Common: DynamicHeapArray/FixedHeapArray

This commit is contained in:
Stenzek 2023-08-19 13:52:51 +10:00
parent 7b4cbe3007
commit a00a4391ca
7 changed files with 264 additions and 13 deletions

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@ -1,13 +1,18 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com> // SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once #pragma once
#include "common/assert.h"
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>
#include <cstdlib>
#include <cstring>
#include <type_traits> #include <type_traits>
template<typename T, std::size_t SIZE> template<typename T, std::size_t SIZE>
class HeapArray class FixedHeapArray
{ {
public: public:
using value_type = T; using value_type = T;
@ -17,23 +22,23 @@ public:
using const_reference = const T&; using const_reference = const T&;
using pointer = T*; using pointer = T*;
using const_pointer = const T*; using const_pointer = const T*;
using this_type = HeapArray<T, SIZE>; using this_type = FixedHeapArray<T, SIZE>;
HeapArray() { m_data = new T[SIZE]; } FixedHeapArray() { m_data = new T[SIZE]; }
HeapArray(const this_type& copy) FixedHeapArray(const this_type& copy)
{ {
m_data = new T[SIZE]; m_data = new T[SIZE];
std::copy(copy.cbegin(), copy.cend(), begin()); std::copy(copy.cbegin(), copy.cend(), begin());
} }
HeapArray(this_type&& move) FixedHeapArray(this_type&& move)
{ {
m_data = move.m_data; m_data = move.m_data;
move.m_data = nullptr; move.m_data = nullptr;
} }
~HeapArray() { delete[] m_data; } ~FixedHeapArray() { delete[] m_data; }
size_type size() const { return SIZE; } size_type size() const { return SIZE; }
size_type capacity() const { return SIZE; } size_type capacity() const { return SIZE; }
@ -104,3 +109,249 @@ public:
private: private:
T* m_data; T* m_data;
}; };
template<typename T, size_t alignment = 0>
class DynamicHeapArray
{
static_assert(std::is_trivially_copyable_v<T>, "T is trivially copyable");
static_assert(std::is_standard_layout_v<T>, "T is standard layout");
public:
using value_type = T;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using reference = T&;
using const_reference = const T&;
using pointer = T*;
using const_pointer = const T*;
using this_type = DynamicHeapArray<T>;
DynamicHeapArray() : m_data(nullptr), m_size(0) {}
DynamicHeapArray(size_t size) { internal_resize(size, nullptr, 0); }
DynamicHeapArray(const T* begin, const T* end)
{
const size_t size = reinterpret_cast<const char*>(end) - reinterpret_cast<const char*>(begin);
if (size > 0)
{
internal_resize(size / sizeof(T), nullptr, 0);
std::memcpy(m_data, begin, size);
}
else
{
m_data = nullptr;
m_size = 0;
}
}
DynamicHeapArray(const T* begin, size_t count)
{
if (count > 0)
{
internal_resize(count, nullptr, 0);
std::memcpy(m_data, begin, sizeof(T) * count);
}
else
{
m_data = nullptr;
m_size = 0;
}
}
DynamicHeapArray(const this_type& copy)
{
if (copy.m_size > 0)
{
internal_resize(copy.m_size, nullptr, 0);
std::memcpy(m_data, copy.m_data, sizeof(T) * copy.m_size);
}
else
{
m_data = nullptr;
m_size = 0;
}
}
DynamicHeapArray(this_type&& move)
{
m_data = move.m_data;
m_size = move.m_size;
move.m_data = nullptr;
move.m_size = 0;
}
~DynamicHeapArray() { internal_deallocate(); }
size_type size() const { return m_size; }
size_type capacity() const { return m_size; }
bool empty() const { return (m_size == 0); }
pointer begin() { return m_data; }
pointer end() { return m_data + m_size; }
const_pointer data() const { return m_data; }
pointer data() { return m_data; }
const_pointer cbegin() const { return m_data; }
const_pointer cend() const { return m_data + m_size; }
const_reference operator[](size_type index) const
{
assert(index < m_size);
return m_data[index];
}
reference operator[](size_type index)
{
assert(index < m_size);
return m_data[index];
}
const_reference front() const { return m_data[0]; }
const_reference back() const { return m_data[m_size - 1]; }
reference front() { return m_data[0]; }
reference back() { return m_data[m_size - 1]; }
void fill(const_reference value) { std::fill(begin(), end(), value); }
void swap(this_type& move) { std::swap(m_data, move.m_data); }
void resize(size_t new_size) { internal_resize(new_size, m_data, m_size); }
void deallocate()
{
internal_deallocate();
m_data = nullptr;
m_size = 0;
}
void assign(const T* begin, const T* end)
{
const size_t size = reinterpret_cast<const char*>(end) - reinterpret_cast<const char*>(begin);
const size_t count = size / sizeof(T);
if (count > 0)
{
if (m_size != count)
{
internal_deallocate();
internal_resize(count, nullptr, 0);
}
std::memcpy(m_data, begin, size);
}
else
{
internal_deallocate();
m_data = nullptr;
m_size = 0;
}
}
void assign(const T* begin, size_t count)
{
if (count > 0)
{
if (m_size != count)
{
internal_deallocate();
internal_resize(count, nullptr, 0);
}
std::memcpy(m_data, begin, sizeof(T) * count);
}
else
{
internal_deallocate();
m_data = nullptr;
m_size = 0;
}
}
void assign(const this_type& copy) { assign(copy.m_data, copy.m_size); }
void assign(this_type&& move)
{
internal_deallocate();
m_data = move.m_data;
m_size = move.m_size;
move.m_data = nullptr;
move.m_size = 0;
}
this_type& operator=(const this_type& rhs)
{
assign(rhs);
return *this;
}
this_type& operator=(this_type&& move)
{
assign(std::move(move));
return *this;
}
#define RELATIONAL_OPERATOR(op, size_op) \
bool operator op(const this_type& rhs) const \
{ \
if (m_size != rhs.m_size) \
return m_size size_op rhs.m_size; \
for (size_type i = 0; i < m_size; i++) \
{ \
if (!(m_data[i] op rhs.m_data[i])) \
return false; \
} \
}
RELATIONAL_OPERATOR(==, !=);
RELATIONAL_OPERATOR(!=, ==);
RELATIONAL_OPERATOR(<, <);
RELATIONAL_OPERATOR(<=, <=);
RELATIONAL_OPERATOR(>, >);
RELATIONAL_OPERATOR(>=, >=);
#undef RELATIONAL_OPERATOR
private:
void internal_resize(size_t size, T* prev_ptr, size_t prev_size)
{
if constexpr (alignment > 0)
{
#ifdef _MSC_VER
m_data = _aligned_realloc(prev_ptr, size, alignment);
if (!m_data)
Panic("Memory allocation failed.");
#else
if (posix_memalign(reinterpret_cast<void**>(&m_data), alignment, size) != 0)
Panic("Memory allocation failed.");
if (prev_ptr)
{
std::memcpy(m_data, prev_ptr, prev_size);
std::free(prev_ptr);
}
#endif
}
else
{
m_data = static_cast<T*>(std::realloc(prev_ptr, size));
if (!m_data)
Panic("Memory allocation failed.");
}
m_size = size;
}
void internal_deallocate()
{
if constexpr (alignment > 0)
{
#ifdef _MSC_VER
_aligned_free(m_data);
#else
std::free(m_data);
#endif
}
else
{
std::free(m_data);
}
}
T* m_data;
size_t m_size;
};

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@ -351,7 +351,7 @@ static HeapFIFOQueue<u8, DATA_FIFO_SIZE> s_data_fifo;
struct SectorBuffer struct SectorBuffer
{ {
HeapArray<u8, RAW_SECTOR_OUTPUT_SIZE> data; FixedHeapArray<u8, RAW_SECTOR_OUTPUT_SIZE> data;
u32 size; u32 size;
}; };

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@ -269,7 +269,7 @@ bool GPU::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_displ
if (sw.IsReading()) if (sw.IsReading())
{ {
// Still need a temporary here. // Still need a temporary here.
HeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> temp; FixedHeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> temp;
sw.DoBytes(temp.data(), VRAM_WIDTH * VRAM_HEIGHT * sizeof(u16)); sw.DoBytes(temp.data(), VRAM_WIDTH * VRAM_HEIGHT * sizeof(u16));
UpdateVRAM(0, 0, VRAM_WIDTH, VRAM_HEIGHT, temp.data(), false, false); UpdateVRAM(0, 0, VRAM_WIDTH, VRAM_HEIGHT, temp.data(), false, false);
} }

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@ -85,7 +85,7 @@ protected:
THRESHOLD_TO_WAKE_GPU = 256 THRESHOLD_TO_WAKE_GPU = 256
}; };
HeapArray<u8, COMMAND_QUEUE_SIZE> m_command_fifo_data; FixedHeapArray<u8, COMMAND_QUEUE_SIZE> m_command_fifo_data;
alignas(64) std::atomic<u32> m_command_fifo_read_ptr{0}; alignas(64) std::atomic<u32> m_command_fifo_read_ptr{0};
alignas(64) std::atomic<u32> m_command_fifo_write_ptr{0}; alignas(64) std::atomic<u32> m_command_fifo_write_ptr{0};
}; };

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@ -355,7 +355,7 @@ protected:
SmoothingUBOData GetSmoothingUBO(u32 level, u32 left, u32 top, u32 width, u32 height, u32 tex_width, SmoothingUBOData GetSmoothingUBO(u32 level, u32 left, u32 top, u32 width, u32 height, u32 tex_width,
u32 tex_height) const; u32 tex_height) const;
HeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> m_vram_shadow; FixedHeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> m_vram_shadow;
std::unique_ptr<GPU_SW_Backend> m_sw_renderer; std::unique_ptr<GPU_SW_Backend> m_sw_renderer;
BatchVertex* m_batch_start_vertex_ptr = nullptr; BatchVertex* m_batch_start_vertex_ptr = nullptr;

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@ -60,7 +60,7 @@ protected:
GPUTexture* GetDisplayTexture(u32 width, u32 height, GPUTexture::Format format); GPUTexture* GetDisplayTexture(u32 width, u32 height, GPUTexture::Format format);
HeapArray<u8, GPU_MAX_DISPLAY_WIDTH * GPU_MAX_DISPLAY_HEIGHT * sizeof(u32)> m_display_texture_buffer; FixedHeapArray<u8, GPU_MAX_DISPLAY_WIDTH * GPU_MAX_DISPLAY_HEIGHT * sizeof(u32)> m_display_texture_buffer;
GPUTexture::Format m_16bit_display_format = GPUTexture::Format::RGB565; GPUTexture::Format m_16bit_display_format = GPUTexture::Format::RGB565;
GPUTexture::Format m_24bit_display_format = GPUTexture::Format::RGBA8; GPUTexture::Format m_24bit_display_format = GPUTexture::Format::RGBA8;
std::unique_ptr<GPUTexture> m_display_texture; std::unique_ptr<GPUTexture> m_display_texture;

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@ -117,7 +117,7 @@ public:
} }
template<typename T, size_t N> template<typename T, size_t N>
void Do(HeapArray<T, N>* data) void Do(FixedHeapArray<T, N>* data)
{ {
DoArray(data->data(), data->size()); DoArray(data->data(), data->size());
} }