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https://github.com/RetroDECK/Duckstation.git
synced 2024-11-27 08:05:41 +00:00
GameSettings: Add runahead as per-game setting
This commit is contained in:
parent
16a32bf696
commit
a5dfc68ac9
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@ -268,6 +268,12 @@ void GamePropertiesDialog::populateGameSettings()
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m_trait_checkboxes[i]->setChecked(gs.HasTrait(static_cast<GameSettings::Trait>(i)));
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m_trait_checkboxes[i]->setChecked(gs.HasTrait(static_cast<GameSettings::Trait>(i)));
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}
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}
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if (gs.runahead_frames.has_value())
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{
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QSignalBlocker sb(m_ui.userRunaheadFrames);
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m_ui.userRunaheadFrames->setCurrentIndex(static_cast<int>(gs.runahead_frames.value()));
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}
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if (gs.cpu_overclock_numerator.has_value() || gs.cpu_overclock_denominator.has_value())
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if (gs.cpu_overclock_numerator.has_value() || gs.cpu_overclock_denominator.has_value())
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{
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{
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const u32 numerator = gs.cpu_overclock_numerator.value_or(1);
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const u32 numerator = gs.cpu_overclock_numerator.value_or(1);
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@ -491,6 +497,14 @@ void GamePropertiesDialog::connectUi()
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m_ui.exportCompatibilityInfo->setVisible(show_buttons);
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m_ui.exportCompatibilityInfo->setVisible(show_buttons);
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});
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});
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connect(m_ui.userRunaheadFrames, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) {
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if (index <= 0)
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m_game_settings.runahead_frames.reset();
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else
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m_game_settings.runahead_frames = static_cast<u32>(index - 1);
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saveGameSettings();
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});
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connectBooleanUserSetting(m_ui.userEnableCPUClockSpeedControl, &m_game_settings.cpu_overclock_enable);
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connectBooleanUserSetting(m_ui.userEnableCPUClockSpeedControl, &m_game_settings.cpu_overclock_enable);
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connect(m_ui.userEnableCPUClockSpeedControl, &QCheckBox::stateChanged, this,
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connect(m_ui.userEnableCPUClockSpeedControl, &QCheckBox::stateChanged, this,
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&GamePropertiesDialog::updateCPUClockSpeedLabel);
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&GamePropertiesDialog::updateCPUClockSpeedLabel);
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@ -6,8 +6,8 @@
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>0</y>
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<width>750</width>
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<width>793</width>
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<height>567</height>
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<height>619</height>
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</rect>
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</rect>
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</property>
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</property>
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<property name="windowTitle">
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<property name="windowTitle">
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@ -436,7 +436,7 @@
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<property name="title">
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<property name="title">
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<string>Other Settings</string>
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<string>Other Settings</string>
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</property>
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</property>
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<layout class="QFormLayout" name="formLayout_7">
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<layout class="QGridLayout" name="gridLayout_4">
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<item row="0" column="0">
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<item row="0" column="0">
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<widget class="QLabel" name="label_13">
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<widget class="QLabel" name="label_13">
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<property name="text">
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<property name="text">
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@ -503,6 +503,77 @@
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</item>
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</item>
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</widget>
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</widget>
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</item>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_32">
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<property name="text">
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<string>Runahead Frames:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="userRunaheadFrames">
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<item>
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<property name="text">
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<string>(unchanged)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Disabled</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>1 Frame</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>2 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>3 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>4 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>5 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>6 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>7 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>8 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>9 Frames</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>10 Frames</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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</item>
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</item>
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@ -119,7 +119,7 @@ private:
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enum : u32
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enum : u32
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{
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{
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GAME_LIST_CACHE_SIGNATURE = 0x45434C47,
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GAME_LIST_CACHE_SIGNATURE = 0x45434C47,
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GAME_LIST_CACHE_VERSION = 21
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GAME_LIST_CACHE_VERSION = 22
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};
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};
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using DatabaseMap = std::unordered_map<std::string, GameListDatabaseEntry>;
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using DatabaseMap = std::unordered_map<std::string, GameListDatabaseEntry>;
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@ -105,7 +105,8 @@ bool Entry::LoadFromStream(ByteStream* stream)
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constexpr u32 num_bytes = (static_cast<u32>(Trait::Count) + 7) / 8;
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constexpr u32 num_bytes = (static_cast<u32>(Trait::Count) + 7) / 8;
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std::array<u8, num_bytes> bits;
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std::array<u8, num_bytes> bits;
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if (!stream->Read2(bits.data(), num_bytes) || !ReadOptionalFromStream(stream, &cpu_overclock_numerator) ||
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if (!stream->Read2(bits.data(), num_bytes) || !ReadOptionalFromStream(stream, &runahead_frames) ||
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!ReadOptionalFromStream(stream, &cpu_overclock_numerator) ||
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!ReadOptionalFromStream(stream, &cpu_overclock_denominator) ||
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!ReadOptionalFromStream(stream, &cpu_overclock_denominator) ||
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!ReadOptionalFromStream(stream, &cpu_overclock_enable) || !ReadOptionalFromStream(stream, &cdrom_read_speedup) ||
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!ReadOptionalFromStream(stream, &cpu_overclock_enable) || !ReadOptionalFromStream(stream, &cdrom_read_speedup) ||
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!ReadOptionalFromStream(stream, &display_active_start_offset) ||
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!ReadOptionalFromStream(stream, &display_active_start_offset) ||
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@ -156,7 +157,8 @@ bool Entry::SaveToStream(ByteStream* stream) const
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bits[i / 8] |= (1u << (i % 8));
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bits[i / 8] |= (1u << (i % 8));
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}
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}
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return stream->Write2(bits.data(), num_bytes) && WriteOptionalToStream(stream, cpu_overclock_numerator) &&
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return stream->Write2(bits.data(), num_bytes) && WriteOptionalToStream(stream, runahead_frames) &&
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WriteOptionalToStream(stream, cpu_overclock_numerator) &&
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WriteOptionalToStream(stream, cpu_overclock_denominator) &&
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WriteOptionalToStream(stream, cpu_overclock_denominator) &&
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WriteOptionalToStream(stream, cpu_overclock_enable) && WriteOptionalToStream(stream, cdrom_read_speedup) &&
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WriteOptionalToStream(stream, cpu_overclock_enable) && WriteOptionalToStream(stream, cdrom_read_speedup) &&
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WriteOptionalToStream(stream, display_active_start_offset) &&
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WriteOptionalToStream(stream, display_active_start_offset) &&
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@ -189,7 +191,11 @@ static void ParseIniSection(Entry* entry, const char* section, const CSimpleIniA
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entry->AddTrait(static_cast<Trait>(trait));
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entry->AddTrait(static_cast<Trait>(trait));
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}
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}
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const char* cvalue = ini.GetValue(section, "CPUOverclockNumerator", nullptr);
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const char* cvalue = ini.GetValue(section, "RunaheadFrameCount", nullptr);
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if (cvalue)
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entry->runahead_frames = StringUtil::FromChars<u32>(cvalue);
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cvalue = ini.GetValue(section, "CPUOverclockNumerator", nullptr);
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if (cvalue)
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if (cvalue)
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entry->cpu_overclock_numerator = StringUtil::FromChars<u32>(cvalue);
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entry->cpu_overclock_numerator = StringUtil::FromChars<u32>(cvalue);
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cvalue = ini.GetValue(section, "CPUOverclockDenominator", nullptr);
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cvalue = ini.GetValue(section, "CPUOverclockDenominator", nullptr);
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@ -316,6 +322,9 @@ static void StoreIniSection(const Entry& entry, const char* section, CSimpleIniA
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ini.SetBoolValue(section, s_trait_names[trait].first, true);
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ini.SetBoolValue(section, s_trait_names[trait].first, true);
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}
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}
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if (entry.runahead_frames.has_value())
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ini.SetLongValue(section, "RunaheadFrameCount", static_cast<long>(entry.runahead_frames.value()));
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if (entry.cpu_overclock_numerator.has_value())
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if (entry.cpu_overclock_numerator.has_value())
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ini.SetLongValue(section, "CPUOverclockNumerator", static_cast<long>(entry.cpu_overclock_numerator.value()));
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ini.SetLongValue(section, "CPUOverclockNumerator", static_cast<long>(entry.cpu_overclock_numerator.value()));
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if (entry.cpu_overclock_denominator.has_value())
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if (entry.cpu_overclock_denominator.has_value())
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@ -409,7 +418,14 @@ static void StoreIniSection(const Entry& entry, const char* section, CSimpleIniA
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static std::optional<std::string> GetEntryValueForKey(const Entry& entry, const std::string_view& key)
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static std::optional<std::string> GetEntryValueForKey(const Entry& entry, const std::string_view& key)
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{
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{
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if (key == "CPUOverclock")
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if (key == "RunaheadFrameCount")
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{
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if (!entry.runahead_frames.has_value())
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return std::nullopt;
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return std::to_string(entry.runahead_frames.value());
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}
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else if (key == "CPUOverclock")
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{
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{
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if (!entry.cpu_overclock_enable.has_value())
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if (!entry.cpu_overclock_enable.has_value())
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return std::nullopt;
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return std::nullopt;
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@ -592,7 +608,14 @@ static std::optional<std::string> GetEntryValueForKey(const Entry& entry, const
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static void SetEntryValueForKey(Entry& entry, const std::string_view& key, const std::optional<std::string>& value)
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static void SetEntryValueForKey(Entry& entry, const std::string_view& key, const std::optional<std::string>& value)
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{
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{
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if (key == "CPUOverclock")
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if (key == "RunaheadFrameCount")
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{
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if (!value.has_value())
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entry.runahead_frames.reset();
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else
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entry.runahead_frames = StringUtil::FromChars<u32>(value.value());
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}
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else if (key == "CPUOverclock")
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{
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{
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if (!value.has_value())
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if (!value.has_value())
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{
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{
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@ -897,6 +920,8 @@ void Entry::ApplySettings(bool display_osd_messages) const
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{
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{
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constexpr float osd_duration = 10.0f;
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constexpr float osd_duration = 10.0f;
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if (runahead_frames.has_value())
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g_settings.runahead_frames = runahead_frames.value();
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if (cpu_overclock_numerator.has_value())
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if (cpu_overclock_numerator.has_value())
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g_settings.cpu_overclock_numerator = cpu_overclock_numerator.value();
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g_settings.cpu_overclock_numerator = cpu_overclock_numerator.value();
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if (cpu_overclock_denominator.has_value())
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if (cpu_overclock_denominator.has_value())
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@ -50,6 +50,7 @@ struct Entry
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std::optional<float> gpu_pgxp_depth_threshold;
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std::optional<float> gpu_pgxp_depth_threshold;
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// user settings
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// user settings
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std::optional<u32> runahead_frames;
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std::optional<u32> cpu_overclock_numerator;
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std::optional<u32> cpu_overclock_numerator;
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std::optional<u32> cpu_overclock_denominator;
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std::optional<u32> cpu_overclock_denominator;
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std::optional<bool> cpu_overclock_enable;
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std::optional<bool> cpu_overclock_enable;
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