load) {
if(!GLAD_GLX_MESA_set_3dfx_mode) return;
glad_glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)load("glXSet3DfxModeMESA");
}
static void load_GLX_MESA_swap_control(GLADloadproc load) {
if(!GLAD_GLX_MESA_swap_control) return;
glad_glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)load("glXGetSwapIntervalMESA");
glad_glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)load("glXSwapIntervalMESA");
}
static void load_GLX_NV_copy_buffer(GLADloadproc load) {
if(!GLAD_GLX_NV_copy_buffer) return;
glad_glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)load("glXCopyBufferSubDataNV");
glad_glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)load("glXNamedCopyBufferSubDataNV");
}
static void load_GLX_NV_copy_image(GLADloadproc load) {
if(!GLAD_GLX_NV_copy_image) return;
glad_glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)load("glXCopyImageSubDataNV");
}
static void load_GLX_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_GLX_NV_delay_before_swap) return;
glad_glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)load("glXDelayBeforeSwapNV");
}
static void load_GLX_NV_present_video(GLADloadproc load) {
if(!GLAD_GLX_NV_present_video) return;
glad_glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)load("glXEnumerateVideoDevicesNV");
glad_glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)load("glXBindVideoDeviceNV");
}
static void load_GLX_NV_swap_group(GLADloadproc load) {
if(!GLAD_GLX_NV_swap_group) return;
glad_glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)load("glXJoinSwapGroupNV");
glad_glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)load("glXBindSwapBarrierNV");
glad_glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)load("glXQuerySwapGroupNV");
glad_glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)load("glXQueryMaxSwapGroupsNV");
glad_glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)load("glXQueryFrameCountNV");
glad_glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)load("glXResetFrameCountNV");
}
static void load_GLX_NV_video_capture(GLADloadproc load) {
if(!GLAD_GLX_NV_video_capture) return;
glad_glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)load("glXBindVideoCaptureDeviceNV");
glad_glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("glXEnumerateVideoCaptureDevicesNV");
glad_glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)load("glXLockVideoCaptureDeviceNV");
glad_glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)load("glXQueryVideoCaptureDeviceNV");
glad_glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)load("glXReleaseVideoCaptureDeviceNV");
}
static void load_GLX_NV_video_out(GLADloadproc load) {
if(!GLAD_GLX_NV_video_out) return;
glad_glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)load("glXGetVideoDeviceNV");
glad_glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)load("glXReleaseVideoDeviceNV");
glad_glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)load("glXBindVideoImageNV");
glad_glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)load("glXReleaseVideoImageNV");
glad_glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)load("glXSendPbufferToVideoNV");
glad_glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)load("glXGetVideoInfoNV");
}
static void load_GLX_OML_sync_control(GLADloadproc load) {
if(!GLAD_GLX_OML_sync_control) return;
glad_glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)load("glXGetSyncValuesOML");
glad_glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)load("glXGetMscRateOML");
glad_glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)load("glXSwapBuffersMscOML");
glad_glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)load("glXWaitForMscOML");
glad_glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)load("glXWaitForSbcOML");
}
static void load_GLX_SGIX_dmbuffer(GLADloadproc load) {
if(!GLAD_GLX_SGIX_dmbuffer) return;
#ifdef _DM_BUFFER_H_
glad_glXAssociateDMPbufferSGIX = (PFNGLXASSOCIATEDMPBUFFERSGIXPROC)load("glXAssociateDMPbufferSGIX");
#else
(void)load;
#endif
}
static void load_GLX_SGIX_fbconfig(GLADloadproc load) {
if(!GLAD_GLX_SGIX_fbconfig) return;
glad_glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)load("glXGetFBConfigAttribSGIX");
glad_glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)load("glXChooseFBConfigSGIX");
glad_glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)load("glXCreateGLXPixmapWithConfigSGIX");
glad_glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)load("glXCreateContextWithConfigSGIX");
glad_glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)load("glXGetVisualFromFBConfigSGIX");
glad_glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)load("glXGetFBConfigFromVisualSGIX");
}
static void load_GLX_SGIX_hyperpipe(GLADloadproc load) {
if(!GLAD_GLX_SGIX_hyperpipe) return;
glad_glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)load("glXQueryHyperpipeNetworkSGIX");
glad_glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)load("glXHyperpipeConfigSGIX");
glad_glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)load("glXQueryHyperpipeConfigSGIX");
glad_glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)load("glXDestroyHyperpipeConfigSGIX");
glad_glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)load("glXBindHyperpipeSGIX");
glad_glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)load("glXQueryHyperpipeBestAttribSGIX");
glad_glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)load("glXHyperpipeAttribSGIX");
glad_glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)load("glXQueryHyperpipeAttribSGIX");
}
static void load_GLX_SGIX_pbuffer(GLADloadproc load) {
if(!GLAD_GLX_SGIX_pbuffer) return;
glad_glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)load("glXCreateGLXPbufferSGIX");
glad_glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)load("glXDestroyGLXPbufferSGIX");
glad_glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)load("glXQueryGLXPbufferSGIX");
glad_glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)load("glXSelectEventSGIX");
glad_glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)load("glXGetSelectedEventSGIX");
}
static void load_GLX_SGIX_swap_barrier(GLADloadproc load) {
if(!GLAD_GLX_SGIX_swap_barrier) return;
glad_glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)load("glXBindSwapBarrierSGIX");
glad_glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)load("glXQueryMaxSwapBarriersSGIX");
}
static void load_GLX_SGIX_swap_group(GLADloadproc load) {
if(!GLAD_GLX_SGIX_swap_group) return;
glad_glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)load("glXJoinSwapGroupSGIX");
}
static void load_GLX_SGIX_video_resize(GLADloadproc load) {
if(!GLAD_GLX_SGIX_video_resize) return;
glad_glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)load("glXBindChannelToWindowSGIX");
glad_glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)load("glXChannelRectSGIX");
glad_glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)load("glXQueryChannelRectSGIX");
glad_glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)load("glXQueryChannelDeltasSGIX");
glad_glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)load("glXChannelRectSyncSGIX");
}
static void load_GLX_SGIX_video_source(GLADloadproc load) {
if(!GLAD_GLX_SGIX_video_source) return;
#ifdef _VL_H_
glad_glXCreateGLXVideoSourceSGIX = (PFNGLXCREATEGLXVIDEOSOURCESGIXPROC)load("glXCreateGLXVideoSourceSGIX");
glad_glXDestroyGLXVideoSourceSGIX = (PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)load("glXDestroyGLXVideoSourceSGIX");
#else
(void)load;
#endif
}
static void load_GLX_SGI_cushion(GLADloadproc load) {
if(!GLAD_GLX_SGI_cushion) return;
glad_glXCushionSGI = (PFNGLXCUSHIONSGIPROC)load("glXCushionSGI");
}
static void load_GLX_SGI_make_current_read(GLADloadproc load) {
if(!GLAD_GLX_SGI_make_current_read) return;
glad_glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)load("glXMakeCurrentReadSGI");
glad_glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)load("glXGetCurrentReadDrawableSGI");
}
static void load_GLX_SGI_swap_control(GLADloadproc load) {
if(!GLAD_GLX_SGI_swap_control) return;
glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)load("glXSwapIntervalSGI");
}
static void load_GLX_SGI_video_sync(GLADloadproc load) {
if(!GLAD_GLX_SGI_video_sync) return;
glad_glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)load("glXGetVideoSyncSGI");
glad_glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)load("glXWaitVideoSyncSGI");
}
static void load_GLX_SUN_get_transparent_index(GLADloadproc load) {
if(!GLAD_GLX_SUN_get_transparent_index) return;
glad_glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)load("glXGetTransparentIndexSUN");
}
static int find_extensionsGLX(void) {
if (!get_exts()) return 0;
GLAD_GLX_3DFX_multisample = has_ext("GLX_3DFX_multisample");
GLAD_GLX_AMD_gpu_association = has_ext("GLX_AMD_gpu_association");
GLAD_GLX_ARB_context_flush_control = has_ext("GLX_ARB_context_flush_control");
GLAD_GLX_ARB_create_context = has_ext("GLX_ARB_create_context");
GLAD_GLX_ARB_create_context_no_error = has_ext("GLX_ARB_create_context_no_error");
GLAD_GLX_ARB_create_context_profile = has_ext("GLX_ARB_create_context_profile");
GLAD_GLX_ARB_create_context_robustness = has_ext("GLX_ARB_create_context_robustness");
GLAD_GLX_ARB_fbconfig_float = has_ext("GLX_ARB_fbconfig_float");
GLAD_GLX_ARB_framebuffer_sRGB = has_ext("GLX_ARB_framebuffer_sRGB");
GLAD_GLX_ARB_get_proc_address = has_ext("GLX_ARB_get_proc_address");
GLAD_GLX_ARB_multisample = has_ext("GLX_ARB_multisample");
GLAD_GLX_ARB_robustness_application_isolation = has_ext("GLX_ARB_robustness_application_isolation");
GLAD_GLX_ARB_robustness_share_group_isolation = has_ext("GLX_ARB_robustness_share_group_isolation");
GLAD_GLX_ARB_vertex_buffer_object = has_ext("GLX_ARB_vertex_buffer_object");
GLAD_GLX_EXT_buffer_age = has_ext("GLX_EXT_buffer_age");
GLAD_GLX_EXT_context_priority = has_ext("GLX_EXT_context_priority");
GLAD_GLX_EXT_create_context_es2_profile = has_ext("GLX_EXT_create_context_es2_profile");
GLAD_GLX_EXT_create_context_es_profile = has_ext("GLX_EXT_create_context_es_profile");
GLAD_GLX_EXT_fbconfig_packed_float = has_ext("GLX_EXT_fbconfig_packed_float");
GLAD_GLX_EXT_framebuffer_sRGB = has_ext("GLX_EXT_framebuffer_sRGB");
GLAD_GLX_EXT_import_context = has_ext("GLX_EXT_import_context");
GLAD_GLX_EXT_libglvnd = has_ext("GLX_EXT_libglvnd");
GLAD_GLX_EXT_no_config_context = has_ext("GLX_EXT_no_config_context");
GLAD_GLX_EXT_stereo_tree = has_ext("GLX_EXT_stereo_tree");
GLAD_GLX_EXT_swap_control = has_ext("GLX_EXT_swap_control");
GLAD_GLX_EXT_swap_control_tear = has_ext("GLX_EXT_swap_control_tear");
GLAD_GLX_EXT_texture_from_pixmap = has_ext("GLX_EXT_texture_from_pixmap");
GLAD_GLX_EXT_visual_info = has_ext("GLX_EXT_visual_info");
GLAD_GLX_EXT_visual_rating = has_ext("GLX_EXT_visual_rating");
GLAD_GLX_INTEL_swap_event = has_ext("GLX_INTEL_swap_event");
GLAD_GLX_MESA_agp_offset = has_ext("GLX_MESA_agp_offset");
GLAD_GLX_MESA_copy_sub_buffer = has_ext("GLX_MESA_copy_sub_buffer");
GLAD_GLX_MESA_pixmap_colormap = has_ext("GLX_MESA_pixmap_colormap");
GLAD_GLX_MESA_query_renderer = has_ext("GLX_MESA_query_renderer");
GLAD_GLX_MESA_release_buffers = has_ext("GLX_MESA_release_buffers");
GLAD_GLX_MESA_set_3dfx_mode = has_ext("GLX_MESA_set_3dfx_mode");
GLAD_GLX_MESA_swap_control = has_ext("GLX_MESA_swap_control");
GLAD_GLX_NV_copy_buffer = has_ext("GLX_NV_copy_buffer");
GLAD_GLX_NV_copy_image = has_ext("GLX_NV_copy_image");
GLAD_GLX_NV_delay_before_swap = has_ext("GLX_NV_delay_before_swap");
GLAD_GLX_NV_float_buffer = has_ext("GLX_NV_float_buffer");
GLAD_GLX_NV_multigpu_context = has_ext("GLX_NV_multigpu_context");
GLAD_GLX_NV_multisample_coverage = has_ext("GLX_NV_multisample_coverage");
GLAD_GLX_NV_present_video = has_ext("GLX_NV_present_video");
GLAD_GLX_NV_robustness_video_memory_purge = has_ext("GLX_NV_robustness_video_memory_purge");
GLAD_GLX_NV_swap_group = has_ext("GLX_NV_swap_group");
GLAD_GLX_NV_video_capture = has_ext("GLX_NV_video_capture");
GLAD_GLX_NV_video_out = has_ext("GLX_NV_video_out");
GLAD_GLX_OML_swap_method = has_ext("GLX_OML_swap_method");
GLAD_GLX_OML_sync_control = has_ext("GLX_OML_sync_control");
GLAD_GLX_SGIS_blended_overlay = has_ext("GLX_SGIS_blended_overlay");
GLAD_GLX_SGIS_multisample = has_ext("GLX_SGIS_multisample");
GLAD_GLX_SGIS_shared_multisample = has_ext("GLX_SGIS_shared_multisample");
GLAD_GLX_SGIX_dmbuffer = has_ext("GLX_SGIX_dmbuffer");
GLAD_GLX_SGIX_fbconfig = has_ext("GLX_SGIX_fbconfig");
GLAD_GLX_SGIX_hyperpipe = has_ext("GLX_SGIX_hyperpipe");
GLAD_GLX_SGIX_pbuffer = has_ext("GLX_SGIX_pbuffer");
GLAD_GLX_SGIX_swap_barrier = has_ext("GLX_SGIX_swap_barrier");
GLAD_GLX_SGIX_swap_group = has_ext("GLX_SGIX_swap_group");
GLAD_GLX_SGIX_video_resize = has_ext("GLX_SGIX_video_resize");
GLAD_GLX_SGIX_video_source = has_ext("GLX_SGIX_video_source");
GLAD_GLX_SGIX_visual_select_group = has_ext("GLX_SGIX_visual_select_group");
GLAD_GLX_SGI_cushion = has_ext("GLX_SGI_cushion");
GLAD_GLX_SGI_make_current_read = has_ext("GLX_SGI_make_current_read");
GLAD_GLX_SGI_swap_control = has_ext("GLX_SGI_swap_control");
GLAD_GLX_SGI_video_sync = has_ext("GLX_SGI_video_sync");
GLAD_GLX_SUN_get_transparent_index = has_ext("GLX_SUN_get_transparent_index");
free_exts();
return 1;
}
static void find_coreGLX(Display *dpy, int screen) {
int major = 0, minor = 0;
if(dpy == 0 && GLADGLXDisplay == 0) {
dpy = XOpenDisplay(0);
screen = XScreenNumberOfScreen(XDefaultScreenOfDisplay(dpy));
} else if(dpy == 0) {
dpy = GLADGLXDisplay;
screen = GLADGLXscreen;
}
glXQueryVersion(dpy, &major, &minor);
GLADGLXDisplay = dpy;
GLADGLXscreen = screen;
GLAD_GLX_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
GLAD_GLX_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
}
int gladLoadGLXLoader(GLADloadproc load, Display *dpy, int screen) {
glXQueryVersion = (PFNGLXQUERYVERSIONPROC)load("glXQueryVersion");
if(glXQueryVersion == NULL) return 0;
find_coreGLX(dpy, screen);
load_GLX_VERSION_1_0(load);
load_GLX_VERSION_1_1(load);
load_GLX_VERSION_1_2(load);
load_GLX_VERSION_1_3(load);
load_GLX_VERSION_1_4(load);
if (!find_extensionsGLX()) return 0;
load_GLX_AMD_gpu_association(load);
load_GLX_ARB_create_context(load);
load_GLX_ARB_get_proc_address(load);
load_GLX_EXT_import_context(load);
load_GLX_EXT_swap_control(load);
load_GLX_EXT_texture_from_pixmap(load);
load_GLX_MESA_agp_offset(load);
load_GLX_MESA_copy_sub_buffer(load);
load_GLX_MESA_pixmap_colormap(load);
load_GLX_MESA_query_renderer(load);
load_GLX_MESA_release_buffers(load);
load_GLX_MESA_set_3dfx_mode(load);
load_GLX_MESA_swap_control(load);
load_GLX_NV_copy_buffer(load);
load_GLX_NV_copy_image(load);
load_GLX_NV_delay_before_swap(load);
load_GLX_NV_present_video(load);
load_GLX_NV_swap_group(load);
load_GLX_NV_video_capture(load);
load_GLX_NV_video_out(load);
load_GLX_OML_sync_control(load);
load_GLX_SGIX_dmbuffer(load);
load_GLX_SGIX_fbconfig(load);
load_GLX_SGIX_hyperpipe(load);
load_GLX_SGIX_pbuffer(load);
load_GLX_SGIX_swap_barrier(load);
load_GLX_SGIX_swap_group(load);
load_GLX_SGIX_video_resize(load);
load_GLX_SGIX_video_source(load);
load_GLX_SGI_cushion(load);
load_GLX_SGI_make_current_read(load);
load_GLX_SGI_swap_control(load);
load_GLX_SGI_video_sync(load);
load_GLX_SUN_get_transparent_index(load);
return 1;
}

753
dep/glad/src/glad_wgl.c Normal file
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@ -0,0 +1,753 @@
/*
WGL loader generated by glad 0.1.33 on Sun May 3 16:49:27 2020.
Language/Generator: C/C++
Specification: wgl
APIs: wgl=1.0
Profile: -
Extensions:
WGL_3DFX_multisample,
WGL_3DL_stereo_control,
WGL_AMD_gpu_association,
WGL_ARB_buffer_region,
WGL_ARB_context_flush_control,
WGL_ARB_create_context,
WGL_ARB_create_context_no_error,
WGL_ARB_create_context_profile,
WGL_ARB_create_context_robustness,
WGL_ARB_extensions_string,
WGL_ARB_framebuffer_sRGB,
WGL_ARB_make_current_read,
WGL_ARB_multisample,
WGL_ARB_pbuffer,
WGL_ARB_pixel_format,
WGL_ARB_pixel_format_float,
WGL_ARB_render_texture,
WGL_ARB_robustness_application_isolation,
WGL_ARB_robustness_share_group_isolation,
WGL_ATI_pixel_format_float,
WGL_ATI_render_texture_rectangle,
WGL_EXT_colorspace,
WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile,
WGL_EXT_depth_float,
WGL_EXT_display_color_table,
WGL_EXT_extensions_string,
WGL_EXT_framebuffer_sRGB,
WGL_EXT_make_current_read,
WGL_EXT_multisample,
WGL_EXT_pbuffer,
WGL_EXT_pixel_format,
WGL_EXT_pixel_format_packed_float,
WGL_EXT_swap_control,
WGL_EXT_swap_control_tear,
WGL_I3D_digital_video_control,
WGL_I3D_gamma,
WGL_I3D_genlock,
WGL_I3D_image_buffer,
WGL_I3D_swap_frame_lock,
WGL_I3D_swap_frame_usage,
WGL_NV_DX_interop,
WGL_NV_DX_interop2,
WGL_NV_copy_image,
WGL_NV_delay_before_swap,
WGL_NV_float_buffer,
WGL_NV_gpu_affinity,
WGL_NV_multigpu_context,
WGL_NV_multisample_coverage,
WGL_NV_present_video,
WGL_NV_render_depth_texture,
WGL_NV_render_texture_rectangle,
WGL_NV_swap_group,
WGL_NV_vertex_array_range,
WGL_NV_video_capture,
WGL_NV_video_output,
WGL_OML_sync_control
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_wgl.h"
static void* get_proc(const char *namez);
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_gl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
#else
#include <dlfcn.h>
static void* libGL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
int open_gl(void) {
#ifdef __APPLE__
static const char *NAMES[] = {
"../Frameworks/OpenGL.framework/OpenGL",
"/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
};
#else
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
#endif
unsigned int index = 0;
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
"glXGetProcAddressARB");
return gladGetProcAddressPtr != NULL;
#endif
}
}
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
}
}
#endif
static
void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
}
return result;
}
int gladLoadWGL(HDC hdc) {
int status = 0;
if(open_gl()) {
status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
close_gl();
}
return status;
}
static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
static int get_exts(void) {
return 1;
}
static void free_exts(void) {
return;
}
static int has_ext(const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
return 0;
if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
extensions = wglGetExtensionsStringEXT();
else
extensions = wglGetExtensionsStringARB(GLADWGLhdc);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
}
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
}
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
}
static void load_WGL_ARB_create_context(GLADloadproc load) {
if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
}
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
}
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
}
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
}
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
}
static void load_WGL_ARB_render_texture(GLADloadproc load) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
}
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
}
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
}
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
}
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
}
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
}
static void load_WGL_EXT_swap_control(GLADloadproc load) {
if(!GLAD_WGL_EXT_swap_control) return;
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
}
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
}
static void load_WGL_I3D_gamma(GLADloadproc load) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
}
static void load_WGL_I3D_genlock(GLADloadproc load) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
}
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
}
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
}
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
}
static void load_WGL_NV_DX_interop(GLADloadproc load) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
}
static void load_WGL_NV_copy_image(GLADloadproc load) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
}
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
}
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
}
static void load_WGL_NV_present_video(GLADloadproc load) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
}
static void load_WGL_NV_swap_group(GLADloadproc load) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
}
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
}
static void load_WGL_NV_video_capture(GLADloadproc load) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
}
static void load_WGL_NV_video_output(GLADloadproc load) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
}
static void load_WGL_OML_sync_control(GLADloadproc load) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
}
static int find_extensionsWGL(void) {
if (!get_exts()) return 0;
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
free_exts();
return 1;
}
static void find_coreWGL(HDC hdc) {
GLADWGLhdc = hdc;
}
int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
find_coreWGL(hdc);
if (!find_extensionsWGL()) return 0;
load_WGL_3DL_stereo_control(load);
load_WGL_AMD_gpu_association(load);
load_WGL_ARB_buffer_region(load);
load_WGL_ARB_create_context(load);
load_WGL_ARB_extensions_string(load);
load_WGL_ARB_make_current_read(load);
load_WGL_ARB_pbuffer(load);
load_WGL_ARB_pixel_format(load);
load_WGL_ARB_render_texture(load);
load_WGL_EXT_display_color_table(load);
load_WGL_EXT_extensions_string(load);
load_WGL_EXT_make_current_read(load);
load_WGL_EXT_pbuffer(load);
load_WGL_EXT_pixel_format(load);
load_WGL_EXT_swap_control(load);
load_WGL_I3D_digital_video_control(load);
load_WGL_I3D_gamma(load);
load_WGL_I3D_genlock(load);
load_WGL_I3D_image_buffer(load);
load_WGL_I3D_swap_frame_lock(load);
load_WGL_I3D_swap_frame_usage(load);
load_WGL_NV_DX_interop(load);
load_WGL_NV_copy_image(load);
load_WGL_NV_delay_before_swap(load);
load_WGL_NV_gpu_affinity(load);
load_WGL_NV_present_video(load);
load_WGL_NV_swap_group(load);
load_WGL_NV_vertex_array_range(load);
load_WGL_NV_video_capture(load);
load_WGL_NV_video_output(load);
load_WGL_OML_sync_control(load);
return 1;
}

View file

@ -25,6 +25,8 @@ add_library(common
fifo_queue.h
file_system.cpp
file_system.h
gl/context.cpp
gl/context.h
gl/program.cpp
gl/program.h
gl/shader_cache.cpp
@ -69,6 +71,8 @@ target_link_libraries(common PRIVATE glad libcue Threads::Threads cubeb libchdr)
if(WIN32)
target_sources(common PRIVATE
gl/context_wgl.cpp
gl/context_wgl.h
d3d11/shader_cache.cpp
d3d11/shader_cache.h
d3d11/shader_compiler.cpp
@ -87,3 +91,49 @@ endif()
if(ANDROID)
target_link_libraries(common PRIVATE log)
endif()
if(USE_X11)
target_sources(common PRIVATE
gl/x11_window.cpp
gl/x11_window.h
)
target_compile_definitions(common PRIVATE "-DUSE_X11=1")
target_include_directories(common PRIVATE "${X11_INCLUDE_DIR}")
target_link_libraries(common PRIVATE "${X11_LIBRARIES}")
endif()
if(USE_EGL)
target_sources(common PRIVATE
gl/context_egl.cpp
gl/context_egl.h
)
target_compile_definitions(common PRIVATE "-DUSE_EGL=1")
if(SUPPORTS_X11)
target_sources(common PRIVATE
gl/context_egl_x11.cpp
gl/context_egl_x11.h
)
endif()
if(ANDROID)
target_sources(common PRIVATE
gl/context_egl_android.cpp
gl/context_egl_android.h
)
endif()
endif()
if(SUPPORTS_X11)
target_sources(common PRIVATE
gl/context_glx.cpp
gl/context_glx.h
)
target_compile_definitions(common PRIVATE "-DUSE_GLX=1")
endif()
if(APPLE)
target_sources(common PRIVATE
gl/context_agl.mm
gl/context_agl.h
)
endif()

View file

@ -52,6 +52,8 @@
<ClInclude Include="event.h" />
<ClInclude Include="fifo_queue.h" />
<ClInclude Include="file_system.h" />
<ClInclude Include="gl\context.h" />
<ClInclude Include="gl\context_wgl.h" />
<ClInclude Include="gl\program.h" />
<ClInclude Include="gl\shader_cache.h" />
<ClInclude Include="gl\stream_buffer.h" />
@ -74,6 +76,7 @@
<ClInclude Include="types.h" />
<ClInclude Include="cd_xa.h" />
<ClInclude Include="wav_writer.h" />
<ClInclude Include="window_info.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="assert.cpp" />
@ -91,6 +94,8 @@
<ClCompile Include="d3d11\texture.cpp" />
<ClCompile Include="event.cpp" />
<ClCompile Include="file_system.cpp" />
<ClCompile Include="gl\context.cpp" />
<ClCompile Include="gl\context_wgl.cpp" />
<ClCompile Include="gl\program.cpp" />
<ClCompile Include="gl\shader_cache.cpp" />
<ClCompile Include="gl\stream_buffer.cpp" />

View file

@ -58,6 +58,13 @@
</ClInclude>
<ClInclude Include="event.h" />
<ClInclude Include="bitutils.h" />
<ClInclude Include="gl\context.h">
<Filter>gl</Filter>
</ClInclude>
<ClInclude Include="gl\context_wgl.h">
<Filter>gl</Filter>
</ClInclude>
<ClInclude Include="window_info.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="jit_code_buffer.cpp" />
@ -111,6 +118,12 @@
<Filter>gl</Filter>
</ClCompile>
<ClCompile Include="event.cpp" />
<ClCompile Include="gl\context_wgl.cpp">
<Filter>gl</Filter>
</ClCompile>
<ClCompile Include="gl\context.cpp">
<Filter>gl</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Natvis Include="bitfield.natvis" />

190
src/common/gl/context.cpp Normal file
View file

@ -0,0 +1,190 @@
#include "context.h"
#include "../log.h"
#include "glad.h"
#include <cstdlib>
#ifdef __APPLE__
#include <stdlib.h>
#else
#include <malloc.h>
#endif
Log_SetChannel(GL::Context);
#if defined(WIN32)
#include "context_wgl.h"
#elif defined(__APPLE__)
#include "context_agl.h"
#endif
#ifdef USE_EGL
#if defined(USE_X11)
#include "context_egl_x11.h"
#elif defined(ANDROID)
#include "context_egl_android.h"
#else
#error Unknown EGL platform
#endif
#endif
#ifdef USE_GLX
#include "context_glx.h"
#endif
namespace GL {
static bool ShouldPreferESContext()
{
#ifndef _MSC_VER
const char* value = std::getenv("PREFER_GLES_CONTEXT");
return (value && std::strcmp(value, "1") == 0);
#else
char buffer[2] = {};
size_t buffer_size = sizeof(buffer);
getenv_s(&buffer_size, buffer, "PREFER_GLES_CONTEXT");
return (std::strcmp(buffer, "1") == 0);
#endif
}
Context::Context(const WindowInfo& wi) : m_wi(wi) {}
Context::~Context() = default;
std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
if (ShouldPreferESContext())
{
// move ES versions to the front
Version* new_versions_to_try = static_cast<Version*>(alloca(sizeof(Version) * num_versions_to_try));
size_t count = 0;
for (size_t i = 0; i < num_versions_to_try; i++)
{
if (versions_to_try[i].profile == Profile::ES)
new_versions_to_try[count++] = versions_to_try[i];
}
for (size_t i = 0; i < num_versions_to_try; i++)
{
if (versions_to_try[i].profile != Profile::ES)
new_versions_to_try[count++] = versions_to_try[i];
}
versions_to_try = new_versions_to_try;
}
std::unique_ptr<Context> context;
#if defined(WIN32)
context = ContextWGL::Create(wi, versions_to_try, num_versions_to_try);
#elif defined(__APPLE__)
context = ContextAGL::Create(wi, versions_to_try, num_versions_to_try);
#else
if (wi.type == WindowInfo::Type::X11)
{
#ifdef USE_EGL
const char* use_egl_x11 = std::getenv("USE_EGL_X11");
if (use_egl_x11 && std::strcmp(use_egl_x11, "1") == 0)
context = ContextEGLX11::Create(wi, versions_to_try, num_versions_to_try);
else
context = ContextGLX::Create(wi, versions_to_try, num_versions_to_try);
#else
context = ContextGLX::Create(wi, versions_to_try, num_versions_to_try);
#endif
}
#endif
if (!context)
return nullptr;
Log_InfoPrintf("Created a %s context", context->IsGLES() ? "OpenGL ES" : "OpenGL");
// TODO: Not thread-safe.
static Context* context_being_created;
context_being_created = context.get();
// load up glad
if (!context->IsGLES())
{
if (!gladLoadGLLoader([](const char* name) { return context_being_created->GetProcAddress(name); }))
{
Log_ErrorPrintf("Failed to load GL functions for GLAD");
return nullptr;
}
}
else
{
if (!gladLoadGLES2Loader([](const char* name) { return context_being_created->GetProcAddress(name); }))
{
Log_ErrorPrintf("Failed to load GLES functions for GLAD");
return nullptr;
}
}
const char* gl_vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const char* gl_renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const char* gl_version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
Log_InfoPrintf("GL_VENDOR: %s", gl_vendor);
Log_InfoPrintf("GL_RENDERER: %s", gl_renderer);
Log_InfoPrintf("GL_VERSION: %s", gl_version);
return context;
}
const std::array<Context::Version, 11>& Context::GetAllDesktopVersionsList()
{
static constexpr std::array<Version, 11> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0}}};
return vlist;
}
const std::array<Context::Version, 12>& Context::GetAllDesktopVersionsListWithFallback()
{
static constexpr std::array<Version, 12> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0},
{Profile::NoProfile, 0, 0}}};
return vlist;
}
const std::array<Context::Version, 4>& Context::GetAllESVersionsList()
{
static constexpr std::array<Version, 4> vlist = {
{{Profile::ES, 3, 2}, {Profile::ES, 3, 1}, {Profile::ES, 3, 0}, {Profile::ES, 2, 0}}};
return vlist;
}
const std::array<Context::Version, 16>& Context::GetAllVersionsList()
{
static constexpr std::array<Version, 16> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0},
{Profile::ES, 3, 2},
{Profile::ES, 3, 1},
{Profile::ES, 3, 0},
{Profile::ES, 2, 0},
{Profile::NoProfile, 0, 0}}};
return vlist;
}
} // namespace GL

66
src/common/gl/context.h Normal file
View file

@ -0,0 +1,66 @@
#pragma once
#include "../types.h"
#include "../window_info.h"
#include <array>
#include <memory>
namespace GL {
class Context
{
public:
Context(const WindowInfo& wi);
virtual ~Context();
enum class Profile
{
NoProfile,
Core,
ES
};
struct Version
{
Profile profile;
int major_version;
int minor_version;
};
ALWAYS_INLINE const WindowInfo& GetWindowInfo() const { return m_wi; }
ALWAYS_INLINE bool IsGLES() const { return (m_version.profile == Profile::ES); }
ALWAYS_INLINE u32 GetSurfaceWidth() const { return m_wi.surface_width; }
ALWAYS_INLINE u32 GetSurfaceHeight() const { return m_wi.surface_height; }
ALWAYS_INLINE WindowInfo::SurfaceFormat GetSurfaceFormat() const { return m_wi.surface_format; }
virtual void* GetProcAddress(const char* name) = 0;
virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
virtual bool SwapBuffers() = 0;
virtual bool MakeCurrent() = 0;
virtual bool DoneCurrent() = 0;
virtual bool SetSwapInterval(s32 interval) = 0;
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) = 0;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
template<size_t N>
static std::unique_ptr<Context> Create(const WindowInfo& wi, const std::array<Version, N>& versions_to_try)
{
return Create(wi, versions_to_try.data(), versions_to_try.size());
}
static std::unique_ptr<Context> Create(const WindowInfo& wi) { return Create(wi, GetAllVersionsList()); }
static const std::array<Version, 11>& GetAllDesktopVersionsList();
static const std::array<Version, 12>& GetAllDesktopVersionsListWithFallback();
static const std::array<Version, 4>& GetAllESVersionsList();
static const std::array<Version, 16>& GetAllVersionsList();
protected:
#ifdef WIN32
#endif
WindowInfo m_wi;
Version m_version = {};
};
} // namespace GL

View file

@ -0,0 +1,48 @@
#pragma once
#include "context.h"
#include <glad.h>
#if defined(__APPLE__) && defined(__OBJC__)
#import <AppKit/AppKit.h>
#else
struct NSOpenGLContext;
struct NSOpenGLPixelFormat;
struct NSView;
#endif
namespace GL {
class ContextAGL final : public Context
{
public:
ContextAGL(const WindowInfo& wi);
~ContextAGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE NSView* GetView() const { return static_cast<NSView*>(m_wi.window_handle); }
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateContext(NSOpenGLContext* share_context, int profile, bool make_current);
void BindContextToView();
// returns true if dimensions have changed
bool UpdateDimensions();
NSOpenGLContext* m_context = nullptr;
NSOpenGLPixelFormat* m_pixel_format = nullptr;
void* m_opengl_module_handle = nullptr;
};
} // namespace GL

View file

@ -0,0 +1,214 @@
#include "context_agl.h"
#include "../assert.h"
#include "../log.h"
#include "glad.h"
#include <dlfcn.h>
Log_SetChannel(GL::ContextAGL);
namespace GL {
ContextAGL::ContextAGL(const WindowInfo& wi) : Context(wi)
{
m_opengl_module_handle = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_NOW);
if (!m_opengl_module_handle)
Log_ErrorPrint("Could not open OpenGL.framework, function lookups will probably fail");
}
ContextAGL::~ContextAGL()
{
if ([NSOpenGLContext currentContext] == m_context)
[NSOpenGLContext clearCurrentContext];
if (m_context)
[m_context release];
if (m_pixel_format)
[m_pixel_format release];
if (m_opengl_module_handle)
dlclose(m_opengl_module_handle);
}
std::unique_ptr<Context> ContextAGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextAGL> context = std::make_unique<ContextAGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextAGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
for (size_t i = 0; i < num_versions_to_try; i++)
{
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile && CreateContext(nullptr, NSOpenGLProfileVersionLegacy, true))
{
// we already have the dummy context, so just use that
m_version = cv;
return true;
}
else if (cv.profile == Profile::Core)
{
if (cv.major_version > 4 || cv.minor_version > 1)
continue;
const NSOpenGLPixelFormatAttribute profile = (cv.major_version > 3 || cv.minor_version > 2) ? NSOpenGLProfileVersion4_1Core : NSOpenGLProfileVersion3_2Core;
if (CreateContext(nullptr, static_cast<int>(profile), true))
{
m_version = cv;
return true;
}
}
}
return false;
}
void* ContextAGL::GetProcAddress(const char* name)
{
void* addr = m_opengl_module_handle ? dlsym(m_opengl_module_handle, name) : nullptr;
if (addr)
return addr;
return dlsym(RTLD_NEXT, name);
}
bool ContextAGL::ChangeSurface(const WindowInfo& new_wi)
{
m_wi = new_wi;
BindContextToView();
return true;
}
void ContextAGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
UpdateDimensions();
}
bool ContextAGL::UpdateDimensions()
{
const NSSize window_size = [GetView() frame].size;
const CGFloat window_scale = [[GetView() window] backingScaleFactor];
const u32 new_width = static_cast<u32>(static_cast<CGFloat>(window_size.width) * window_scale);
const u32 new_height = static_cast<u32>(static_cast<CGFloat>(window_size.height) * window_scale);
if (m_wi.surface_width == new_width && m_wi.surface_height == new_height)
return false;
m_wi.surface_width = new_width;
m_wi.surface_height = new_height;
dispatch_block_t block = ^{
[m_context update];
};
if ([NSThread isMainThread])
block();
else
dispatch_sync(dispatch_get_main_queue(), block);
return true;
}
bool ContextAGL::SwapBuffers()
{
[m_context flushBuffer];
return true;
}
bool ContextAGL::MakeCurrent()
{
[m_context makeCurrentContext];
return true;
}
bool ContextAGL::DoneCurrent()
{
[NSOpenGLContext clearCurrentContext];
return true;
}
bool ContextAGL::SetSwapInterval(s32 interval)
{
GLint gl_interval = static_cast<GLint>(interval);
[m_context setValues:&gl_interval forParameter:NSOpenGLCPSwapInterval];
return true;
}
std::unique_ptr<Context> ContextAGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextAGL> context = std::make_unique<ContextAGL>(wi);
context->m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:m_context];
if (context->m_context == nil)
return nullptr;
context->m_version = m_version;
context->m_pixel_format = m_pixel_format;
[context->m_pixel_format retain];
if (wi.type == WindowInfo::Type::MacOS)
context->BindContextToView();
return context;
}
bool ContextAGL::CreateContext(NSOpenGLContext* share_context, int profile, bool make_current)
{
if (m_context)
{
[m_context release];
m_context = nullptr;
}
if (m_pixel_format)
[m_pixel_format release];
const std::array<NSOpenGLPixelFormatAttribute, 5> attribs = {{
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAOpenGLProfile,
static_cast<NSOpenGLPixelFormatAttribute>(profile),
NSOpenGLPFAAccelerated,
0}};
m_pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs.data()];
if (m_pixel_format == nil)
{
Log_ErrorPrintf("Failed to initialize pixel format");
return false;
}
m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:nil];
if (m_context == nil)
return false;
if (m_wi.type == WindowInfo::Type::MacOS)
BindContextToView();
if (make_current)
[m_context makeCurrentContext];
return true;
}
void ContextAGL::BindContextToView()
{
NSView* const view = GetView();
NSWindow* const window = [view window];
[view setWantsBestResolutionOpenGLSurface:YES];
UpdateDimensions();
dispatch_block_t block = ^{
[window makeFirstResponder:view];
[m_context setView:view];
[window makeKeyAndOrderFront:nil];
};
if ([NSThread isMainThread])
block();
else
dispatch_sync(dispatch_get_main_queue(), block);
}
} // namespace GL

View file

@ -0,0 +1,285 @@
#include "context_egl.h"
#include "../assert.h"
#include "../log.h"
Log_SetChannel(GL::ContextEGL);
namespace GL {
ContextEGL::ContextEGL(const WindowInfo& wi) : Context(wi) {}
ContextEGL::~ContextEGL()
{
if (eglGetCurrentContext() == m_context)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_context)
eglDestroyContext(m_display, m_context);
}
std::unique_ptr<Context> ContextEGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextEGL> context = std::make_unique<ContextEGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextEGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
if (!gladLoadEGL())
{
Log_ErrorPrintf("Loading GLAD EGL functions failed");
return false;
}
m_display = eglGetDisplay(static_cast<EGLNativeDisplayType>(m_wi.display_connection));
if (!m_display)
{
Log_ErrorPrintf("eglGetDisplay() failed: %d", eglGetError());
return false;
}
int egl_major, egl_minor;
if (!eglInitialize(m_display, &egl_major, &egl_minor))
{
Log_ErrorPrintf("eglInitialize() failed: %d", eglGetError());
return false;
}
Log_InfoPrintf("EGL Version: %d.%d", egl_major, egl_minor);
for (size_t i = 0; i < num_versions_to_try; i++)
{
if (CreateContextAndSurface(versions_to_try[i], nullptr, true))
return true;
}
return false;
}
void* ContextEGL::GetProcAddress(const char* name)
{
return reinterpret_cast<void*>(eglGetProcAddress(name));
}
bool ContextEGL::ChangeSurface(const WindowInfo& new_wi)
{
const bool was_current = (eglGetCurrentContext() == m_context);
if (was_current)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_surface != EGL_NO_SURFACE)
{
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
m_wi = new_wi;
if (m_wi.type != WindowInfo::Type::Surfaceless && !CreateSurface())
return false;
if (was_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{
Log_ErrorPrintf("Failed to make context current again after surface change");
return false;
}
return true;
}
void ContextEGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
EGLint surface_width, surface_height;
if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height))
{
m_wi.surface_width = static_cast<u32>(surface_width);
m_wi.surface_height = static_cast<u32>(surface_height);
}
else
{
Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
m_wi.surface_width = new_surface_width;
m_wi.surface_height = new_surface_height;
}
}
bool ContextEGL::SwapBuffers()
{
return eglSwapBuffers(m_display, m_surface);
}
bool ContextEGL::MakeCurrent()
{
if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
return false;
}
return true;
}
bool ContextEGL::DoneCurrent()
{
return eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
bool ContextEGL::SetSwapInterval(s32 interval)
{
return eglSwapInterval(m_display, interval);
}
std::unique_ptr<Context> ContextEGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextEGL> context = std::make_unique<ContextEGL>(wi);
context->m_display = m_display;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
EGLNativeWindowType ContextEGL::GetNativeWindow(EGLConfig config)
{
return {};
}
bool ContextEGL::CreateSurface()
{
EGLNativeWindowType native_window = GetNativeWindow(m_config);
m_surface = eglCreateWindowSurface(m_display, m_config, native_window, nullptr);
if (!m_surface)
{
Log_ErrorPrintf("eglCreateWindowSurface() failed: %d", eglGetError());
return false;
}
// Some implementations may require the size to be queried at runtime.
EGLint surface_width, surface_height;
if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height))
{
m_wi.surface_width = static_cast<u32>(surface_width);
m_wi.surface_height = static_cast<u32>(surface_height);
}
else
{
Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
}
return true;
}
bool ContextEGL::CreateContext(const Version& version, EGLContext share_context)
{
int surface_attribs[16] = {
EGL_RENDERABLE_TYPE,
(version.profile == Profile::ES) ?
((version.major_version >= 3) ? EGL_OPENGL_ES3_BIT :
((version.major_version == 2) ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT)) :
EGL_OPENGL_BIT,
EGL_SURFACE_TYPE,
(m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0,
};
int nsurface_attribs = 4;
switch (m_wi.surface_format)
{
case WindowInfo::SurfaceFormat::RGB8:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_ALPHA_SIZE;
surface_attribs[nsurface_attribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 5;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 6;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 5;
break;
default:
UnreachableCode();
break;
}
surface_attribs[nsurface_attribs++] = EGL_NONE;
surface_attribs[nsurface_attribs++] = 0;
EGLint num_configs;
EGLConfig config;
if (!eglChooseConfig(m_display, surface_attribs, &config, 1, &num_configs) || num_configs == 0)
{
Log_ErrorPrintf("eglChooseConfig() failed: %d", eglGetError());
return false;
}
int attribs[8];
int nattribs = 0;
if (version.profile != Profile::NoProfile)
{
attribs[nattribs++] = EGL_CONTEXT_MAJOR_VERSION;
attribs[nattribs++] = version.major_version;
attribs[nattribs++] = EGL_CONTEXT_MINOR_VERSION;
attribs[nattribs++] = version.minor_version;
}
attribs[nattribs++] = EGL_NONE;
attribs[nattribs++] = 0;
eglBindAPI((version.profile == Profile::ES) ? EGL_OPENGL_ES_API : EGL_OPENGL_API);
m_context = eglCreateContext(m_display, config, share_context, attribs);
if (!m_context)
return false;
m_config = config;
m_version = version;
return true;
}
bool ContextEGL::CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current)
{
if (!CreateContext(version, share_context))
return false;
if (m_wi.type != WindowInfo::Type::Surfaceless && !CreateSurface())
{
Log_ErrorPrintf("Failed to create surface for context");
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
return false;
}
if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
if (m_surface != EGL_NO_SURFACE)
{
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
return false;
}
return true;
}
} // namespace GL

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#pragma once
#include "context.h"
#include "glad_egl.h"
#include "x11_window.h"
namespace GL {
class ContextEGL : public Context
{
public:
ContextEGL(const WindowInfo& wi);
~ContextEGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
virtual bool ChangeSurface(const WindowInfo& new_wi) override;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
protected:
virtual EGLNativeWindowType GetNativeWindow(EGLConfig config);
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateDisplay();
bool CreateContext(const Version& version, EGLContext share_context);
bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current);
bool CreateSurface();
EGLDisplay m_display = EGL_NO_DISPLAY;
EGLSurface m_surface = EGL_NO_SURFACE;
EGLContext m_context = EGL_NO_CONTEXT;
EGLConfig m_config = {};
};
} // namespace GL

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#include "context_egl_android.h"
#include "../log.h"
Log_SetChannel(GL::ContextEGLAndroid);
namespace GL {
ContextEGLX11::ContextEGLAndroid(const WindowInfo& wi) : ContextEGL(wi) {}
ContextEGLX11::~ContextEGLAndroid() = default;
std::unique_ptr<Context> ContextEGLAndroid::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextEGLAndroid> context = std::make_unique<ContextEGLAndroid>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
std::unique_ptr<Context> ContextEGLAndroid::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextEGLAndroid> context = std::make_unique<ContextEGLAndroid>(wi);
context->m_display = m_display;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
EGLNativeWindowType ContextEGLAndroid::GetNativeWindow(EGLConfig config)
{
X11InhibitErrors ei;
EGLint native_visual_id = 0;
if (!eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &native_visual_id))
{
Log_ErrorPrintf("Failed to get X11 visual ID");
return false;
}
ANativeWindow_setBuffersGeometry(static_cast<ANativeWindow*>(m_wi.window_handle), 0, 0, static_cast<int32_t>(native_visual_id));
return static_cast<EGLNativeWindowType>(m_wi.window_handle);
}
} // namespace GL

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#pragma once
#include "context_egl.h"
#include "x11_window.h"
namespace GL {
class ContextEGLAndroid final : public ContextEGL
{
public:
ContextEGLAndroid(const WindowInfo& wi);
~ContextEGLAndroid() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
private:
ALWAYS_INLINE Display* GetDisplay() const { return static_cast<Display*>(m_wi.display_connection); }
X11Window m_window;
};
} // namespace GL

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#include "context_egl_x11.h"
#include "../log.h"
Log_SetChannel(GL::ContextEGLX11);
namespace GL {
ContextEGLX11::ContextEGLX11(const WindowInfo& wi) : ContextEGL(wi) {}
ContextEGLX11::~ContextEGLX11() = default;
std::unique_ptr<Context> ContextEGLX11::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
std::unique_ptr<Context> ContextEGLX11::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
context->m_display = m_display;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
void ContextEGLX11::ResizeSurface(u32 new_surface_width, u32 new_surface_height)
{
m_window.Resize();
ContextEGL::ResizeSurface(new_surface_width, new_surface_height);
}
EGLNativeWindowType ContextEGLX11::GetNativeWindow(EGLConfig config)
{
X11InhibitErrors ei;
EGLint native_visual_id = 0;
if (!eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &native_visual_id))
{
Log_ErrorPrintf("Failed to get X11 visual ID");
return false;
}
XVisualInfo vi_query = {};
vi_query.visualid = native_visual_id;
int num_vis;
XVisualInfo* vi = XGetVisualInfo(static_cast<Display*>(m_wi.display_connection), VisualIDMask, &vi_query, &num_vis);
if (num_vis <= 0 || !vi)
{
Log_ErrorPrintf("Failed to query visual from X11");
return false;
}
m_window.Destroy();
if (!m_window.Create(GetDisplay(), static_cast<Window>(reinterpret_cast<uintptr_t>(m_wi.window_handle)), vi))
{
Log_ErrorPrintf("Faild to create X11 child window");
XFree(vi);
return false;
}
XFree(vi);
return static_cast<EGLNativeWindowType>(m_window.GetWindow());
}
} // namespace GL

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#pragma once
#include "context_egl.h"
#include "x11_window.h"
namespace GL {
class ContextEGLX11 final : public ContextEGL
{
public:
ContextEGLX11(const WindowInfo& wi);
~ContextEGLX11() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
private:
ALWAYS_INLINE Display* GetDisplay() const { return static_cast<Display*>(m_wi.display_connection); }
X11Window m_window;
};
} // namespace GL

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#include "context_glx.h"
#include "../assert.h"
#include "../log.h"
Log_SetChannel(GL::ContextGLX);
namespace GL {
ContextGLX::ContextGLX(const WindowInfo& wi) : Context(wi) {}
ContextGLX::~ContextGLX()
{
if (glXGetCurrentContext() == m_context)
glXMakeCurrent(GetDisplay(), None, nullptr);
if (m_context)
glXDestroyContext(GetDisplay(), m_context);
}
std::unique_ptr<Context> ContextGLX::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextGLX> context = std::make_unique<ContextGLX>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextGLX::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
const int screen = DefaultScreen(GetDisplay());
if (!gladLoadGLX(GetDisplay(), screen))
{
Log_ErrorPrintf("Loading GLAD GLX functions failed");
return false;
}
if (m_wi.type == WindowInfo::Type::X11)
{
if (!CreateWindow(screen))
return false;
}
else
{
Panic("Create pbuffer");
}
for (size_t i = 0; i < num_versions_to_try; i++)
{
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile && CreateAnyContext(nullptr, true))
{
m_version = cv;
return true;
}
else if (cv.profile != Profile::NoProfile && CreateVersionContext(cv, nullptr, true))
{
m_version = cv;
return true;
}
}
return false;
}
void* ContextGLX::GetProcAddress(const char* name)
{
return reinterpret_cast<void*>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name)));
}
bool ContextGLX::ChangeSurface(const WindowInfo& new_wi)
{
const bool was_current = (glXGetCurrentContext() == m_context);
if (was_current)
glXMakeCurrent(GetDisplay(), None, nullptr);
m_window.Destroy();
m_wi = new_wi;
if (new_wi.type == WindowInfo::Type::X11)
{
const int screen = DefaultScreen(GetDisplay());
if (!CreateWindow(screen))
return false;
}
if (was_current && !glXMakeCurrent(GetDisplay(), GetDrawable(), m_context))
{
Log_ErrorPrintf("Failed to make context current again after surface change");
return false;
}
return true;
}
void ContextGLX::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
m_window.Resize();
m_wi.surface_width = m_window.GetWidth();
m_wi.surface_height = m_window.GetHeight();
}
bool ContextGLX::SwapBuffers()
{
glXSwapBuffers(GetDisplay(), GetDrawable());
return true;
}
bool ContextGLX::MakeCurrent()
{
return (glXMakeCurrent(GetDisplay(), GetDrawable(), m_context) == True);
}
bool ContextGLX::DoneCurrent()
{
return (glXMakeCurrent(GetDisplay(), None, nullptr) == True);
}
bool ContextGLX::SetSwapInterval(s32 interval)
{
if (GLAD_GLX_EXT_swap_control)
{
glXSwapIntervalEXT(GetDisplay(), GetDrawable(), interval);
return true;
}
else if (GLAD_GLX_MESA_swap_control)
{
return (glXSwapIntervalMESA(static_cast<u32>(std::max(interval, 0))) != 0);
}
else if (GLAD_GLX_SGI_swap_control)
{
return (glXSwapIntervalSGI(interval) != 0);
}
else
{
return false;
}
}
std::unique_ptr<Context> ContextGLX::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextGLX> context = std::make_unique<ContextGLX>(wi);
if (wi.type == WindowInfo::Type::X11)
{
const int screen = DefaultScreen(context->GetDisplay());
if (!context->CreateWindow(screen))
return nullptr;
}
else
{
Panic("Create pbuffer");
}
if (m_version.profile == Profile::NoProfile)
{
if (!context->CreateAnyContext(m_context, false))
return nullptr;
}
else
{
if (!context->CreateVersionContext(m_version, m_context, false))
return nullptr;
}
context->m_version = m_version;
return context;
}
bool ContextGLX::CreateWindow(int screen)
{
int attribs[32] = {GLX_X_RENDERABLE, True, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_DOUBLEBUFFER, True};
int nattribs = 8;
switch (m_wi.surface_format)
{
case WindowInfo::SurfaceFormat::RGB8:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_ALPHA_SIZE;
attribs[nattribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 5;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 6;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 5;
break;
default:
UnreachableCode();
break;
}
attribs[nattribs++] = None;
attribs[nattribs++] = 0;
int fbcount = 0;
GLXFBConfig* fbc = glXChooseFBConfig(GetDisplay(), screen, attribs, &fbcount);
if (!fbc || !fbcount)
{
Log_ErrorPrintf("glXChooseFBConfig() failed");
return false;
}
m_fb_config = *fbc;
XFree(fbc);
if (!GLAD_GLX_VERSION_1_3)
{
Log_ErrorPrintf("GLX Version 1.3 is required");
return false;
}
const XVisualInfo* vi = glXGetVisualFromFBConfig(GetDisplay(), m_fb_config);
if (!vi)
{
Log_ErrorPrintf("glXGetVisualFromFBConfig() failed");
return false;
}
return m_window.Create(GetDisplay(), static_cast<Window>(reinterpret_cast<uintptr_t>(m_wi.window_handle)), vi);
}
bool ContextGLX::CreateAnyContext(GLXContext share_context, bool make_current)
{
X11InhibitErrors ie;
m_context = glXCreateContext(GetDisplay(), m_vi, share_context, True);
if (!m_context || ie.HadError())
{
Log_ErrorPrintf("glxCreateContext() failed");
return false;
}
if (make_current)
{
if (!glXMakeCurrent(GetDisplay(), GetDrawable(), m_context))
{
Log_ErrorPrintf("glXMakeCurrent() failed");
return false;
}
}
return true;
}
bool ContextGLX::CreateVersionContext(const Version& version, GLXContext share_context, bool make_current)
{
// we need create context attribs
if (!GLAD_GLX_VERSION_1_3)
{
Log_ErrorPrint("Missing GLX version 1.3.");
return false;
}
int attribs[32];
int nattribs = 0;
attribs[nattribs++] = GLX_CONTEXT_PROFILE_MASK_ARB;
attribs[nattribs++] =
((version.profile == Profile::ES) ?
((version.major_version >= 2) ? GLX_CONTEXT_ES2_PROFILE_BIT_EXT : GLX_CONTEXT_ES_PROFILE_BIT_EXT) :
GLX_CONTEXT_CORE_PROFILE_BIT_ARB);
attribs[nattribs++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attribs[nattribs++] = version.major_version;
attribs[nattribs++] = GLX_CONTEXT_MINOR_VERSION_ARB;
attribs[nattribs++] = version.minor_version;
attribs[nattribs++] = None;
attribs[nattribs++] = 0;
X11InhibitErrors ie;
m_context = glXCreateContextAttribsARB(GetDisplay(), m_fb_config, share_context, True, attribs);
XSync(GetDisplay(), False);
if (ie.HadError())
m_context = nullptr;
if (!m_context)
return false;
if (make_current)
{
if (!glXMakeCurrent(GetDisplay(), GetDrawable(), m_context))
{
Log_ErrorPrint("glXMakeCurrent() failed");
glXDestroyContext(GetDisplay(), m_context);
m_context = nullptr;
return false;
}
}
return true;
}
} // namespace GL

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#pragma once
#include "context.h"
#include "glad_glx.h"
#include "x11_window.h"
namespace GL {
class ContextGLX final : public Context
{
public:
ContextGLX(const WindowInfo& wi);
~ContextGLX() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE Display* GetDisplay() const { return static_cast<Display*>(m_wi.display_connection); }
ALWAYS_INLINE GLXDrawable GetDrawable() const { return static_cast<GLXDrawable>(m_window.GetWindow()); }
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateWindow(int screen);
bool CreateAnyContext(GLXContext share_context, bool make_current);
bool CreateVersionContext(const Version& version, GLXContext share_context, bool make_current);
GLXContext m_context = nullptr;
GLXFBConfig m_fb_config = {};
XVisualInfo* m_vi = nullptr;
X11Window m_window;
};
} // namespace GL

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#include "context_wgl.h"
#include "../assert.h"
#include "../log.h"
#include "glad.h"
#include "glad_wgl.h"
Log_SetChannel(GL::ContextWGL);
// TODO: get rid of this
#pragma comment(lib, "opengl32.lib")
static void* GetProcAddressCallback(const char* name)
{
void* addr = wglGetProcAddress(name);
if (addr)
return addr;
// try opengl32.dll
return ::GetProcAddress(GetModuleHandleA("opengl32.dll"), name);
}
namespace GL {
ContextWGL::ContextWGL(const WindowInfo& wi) : Context(wi) {}
ContextWGL::~ContextWGL()
{
if (wglGetCurrentContext() == m_rc)
wglMakeCurrent(m_dc, nullptr);
if (m_rc)
wglDeleteContext(m_rc);
if (m_dc)
ReleaseDC(GetHWND(), m_dc);
}
std::unique_ptr<Context> ContextWGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextWGL> context = std::make_unique<ContextWGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextWGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
if (m_wi.type == WindowInfo::Type::Win32)
{
if (!InitializeDC())
return false;
}
else
{
Panic("Create pbuffer");
}
// Everything including core/ES requires a dummy profile to load the WGL extensions.
if (!CreateAnyContext(nullptr, true))
return false;
for (size_t i = 0; i < num_versions_to_try; i++)
{
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile)
{
// we already have the dummy context, so just use that
m_version = cv;
return true;
}
else if (CreateVersionContext(cv, nullptr, true))
{
m_version = cv;
return true;
}
}
return false;
}
void* ContextWGL::GetProcAddress(const char* name)
{
return GetProcAddressCallback(name);
}
bool ContextWGL::ChangeSurface(const WindowInfo& new_wi)
{
const bool was_current = (wglGetCurrentContext() == m_rc);
if (m_dc)
{
ReleaseDC(GetHWND(), m_dc);
m_dc = {};
}
m_wi = new_wi;
if (!InitializeDC())
return false;
if (was_current && !wglMakeCurrent(m_dc, m_rc))
{
Log_ErrorPrintf("Failed to make context current again after surface change: 0x%08X", GetLastError());
return false;
}
return true;
}
void ContextWGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
RECT client_rc = {};
GetClientRect(GetHWND(), &client_rc);
m_wi.surface_width = static_cast<u32>(client_rc.right - client_rc.left);
m_wi.surface_height = static_cast<u32>(client_rc.bottom - client_rc.top);
}
bool ContextWGL::SwapBuffers()
{
return ::SwapBuffers(m_dc);
}
bool ContextWGL::MakeCurrent()
{
if (!wglMakeCurrent(m_dc, m_rc))
{
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::DoneCurrent()
{
return wglMakeCurrent(m_dc, nullptr);
}
bool ContextWGL::SetSwapInterval(s32 interval)
{
if (!GLAD_WGL_EXT_swap_control)
return false;
return wglSwapIntervalEXT(interval);
}
std::unique_ptr<Context> ContextWGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextWGL> context = std::make_unique<ContextWGL>(wi);
if (wi.type == WindowInfo::Type::Win32)
{
if (!context->InitializeDC())
return nullptr;
}
else
{
Panic("Create pbuffer");
}
if (m_version.profile == Profile::NoProfile)
{
if (!context->CreateAnyContext(m_rc, false))
return nullptr;
}
else
{
if (!context->CreateVersionContext(m_version, m_rc, false))
return nullptr;
}
context->m_version = m_version;
return context;
}
bool ContextWGL::InitializeDC()
{
PIXELFORMATDESCRIPTOR pfd = {};
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.dwLayerMask = PFD_MAIN_PLANE;
switch (m_wi.surface_format)
{
case WindowInfo::SurfaceFormat::RGB8:
pfd.cColorBits = 32;
pfd.cRedBits = 8;
pfd.cGreenBits = 8;
pfd.cBlueBits = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
pfd.cColorBits = 32;
pfd.cRedBits = 8;
pfd.cGreenBits = 8;
pfd.cBlueBits = 8;
pfd.cAlphaBits = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
pfd.cColorBits = 16;
pfd.cRedBits = 5;
pfd.cGreenBits = 6;
pfd.cBlueBits = 5;
break;
default:
UnreachableCode();
break;
}
m_dc = GetDC(GetHWND());
if (!m_dc)
{
Log_ErrorPrintf("GetDC() failed: 0x%08X", GetLastError());
return false;
}
const int pf = ChoosePixelFormat(m_dc, &pfd);
if (pf == 0)
{
Log_ErrorPrintf("ChoosePixelFormat() failed: 0x%08X", GetLastError());
return false;
}
if (!SetPixelFormat(m_dc, pf, &pfd))
{
Log_ErrorPrintf("SetPixelFormat() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::CreateAnyContext(HGLRC share_context, bool make_current)
{
m_rc = wglCreateContext(m_dc);
if (!m_rc)
{
Log_ErrorPrintf("wglCreateContext() failed: 0x%08X", GetLastError());
return false;
}
if (make_current)
{
if (!wglMakeCurrent(m_dc, m_rc))
{
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
return false;
}
// re-init glad-wgl
if (!gladLoadWGLLoader([](const char* name) -> void* { return wglGetProcAddress(name); }, m_dc))
{
Log_ErrorPrintf("Loading GLAD WGL functions failed");
return false;
}
}
if (share_context && !wglShareLists(share_context, m_rc))
{
Log_ErrorPrintf("wglShareLists() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current)
{
// we need create context attribs
if (!GLAD_WGL_ARB_create_context)
{
Log_ErrorPrint("Missing GLAD_WGL_ARB_create_context.");
return false;
}
HGLRC new_rc;
if (version.profile == Profile::Core)
{
const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
WGL_CONTEXT_MAJOR_VERSION_ARB,
version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
#ifdef _DEBUG
WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
#else
WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
#endif
0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
}
else if (version.profile == Profile::ES)
{
const int attribs[] = {
WGL_CONTEXT_PROFILE_MASK_ARB,
((version.major_version >= 2) ? WGL_CONTEXT_ES2_PROFILE_BIT_EXT : WGL_CONTEXT_ES_PROFILE_BIT_EXT),
WGL_CONTEXT_MAJOR_VERSION_ARB,
version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
}
else
{
Log_ErrorPrintf("Unknown profile");
return false;
}
if (!new_rc)
return false;
// destroy and swap contexts
if (m_rc)
{
if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr))
{
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
wglDeleteContext(new_rc);
return false;
}
// re-init glad-wgl
if (make_current && !gladLoadWGLLoader([](const char* name) -> void* { return wglGetProcAddress(name); }, m_dc))
{
Log_ErrorPrintf("Loading GLAD WGL functions failed");
return false;
}
wglDeleteContext(m_rc);
}
m_rc = new_rc;
return true;
}
} // namespace GL

View file

@ -0,0 +1,38 @@
#pragma once
#include "../windows_headers.h"
#include "context.h"
#include <glad.h>
namespace GL {
class ContextWGL final : public Context
{
public:
ContextWGL(const WindowInfo& wi);
~ContextWGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE HWND GetHWND() const { return static_cast<HWND>(m_wi.window_handle); }
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool InitializeDC();
bool CreateAnyContext(HGLRC share_context, bool make_current);
bool CreateVersionContext(const Version& version, HGLRC share_context, bool make_current);
HDC m_dc = {};
HGLRC m_rc = {};
};
} // namespace GL

View file

@ -0,0 +1,93 @@
#include "x11_window.h"
#include "../assert.h"
#include <cstdio>
namespace GL {
X11Window::X11Window() = default;
X11Window::~X11Window()
{
Destroy();
}
bool X11Window::Create(Display* display, Window parent_window, const XVisualInfo* vi)
{
m_display = display;
m_parent_window = parent_window;
XSync(m_display, True);
XWindowAttributes parent_wa = {};
XGetWindowAttributes(m_display, m_parent_window, &parent_wa);
m_width = static_cast<u32>(parent_wa.width);
m_height = static_cast<u32>(parent_wa.height);
// Failed X calls terminate the process so no need to check for errors.
// We could swap the error handler out here as well.
m_colormap = XCreateColormap(m_display, m_parent_window, vi->visual, AllocNone);
XSetWindowAttributes wa = {};
wa.colormap = m_colormap;
m_window = XCreateWindow(m_display, m_parent_window, 0, 0, m_width, m_height, 0, vi->depth, InputOutput, vi->visual,
CWColormap, &wa);
XMapWindow(m_display, m_window);
XSync(m_display, True);
return true;
}
void X11Window::Destroy()
{
if (m_window)
{
XUnmapWindow(m_display, m_window);
XDestroyWindow(m_display, m_window);
m_window = {};
}
if (m_colormap)
{
XFreeColormap(m_display, m_colormap);
m_colormap = {};
}
}
void X11Window::Resize(u32 width, u32 height)
{
if (width != 0 && height != 0)
{
m_width = width;
m_height = height;
}
else
{
XWindowAttributes parent_wa = {};
XGetWindowAttributes(m_display, m_parent_window, &parent_wa);
m_width = static_cast<u32>(parent_wa.width);
m_height = static_cast<u32>(parent_wa.height);
}
XResizeWindow(m_display, m_window, m_width, m_height);
}
static X11InhibitErrors* s_current_error_inhibiter;
X11InhibitErrors::X11InhibitErrors()
{
Assert(!s_current_error_inhibiter);
m_old_handler = XSetErrorHandler(ErrorHandler);
s_current_error_inhibiter = this;
}
X11InhibitErrors::~X11InhibitErrors()
{
Assert(s_current_error_inhibiter == this);
s_current_error_inhibiter = nullptr;
XSetErrorHandler(m_old_handler);
}
int X11InhibitErrors::ErrorHandler(Display* display, XErrorEvent* ee)
{
s_current_error_inhibiter->m_had_error = true;
return 0;
}
} // namespace GL

View file

@ -0,0 +1,48 @@
#pragma once
#include "../types.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
namespace GL {
class X11Window
{
public:
X11Window();
~X11Window();
ALWAYS_INLINE Window GetWindow() const { return m_window; }
ALWAYS_INLINE u32 GetWidth() const { return m_width; }
ALWAYS_INLINE u32 GetHeight() const { return m_height; }
bool Create(Display* display, Window parent_window, const XVisualInfo* vi);
void Destroy();
// Setting a width/height of 0 will use parent dimensions.
void Resize(u32 width = 0, u32 height = 0);
private:
Display* m_display = nullptr;
Window m_parent_window = {};
Window m_window = {};
Colormap m_colormap = {};
u32 m_width = 0;
u32 m_height = 0;
};
// Helper class for managing X errors
class X11InhibitErrors
{
public:
X11InhibitErrors();
~X11InhibitErrors();
ALWAYS_INLINE bool HadError() const { return m_had_error; }
private:
static int ErrorHandler(Display* display, XErrorEvent* ee);
XErrorHandler m_old_handler = {};
bool m_had_error = false;
};
} // namespace GL

31
src/common/window_info.h Normal file
View file

@ -0,0 +1,31 @@
#pragma once
// Contains the information required to create a graphics context in a window.
struct WindowInfo
{
enum class Type
{
Surfaceless,
Win32,
X11,
Wayland,
MacOS,
Android
};
enum class SurfaceFormat
{
None,
RGB8,
RGBA8,
RGB565,
Count
};
Type type = Type::Surfaceless;
void* display_connection = nullptr;
void* window_handle = nullptr;
u32 surface_width = 0;
u32 surface_height = 0;
SurfaceFormat surface_format = SurfaceFormat::RGB8;
};

View file

@ -155,15 +155,6 @@ std::tuple<s32, s32> GPU_HW_OpenGL::ConvertToFramebufferCoordinates(s32 x, s32 y
void GPU_HW_OpenGL::SetCapabilities(HostDisplay* host_display)
{
Log_InfoPrintf("Context Type: %s", IsGLES() ? "OpenGL ES" : "OpenGL");
const char* gl_vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const char* gl_renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const char* gl_version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
Log_InfoPrintf("GL_VENDOR: %s", gl_vendor);
Log_InfoPrintf("GL_RENDERER: %s", gl_renderer);
Log_InfoPrintf("GL_VERSION: %s", gl_version);
GLint max_texture_size = VRAM_WIDTH;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
Log_InfoPrintf("Max texture size: %dx%d", max_texture_size, max_texture_size);

View file

@ -58,6 +58,7 @@ add_executable(duckstation-qt
settingsdialog.ui
)
target_include_directories(duckstation-qt PRIVATE "${Qt5Gui_PRIVATE_INCLUDE_DIRS}")
target_link_libraries(duckstation-qt PRIVATE frontend-common core common imgui glad minizip scmversion Qt5::Core Qt5::Gui Qt5::Widgets Qt5::Network)
if(WIN32)
@ -89,9 +90,4 @@ if(WIN32)
add_custom_command(TARGET duckstation-qt POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
)
else()
if(OpenGL_GLX_FOUND)
target_compile_definitions(duckstation-qt PRIVATE "HAS_GLX")
target_link_libraries(duckstation-qt PRIVATE OpenGL::GLX)
endif()
endif()

View file

@ -102,14 +102,14 @@ void MainWindow::createDisplay(QThread* worker_thread, bool use_debug_device, bo
return;
}
if (!m_host_display->createSurface() || !m_host_display->makeDeviceContextCurrent())
if (!m_host_display->createSurface())
{
reportError(tr("Failed to create host display surface."));
m_host_display->destroyDeviceContext();
return;
}
m_host_display->moveContextToThread(worker_thread);
m_host_display->deactivateDeviceContext();
}
void MainWindow::updateDisplay(QThread* worker_thread, bool fullscreen, bool render_to_main)
@ -117,10 +117,7 @@ void MainWindow::updateDisplay(QThread* worker_thread, bool fullscreen, bool ren
const bool is_fullscreen = m_display_widget->isFullScreen();
const bool is_rendering_to_main = (!is_fullscreen && m_display_widget->parent());
if (fullscreen == is_fullscreen && is_rendering_to_main == render_to_main)
{
m_host_display->moveContextToThread(worker_thread);
return;
}
m_host_display->destroySurface();
@ -160,8 +157,6 @@ void MainWindow::updateDisplay(QThread* worker_thread, bool fullscreen, bool ren
QSignalBlocker blocker(m_ui.actionFullscreen);
m_ui.actionFullscreen->setChecked(fullscreen);
m_host_display->moveContextToThread(worker_thread);
}
void MainWindow::destroyDisplay()

View file

@ -10,87 +10,12 @@
#include <QtGui/QWindow>
#include <array>
#include <imgui_impl_opengl3.h>
#if !defined(WIN32) && !defined(APPLE)
#include <qpa/qplatformnativeinterface.h>
#endif
#include <tuple>
Log_SetChannel(OpenGLHostDisplay);
static thread_local QOpenGLContext* s_thread_gl_context;
static void* GetProcAddressCallback(const char* name)
{
QOpenGLContext* ctx = s_thread_gl_context;
if (!ctx)
return nullptr;
return (void*)ctx->getProcAddress(name);
}
#if defined(WIN32)
#include "common/windows_headers.h"
#elif defined(HAS_GLX)
#include <GL/glx.h>
#endif
/// Changes the swap interval on a window. Since Qt doesn't expose this functionality, we need to change it manually
/// ourselves it by calling system-specific functions. Assumes the context is current.
static void SetSwapInterval(QOpenGLContext* context, int interval)
{
static QOpenGLContext* last_context = nullptr;
#ifdef WIN32
static void(WINAPI * wgl_swap_interval_ext)(int) = nullptr;
if (last_context != context)
{
wgl_swap_interval_ext = nullptr;
last_context = context;
HMODULE gl_module = GetModuleHandleA("opengl32.dll");
if (!gl_module)
return;
const auto wgl_get_proc_address =
reinterpret_cast<PROC(WINAPI*)(LPCSTR)>(GetProcAddress(gl_module, "wglGetProcAddress"));
if (!wgl_get_proc_address)
return;
wgl_swap_interval_ext =
reinterpret_cast<decltype(wgl_swap_interval_ext)>(wgl_get_proc_address("wglSwapIntervalEXT"));
}
if (wgl_swap_interval_ext)
wgl_swap_interval_ext(interval);
#elif __linux__
const QString platform_name(QGuiApplication::platformName());
if (platform_name == QStringLiteral("xcb"))
{
static void (*glx_swap_interval_ext)(Display*, GLXDrawable, int) = nullptr;
if (last_context != context)
{
glx_swap_interval_ext = nullptr;
last_context = context;
glx_swap_interval_ext = reinterpret_cast<decltype(glx_swap_interval_ext)>(
glXGetProcAddress(reinterpret_cast<const GLubyte*>("glXSwapIntervalEXT")));
if (!glx_swap_interval_ext)
return;
}
if (!glx_swap_interval_ext)
return;
Display* dpy = glXGetCurrentDisplay();
GLXDrawable drawable = glXGetCurrentDrawable();
if (dpy && drawable != GLX_NONE)
glx_swap_interval_ext(dpy, drawable, interval);
}
else
{
qCritical() << "Unknown platform: " << platform_name;
}
#endif
}
class OpenGLDisplayWidgetTexture : public HostDisplayTexture
{
public:
@ -148,7 +73,7 @@ QtDisplayWidget* OpenGLHostDisplay::createWidget(QWidget* parent)
HostDisplay::RenderAPI OpenGLHostDisplay::GetRenderAPI() const
{
return m_gl_context->isOpenGLES() ? HostDisplay::RenderAPI::OpenGLES : HostDisplay::RenderAPI::OpenGL;
return m_gl_context->IsGLES() ? HostDisplay::RenderAPI::OpenGLES : HostDisplay::RenderAPI::OpenGL;
}
void* OpenGLHostDisplay::GetRenderDevice() const
@ -161,6 +86,12 @@ void* OpenGLHostDisplay::GetRenderContext() const
return m_gl_context.get();
}
void OpenGLHostDisplay::WindowResized(s32 new_window_width, s32 new_window_height)
{
QtHostDisplay::WindowResized(new_window_width, new_window_height);
m_gl_context->ResizeSurface(static_cast<u32>(new_window_width), static_cast<u32>(new_window_height));
}
std::unique_ptr<HostDisplayTexture> OpenGLHostDisplay::CreateTexture(u32 width, u32 height, const void* initial_data,
u32 initial_data_stride, bool dynamic)
{
@ -213,13 +144,13 @@ void OpenGLHostDisplay::SetVSync(bool enabled)
GLint current_fbo = 0;
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
SetSwapInterval(m_gl_context.get(), enabled ? 1 : 0);
m_gl_context->SetSwapInterval(enabled ? 1 : 0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
}
const char* OpenGLHostDisplay::GetGLSLVersionString() const
{
if (m_gl_context->isOpenGLES())
if (m_gl_context->IsGLES())
{
if (GLAD_GL_ES_VERSION_3_0)
return "#version 300 es";
@ -239,7 +170,7 @@ std::string OpenGLHostDisplay::GetGLSLVersionHeader() const
{
std::string header = GetGLSLVersionString();
header += "\n\n";
if (m_gl_context->isOpenGLES())
if (m_gl_context->IsGLES())
{
header += "precision highp float;\n";
header += "precision highp int;\n\n";
@ -273,80 +204,60 @@ bool OpenGLHostDisplay::hasDeviceContext() const
return static_cast<bool>(m_gl_context);
}
bool OpenGLHostDisplay::createDeviceContext(bool debug_device)
WindowInfo OpenGLHostDisplay::getWindowInfo() const
{
m_gl_context = std::make_unique<QOpenGLContext>();
// Prefer a desktop OpenGL context where possible. If we can't get this, try OpenGL ES.
static constexpr std::array<std::tuple<int, int>, 11> desktop_versions_to_try = {
{{4, 6}, {4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3}, {3, 2}, {3, 1}, {3, 0}}};
static constexpr std::array<std::tuple<int, int>, 4> es_versions_to_try = {{{3, 2}, {3, 1}, {3, 0}}};
QSurfaceFormat surface_format; // = requestedFormat();
surface_format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
surface_format.setSwapInterval(0);
surface_format.setRenderableType(QSurfaceFormat::OpenGL);
surface_format.setProfile(QSurfaceFormat::CoreProfile);
if (debug_device)
surface_format.setOption(QSurfaceFormat::DebugContext);
for (const auto [major, minor] : desktop_versions_to_try)
WindowInfo wi;
// Windows and Apple are easy here since there's no display connection.
#if defined(WIN32)
wi.type = WindowInfo::Type::Win32;
wi.window_handle = reinterpret_cast<void*>(m_widget->winId());
#elif defined(__APPLE__)
wi.type = WindowInfo::Type::MacOS;
wi.window_handle = reinterpret_cast<void*>(m_widget->winId());
#else
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
const QString platform_name = QGuiApplication::platformName();
if (platform_name == QStringLiteral("xcb"))
{
surface_format.setVersion(major, minor);
m_gl_context->setFormat(surface_format);
if (m_gl_context->create())
break;
wi.type = WindowInfo::Type::X11;
wi.display_connection = pni->nativeResourceForWindow("display", m_widget->windowHandle());
wi.window_handle = reinterpret_cast<void*>(m_widget->winId());
}
if (!m_gl_context->isValid())
else if (platform_name == QStringLiteral("wayland"))
{
// try forcing ES
surface_format.setRenderableType(QSurfaceFormat::OpenGLES);
surface_format.setProfile(QSurfaceFormat::NoProfile);
if (debug_device)
surface_format.setOption(QSurfaceFormat::DebugContext, false);
for (const auto [major, minor] : es_versions_to_try)
{
surface_format.setVersion(major, minor);
m_gl_context->setFormat(surface_format);
if (m_gl_context->create())
break;
}
wi.type = WindowInfo::Type::Wayland;
wi.display_connection = pni->nativeResourceForWindow("display", m_widget->windowHandle());
wi.window_handle = pni->nativeResourceForWindow("surface", m_widget->windowHandle());
}
if (!m_gl_context->isValid())
else
{
Log_ErrorPrintf("Failed to create any GL context");
m_gl_context.reset();
return false;
qCritical() << "Unknown PNI platform " << platform_name;
return wi;
}
#endif
surface_format = m_gl_context->format();
Log_InfoPrintf("Got a %s %d.%d context", (m_gl_context->isOpenGLES() ? "OpenGL ES" : "desktop OpenGL"),
surface_format.majorVersion(), surface_format.minorVersion());
wi.surface_width = m_widget->width();
wi.surface_height = m_widget->height();
wi.surface_format = WindowInfo::SurfaceFormat::RGB8;
return true;
return wi;
}
bool OpenGLHostDisplay::initializeDeviceContext(bool debug_device)
bool OpenGLHostDisplay::createDeviceContext(bool debug_device)
{
if (!m_gl_context->makeCurrent(m_widget->windowHandle()))
return false;
s_thread_gl_context = m_gl_context.get();
// Load GLAD.
const auto load_result =
m_gl_context->isOpenGLES() ? gladLoadGLES2Loader(GetProcAddressCallback) : gladLoadGLLoader(GetProcAddressCallback);
if (!load_result)
m_gl_context = GL::Context::Create(getWindowInfo());
if (!m_gl_context)
{
Log_ErrorPrintf("Failed to load GL functions");
s_thread_gl_context = nullptr;
m_gl_context->doneCurrent();
Log_ErrorPrintf("Failed to create any GL context");
return false;
}
return true;
}
bool OpenGLHostDisplay::initializeDeviceContext(bool debug_device)
{
if (debug_device && GLAD_GL_KHR_debug)
{
glad_glDebugMessageCallbackKHR(GLDebugCallback, nullptr);
@ -356,17 +267,16 @@ bool OpenGLHostDisplay::initializeDeviceContext(bool debug_device)
if (!QtHostDisplay::initializeDeviceContext(debug_device))
{
s_thread_gl_context = nullptr;
m_gl_context->doneCurrent();
m_gl_context->DoneCurrent();
return false;
}
return true;
}
bool OpenGLHostDisplay::makeDeviceContextCurrent()
bool OpenGLHostDisplay::activateDeviceContext()
{
if (!m_gl_context->makeCurrent(m_widget->windowHandle()))
if (!m_gl_context->MakeCurrent())
{
Log_ErrorPrintf("Failed to make GL context current");
return false;
@ -375,20 +285,15 @@ bool OpenGLHostDisplay::makeDeviceContextCurrent()
return true;
}
void OpenGLHostDisplay::moveContextToThread(QThread* new_thread)
void OpenGLHostDisplay::deactivateDeviceContext()
{
m_gl_context->doneCurrent();
m_gl_context->moveToThread(new_thread);
m_gl_context->DoneCurrent();
}
void OpenGLHostDisplay::destroyDeviceContext()
{
Assert(m_gl_context && s_thread_gl_context == m_gl_context.get());
QtHostDisplay::destroyDeviceContext();
s_thread_gl_context = nullptr;
m_gl_context->doneCurrent();
m_gl_context->DoneCurrent();
m_gl_context.reset();
}
@ -397,6 +302,10 @@ bool OpenGLHostDisplay::createSurface()
m_window_width = m_widget->scaledWindowWidth();
m_window_height = m_widget->scaledWindowHeight();
emit m_widget->windowResizedEvent(m_window_width, m_window_height);
if (m_gl_context)
m_gl_context->ChangeSurface(getWindowInfo());
return true;
}
@ -455,7 +364,7 @@ void main()
return false;
}
if (!m_gl_context->isOpenGLES())
if (!m_gl_context->IsGLES())
m_display_program.BindFragData(0, "o_col0");
if (!m_display_program.Link())
@ -508,9 +417,7 @@ void OpenGLHostDisplay::Render()
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
QWindow* window_handle = m_widget->windowHandle();
m_gl_context->makeCurrent(window_handle);
m_gl_context->swapBuffers(window_handle);
m_gl_context->SwapBuffers();
ImGui::NewFrame();
ImGui_ImplOpenGL3_NewFrame();

View file

@ -8,12 +8,13 @@
#define __glext_h_
#endif
#include "common/gl/context.h"
#include "common/gl/program.h"
#include "common/gl/texture.h"
#include "common/window_info.h"
#include "core/host_display.h"
#include "qtdisplaywidget.h"
#include "qthostdisplay.h"
#include <QtGui/QOpenGLContext>
#include <memory>
class QtHostInterface;
@ -29,8 +30,8 @@ public:
bool hasDeviceContext() const override;
bool createDeviceContext(bool debug_device) override;
bool initializeDeviceContext(bool debug_device) override;
bool makeDeviceContextCurrent() override;
void moveContextToThread(QThread* new_thread) override;
bool activateDeviceContext() override;
void deactivateDeviceContext() override;
void destroyDeviceContext() override;
bool createSurface() override;
void destroySurface();
@ -38,6 +39,7 @@ public:
RenderAPI GetRenderAPI() const override;
void* GetRenderDevice() const override;
void* GetRenderContext() const override;
void WindowResized(s32 new_window_width, s32 new_window_height) override;
std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* initial_data,
u32 initial_data_stride, bool dynamic) override;
@ -54,6 +56,8 @@ private:
const char* GetGLSLVersionString() const;
std::string GetGLSLVersionHeader() const;
WindowInfo getWindowInfo() const;
bool createImGuiContext() override;
void destroyImGuiContext() override;
bool createDeviceResources() override;
@ -61,7 +65,7 @@ private:
void renderDisplay();
std::unique_ptr<QOpenGLContext> m_gl_context = nullptr;
std::unique_ptr<GL::Context> m_gl_context = nullptr;
GL::Program m_display_program;
GLuint m_display_vao = 0;

View file

@ -50,12 +50,12 @@ bool QtHostDisplay::initializeDeviceContext(bool debug_device)
return true;
}
bool QtHostDisplay::makeDeviceContextCurrent()
bool QtHostDisplay::activateDeviceContext()
{
return true;
}
void QtHostDisplay::moveContextToThread(QThread* new_thread) {}
void QtHostDisplay::deactivateDeviceContext() {}
void QtHostDisplay::destroyDeviceContext()
{

View file

@ -23,8 +23,8 @@ public:
virtual bool hasDeviceContext() const;
virtual bool createDeviceContext(bool debug_device);
virtual bool initializeDeviceContext(bool debug_device);
virtual bool makeDeviceContextCurrent();
virtual void moveContextToThread(QThread* new_thread);
virtual bool activateDeviceContext();
virtual void deactivateDeviceContext();
virtual void destroyDeviceContext();
virtual bool createSurface();
virtual void destroySurface();

View file

@ -317,7 +317,7 @@ bool QtHostInterface::AcquireHostDisplay()
return false;
}
if (!getHostDisplay()->makeDeviceContextCurrent() ||
if (!getHostDisplay()->activateDeviceContext() ||
!getHostDisplay()->initializeDeviceContext(m_settings.gpu_use_debug_device))
{
getHostDisplay()->destroyDeviceContext();
@ -366,9 +366,9 @@ void QtHostInterface::disconnectDisplaySignals()
void QtHostInterface::updateDisplayState()
{
// this expects the context to get moved back to us afterwards
getHostDisplay()->moveContextToThread(m_original_thread);
getHostDisplay()->deactivateDeviceContext();
emit updateDisplayRequested(m_worker_thread, m_is_fullscreen, m_is_rendering_to_main);
if (!getHostDisplay()->makeDeviceContextCurrent())
if (!getHostDisplay()->activateDeviceContext())
Panic("Failed to make device context current after updating");
getHostDisplay()->updateImGuiDisplaySize();

View file

@ -2,12 +2,24 @@
#include "common/assert.h"
#include "common/log.h"
#include "imgui_impl_sdl.h"
#include <SDL_syswm.h>
#include <array>
#include <imgui.h>
#include <imgui_impl_opengl3.h>
#include <tuple>
Log_SetChannel(OpenGLHostDisplay);
#ifdef __APPLE__
#include <objc/message.h>
struct NSView;
static NSView* GetContentViewFromWindow(NSWindow* window)
{
// window.contentView
return reinterpret_cast<NSView* (*)(id, SEL)>(objc_msgSend)(reinterpret_cast<id>(window), sel_getUid("contentView"));
}
#endif
class OpenGLDisplayWidgetTexture : public HostDisplayTexture
{
public:
@ -67,8 +79,7 @@ OpenGLHostDisplay::~OpenGLHostDisplay()
m_display_program.Destroy();
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplSDL2_Shutdown();
SDL_GL_MakeCurrent(nullptr, nullptr);
SDL_GL_DeleteContext(m_gl_context);
m_gl_context.reset();
}
if (m_window)
@ -77,7 +88,7 @@ OpenGLHostDisplay::~OpenGLHostDisplay()
HostDisplay::RenderAPI OpenGLHostDisplay::GetRenderAPI() const
{
return m_is_gles ? HostDisplay::RenderAPI::OpenGLES : HostDisplay::RenderAPI::OpenGL;
return m_gl_context->IsGLES() ? HostDisplay::RenderAPI::OpenGLES : HostDisplay::RenderAPI::OpenGL;
}
void* OpenGLHostDisplay::GetRenderDevice() const
@ -87,13 +98,15 @@ void* OpenGLHostDisplay::GetRenderDevice() const
void* OpenGLHostDisplay::GetRenderContext() const
{
return m_gl_context;
return m_gl_context.get();
}
void OpenGLHostDisplay::WindowResized(s32 new_window_width, s32 new_window_height)
{
HostDisplay::WindowResized(new_window_width, new_window_height);
SDL_GL_GetDrawableSize(m_window, &m_window_width, &m_window_height);
m_gl_context->ResizeSurface(static_cast<u32>(new_window_width), static_cast<u32>(new_window_height));
m_window_width = static_cast<s32>(m_gl_context->GetSurfaceWidth());
m_window_height = static_cast<s32>(m_gl_context->GetSurfaceHeight());
ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_width);
ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_height);
}
@ -150,13 +163,13 @@ void OpenGLHostDisplay::SetVSync(bool enabled)
GLint current_fbo = 0;
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
SDL_GL_SetSwapInterval(enabled ? 1 : 0);
m_gl_context->SetSwapInterval(enabled ? 1 : 0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
}
const char* OpenGLHostDisplay::GetGLSLVersionString() const
{
if (m_is_gles)
if (m_gl_context->IsGLES())
{
if (GLAD_GL_ES_VERSION_3_0)
return "#version 300 es";
@ -176,7 +189,7 @@ std::string OpenGLHostDisplay::GetGLSLVersionHeader() const
{
std::string header = GetGLSLVersionString();
header += "\n\n";
if (m_is_gles)
if (m_gl_context->IsGLES())
{
header += "precision highp float;\n";
header += "precision highp int;\n\n";
@ -207,64 +220,55 @@ static void APIENTRY GLDebugCallback(GLenum source, GLenum type, GLuint id, GLen
bool OpenGLHostDisplay::CreateGLContext(bool debug_device)
{
// Prefer a desktop OpenGL context where possible. If we can't get this, try OpenGL ES.
static constexpr std::array<std::tuple<int, int>, 11> desktop_versions_to_try = {
{{4, 6}, {4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3}, {3, 2}, {3, 1}, {3, 0}}};
static constexpr std::array<std::tuple<int, int>, 4> es_versions_to_try = {{{3, 2}, {3, 1}, {3, 0}}};
SDL_SysWMinfo syswm = {};
SDL_VERSION(&syswm.version);
if (!SDL_GetWindowWMInfo(m_window, &syswm))
{
Log_ErrorPrintf("SDL_GetWindowWMInfo failed");
return false;
}
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
if (debug_device)
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
int window_width, window_height;
SDL_GetWindowSize(m_window, &window_width, &window_height);
for (const auto [major, minor] : desktop_versions_to_try)
WindowInfo wi;
wi.surface_width = static_cast<u32>(window_width);
wi.surface_height = static_cast<u32>(window_height);
wi.surface_format = WindowInfo::SurfaceFormat::RGB8;
switch (syswm.subsystem)
{
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, major);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, minor);
Log_InfoPrintf("Trying a Desktop OpenGL %d.%d context", major, minor);
m_gl_context = SDL_GL_CreateContext(m_window);
if (m_gl_context)
{
Log_InfoPrintf("Got a desktop OpenGL %d.%d context", major, minor);
#ifdef SDL_VIDEO_DRIVER_WINDOWS
case SDL_SYSWM_WINDOWS:
wi.type = WindowInfo::Type::Win32;
wi.window_handle = syswm.info.win.window;
break;
}
}
#endif
if (!m_gl_context)
{
// try es
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, 0);
for (const auto [major, minor] : es_versions_to_try)
{
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, major);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, minor);
Log_InfoPrintf("Trying a OpenGL ES %d.%d context", major, minor);
m_gl_context = SDL_GL_CreateContext(m_window);
if (m_gl_context)
{
Log_InfoPrintf("Got a OpenGL ES %d.%d context", major, minor);
m_is_gles = true;
break;
}
}
}
#ifdef SDL_VIDEO_DRIVER_COCOA
case SDL_SYSWM_COCOA:
wi.type = WindowInfo::Type::MacOS;
wi.window_handle = GetContentViewFromWindow(syswm.info.cocoa.window);
break;
#endif
if (!m_gl_context || SDL_GL_MakeCurrent(m_window, m_gl_context) != 0)
{
Log_ErrorPrintf("Failed to create any GL context");
return false;
#ifdef SDL_VIDEO_DRIVER_X11
case SDL_SYSWM_X11:
wi.type = WindowInfo::Type::X11;
wi.window_handle = reinterpret_cast<void*>(static_cast<uintptr_t>(syswm.info.x11.window));
wi.display_connection = syswm.info.x11.display;
break;
#endif
default:
Log_ErrorPrintf("Unhandled syswm subsystem %u", static_cast<u32>(syswm.subsystem));
return false;
}
// Load GLAD.
const auto load_result =
m_is_gles ? gladLoadGLES2Loader(SDL_GL_GetProcAddress) : gladLoadGLLoader(SDL_GL_GetProcAddress);
if (!load_result)
m_gl_context = GL::Context::Create(wi);
if (!m_gl_context)
{
Log_ErrorPrintf("Failed to load GL functions");
Log_ErrorPrintf("Failed to create a GL context of any kind.");
return false;
}
@ -276,10 +280,11 @@ bool OpenGLHostDisplay::CreateGLContext(bool debug_device)
}
// this can change due to retina scaling on macos?
SDL_GL_GetDrawableSize(m_window, &m_window_width, &m_window_height);
m_window_width = static_cast<s32>(m_gl_context->GetSurfaceWidth());
m_window_height = static_cast<s32>(m_gl_context->GetSurfaceHeight());
// start with vsync on
SDL_GL_SetSwapInterval(1);
m_gl_context->SetSwapInterval(1);
return true;
}
@ -288,7 +293,7 @@ bool OpenGLHostDisplay::CreateImGuiContext()
ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_width);
ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_height);
if (!ImGui_ImplSDL2_InitForOpenGL(m_window, m_gl_context) || !ImGui_ImplOpenGL3_Init(GetGLSLVersionString()))
if (!ImGui_ImplSDL2_InitForOpenGL(m_window, nullptr) || !ImGui_ImplOpenGL3_Init(GetGLSLVersionString()))
return false;
ImGui_ImplOpenGL3_NewFrame();
@ -329,7 +334,7 @@ void main()
return false;
}
if (!m_is_gles)
if (!m_gl_context->IsGLES())
m_display_program.BindFragData(0, "o_col0");
if (!m_display_program.Link())
@ -377,7 +382,7 @@ void OpenGLHostDisplay::Render()
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
SDL_GL_SwapWindow(m_window);
m_gl_context->SwapBuffers();
ImGui::NewFrame();
ImGui_ImplSDL2_NewFrame(m_window);

View file

@ -1,4 +1,5 @@
#pragma once
#include "common/gl/context.h"
#include "common/gl/program.h"
#include "common/gl/texture.h"
#include "core/host_display.h"
@ -41,12 +42,10 @@ private:
void RenderDisplay();
SDL_Window* m_window = nullptr;
SDL_GLContext m_gl_context = nullptr;
std::unique_ptr<GL::Context> m_gl_context;
GL::Program m_display_program;
GLuint m_display_vao = 0;
GLuint m_display_nearest_sampler = 0;
GLuint m_display_linear_sampler = 0;
bool m_is_gles = false;
};

View file

@ -81,8 +81,7 @@ bool SDLHostInterface::CreateSDLWindow()
static constexpr u32 DEFAULT_WINDOW_HEIGHT = 700;
// Create window.
const u32 window_flags =
SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | (UseOpenGLRenderer() ? SDL_WINDOW_OPENGL : 0);
const u32 window_flags = SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
u32 window_width = DEFAULT_WINDOW_WIDTH;
u32 window_height = DEFAULT_WINDOW_HEIGHT;
@ -116,6 +115,8 @@ bool SDLHostInterface::CreateSDLWindow()
if (m_fullscreen)
SDL_SetWindowFullscreen(m_window, SDL_WINDOW_FULLSCREEN_DESKTOP);
// Process events so that we have everything sorted out before creating a child window for the GL context (X11).
SDL_PumpEvents();
return true;
}
@ -818,7 +819,7 @@ void SDLHostInterface::DrawDebugMenu()
for (u32 i = LOGLEVEL_NONE; i < LOGLEVEL_COUNT; i++)
{
if (ImGui::MenuItem(Settings::GetLogLevelDisplayName(static_cast<LOGLEVEL>(i)), nullptr,
m_settings.log_level == static_cast<LOGLEVEL>(i)))
m_settings.log_level == static_cast<LOGLEVEL>(i)))
{
m_settings_copy.log_level = static_cast<LOGLEVEL>(i);
settings_changed = true;