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Settings: Ensure Reshade directory gets created
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@ -1469,6 +1469,9 @@ bool EmuFolders::EnsureFoldersExist()
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result = FileSystem::EnsureDirectoryExists(SaveStates.c_str(), false) && result;
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result = FileSystem::EnsureDirectoryExists(Screenshots.c_str(), false) && result;
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result = FileSystem::EnsureDirectoryExists(Shaders.c_str(), false) && result;
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result = FileSystem::EnsureDirectoryExists(Path::Combine(Shaders, "reshade").c_str(), false) && result;
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result = FileSystem::EnsureDirectoryExists(Path::Combine(Shaders, "reshade" FS_OSPATH_SEPARATOR_STR "Shaders").c_str(), false) && result;
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result = FileSystem::EnsureDirectoryExists(Path::Combine(Shaders, "reshade" FS_OSPATH_SEPARATOR_STR "Textures").c_str(), false) && result;
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result = FileSystem::EnsureDirectoryExists(Textures.c_str(), false) && result;
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return result;
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}
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