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https://github.com/RetroDECK/Duckstation.git
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Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
This commit is contained in:
parent
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commit
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@ -3293,7 +3293,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
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<location filename="../displaysettingswidget.ui" line="193"/>
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<location filename="../displaysettingswidget.ui" line="193"/>
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<location filename="../displaysettingswidget.cpp" line="105"/>
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<location filename="../displaysettingswidget.cpp" line="105"/>
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<source>Linear Upscaling</source>
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<source>Linear Upscaling</source>
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<translation>线性放大</translation>
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<translation>线性提升比例</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../displaysettingswidget.ui" line="225"/>
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<location filename="../displaysettingswidget.ui" line="225"/>
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@ -3317,7 +3317,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
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<location filename="../displaysettingswidget.ui" line="179"/>
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<location filename="../displaysettingswidget.ui" line="179"/>
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<location filename="../displaysettingswidget.cpp" line="112"/>
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<location filename="../displaysettingswidget.cpp" line="112"/>
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<source>Integer Upscaling</source>
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<source>Integer Upscaling</source>
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<translation>整数放大</translation>
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<translation>整数提升比例</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../displaysettingswidget.ui" line="77"/>
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<location filename="../displaysettingswidget.ui" line="77"/>
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@ -3471,7 +3471,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
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<message>
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<message>
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<location filename="../displaysettingswidget.cpp" line="113"/>
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<location filename="../displaysettingswidget.cpp" line="113"/>
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<source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. <br>May result in a sharper image in some 2D games.</source>
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<source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. <br>May result in a sharper image in some 2D games.</source>
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<translation>向显示区域添加填充,以确保主机上的像素与操纵台中的像素之间的比率是一个整数。<br>在一些2D游戏中可能导致图像过于锐化。</translation>
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<translation>向显示区域添加填充,以确保主机上的像素与操纵台中的像素之间的比例是一个整数。<br>在一些2D游戏中可能导致图像过于锐化。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../displaysettingswidget.cpp" line="116"/>
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<location filename="../displaysettingswidget.cpp" line="116"/>
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@ -4536,7 +4536,7 @@ This will download approximately 4 megabytes over your current internet connecti
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<message>
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<message>
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<location filename="../gamepropertiesdialog.ui" line="100"/>
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<location filename="../gamepropertiesdialog.ui" line="100"/>
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<source>Upscaling Issues:</source>
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<source>Upscaling Issues:</source>
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<translation>放大错误:</translation>
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<translation>提升比例错误:</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../gamepropertiesdialog.ui" line="110"/>
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<location filename="../gamepropertiesdialog.ui" line="110"/>
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@ -4846,12 +4846,12 @@ This will download approximately 4 megabytes over your current internet connecti
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<message>
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<message>
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<location filename="../gamepropertiesdialog.ui" line="577"/>
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<location filename="../gamepropertiesdialog.ui" line="577"/>
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<source>Linear Upscaling</source>
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<source>Linear Upscaling</source>
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<translation>线性放大</translation>
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<translation>线性提升比例</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../gamepropertiesdialog.ui" line="587"/>
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<location filename="../gamepropertiesdialog.ui" line="587"/>
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<source>Integer Upscaling</source>
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<source>Integer Upscaling</source>
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<translation>整数放大</translation>
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<translation>整数提升比例</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../gamepropertiesdialog.ui" line="612"/>
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<location filename="../gamepropertiesdialog.ui" line="612"/>
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@ -5128,7 +5128,7 @@ This will download approximately 4 megabytes over your current internet connecti
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<message>
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<message>
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<location filename="../../frontend-common/game_settings.cpp" line="27"/>
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<location filename="../../frontend-common/game_settings.cpp" line="27"/>
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<source>Disable Upscaling</source>
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<source>Disable Upscaling</source>
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<translation>禁用放大</translation>
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<translation>禁用提升比例</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../frontend-common/game_settings.cpp" line="28"/>
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<location filename="../../frontend-common/game_settings.cpp" line="28"/>
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@ -7819,7 +7819,7 @@ Please configure a supported controller from the list above.</source>
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<message>
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<message>
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<location filename="../../frontend-common/game_settings.cpp" line="1314"/>
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<location filename="../../frontend-common/game_settings.cpp" line="1314"/>
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<source>Upscaling disabled by game settings.</source>
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<source>Upscaling disabled by game settings.</source>
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<translation>根据游戏设置禁用放大。</translation>
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<translation>根据游戏设置禁用提升比例。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../frontend-common/game_settings.cpp" line="1325"/>
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<location filename="../../frontend-common/game_settings.cpp" line="1325"/>
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@ -7982,12 +7982,12 @@ Please configure a supported controller from the list above.</source>
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<translation>已插入光盘'%s' (%s)。</translation>
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<translation>已插入光盘'%s' (%s)。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="66"/>
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<location filename="../../core/gpu_hw.cpp" line="67"/>
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<source>%ux MSAA is not supported, using %ux instead.</source>
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<source>%ux MSAA is not supported, using %ux instead.</source>
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<translation>不支持%ux MSAA,使用%ux代替。</translation>
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<translation>不支持%ux MSAA,使用%ux代替。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="72"/>
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<location filename="../../core/gpu_hw.cpp" line="73"/>
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<source>SSAA is not supported, using MSAA instead.</source>
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<source>SSAA is not supported, using MSAA instead.</source>
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<translation>不支持SSAA,使用MSAA代替。</translation>
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<translation>不支持SSAA,使用MSAA代替。</translation>
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</message>
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</message>
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@ -7996,30 +7996,35 @@ Please configure a supported controller from the list above.</source>
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<translation type="vanished">您的设备不支持纹理过滤器'%s'。</translation>
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<translation type="vanished">您的设备不支持纹理过滤器'%s'。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="78"/>
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<location filename="../../core/gpu_hw.cpp" line="79"/>
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<source>Texture filter '%s' is not supported with the current renderer.</source>
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<source>Texture filter '%s' is not supported with the current renderer.</source>
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<translation>当前渲染器不支持纹理过滤器 '%s' 。</translation>
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<translation>当前渲染器不支持纹理过滤器 '%s' 。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="87"/>
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<location filename="../../core/gpu_hw.cpp" line="88"/>
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<source>Adaptive downsampling is not supported with the current renderer, using box filter instead.</source>
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<source>Adaptive downsampling is not supported with the current renderer, using box filter instead.</source>
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<translation>当前渲染器不支持自适应缩减采样,改用盒式滤波器。</translation>
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<translation>当前渲染器不支持自适应缩减采样,改用盒式滤波器。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="154"/>
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<location filename="../../core/gpu_hw.cpp" line="155"/>
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<source>Resolution scale set to %ux (display %ux%u, VRAM %ux%u)</source>
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<source>Resolution scale set to %ux (display %ux%u, VRAM %ux%u)</source>
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<translation>分辨率缩放设置为%ux (显示%ux%u,显存%ux%u)</translation>
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<translation>分辨率缩放设置为%ux (显示%ux%u,显存%ux%u)</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="165"/>
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<location filename="../../core/gpu_hw.cpp" line="166"/>
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<source>Multisample anti-aliasing set to %ux (SSAA).</source>
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<source>Multisample anti-aliasing set to %ux (SSAA).</source>
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<translation>多重采样反锯齿设置为%ux (SSAA)。</translation>
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<translation>多重采样反锯齿设置为%ux (SSAA)。</translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="171"/>
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<location filename="../../core/gpu_hw.cpp" line="172"/>
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<source>Multisample anti-aliasing set to %ux.</source>
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<source>Multisample anti-aliasing set to %ux.</source>
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<translation>多重采样反锯齿设置为%ux。</translation>
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<translation>多重采样反锯齿设置为%ux。</translation>
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</message>
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</message>
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<message>
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<location filename="../../core/gpu_hw.cpp" line="234"/>
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<source>Resolution scale %ux not supported for adaptive smoothing, using %ux.</source>
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<translation>分辨率缩放%ux不支持自适应平滑,使用%ux。</translation>
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</message>
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<message>
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<message>
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<location filename="../../core/memory_card.cpp" line="277"/>
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<location filename="../../core/memory_card.cpp" line="277"/>
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<source>Memory card at '%s' could not be read, formatting.</source>
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<source>Memory card at '%s' could not be read, formatting.</source>
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