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AppImage: Add script for generating AppImages with desktop integration
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10
appimage/duckstation-qt.desktop
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appimage/duckstation-qt.desktop
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[Desktop Entry]
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Type=Application
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Name=DuckStation Qt
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GenericName=PlayStation 1 Emulator
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Comment=Fast-ish PlayStation 1 emulator
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Icon=duckstation-qt
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TryExec=duckstation-qt
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Exec=duckstation-qt %f
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Terminal=true
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Categories=Game;Emulator;Qt;
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appimage/duckstation-sdl.desktop
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appimage/duckstation-sdl.desktop
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[Desktop Entry]
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Type=Application
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Name=DuckStation SDL
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GenericName=PlayStation 1 Emulator
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Comment=Fast-ish PlayStation 1 emulator
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Icon=duckstation-sdl
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TryExec=duckstation-sdl
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Exec=duckstation-sdl %f
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Terminal=true
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Categories=Game;Emulator;
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appimage/generate-appimages.sh
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appimage/generate-appimages.sh
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#!/bin/bash
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function get_tools_and_plugins() {
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wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
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chmod a+x linuxdeploy-x86_64.AppImage
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wget https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
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chmod a+x linuxdeploy-plugin-qt-x86_64.AppImage
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}
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# NOTE: Keep this script in the same directory as resources for AppImage creation
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APPIMAGE_RESOURCES_DIR=$(dirname $(readlink -f $0))
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echo "APPIMAGE_RESOURCES_DIR set to ${APPIMAGE_RESOURCES_DIR}"
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if [[ "$#" -ne 1 ]]; then
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echo "Wrong number of arguments (\$# = $# args) provided."
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echo "Usage: create-appimage.sh <build_directory_path>"
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exit 1
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else
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BUILD_DIR=$1
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echo "BUILD_DIR set to ${BUILD_DIR}"
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fi
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# Acquire linuxdeploy and linuxdeploy-plugin-qt
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get_tools_and_plugins
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# Copy icons into the <resolution>/<app_name>.<ext> directory structure that linuxdeploy nominally expects,
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# e.g. 16x16/duckstation-qt.png, 32x32/duckstation-qt.png, etc.
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FRONTENDS=("qt" "sdl")
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ICONS_QT=()
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ICONS_SDL=()
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ICON_PNG_RESOLUTIONS=($(seq 16 16 64)) # 16, 32, 48, 64
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for res in ${ICON_PNG_RESOLUTIONS[@]}; do
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mkdir -p ${BUILD_DIR}/AppImage-icons/${res}x${res}
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for frontend in ${FRONTENDS[@]}; do
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# Copy icon to proper directory
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cp ${APPIMAGE_RESOURCES_DIR}/icon-${res}px.png ${BUILD_DIR}/AppImage-icons/${res}x${res}/duckstation-${frontend}.png
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# Append icon filepath to array that will later be passed to linuxdeploy
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eval "ICONS_${frontend^^}+=(${BUILD_DIR}/AppImage-icons/${res}x${res}/duckstation-${frontend}.png)"
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done
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done
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# Outputted file from linuxdeploy is named based on the .desktop file Name key;
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# We rename it to something generic that buildbot or CI scripts can modify
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# as they wish outside of this script, e.g. to distinguish between Release or
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# Debug builds, since we don't have awareness of that inside this script
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./linuxdeploy-x86_64.AppImage --appdir=./AppDir-duckstation-qt \
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--executable=${BUILD_DIR}/src/duckstation-qt/duckstation-qt \
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--desktop-file=${APPIMAGE_RESOURCES_DIR}/duckstation-qt.desktop \
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${ICONS_QT[@]/#/--icon-file=} \
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--plugin=qt \
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--output=appimage \
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&& mv DuckStation_Qt*.AppImage duckstation-qt-x64.AppImage
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./linuxdeploy-x86_64.AppImage --appdir=./AppDir-duckstation-sdl \
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--executable=${BUILD_DIR}/src/duckstation-sdl/duckstation-sdl \
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--desktop-file=${APPIMAGE_RESOURCES_DIR}/duckstation-sdl.desktop \
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${ICONS_SDL[@]/#/--icon-file=} \
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--output=appimage \
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&& mv DuckStation_SDL*.AppImage duckstation-sdl-x64.AppImage
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# Resulting AppImage files will be located in the directory this script is called from
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BIN
appimage/icon-16px.png
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BIN
appimage/icon-16px.png
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After Width: | Height: | Size: 643 B |
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appimage/icon-32px.png
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appimage/icon-32px.png
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After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
BIN
appimage/icon-64px.png
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appimage/icon-64px.png
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After Width: | Height: | Size: 3 KiB |
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