Merge pull request #989 from ggrtk/hotkeys-pressed

CommonHostInterface: Activate hotkeys on press instead of release
This commit is contained in:
Connor McLaughlin 2020-10-21 01:04:12 +10:00 committed by GitHub
commit 9f0f24a5e5
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GPG key ID: 4AEE18F83AFDEB23

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@ -1363,7 +1363,7 @@ void CommonHostInterface::RegisterGeneralHotkeys()
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("ToggleFastForward"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle Fast Forward")), [this](bool pressed) {
if (!pressed)
if (pressed)
{
m_speed_limiter_temp_disabled = !m_speed_limiter_temp_disabled;
UpdateSpeedLimiterState();
@ -1376,19 +1376,19 @@ void CommonHostInterface::RegisterGeneralHotkeys()
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("ToggleFullscreen"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle Fullscreen")), [this](bool pressed) {
if (!pressed)
if (pressed)
SetFullscreen(!IsFullscreen());
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("TogglePause"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle Pause")), [this](bool pressed) {
if (System::IsValid() && !pressed)
if (pressed && System::IsValid())
PauseSystem(!System::IsPaused());
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("PowerOff"),
StaticString(TRANSLATABLE("Hotkeys", "Power Off System")), [this](bool pressed) {
if (!pressed && System::IsValid())
if (pressed && System::IsValid())
{
if (g_settings.confim_power_off && !m_batch_mode)
{
@ -1414,19 +1414,19 @@ void CommonHostInterface::RegisterGeneralHotkeys()
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("Reset"),
StaticString(TRANSLATABLE("Hotkeys", "Reset System")), [this](bool pressed) {
if (!pressed && System::IsValid())
if (pressed && System::IsValid())
ResetSystem();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("Screenshot"),
StaticString(TRANSLATABLE("Hotkeys", "Save Screenshot")), [this](bool pressed) {
if (!pressed && System::IsValid())
if (pressed && System::IsValid())
SaveScreenshot();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("FrameStep"),
StaticString(TRANSLATABLE("Hotkeys", "Frame Step")), [this](bool pressed) {
if (!pressed)
if (pressed)
{
DoFrameStep();
}
@ -1437,13 +1437,13 @@ void CommonHostInterface::RegisterGraphicsHotkeys()
{
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("ToggleSoftwareRendering"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle Software Rendering")), [this](bool pressed) {
if (!pressed)
if (pressed)
ToggleSoftwareRendering();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("TogglePGXP"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle PGXP")), [this](bool pressed) {
if (!pressed)
if (pressed)
{
g_settings.gpu_pgxp_enable = !g_settings.gpu_pgxp_enable;
g_gpu->UpdateSettings();
@ -1465,25 +1465,25 @@ void CommonHostInterface::RegisterGraphicsHotkeys()
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("IncreaseResolutionScale"),
StaticString(TRANSLATABLE("Hotkeys", "Increase Resolution Scale")), [this](bool pressed) {
if (!pressed)
if (pressed)
ModifyResolutionScale(1);
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("DecreaseResolutionScale"),
StaticString(TRANSLATABLE("Hotkeys", "Decrease Resolution Scale")), [this](bool pressed) {
if (!pressed)
if (pressed)
ModifyResolutionScale(-1);
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("TogglePostProcessing"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle Post-Processing")), [this](bool pressed) {
if (!pressed)
if (pressed)
TogglePostProcessing();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("ReloadPostProcessingShaders"),
StaticString(TRANSLATABLE("Hotkeys", "Reload Post Processing Shaders")), [this](bool pressed) {
if (!pressed)
if (pressed)
ReloadPostProcessingShaders();
});
}
@ -1492,22 +1492,22 @@ void CommonHostInterface::RegisterSaveStateHotkeys()
{
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")), StaticString("LoadSelectedSaveState"),
StaticString(TRANSLATABLE("Hotkeys", "Load From Selected Slot")), [this](bool pressed) {
if (!pressed)
if (pressed)
m_save_state_selector_ui->LoadCurrentSlot();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")), StaticString("SaveSelectedSaveState"),
StaticString(TRANSLATABLE("Hotkeys", "Save To Selected Slot")), [this](bool pressed) {
if (!pressed)
if (pressed)
m_save_state_selector_ui->SaveCurrentSlot();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")), StaticString("SelectPreviousSaveStateSlot"),
StaticString(TRANSLATABLE("Hotkeys", "Select Previous Save Slot")), [this](bool pressed) {
if (!pressed)
if (pressed)
m_save_state_selector_ui->SelectPreviousSlot();
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")), StaticString("SelectNextSaveStateSlot"),
StaticString(TRANSLATABLE("Hotkeys", "Select Next Save Slot")), [this](bool pressed) {
if (!pressed)
if (pressed)
m_save_state_selector_ui->SelectNextSlot();
});
@ -1516,13 +1516,13 @@ void CommonHostInterface::RegisterSaveStateHotkeys()
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")),
TinyString::FromFormat("LoadGameState%u", slot), TinyString::FromFormat("Load Game State %u", slot),
[this, slot](bool pressed) {
if (!pressed)
if (pressed)
LoadState(false, slot);
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")),
TinyString::FromFormat("SaveGameState%u", slot), TinyString::FromFormat("Save Game State %u", slot),
[this, slot](bool pressed) {
if (!pressed)
if (pressed)
SaveState(false, slot);
});
}
@ -1532,13 +1532,13 @@ void CommonHostInterface::RegisterSaveStateHotkeys()
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")),
TinyString::FromFormat("LoadGlobalState%u", slot),
TinyString::FromFormat("Load Global State %u", slot), [this, slot](bool pressed) {
if (!pressed)
if (pressed)
LoadState(true, slot);
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Save States")),
TinyString::FromFormat("SaveGlobalState%u", slot),
TinyString::FromFormat("Save Global State %u", slot), [this, slot](bool pressed) {
if (!pressed)
if (pressed)
SaveState(true, slot);
});
}
@ -1591,7 +1591,7 @@ void CommonHostInterface::RegisterAudioHotkeys()
RegisterHotkey(
StaticString(TRANSLATABLE("Hotkeys", "Audio")), StaticString("AudioMute"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle Mute")), [this](bool pressed) {
if (System::IsValid() && !pressed)
if (pressed && System::IsValid())
{
g_settings.audio_output_muted = !g_settings.audio_output_muted;
m_audio_stream->SetOutputVolume(g_settings.audio_output_muted ? 0 : g_settings.audio_output_volume);
@ -1603,7 +1603,7 @@ void CommonHostInterface::RegisterAudioHotkeys()
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Audio")), StaticString("AudioCDAudioMute"),
StaticString(TRANSLATABLE("Hotkeys", "Toggle CD Audio Mute")), [this](bool pressed) {
if (System::IsValid() && !pressed)
if (pressed && System::IsValid())
{
g_settings.cdrom_mute_cd_audio = !g_settings.cdrom_mute_cd_audio;
AddOSDMessage(g_settings.cdrom_mute_cd_audio ?
@ -1614,7 +1614,7 @@ void CommonHostInterface::RegisterAudioHotkeys()
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Audio")), StaticString("AudioVolumeUp"),
StaticString(TRANSLATABLE("Hotkeys", "Volume Up")), [this](bool pressed) {
if (System::IsValid() && pressed)
if (pressed && System::IsValid())
{
g_settings.audio_output_volume = std::min<s32>(g_settings.audio_output_volume + 10, 100);
g_settings.audio_output_muted = false;
@ -1625,7 +1625,7 @@ void CommonHostInterface::RegisterAudioHotkeys()
});
RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Audio")), StaticString("AudioVolumeDown"),
StaticString(TRANSLATABLE("Hotkeys", "Volume Down")), [this](bool pressed) {
if (System::IsValid() && pressed)
if (pressed && System::IsValid())
{
g_settings.audio_output_volume = std::max<s32>(g_settings.audio_output_volume - 10, 0);
g_settings.audio_output_muted = false;