mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-25 07:05:40 +00:00
FrontendCommon: Add PlaySoundAsync()
This commit is contained in:
parent
cba4bb4ab2
commit
a4eb5f1d5d
|
@ -1809,6 +1809,14 @@ void QtHost::HookSignals()
|
||||||
{
|
{
|
||||||
std::signal(SIGINT, SignalHandler);
|
std::signal(SIGINT, SignalHandler);
|
||||||
std::signal(SIGTERM, SignalHandler);
|
std::signal(SIGTERM, SignalHandler);
|
||||||
|
|
||||||
|
#ifdef __linux__
|
||||||
|
// Ignore SIGCHLD by default on Linux, since we kick off aplay asynchronously.
|
||||||
|
struct sigaction sa_chld = {};
|
||||||
|
sigemptyset(&sa_chld.sa_mask);
|
||||||
|
sa_chld.sa_flags = SA_SIGINFO | SA_RESTART | SA_NOCLDSTOP | SA_NOCLDWAIT;
|
||||||
|
sigaction(SIGCHLD, &sa_chld, nullptr);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void QtHost::InitializeEarlyConsole()
|
void QtHost::InitializeEarlyConsole()
|
||||||
|
|
|
@ -10,8 +10,6 @@ add_library(frontend-common
|
||||||
host_settings.cpp
|
host_settings.cpp
|
||||||
icon.cpp
|
icon.cpp
|
||||||
icon.h
|
icon.h
|
||||||
inhibit_screensaver.cpp
|
|
||||||
inhibit_screensaver.h
|
|
||||||
input_manager.cpp
|
input_manager.cpp
|
||||||
input_manager.h
|
input_manager.h
|
||||||
input_source.cpp
|
input_source.cpp
|
||||||
|
@ -22,6 +20,7 @@ add_library(frontend-common
|
||||||
imgui_manager.h
|
imgui_manager.h
|
||||||
imgui_overlays.cpp
|
imgui_overlays.cpp
|
||||||
imgui_overlays.h
|
imgui_overlays.h
|
||||||
|
platform_misc.h
|
||||||
postprocessing_chain.cpp
|
postprocessing_chain.cpp
|
||||||
postprocessing_chain.h
|
postprocessing_chain.h
|
||||||
postprocessing_shader.cpp
|
postprocessing_shader.cpp
|
||||||
|
@ -81,9 +80,21 @@ if(ENABLE_VULKAN)
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(APPLE)
|
if(WIN32)
|
||||||
|
target_sources(frontend-common PRIVATE
|
||||||
|
platform_misc_win32.cpp
|
||||||
|
)
|
||||||
|
target_link_libraries(frontend-common PRIVATE winmm.lib)
|
||||||
|
elseif(APPLE)
|
||||||
find_library(IOK_LIBRARY IOKit REQUIRED)
|
find_library(IOK_LIBRARY IOKit REQUIRED)
|
||||||
target_link_libraries(frontend-common PRIVATE "${IOK_LIBRARY}")
|
target_link_libraries(frontend-common PRIVATE "${IOK_LIBRARY}")
|
||||||
|
target_sources(frontend-common PRIVATE
|
||||||
|
platform_misc_mac.mm
|
||||||
|
)
|
||||||
|
elseif(NOT ANDROID)
|
||||||
|
target_sources(frontend-common PRIVATE
|
||||||
|
platform_misc_unix.cpp
|
||||||
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(SDL2_FOUND)
|
if(SDL2_FOUND)
|
||||||
|
|
|
@ -32,7 +32,7 @@
|
||||||
#include "imgui_fullscreen.h"
|
#include "imgui_fullscreen.h"
|
||||||
#include "imgui_manager.h"
|
#include "imgui_manager.h"
|
||||||
#include "imgui_overlays.h"
|
#include "imgui_overlays.h"
|
||||||
#include "inhibit_screensaver.h"
|
#include "platform_misc.h"
|
||||||
#include "input_manager.h"
|
#include "input_manager.h"
|
||||||
#include "scmversion/scmversion.h"
|
#include "scmversion/scmversion.h"
|
||||||
#include "util/audio_stream.h"
|
#include "util/audio_stream.h"
|
||||||
|
|
|
@ -23,12 +23,12 @@
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="imgui_manager.cpp" />
|
<ClCompile Include="imgui_manager.cpp" />
|
||||||
<ClCompile Include="imgui_overlays.cpp" />
|
<ClCompile Include="imgui_overlays.cpp" />
|
||||||
<ClCompile Include="inhibit_screensaver.cpp" />
|
|
||||||
<ClCompile Include="input_manager.cpp" />
|
<ClCompile Include="input_manager.cpp" />
|
||||||
<ClCompile Include="input_source.cpp" />
|
<ClCompile Include="input_source.cpp" />
|
||||||
<ClCompile Include="opengl_host_display.cpp">
|
<ClCompile Include="opengl_host_display.cpp">
|
||||||
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="platform_misc_win32.cpp" />
|
||||||
<ClCompile Include="postprocessing_chain.cpp" />
|
<ClCompile Include="postprocessing_chain.cpp" />
|
||||||
<ClCompile Include="postprocessing_shader.cpp" />
|
<ClCompile Include="postprocessing_shader.cpp" />
|
||||||
<ClCompile Include="postprocessing_shadergen.cpp" />
|
<ClCompile Include="postprocessing_shadergen.cpp" />
|
||||||
|
@ -61,7 +61,7 @@
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="imgui_manager.h" />
|
<ClInclude Include="imgui_manager.h" />
|
||||||
<ClInclude Include="imgui_overlays.h" />
|
<ClInclude Include="imgui_overlays.h" />
|
||||||
<ClInclude Include="inhibit_screensaver.h" />
|
<ClInclude Include="platform_misc.h" />
|
||||||
<ClInclude Include="input_manager.h" />
|
<ClInclude Include="input_manager.h" />
|
||||||
<ClInclude Include="input_source.h" />
|
<ClInclude Include="input_source.h" />
|
||||||
<ClInclude Include="opengl_host_display.h">
|
<ClInclude Include="opengl_host_display.h">
|
||||||
|
@ -87,4 +87,4 @@
|
||||||
<Import Project="..\..\dep\msvc\vsprops\StaticLibrary.props" />
|
<Import Project="..\..\dep\msvc\vsprops\StaticLibrary.props" />
|
||||||
<Import Project="frontend-common.props" />
|
<Import Project="frontend-common.props" />
|
||||||
<Import Project="..\..\dep\msvc\vsprops\Targets.props" />
|
<Import Project="..\..\dep\msvc\vsprops\Targets.props" />
|
||||||
</Project>
|
</Project>
|
|
@ -15,7 +15,6 @@
|
||||||
<ClCompile Include="postprocessing_chain.cpp" />
|
<ClCompile Include="postprocessing_chain.cpp" />
|
||||||
<ClCompile Include="cubeb_audio_stream.cpp" />
|
<ClCompile Include="cubeb_audio_stream.cpp" />
|
||||||
<ClCompile Include="fullscreen_ui.cpp" />
|
<ClCompile Include="fullscreen_ui.cpp" />
|
||||||
<ClCompile Include="inhibit_screensaver.cpp" />
|
|
||||||
<ClCompile Include="xaudio2_audio_stream.cpp" />
|
<ClCompile Include="xaudio2_audio_stream.cpp" />
|
||||||
<ClCompile Include="d3d12_host_display.cpp" />
|
<ClCompile Include="d3d12_host_display.cpp" />
|
||||||
<ClCompile Include="imgui_impl_dx12.cpp" />
|
<ClCompile Include="imgui_impl_dx12.cpp" />
|
||||||
|
@ -30,6 +29,7 @@
|
||||||
<ClCompile Include="win32_raw_input_source.cpp" />
|
<ClCompile Include="win32_raw_input_source.cpp" />
|
||||||
<ClCompile Include="dinput_source.cpp" />
|
<ClCompile Include="dinput_source.cpp" />
|
||||||
<ClCompile Include="imgui_overlays.cpp" />
|
<ClCompile Include="imgui_overlays.cpp" />
|
||||||
|
<ClCompile Include="platform_misc_win32.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="icon.h" />
|
<ClInclude Include="icon.h" />
|
||||||
|
@ -46,7 +46,7 @@
|
||||||
<ClInclude Include="postprocessing_chain.h" />
|
<ClInclude Include="postprocessing_chain.h" />
|
||||||
<ClInclude Include="cubeb_audio_stream.h" />
|
<ClInclude Include="cubeb_audio_stream.h" />
|
||||||
<ClInclude Include="fullscreen_ui.h" />
|
<ClInclude Include="fullscreen_ui.h" />
|
||||||
<ClInclude Include="inhibit_screensaver.h" />
|
<ClInclude Include="platform_misc.h" />
|
||||||
<ClInclude Include="xaudio2_audio_stream.h" />
|
<ClInclude Include="xaudio2_audio_stream.h" />
|
||||||
<ClInclude Include="d3d12_host_display.h" />
|
<ClInclude Include="d3d12_host_display.h" />
|
||||||
<ClInclude Include="imgui_impl_dx12.h" />
|
<ClInclude Include="imgui_impl_dx12.h" />
|
||||||
|
|
|
@ -1,7 +0,0 @@
|
||||||
#include "common/window_info.h"
|
|
||||||
|
|
||||||
namespace FrontendCommon
|
|
||||||
{
|
|
||||||
void SuspendScreensaver(const WindowInfo& wi);
|
|
||||||
void ResumeScreensaver();
|
|
||||||
}
|
|
10
src/frontend-common/platform_misc.h
Normal file
10
src/frontend-common/platform_misc.h
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
#include "common/window_info.h"
|
||||||
|
|
||||||
|
namespace FrontendCommon {
|
||||||
|
void SuspendScreensaver(const WindowInfo& wi);
|
||||||
|
void ResumeScreensaver();
|
||||||
|
|
||||||
|
/// Abstracts platform-specific code for asynchronously playing a sound.
|
||||||
|
/// On Windows, this will use PlaySound(). On Linux, it will shell out to aplay. On MacOS, it uses NSSound.
|
||||||
|
bool PlaySoundAsync(const char* path);
|
||||||
|
} // namespace FrontendCommon
|
77
src/frontend-common/platform_misc_mac.mm
Normal file
77
src/frontend-common/platform_misc_mac.mm
Normal file
|
@ -0,0 +1,77 @@
|
||||||
|
#include "platform_misc.h"
|
||||||
|
#include "common/log.h"
|
||||||
|
#include "common/string.h"
|
||||||
|
#include <IOKit/pwr_mgt/IOPMLib.h>
|
||||||
|
#include <cinttypes>
|
||||||
|
Log_SetChannel(FrontendCommon);
|
||||||
|
|
||||||
|
#import <AppKit/AppKit.h>
|
||||||
|
|
||||||
|
static IOPMAssertionID s_prevent_idle_assertion = kIOPMNullAssertionID;
|
||||||
|
|
||||||
|
static bool SetScreensaverInhibitMacOS(bool inhibit)
|
||||||
|
{
|
||||||
|
if (inhibit)
|
||||||
|
{
|
||||||
|
const CFStringRef reason = CFSTR("System Running");
|
||||||
|
if (IOPMAssertionCreateWithName(kIOPMAssertionTypePreventUserIdleDisplaySleep, kIOPMAssertionLevelOn, reason,
|
||||||
|
&s_prevent_idle_assertion) != kIOReturnSuccess)
|
||||||
|
{
|
||||||
|
Log_ErrorPrintf("IOPMAssertionCreateWithName() failed");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IOPMAssertionRelease(s_prevent_idle_assertion);
|
||||||
|
s_prevent_idle_assertion = kIOPMNullAssertionID;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool s_screensaver_suspended;
|
||||||
|
static WindowInfo s_screensaver_suspender;
|
||||||
|
|
||||||
|
void FrontendCommon::SuspendScreensaver(const WindowInfo& wi)
|
||||||
|
{
|
||||||
|
if (s_screensaver_suspended &&
|
||||||
|
(s_screensaver_suspender.type != wi.type || s_screensaver_suspender.window_handle != wi.window_handle))
|
||||||
|
ResumeScreensaver();
|
||||||
|
|
||||||
|
if (!SetScreensaverInhibitMacOS(true))
|
||||||
|
{
|
||||||
|
Log_ErrorPrintf("Failed to suspend screensaver.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Log_InfoPrintf("Screensaver suspended by 0x%" PRIx64 ".",
|
||||||
|
static_cast<u64>(reinterpret_cast<uintptr_t>(wi.window_handle)));
|
||||||
|
s_screensaver_suspended = true;
|
||||||
|
s_screensaver_suspender = wi;
|
||||||
|
}
|
||||||
|
|
||||||
|
void FrontendCommon::ResumeScreensaver()
|
||||||
|
{
|
||||||
|
if (!s_screensaver_suspended)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!SetScreensaverInhibitMacOS(false))
|
||||||
|
Log_ErrorPrint("Failed to resume screensaver.");
|
||||||
|
else
|
||||||
|
Log_InfoPrint("Screensaver resumed.");
|
||||||
|
|
||||||
|
s_screensaver_suspended = false;
|
||||||
|
s_screensaver_suspender = {};
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FrontendCommon::PlaySoundAsync(const char* path)
|
||||||
|
{
|
||||||
|
NSString* nspath = [[NSString alloc] initWithUTF8String:path];
|
||||||
|
NSSound* sound = [[NSSound alloc] initWithContentsOfFile:nspath byReference:YES];
|
||||||
|
const bool result = [sound play];
|
||||||
|
[sound release];
|
||||||
|
[nspath release];
|
||||||
|
return result;
|
||||||
|
}
|
|
@ -1,54 +1,9 @@
|
||||||
#include "inhibit_screensaver.h"
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/string.h"
|
#include "common/string.h"
|
||||||
|
#include "platform_misc.h"
|
||||||
#include <cinttypes>
|
#include <cinttypes>
|
||||||
Log_SetChannel(FrontendCommon);
|
Log_SetChannel(FrontendCommon);
|
||||||
|
|
||||||
#if defined(_WIN32)
|
|
||||||
#include "common/windows_headers.h"
|
|
||||||
|
|
||||||
static bool SetScreensaverInhibitWin32(bool inhibit, const WindowInfo& wi)
|
|
||||||
{
|
|
||||||
if (SetThreadExecutionState(ES_CONTINUOUS | (inhibit ? (ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED) : 0)) == NULL)
|
|
||||||
{
|
|
||||||
Log_ErrorPrintf("SetThreadExecutionState() failed: %d", GetLastError());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // _WIN32
|
|
||||||
|
|
||||||
#ifdef __APPLE__
|
|
||||||
#include <IOKit/pwr_mgt/IOPMLib.h>
|
|
||||||
|
|
||||||
static IOPMAssertionID s_prevent_idle_assertion = kIOPMNullAssertionID;
|
|
||||||
|
|
||||||
static bool SetScreensaverInhibitMacOS(bool inhibit, const WindowInfo& wi)
|
|
||||||
{
|
|
||||||
if (inhibit)
|
|
||||||
{
|
|
||||||
const CFStringRef reason = CFSTR("System Running");
|
|
||||||
if (IOPMAssertionCreateWithName(kIOPMAssertionTypePreventUserIdleDisplaySleep, kIOPMAssertionLevelOn, reason,
|
|
||||||
&s_prevent_idle_assertion) != kIOReturnSuccess)
|
|
||||||
{
|
|
||||||
Log_ErrorPrintf("IOPMAssertionCreateWithName() failed");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
IOPMAssertionRelease(s_prevent_idle_assertion);
|
|
||||||
s_prevent_idle_assertion = kIOPMNullAssertionID;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // __APPLE__
|
|
||||||
|
|
||||||
#ifdef USE_X11
|
#ifdef USE_X11
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
#include <spawn.h>
|
#include <spawn.h>
|
||||||
|
@ -76,15 +31,7 @@ static bool SetScreensaverInhibitX11(bool inhibit, const WindowInfo& wi)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int status = 0;
|
return true;
|
||||||
while (waitpid(pid, &status, 0) == -1)
|
|
||||||
;
|
|
||||||
|
|
||||||
if (WEXITSTATUS(status) == 0)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
Log_ErrorPrintf("xdg-screensaver returned error %d", WEXITSTATUS(status));
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // USE_X11
|
#endif // USE_X11
|
||||||
|
@ -93,16 +40,6 @@ static bool SetScreensaverInhibit(bool inhibit, const WindowInfo& wi)
|
||||||
{
|
{
|
||||||
switch (wi.type)
|
switch (wi.type)
|
||||||
{
|
{
|
||||||
#if defined(_WIN32)
|
|
||||||
case WindowInfo::Type::Win32:
|
|
||||||
return SetScreensaverInhibitWin32(inhibit, wi);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef __APPLE__
|
|
||||||
case WindowInfo::Type::MacOS:
|
|
||||||
return SetScreensaverInhibitMacOS(inhibit, wi);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_X11
|
#ifdef USE_X11
|
||||||
case WindowInfo::Type::X11:
|
case WindowInfo::Type::X11:
|
||||||
return SetScreensaverInhibitX11(inhibit, wi);
|
return SetScreensaverInhibitX11(inhibit, wi);
|
||||||
|
@ -114,12 +51,10 @@ static bool SetScreensaverInhibit(bool inhibit, const WindowInfo& wi)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace FrontendCommon {
|
|
||||||
|
|
||||||
static bool s_screensaver_suspended;
|
static bool s_screensaver_suspended;
|
||||||
static WindowInfo s_screensaver_suspender;
|
static WindowInfo s_screensaver_suspender;
|
||||||
|
|
||||||
void SuspendScreensaver(const WindowInfo& wi)
|
void FrontendCommon::SuspendScreensaver(const WindowInfo& wi)
|
||||||
{
|
{
|
||||||
if (s_screensaver_suspended &&
|
if (s_screensaver_suspended &&
|
||||||
(s_screensaver_suspender.type != wi.type || s_screensaver_suspender.window_handle != wi.window_handle))
|
(s_screensaver_suspender.type != wi.type || s_screensaver_suspender.window_handle != wi.window_handle))
|
||||||
|
@ -137,7 +72,7 @@ void SuspendScreensaver(const WindowInfo& wi)
|
||||||
s_screensaver_suspender = wi;
|
s_screensaver_suspender = wi;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ResumeScreensaver()
|
void FrontendCommon::ResumeScreensaver()
|
||||||
{
|
{
|
||||||
if (!s_screensaver_suspended)
|
if (!s_screensaver_suspended)
|
||||||
return;
|
return;
|
||||||
|
@ -151,4 +86,18 @@ void ResumeScreensaver()
|
||||||
s_screensaver_suspender = {};
|
s_screensaver_suspender = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace FrontendCommon
|
bool FrontendCommon::PlaySoundAsync(const char* path)
|
||||||
|
{
|
||||||
|
#ifdef __linux__
|
||||||
|
// This is... pretty awful. But I can't think of a better way without linking to e.g. gstreamer.
|
||||||
|
const char* cmdname = "aplay";
|
||||||
|
const char* argv[] = {cmdname, path, nullptr};
|
||||||
|
pid_t pid;
|
||||||
|
|
||||||
|
// Since we set SA_NOCLDWAIT in Qt, we don't need to wait here.
|
||||||
|
int res = posix_spawnp(&pid, cmdname, nullptr, nullptr, const_cast<char**>(argv), environ);
|
||||||
|
return (res == 0);
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
|
}
|
61
src/frontend-common/platform_misc_win32.cpp
Normal file
61
src/frontend-common/platform_misc_win32.cpp
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
#include "common/log.h"
|
||||||
|
#include "common/string.h"
|
||||||
|
#include "common/string_util.h"
|
||||||
|
#include "platform_misc.h"
|
||||||
|
#include <cinttypes>
|
||||||
|
Log_SetChannel(FrontendCommon);
|
||||||
|
|
||||||
|
#include "common/windows_headers.h"
|
||||||
|
#include <mmsystem.h>
|
||||||
|
|
||||||
|
static bool SetScreensaverInhibitWin32(bool inhibit)
|
||||||
|
{
|
||||||
|
if (SetThreadExecutionState(ES_CONTINUOUS | (inhibit ? (ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED) : 0)) == NULL)
|
||||||
|
{
|
||||||
|
Log_ErrorPrintf("SetThreadExecutionState() failed: %d", GetLastError());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool s_screensaver_suspended;
|
||||||
|
static WindowInfo s_screensaver_suspender;
|
||||||
|
|
||||||
|
void FrontendCommon::SuspendScreensaver(const WindowInfo& wi)
|
||||||
|
{
|
||||||
|
if (s_screensaver_suspended &&
|
||||||
|
(s_screensaver_suspender.type != wi.type || s_screensaver_suspender.window_handle != wi.window_handle))
|
||||||
|
ResumeScreensaver();
|
||||||
|
|
||||||
|
if (!SetScreensaverInhibitWin32(true))
|
||||||
|
{
|
||||||
|
Log_ErrorPrintf("Failed to suspend screensaver.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Log_InfoPrintf("Screensaver suspended by 0x%" PRIx64 ".",
|
||||||
|
static_cast<u64>(reinterpret_cast<uintptr_t>(wi.window_handle)));
|
||||||
|
s_screensaver_suspended = true;
|
||||||
|
s_screensaver_suspender = wi;
|
||||||
|
}
|
||||||
|
|
||||||
|
void FrontendCommon::ResumeScreensaver()
|
||||||
|
{
|
||||||
|
if (!s_screensaver_suspended)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!SetScreensaverInhibitWin32(false))
|
||||||
|
Log_ErrorPrint("Failed to resume screensaver.");
|
||||||
|
else
|
||||||
|
Log_InfoPrint("Screensaver resumed.");
|
||||||
|
|
||||||
|
s_screensaver_suspended = false;
|
||||||
|
s_screensaver_suspender = {};
|
||||||
|
}
|
||||||
|
|
||||||
|
bool FrontendCommon::PlaySoundAsync(const char* path)
|
||||||
|
{
|
||||||
|
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
|
||||||
|
return PlaySoundW(wpath.c_str(), NULL, SND_ASYNC | SND_NODEFAULT);
|
||||||
|
}
|
Loading…
Reference in a new issue