mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 23:55:40 +00:00
Cheevos: Support logging in while disabled
This commit is contained in:
parent
bc9ca302b8
commit
98be448140
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@ -53,6 +53,7 @@ void AchievementSettingsWidget::updateEnableState()
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const bool enabled = m_host_interface->GetBoolSettingValue("Cheevos", "Enabled", false);
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m_ui.testMode->setEnabled(enabled);
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m_ui.useFirstDiscFromPlaylist->setEnabled(enabled);
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m_ui.richPresence->setEnabled(enabled);
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}
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void AchievementSettingsWidget::updateLoginState()
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@ -80,7 +81,7 @@ void AchievementSettingsWidget::updateLoginState()
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void AchievementSettingsWidget::onLoginLogoutPressed()
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{
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if (Cheevos::IsLoggedIn())
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if (!m_host_interface->GetStringSettingValue("Cheevos", "Username").empty())
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{
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m_host_interface->executeOnEmulationThread([]() { Cheevos::Logout(); }, true);
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updateLoginState();
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@ -57,7 +57,6 @@ static bool s_use_first_disc_from_playlist = true;
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static bool s_hardcode_mode = false;
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static bool s_rich_presence_enabled = false;
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static CommonHostInterface* s_host_interface;
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static rc_runtime_t s_rcheevos_runtime;
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static std::unique_ptr<FrontendCommon::HTTPDownloader> s_http_downloader;
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@ -81,11 +80,13 @@ static u32 s_total_image_downloads;
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static u32 s_completed_image_downloads;
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static bool s_image_download_progress_active;
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static ALWAYS_INLINE CommonHostInterface* GetHostInterface()
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{
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return static_cast<CommonHostInterface*>(g_host_interface);
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}
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static void FormattedError(const char* format, ...)
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{
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if (!s_host_interface)
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return;
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std::va_list ap;
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va_start(ap, format);
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@ -95,7 +96,7 @@ static void FormattedError(const char* format, ...)
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va_end(ap);
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s_host_interface->AddOSDMessage(str.GetCharArray(), 10.0f);
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GetHostInterface()->AddOSDMessage(str.GetCharArray(), 10.0f);
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Log_ErrorPrint(str.GetCharArray());
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}
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@ -195,7 +196,7 @@ static void ClearGameInfo()
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g_game_id = 0;
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if (had_game)
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s_host_interface->OnAchievementsRefreshed();
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GetHostInterface()->OnAchievementsRefreshed();
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}
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static void ClearGamePath()
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@ -204,7 +205,12 @@ static void ClearGamePath()
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std::string().swap(s_game_hash);
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}
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bool Initialize(CommonHostInterface* hi, bool test_mode, bool use_first_disc_from_playlist, bool enable_rich_presence)
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static std::string GetUserAgent()
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{
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return StringUtil::StdStringFromFormat("DuckStation %s", g_scm_tag_str);
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}
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bool Initialize(bool test_mode, bool use_first_disc_from_playlist, bool enable_rich_presence)
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{
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s_http_downloader = FrontendCommon::HTTPDownloader::Create();
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if (!s_http_downloader)
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@ -213,8 +219,7 @@ bool Initialize(CommonHostInterface* hi, bool test_mode, bool use_first_disc_fro
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return false;
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}
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s_http_downloader->SetUserAgent(StringUtil::StdStringFromFormat("DuckStation %s", g_scm_tag_str));
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s_host_interface = hi;
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s_http_downloader->SetUserAgent(GetUserAgent());
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g_active = true;
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s_test_mode = test_mode;
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s_use_first_disc_from_playlist = use_first_disc_from_playlist;
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@ -222,8 +227,8 @@ bool Initialize(CommonHostInterface* hi, bool test_mode, bool use_first_disc_fro
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rc_runtime_init(&s_rcheevos_runtime);
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s_last_ping_time.Reset();
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s_username = hi->GetStringSettingValue("Cheevos", "Username");
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s_login_token = hi->GetStringSettingValue("Cheevos", "Token");
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s_username = GetHostInterface()->GetStringSettingValue("Cheevos", "Username");
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s_login_token = GetHostInterface()->GetStringSettingValue("Cheevos", "Token");
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s_logged_in = (!s_username.empty() && !s_login_token.empty());
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if (IsLoggedIn() && System::IsValid())
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@ -255,9 +260,8 @@ void Shutdown()
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std::string().swap(s_username);
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std::string().swap(s_login_token);
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s_logged_in = false;
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s_host_interface->OnAchievementsRefreshed();
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GetHostInterface()->OnAchievementsRefreshed();
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s_host_interface = nullptr;
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g_active = false;
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rc_runtime_destroy(&s_rcheevos_runtime);
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@ -324,25 +328,40 @@ static void LoginASyncCallback(s32 status_code, const FrontendCommon::HTTPDownlo
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return;
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}
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s_username = doc["User"].GetString();
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s_login_token = doc["Token"].GetString();
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s_logged_in = true;
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s_host_interface->ReportFormattedMessage("Logged into RetroAchievements using username '%s'.", s_username.c_str());
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std::string username = doc["User"].GetString();
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std::string login_token = doc["Token"].GetString();
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// save to config
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std::lock_guard<std::recursive_mutex> guard(s_host_interface->GetSettingsLock());
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{
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s_host_interface->GetSettingsInterface()->SetStringValue("Cheevos", "Username", s_username.c_str());
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s_host_interface->GetSettingsInterface()->SetStringValue("Cheevos", "Token", s_login_token.c_str());
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s_host_interface->GetSettingsInterface()->SetStringValue(
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std::lock_guard<std::recursive_mutex> guard(GetHostInterface()->GetSettingsLock());
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GetHostInterface()->GetSettingsInterface()->SetStringValue("Cheevos", "Username", username.c_str());
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GetHostInterface()->GetSettingsInterface()->SetStringValue("Cheevos", "Token", login_token.c_str());
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GetHostInterface()->GetSettingsInterface()->SetStringValue(
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"Cheevos", "LoginTimestamp", TinyString::FromFormat("%" PRIu64, Timestamp::Now().AsUnixTimestamp()));
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s_host_interface->GetSettingsInterface()->Save();
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GetHostInterface()->GetSettingsInterface()->Save();
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}
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// If we have a game running, set it up.
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if (System::IsValid())
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GameChanged();
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GetHostInterface()->ReportFormattedMessage("Logged into RetroAchievements using username '%s'.", username.c_str());
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if (g_active)
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{
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s_username = std::move(username);
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s_login_token = std::move(login_token);
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s_logged_in = true;
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// If we have a game running, set it up.
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if (System::IsValid())
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GameChanged();
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}
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}
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static void SendLogin(const char* username, const char* password, FrontendCommon::HTTPDownloader* http_downloader)
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{
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char url[256] = {};
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int res = rc_url_login_with_password(url, sizeof(url), username, password);
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Assert(res == 0);
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http_downloader->CreateRequest(url, LoginASyncCallback);
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}
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bool LoginAsync(const char* username, const char* password)
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@ -352,41 +371,55 @@ bool LoginAsync(const char* username, const char* password)
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if (s_logged_in || std::strlen(username) == 0 || std::strlen(password) == 0)
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return false;
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char url[256] = {};
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int res = rc_url_login_with_password(url, sizeof(url), username, password);
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Assert(res == 0);
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s_http_downloader->CreateRequest(url, LoginASyncCallback);
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SendLogin(username, password, s_http_downloader.get());
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return true;
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}
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bool Login(const char* username, const char* password)
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{
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if (!LoginAsync(username, password))
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if (g_active)
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{
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if (!LoginAsync(username, password))
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return false;
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s_http_downloader->WaitForAllRequests();
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return IsLoggedIn();
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}
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// create a temporary downloader if we're not initialized
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Assert(!g_active);
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std::unique_ptr<FrontendCommon::HTTPDownloader> http_downloader = FrontendCommon::HTTPDownloader::Create();
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if (!http_downloader)
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return false;
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s_http_downloader->WaitForAllRequests();
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return IsLoggedIn();
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http_downloader->SetUserAgent(GetUserAgent());
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SendLogin(username, password, http_downloader.get());
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http_downloader->WaitForAllRequests();
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return !GetHostInterface()->GetStringSettingValue("Cheevos", "Token").empty();
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}
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void Logout()
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{
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s_http_downloader->WaitForAllRequests();
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if (!s_logged_in)
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return;
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ClearGameInfo();
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std::string().swap(s_username);
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std::string().swap(s_login_token);
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s_logged_in = false;
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s_host_interface->OnAchievementsRefreshed();
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if (g_active)
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{
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s_http_downloader->WaitForAllRequests();
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if (s_logged_in)
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{
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ClearGameInfo();
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std::string().swap(s_username);
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std::string().swap(s_login_token);
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s_logged_in = false;
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GetHostInterface()->OnAchievementsRefreshed();
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}
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}
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// remove from config
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std::lock_guard<std::recursive_mutex> guard(s_host_interface->GetSettingsLock());
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std::lock_guard<std::recursive_mutex> guard(GetHostInterface()->GetSettingsLock());
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{
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s_host_interface->GetSettingsInterface()->DeleteValue("Cheevos", "Username");
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s_host_interface->GetSettingsInterface()->DeleteValue("Cheevos", "Token");
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s_host_interface->GetSettingsInterface()->Save();
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GetHostInterface()->GetSettingsInterface()->DeleteValue("Cheevos", "Username");
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GetHostInterface()->GetSettingsInterface()->DeleteValue("Cheevos", "Token");
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GetHostInterface()->GetSettingsInterface()->Save();
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}
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}
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@ -408,7 +441,7 @@ static void UpdateImageDownloadProgress()
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return;
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}
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if (!s_host_interface->IsFullscreenUIEnabled())
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if (!GetHostInterface()->IsFullscreenUIEnabled())
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return;
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std::string message("Downloading achievement resources...");
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@ -463,7 +496,7 @@ static std::string GetBadgeImageFilename(const char* badge_name, bool locked, bo
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// well, this comes from the internet.... :)
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SmallString clean_name(badge_name);
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FileSystem::SanitizeFileName(clean_name);
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return s_host_interface->GetUserDirectoryRelativePath("cache" FS_OSPATH_SEPARATOR_STR
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return GetHostInterface()->GetUserDirectoryRelativePath("cache" FS_OSPATH_SEPARATOR_STR
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"achievement_badge" FS_OSPATH_SEPARATOR_STR "%s%s.png",
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clean_name.GetCharArray(), locked ? "_lock" : "");
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}
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@ -548,7 +581,7 @@ static void GetUserUnlocksCallback(s32 status_code, const FrontendCommon::HTTPDo
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DisplayAchievementSummary();
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SendPlaying();
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SendPing();
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s_host_interface->OnAchievementsRefreshed();
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GetHostInterface()->OnAchievementsRefreshed();
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}
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static void GetUserUnlocks()
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@ -593,7 +626,7 @@ static void GetPatchesCallback(s32 status_code, const FrontendCommon::HTTPDownlo
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std::string icon_name(GetOptionalString(patch_data, "ImageIcon"));
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if (!icon_name.empty())
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{
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s_game_icon = s_host_interface->GetUserDirectoryRelativePath(
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s_game_icon = GetHostInterface()->GetUserDirectoryRelativePath(
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"cache" FS_OSPATH_SEPARATOR_STR "achievement_gameicon" FS_OSPATH_SEPARATOR_STR "%u.png", g_game_id);
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if (!FileSystem::FileExists(s_game_icon.c_str()))
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{
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@ -628,22 +661,22 @@ static void GetPatchesCallback(s32 status_code, const FrontendCommon::HTTPDownlo
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continue;
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}
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Achievement achievement;
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achievement.id = id;
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achievement.memaddr = memaddr;
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achievement.title = std::move(title);
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achievement.description = std::move(description);
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achievement.locked = true;
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achievement.active = false;
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achievement.points = points;
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Achievement cheevo;
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cheevo.id = id;
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cheevo.memaddr = memaddr;
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cheevo.title = std::move(title);
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cheevo.description = std::move(description);
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cheevo.locked = true;
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cheevo.active = false;
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cheevo.points = points;
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if (!badge_name.empty())
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{
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achievement.locked_badge_path = ResolveBadgePath(badge_name.c_str(), true);
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achievement.unlocked_badge_path = ResolveBadgePath(badge_name.c_str(), false);
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cheevo.locked_badge_path = ResolveBadgePath(badge_name.c_str(), true);
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cheevo.unlocked_badge_path = ResolveBadgePath(badge_name.c_str(), false);
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}
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s_achievements.push_back(std::move(achievement));
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s_achievements.push_back(std::move(cheevo));
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}
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}
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@ -661,7 +694,7 @@ static void GetPatchesCallback(s32 status_code, const FrontendCommon::HTTPDownlo
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Log_InfoPrintf("Game Title: %s", s_game_title.c_str());
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Log_InfoPrintf("Game Developer: %s", s_game_developer.c_str());
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Log_InfoPrintf("Game Publisher: %s", s_game_publisher.c_str());
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Log_InfoPrintf("Achievements: %u", s_achievements.size());
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Log_InfoPrintf("Achievements: %zu", s_achievements.size());
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if (!s_achievements.empty() || s_has_rich_presence)
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{
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@ -673,7 +706,7 @@ static void GetPatchesCallback(s32 status_code, const FrontendCommon::HTTPDownlo
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{
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ActivateLockedAchievements();
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DisplayAchievementSummary();
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s_host_interface->OnAchievementsRefreshed();
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GetHostInterface()->OnAchievementsRefreshed();
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}
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}
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else
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@ -775,6 +808,19 @@ void GameChanged(const std::string& path, CDImage* image)
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if (s_game_path == path)
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return;
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std::string game_hash;
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if (image)
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{
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game_hash = GetGameHash(image);
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if (s_game_hash == game_hash)
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{
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// only the path has changed - different format/save state/etc.
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Log_InfoPrintf("Detected path change from '%s' to '%s'", s_game_path.c_str(), path.c_str());
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s_game_path = path;
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return;
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}
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}
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s_http_downloader->WaitForAllRequests();
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const u32 playlist_count = System::GetMediaPlaylistCount();
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@ -803,15 +849,14 @@ void GameChanged(const std::string& path, CDImage* image)
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ClearGameInfo();
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ClearGamePath();
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s_game_path = path;
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s_game_hash = std::move(game_hash);
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if (!image)
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return;
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#if 1
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s_game_hash = GetGameHash(image);
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if (s_game_hash.empty())
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{
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s_host_interface->AddOSDMessage(
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s_host_interface->TranslateStdString("OSDMessage", "Failed to read executable from disc. Achievements disabled."),
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GetHostInterface()->AddOSDMessage(
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GetHostInterface()->TranslateStdString("OSDMessage", "Failed to read executable from disc. Achievements disabled."),
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10.0f);
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return;
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}
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@ -821,10 +866,6 @@ void GameChanged(const std::string& path, CDImage* image)
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Assert(res == 0);
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s_http_downloader->CreateRequest(url, GetGameIdCallback);
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#else
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g_game_id = 10434;
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GetPatches();
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#endif
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}
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static void SendPlayingCallback(s32 status_code, const FrontendCommon::HTTPDownloader::Request::Data& data)
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@ -857,7 +898,7 @@ static void UpdateRichPresence()
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const bool had_rich_presence = !s_rich_presence_string.empty();
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s_rich_presence_string.clear();
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if (had_rich_presence)
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s_host_interface->OnAchievementsRefreshed();
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GetHostInterface()->OnAchievementsRefreshed();
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return;
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}
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@ -866,7 +907,7 @@ static void UpdateRichPresence()
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return;
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s_rich_presence_string.assign(buffer);
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s_host_interface->OnAchievementsRefreshed();
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GetHostInterface()->OnAchievementsRefreshed();
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}
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static void SendPingCallback(s32 status_code, const FrontendCommon::HTTPDownloader::Request::Data& data)
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@ -1111,4 +1152,4 @@ unsigned CheevosPeek(unsigned address, unsigned num_bytes, void* ud)
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}
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}
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} // namespace Cheevos
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} // namespace Cheevos
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@ -4,8 +4,6 @@
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#include <string>
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class CDImage;
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class CommonHostInterface;
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class SettingsInterface;
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namespace Cheevos {
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@ -40,7 +38,7 @@ ALWAYS_INLINE u32 GetGameID()
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return g_game_id;
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}
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bool Initialize(CommonHostInterface* hi, bool test_mode, bool use_first_disc_from_playlist, bool enable_rich_presence);
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bool Initialize(bool test_mode, bool use_first_disc_from_playlist, bool enable_rich_presence);
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void Reset();
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void Shutdown();
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void Update();
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@ -3311,10 +3311,10 @@ void CommonHostInterface::UpdateCheevosActive()
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Cheevos::Shutdown();
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if (cheevos_enabled)
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{
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if (!Cheevos::Initialize(this, cheevos_test_mode, cheevos_use_first_disc_from_playlist, cheevos_rich_presence))
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if (!Cheevos::Initialize(cheevos_test_mode, cheevos_use_first_disc_from_playlist, cheevos_rich_presence))
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ReportError("Failed to initialize cheevos after settings change.");
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}
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}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "common/types.h"
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
@ -81,4 +82,4 @@ protected:
|
|||
std::vector<Request*> m_pending_http_requests;
|
||||
};
|
||||
|
||||
} // namespace FrontendCommon
|
||||
} // namespace FrontendCommon
|
||||
|
|
Loading…
Reference in a new issue