mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 23:55:40 +00:00
Frontends: Add frame time performance counters
This commit is contained in:
parent
67710ca184
commit
9562cbea56
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@ -433,26 +433,43 @@ void HostInterface::UpdateSpeedLimiterState()
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m_last_throttle_time = 0;
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}
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void HostInterface::OnPerformanceCountersUpdated() {}
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void HostInterface::RunFrame()
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{
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m_frame_timer.Reset();
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m_system->RunFrame();
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UpdatePerformanceCounters();
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}
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void HostInterface::UpdatePerformanceCounters()
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{
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if (!m_system)
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return;
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const float frame_time = static_cast<float>(m_frame_timer.GetTimeMilliseconds());
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m_average_frame_time_accumulator += frame_time;
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m_worst_frame_time_accumulator = std::max(m_worst_frame_time_accumulator, frame_time);
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// update fps counter
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const double time = m_fps_timer.GetTimeSeconds();
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if (time >= 0.25f)
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{
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m_vps = static_cast<float>(static_cast<double>(m_system->GetFrameNumber() - m_last_frame_number) / time);
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const float time = static_cast<float>(m_fps_timer.GetTimeSeconds());
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if (time < 1.0f)
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return;
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const float frames_presented = static_cast<float>(m_system->GetFrameNumber() - m_last_frame_number);
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m_worst_frame_time = m_worst_frame_time_accumulator;
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m_worst_frame_time_accumulator = 0.0f;
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m_average_frame_time = m_average_frame_time_accumulator / frames_presented;
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m_average_frame_time_accumulator = 0.0f;
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m_vps = static_cast<float>(frames_presented / time);
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m_last_frame_number = m_system->GetFrameNumber();
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m_fps =
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static_cast<float>(static_cast<double>(m_system->GetInternalFrameNumber() - m_last_internal_frame_number) / time);
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m_fps = static_cast<float>(m_system->GetInternalFrameNumber() - m_last_internal_frame_number) / time;
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m_last_internal_frame_number = m_system->GetInternalFrameNumber();
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m_speed = static_cast<float>(static_cast<double>(m_system->GetGlobalTickCounter() - m_last_global_tick_counter) /
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(static_cast<double>(MASTER_CLOCK) * time)) *
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100.0f;
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m_last_global_tick_counter = m_system->GetGlobalTickCounter();
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m_fps_timer.Reset();
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}
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OnPerformanceCountersUpdated();
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}
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void HostInterface::ResetPerformanceCounters()
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@ -469,5 +486,7 @@ void HostInterface::ResetPerformanceCounters()
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m_last_internal_frame_number = 0;
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m_last_global_tick_counter = 0;
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}
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m_average_frame_time_accumulator = 0.0f;
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m_worst_frame_time_accumulator = 0.0f;
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m_fps_timer.Reset();
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}
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@ -72,6 +72,10 @@ protected:
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float duration;
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};
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virtual void OnPerformanceCountersUpdated();
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void RunFrame();
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/// Throttles the system, i.e. sleeps until it's time to execute the next frame.
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void Throttle();
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@ -95,18 +99,24 @@ protected:
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Common::Timer m_throttle_timer;
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Common::Timer m_speed_lost_time_timestamp;
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bool m_paused = false;
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bool m_speed_limiter_temp_disabled = false;
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bool m_speed_limiter_enabled = false;
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float m_average_frame_time_accumulator = 0.0f;
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float m_worst_frame_time_accumulator = 0.0f;
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float m_vps = 0.0f;
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float m_fps = 0.0f;
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float m_speed = 0.0f;
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float m_worst_frame_time = 0.0f;
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float m_average_frame_time = 0.0f;
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u32 m_last_frame_number = 0;
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u32 m_last_internal_frame_number = 0;
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u32 m_last_global_tick_counter = 0;
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Common::Timer m_fps_timer;
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Common::Timer m_frame_timer;
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std::deque<OSDMessage> m_osd_messages;
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std::mutex m_osd_messages_lock;
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bool m_paused = false;
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bool m_speed_limiter_temp_disabled = false;
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bool m_speed_limiter_enabled = false;
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};
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@ -6,6 +6,7 @@
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#include "qtsettingsinterface.h"
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#include "settingsdialog.h"
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#include <QtWidgets/QFileDialog>
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#include <cmath>
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static constexpr char DISC_IMAGE_FILTER[] =
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"All File Types (*.bin *.img *.cue *.exe *.psexe);;Single-Track Raw Images (*.bin *.img);;Cue Sheets "
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@ -124,6 +125,16 @@ void MainWindow::switchRenderer()
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}
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}
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void MainWindow::onPerformanceCountersUpdated(float speed, float fps, float vps, float average_frame_time,
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float worst_frame_time)
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{
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m_status_speed_widget->setText(QStringLiteral("%1%").arg(speed, 0, 'f', 0));
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m_status_fps_widget->setText(
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QStringLiteral("FPS: %1/%2").arg(std::round(fps), 0, 'f', 0).arg(std::round(vps), 0, 'f', 0));
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m_status_frame_time_widget->setText(
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QStringLiteral("%1ms average, %2ms worst").arg(average_frame_time, 0, 'f', 2).arg(worst_frame_time, 0, 'f', 2));
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}
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void MainWindow::onStartDiscActionTriggered()
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{
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QString filename =
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@ -183,6 +194,21 @@ void MainWindow::setupAdditionalUi()
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m_ui.mainContainer->setCurrentIndex(0);
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m_status_speed_widget = new QLabel(m_ui.statusBar);
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m_status_speed_widget->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
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m_status_speed_widget->setFixedSize(40, 16);
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m_status_speed_widget->hide();
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m_status_fps_widget = new QLabel(m_ui.statusBar);
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m_status_fps_widget->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
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m_status_fps_widget->setFixedSize(80, 16);
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m_status_fps_widget->hide();
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m_status_frame_time_widget = new QLabel(m_ui.statusBar);
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m_status_frame_time_widget->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
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m_status_frame_time_widget->setFixedSize(190, 16);
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m_status_frame_time_widget->hide();
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for (u32 i = 0; i < static_cast<u32>(GPURenderer::Count); i++)
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{
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const GPURenderer renderer = static_cast<GPURenderer>(i);
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@ -215,6 +241,27 @@ void MainWindow::updateEmulationActions(bool starting, bool running)
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m_ui.actionSaveState->setDisabled(starting);
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m_ui.actionFullscreen->setDisabled(starting || !running);
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if (running && m_status_speed_widget->isHidden())
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{
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m_status_speed_widget->show();
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m_status_fps_widget->show();
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m_status_frame_time_widget->show();
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m_ui.statusBar->addPermanentWidget(m_status_speed_widget);
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m_ui.statusBar->addPermanentWidget(m_status_fps_widget);
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m_ui.statusBar->addPermanentWidget(m_status_frame_time_widget);
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}
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else if (!running && m_status_speed_widget->isVisible())
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{
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m_ui.statusBar->removeWidget(m_status_speed_widget);
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m_ui.statusBar->removeWidget(m_status_fps_widget);
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m_ui.statusBar->removeWidget(m_status_frame_time_widget);
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m_status_speed_widget->hide();
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m_status_fps_widget->hide();
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m_status_frame_time_widget->hide();
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}
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m_ui.statusBar->clearMessage();
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}
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void MainWindow::switchToGameListView()
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@ -259,6 +306,8 @@ void MainWindow::connectSignals()
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connect(m_host_interface, &QtHostInterface::emulationStopped, this, &MainWindow::onEmulationStopped);
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connect(m_host_interface, &QtHostInterface::emulationPaused, this, &MainWindow::onEmulationPaused);
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connect(m_host_interface, &QtHostInterface::toggleFullscreenRequested, this, &MainWindow::toggleFullscreen);
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connect(m_host_interface, &QtHostInterface::performanceCountersUpdated, this,
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&MainWindow::onPerformanceCountersUpdated);
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connect(m_game_list_widget, &GameListWidget::bootEntryRequested, [this](const GameList::GameListEntry* entry) {
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// if we're not running, boot the system, otherwise swap discs
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@ -274,6 +323,15 @@ void MainWindow::connectSignals()
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switchToEmulationView();
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}
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});
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connect(m_game_list_widget, &GameListWidget::entrySelected, [this](const GameList::GameListEntry* entry) {
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if (!entry)
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{
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m_ui.statusBar->clearMessage();
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return;
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}
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m_ui.statusBar->showMessage(QString::fromStdString(entry->path));
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});
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}
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void MainWindow::doSettings(SettingsDialog::Category category)
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@ -7,6 +7,8 @@
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#include "settingsdialog.h"
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#include "ui_mainwindow.h"
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class QLabel;
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class GameList;
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class GameListWidget;
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class QtHostInterface;
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@ -26,6 +28,8 @@ private Q_SLOTS:
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void onEmulationPaused(bool paused);
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void toggleFullscreen();
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void switchRenderer();
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void onPerformanceCountersUpdated(float speed, float fps, float vps, float average_frame_time,
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float worst_frame_time);
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void onStartDiscActionTriggered();
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void onChangeDiscActionTriggered();
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@ -53,6 +57,10 @@ private:
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GameListWidget* m_game_list_widget = nullptr;
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QWidget* m_display_widget = nullptr;
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QLabel* m_status_speed_widget = nullptr;
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QLabel* m_status_fps_widget = nullptr;
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QLabel* m_status_frame_time_widget = nullptr;
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SettingsDialog* m_settings_dialog = nullptr;
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bool m_emulation_running = false;
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@ -14,7 +14,7 @@
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<string>DuckStation</string>
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</property>
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<property name="windowIcon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/duck.png</normaloff>:/icons/duck.png</iconset>
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</property>
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<widget class="QStackedWidget" name="mainContainer">
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@ -30,7 +30,7 @@
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<x>0</x>
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<y>0</y>
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<width>754</width>
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<height>21</height>
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<height>22</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuSystem">
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@ -128,9 +128,10 @@
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<addaction name="actionFullscreen"/>
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<addaction name="actionSettings"/>
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</widget>
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<widget class="QStatusBar" name="statusBar"/>
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<action name="actionStartDisc">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/drive-optical.png</normaloff>:/icons/drive-optical.png</iconset>
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</property>
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<property name="text">
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@ -139,7 +140,7 @@
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</action>
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<action name="actionStartBios">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/drive-removable-media.png</normaloff>:/icons/drive-removable-media.png</iconset>
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</property>
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<property name="text">
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@ -148,7 +149,7 @@
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</action>
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<action name="actionPowerOff">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/system-shutdown.png</normaloff>:/icons/system-shutdown.png</iconset>
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</property>
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<property name="text">
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@ -157,7 +158,7 @@
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</action>
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<action name="actionReset">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/view-refresh.png</normaloff>:/icons/view-refresh.png</iconset>
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</property>
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<property name="text">
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@ -169,7 +170,7 @@
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<bool>true</bool>
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</property>
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/media-playback-pause.png</normaloff>:/icons/media-playback-pause.png</iconset>
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</property>
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<property name="text">
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@ -178,7 +179,7 @@
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</action>
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<action name="actionLoadState">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/document-open.png</normaloff>:/icons/document-open.png</iconset>
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</property>
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<property name="text">
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@ -187,7 +188,7 @@
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</action>
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<action name="actionSaveState">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/document-save.png</normaloff>:/icons/document-save.png</iconset>
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</property>
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<property name="text">
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@ -201,7 +202,7 @@
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</action>
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<action name="actionConsoleSettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/utilities-system-monitor.png</normaloff>:/icons/utilities-system-monitor.png</iconset>
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</property>
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<property name="text">
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@ -210,7 +211,7 @@
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</action>
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<action name="actionPortSettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/input-gaming.png</normaloff>:/icons/input-gaming.png</iconset>
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</property>
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<property name="text">
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@ -219,7 +220,7 @@
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</action>
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<action name="actionHotkeySettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/applications-other.png</normaloff>:/icons/applications-other.png</iconset>
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</property>
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<property name="text">
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@ -228,7 +229,7 @@
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</action>
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<action name="actionGPUSettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/video-display.png</normaloff>:/icons/video-display.png</iconset>
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</property>
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<property name="text">
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@ -237,7 +238,7 @@
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</action>
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<action name="actionFullscreen">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/view-fullscreen.png</normaloff>:/icons/view-fullscreen.png</iconset>
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</property>
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<property name="text">
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@ -290,7 +291,7 @@
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</action>
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<action name="actionChangeDisc">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/media-optical.png</normaloff>:/icons/media-optical.png</iconset>
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</property>
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<property name="text">
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@ -299,7 +300,7 @@
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</action>
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<action name="actionAudioSettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/audio-card.png</normaloff>:/icons/audio-card.png</iconset>
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</property>
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<property name="text">
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@ -308,7 +309,7 @@
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</action>
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<action name="actionGameListSettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/folder-open.png</normaloff>:/icons/folder-open.png</iconset>
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</property>
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<property name="text">
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@ -317,7 +318,7 @@
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</action>
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<action name="actionOpenDirectory">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/edit-find.png</normaloff>:/icons/edit-find.png</iconset>
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</property>
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<property name="text">
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@ -326,7 +327,7 @@
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</action>
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<action name="actionSettings">
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<property name="icon">
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<iconset resource="icons.qrc">
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<iconset resource="resources/icons.qrc">
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<normaloff>:/icons/applications-system.png</normaloff>:/icons/applications-system.png</iconset>
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</property>
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<property name="text">
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@ -335,7 +336,7 @@
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</action>
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</widget>
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<resources>
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<include location="icons.qrc"/>
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<include location="resources/icons.qrc"/>
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</resources>
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<connections/>
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</ui>
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@ -185,6 +185,13 @@ void QtHostInterface::onDisplayWindowResized(int width, int height)
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m_display_window->onWindowResized(width, height);
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}
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void QtHostInterface::OnPerformanceCountersUpdated()
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{
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HostInterface::OnPerformanceCountersUpdated();
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|
||||
emit performanceCountersUpdated(m_speed, m_fps, m_vps, m_average_frame_time, m_worst_frame_time);
|
||||
}
|
||||
|
||||
void QtHostInterface::updateInputMap()
|
||||
{
|
||||
if (!isOnWorkerThread())
|
||||
|
@ -508,8 +515,7 @@ void QtHostInterface::threadEntryPoint()
|
|||
|
||||
// execute the system, polling events inbetween frames
|
||||
// simulate the system if not paused
|
||||
if (m_system && !m_paused)
|
||||
m_system->RunFrame();
|
||||
RunFrame();
|
||||
|
||||
// rendering
|
||||
{
|
||||
|
@ -519,7 +525,6 @@ void QtHostInterface::threadEntryPoint()
|
|||
m_system->GetGPU()->ResetGraphicsAPIState();
|
||||
}
|
||||
|
||||
DrawFPSWindow();
|
||||
DrawOSDMessages();
|
||||
|
||||
m_display->Render();
|
||||
|
@ -531,8 +536,6 @@ void QtHostInterface::threadEntryPoint()
|
|||
if (m_speed_limiter_enabled)
|
||||
Throttle();
|
||||
}
|
||||
|
||||
UpdatePerformanceCounters();
|
||||
}
|
||||
|
||||
m_worker_thread_event_loop->processEvents(QEventLoop::AllEvents);
|
||||
|
|
|
@ -71,6 +71,7 @@ Q_SIGNALS:
|
|||
void gameListRefreshed();
|
||||
void toggleFullscreenRequested();
|
||||
void switchRendererRequested();
|
||||
void performanceCountersUpdated(float speed, float fps, float vps, float avg_frame_time, float worst_frame_time);
|
||||
|
||||
public Q_SLOTS:
|
||||
void powerOffSystem();
|
||||
|
@ -87,6 +88,9 @@ private Q_SLOTS:
|
|||
void doHandleKeyEvent(int key, bool pressed);
|
||||
void onDisplayWindowResized(int width, int height);
|
||||
|
||||
protected:
|
||||
void OnPerformanceCountersUpdated() override;
|
||||
|
||||
private:
|
||||
using InputButtonHandler = std::function<void(bool)>;
|
||||
|
||||
|
|
|
@ -1614,7 +1614,7 @@ void SDLHostInterface::Run()
|
|||
|
||||
if (m_system && !m_paused)
|
||||
{
|
||||
m_system->RunFrame();
|
||||
RunFrame();
|
||||
if (m_frame_step_request)
|
||||
{
|
||||
m_frame_step_request = false;
|
||||
|
@ -1644,8 +1644,6 @@ void SDLHostInterface::Run()
|
|||
Throttle();
|
||||
}
|
||||
}
|
||||
|
||||
UpdatePerformanceCounters();
|
||||
}
|
||||
|
||||
// Save state on exit so it can be resumed
|
||||
|
|
Loading…
Reference in a new issue