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More gameinis (#809)
Co-authored-by: Connor McLaughlin <stenzek@gmail.com>
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@ -14,7 +14,7 @@ ForcePGXPCPUMode = true
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# Doom (USA) (Rev 1) (SLUS-00077)
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# Doom (USA) (Rev 1) (SLUS-00077)
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[SLUS-00077]
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[SLUS-00077]
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DisableUpscaling = true
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DisableUpscaling = true
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ForceDigitalController = true
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# Pop'n Music 6 (Japan) (SLPM-87089)
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# Pop'n Music 6 (Japan) (SLPM-87089)
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[SLPM-87089]
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[SLPM-87089]
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@ -140,6 +140,43 @@ ForceDigitalController = true
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ForceDigitalController = true
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ForceDigitalController = true
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# SCES-00344 (Crash Bandicoot (Europe))
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[SCES-00344]
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ForceDigitalController = true
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# SLUS-00355 (Duke Nukem - Total Meltdown (USA))
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[SLUS-00355]
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DisableUpscaling = true
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ForceDigitalController = true
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# SLUS-00331 (Final Doom (USA))
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[SLUS-00331]
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DisableUpscaling = true
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ForceDigitalController = true
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# SLUS-00106 (Grand Theft Auto (USA))
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[SLUS-00106]
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ForceDigitalController = true
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# SLUS-00005 (Rayman (USA))
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[SLUS-00005]
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ForceDigitalController = true
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# SLUS-01265 (Rayman Brain Games (USA))
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[SLUS-01265]
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ForceDigitalController = true
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# SLUS-00601 (Skullmonkeys (USA))
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[SLUS-00601]
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ForceDigitalController = true
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# SLPS-00435 (Megatudo 2096 (Japan))
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# SLPS-00435 (Megatudo 2096 (Japan))
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[SLPS-00435]
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[SLPS-00435]
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ForceRecompilerICache = true
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ForceRecompilerICache = true
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