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Common: DynamicHeapArray/FixedHeapArray
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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "common/assert.h"
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#include <algorithm>
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#include <cassert>
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#include <cstdlib>
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#include <cstring>
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#include <type_traits>
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template<typename T, std::size_t SIZE>
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class HeapArray
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class FixedHeapArray
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{
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public:
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using value_type = T;
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@ -17,23 +22,23 @@ public:
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using const_reference = const T&;
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using pointer = T*;
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using const_pointer = const T*;
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using this_type = HeapArray<T, SIZE>;
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using this_type = FixedHeapArray<T, SIZE>;
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HeapArray() { m_data = new T[SIZE]; }
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FixedHeapArray() { m_data = new T[SIZE]; }
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HeapArray(const this_type& copy)
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FixedHeapArray(const this_type& copy)
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{
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m_data = new T[SIZE];
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std::copy(copy.cbegin(), copy.cend(), begin());
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}
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HeapArray(this_type&& move)
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FixedHeapArray(this_type&& move)
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{
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m_data = move.m_data;
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move.m_data = nullptr;
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}
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~HeapArray() { delete[] m_data; }
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~FixedHeapArray() { delete[] m_data; }
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size_type size() const { return SIZE; }
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size_type capacity() const { return SIZE; }
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@ -104,3 +109,249 @@ public:
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private:
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T* m_data;
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};
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template<typename T, size_t alignment = 0>
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class DynamicHeapArray
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{
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static_assert(std::is_trivially_copyable_v<T>, "T is trivially copyable");
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static_assert(std::is_standard_layout_v<T>, "T is standard layout");
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public:
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using value_type = T;
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using size_type = std::size_t;
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using difference_type = std::ptrdiff_t;
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using reference = T&;
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using const_reference = const T&;
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using pointer = T*;
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using const_pointer = const T*;
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using this_type = DynamicHeapArray<T>;
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DynamicHeapArray() : m_data(nullptr), m_size(0) {}
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DynamicHeapArray(size_t size) { internal_resize(size, nullptr, 0); }
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DynamicHeapArray(const T* begin, const T* end)
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{
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const size_t size = reinterpret_cast<const char*>(end) - reinterpret_cast<const char*>(begin);
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if (size > 0)
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{
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internal_resize(size / sizeof(T), nullptr, 0);
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std::memcpy(m_data, begin, size);
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}
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else
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{
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m_data = nullptr;
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m_size = 0;
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}
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}
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DynamicHeapArray(const T* begin, size_t count)
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{
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if (count > 0)
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{
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internal_resize(count, nullptr, 0);
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std::memcpy(m_data, begin, sizeof(T) * count);
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}
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else
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{
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m_data = nullptr;
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m_size = 0;
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}
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}
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DynamicHeapArray(const this_type& copy)
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{
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if (copy.m_size > 0)
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{
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internal_resize(copy.m_size, nullptr, 0);
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std::memcpy(m_data, copy.m_data, sizeof(T) * copy.m_size);
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}
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else
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{
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m_data = nullptr;
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m_size = 0;
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}
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}
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DynamicHeapArray(this_type&& move)
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{
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m_data = move.m_data;
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m_size = move.m_size;
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move.m_data = nullptr;
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move.m_size = 0;
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}
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~DynamicHeapArray() { internal_deallocate(); }
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size_type size() const { return m_size; }
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size_type capacity() const { return m_size; }
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bool empty() const { return (m_size == 0); }
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pointer begin() { return m_data; }
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pointer end() { return m_data + m_size; }
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const_pointer data() const { return m_data; }
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pointer data() { return m_data; }
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const_pointer cbegin() const { return m_data; }
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const_pointer cend() const { return m_data + m_size; }
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const_reference operator[](size_type index) const
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{
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assert(index < m_size);
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return m_data[index];
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}
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reference operator[](size_type index)
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{
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assert(index < m_size);
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return m_data[index];
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}
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const_reference front() const { return m_data[0]; }
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const_reference back() const { return m_data[m_size - 1]; }
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reference front() { return m_data[0]; }
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reference back() { return m_data[m_size - 1]; }
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void fill(const_reference value) { std::fill(begin(), end(), value); }
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void swap(this_type& move) { std::swap(m_data, move.m_data); }
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void resize(size_t new_size) { internal_resize(new_size, m_data, m_size); }
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void deallocate()
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{
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internal_deallocate();
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m_data = nullptr;
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m_size = 0;
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}
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void assign(const T* begin, const T* end)
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{
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const size_t size = reinterpret_cast<const char*>(end) - reinterpret_cast<const char*>(begin);
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const size_t count = size / sizeof(T);
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if (count > 0)
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{
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if (m_size != count)
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{
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internal_deallocate();
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internal_resize(count, nullptr, 0);
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}
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std::memcpy(m_data, begin, size);
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}
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else
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{
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internal_deallocate();
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m_data = nullptr;
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m_size = 0;
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}
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}
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void assign(const T* begin, size_t count)
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{
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if (count > 0)
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{
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if (m_size != count)
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{
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internal_deallocate();
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internal_resize(count, nullptr, 0);
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}
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std::memcpy(m_data, begin, sizeof(T) * count);
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}
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else
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{
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internal_deallocate();
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m_data = nullptr;
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m_size = 0;
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}
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}
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void assign(const this_type& copy) { assign(copy.m_data, copy.m_size); }
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void assign(this_type&& move)
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{
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internal_deallocate();
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m_data = move.m_data;
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m_size = move.m_size;
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move.m_data = nullptr;
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move.m_size = 0;
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}
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this_type& operator=(const this_type& rhs)
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{
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assign(rhs);
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return *this;
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}
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this_type& operator=(this_type&& move)
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{
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assign(std::move(move));
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return *this;
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}
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#define RELATIONAL_OPERATOR(op, size_op) \
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bool operator op(const this_type& rhs) const \
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{ \
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if (m_size != rhs.m_size) \
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return m_size size_op rhs.m_size; \
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for (size_type i = 0; i < m_size; i++) \
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{ \
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if (!(m_data[i] op rhs.m_data[i])) \
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return false; \
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} \
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}
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RELATIONAL_OPERATOR(==, !=);
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RELATIONAL_OPERATOR(!=, ==);
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RELATIONAL_OPERATOR(<, <);
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RELATIONAL_OPERATOR(<=, <=);
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RELATIONAL_OPERATOR(>, >);
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RELATIONAL_OPERATOR(>=, >=);
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#undef RELATIONAL_OPERATOR
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private:
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void internal_resize(size_t size, T* prev_ptr, size_t prev_size)
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{
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if constexpr (alignment > 0)
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{
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#ifdef _MSC_VER
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m_data = _aligned_realloc(prev_ptr, size, alignment);
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if (!m_data)
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Panic("Memory allocation failed.");
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#else
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if (posix_memalign(reinterpret_cast<void**>(&m_data), alignment, size) != 0)
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Panic("Memory allocation failed.");
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if (prev_ptr)
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{
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std::memcpy(m_data, prev_ptr, prev_size);
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std::free(prev_ptr);
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}
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#endif
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}
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else
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{
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m_data = static_cast<T*>(std::realloc(prev_ptr, size));
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if (!m_data)
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Panic("Memory allocation failed.");
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}
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m_size = size;
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}
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void internal_deallocate()
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{
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if constexpr (alignment > 0)
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{
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#ifdef _MSC_VER
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_aligned_free(m_data);
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#else
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std::free(m_data);
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#endif
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}
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else
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{
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std::free(m_data);
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}
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}
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T* m_data;
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size_t m_size;
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};
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@ -351,7 +351,7 @@ static HeapFIFOQueue<u8, DATA_FIFO_SIZE> s_data_fifo;
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struct SectorBuffer
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{
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HeapArray<u8, RAW_SECTOR_OUTPUT_SIZE> data;
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FixedHeapArray<u8, RAW_SECTOR_OUTPUT_SIZE> data;
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u32 size;
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};
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@ -269,7 +269,7 @@ bool GPU::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_displ
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if (sw.IsReading())
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{
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// Still need a temporary here.
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HeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> temp;
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FixedHeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> temp;
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sw.DoBytes(temp.data(), VRAM_WIDTH * VRAM_HEIGHT * sizeof(u16));
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UpdateVRAM(0, 0, VRAM_WIDTH, VRAM_HEIGHT, temp.data(), false, false);
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}
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@ -85,7 +85,7 @@ protected:
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THRESHOLD_TO_WAKE_GPU = 256
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};
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HeapArray<u8, COMMAND_QUEUE_SIZE> m_command_fifo_data;
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FixedHeapArray<u8, COMMAND_QUEUE_SIZE> m_command_fifo_data;
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alignas(64) std::atomic<u32> m_command_fifo_read_ptr{0};
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alignas(64) std::atomic<u32> m_command_fifo_write_ptr{0};
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};
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SmoothingUBOData GetSmoothingUBO(u32 level, u32 left, u32 top, u32 width, u32 height, u32 tex_width,
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u32 tex_height) const;
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HeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> m_vram_shadow;
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FixedHeapArray<u16, VRAM_WIDTH * VRAM_HEIGHT> m_vram_shadow;
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std::unique_ptr<GPU_SW_Backend> m_sw_renderer;
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BatchVertex* m_batch_start_vertex_ptr = nullptr;
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@ -60,7 +60,7 @@ protected:
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GPUTexture* GetDisplayTexture(u32 width, u32 height, GPUTexture::Format format);
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HeapArray<u8, GPU_MAX_DISPLAY_WIDTH * GPU_MAX_DISPLAY_HEIGHT * sizeof(u32)> m_display_texture_buffer;
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FixedHeapArray<u8, GPU_MAX_DISPLAY_WIDTH * GPU_MAX_DISPLAY_HEIGHT * sizeof(u32)> m_display_texture_buffer;
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GPUTexture::Format m_16bit_display_format = GPUTexture::Format::RGB565;
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GPUTexture::Format m_24bit_display_format = GPUTexture::Format::RGBA8;
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std::unique_ptr<GPUTexture> m_display_texture;
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@ -117,7 +117,7 @@ public:
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}
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template<typename T, size_t N>
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void Do(HeapArray<T, N>* data)
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void Do(FixedHeapArray<T, N>* data)
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{
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DoArray(data->data(), data->size());
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}
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