mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 23:55:40 +00:00
Fix a bunch of compiler warnings
This commit is contained in:
parent
60a739e305
commit
a5fe740e30
|
@ -684,8 +684,6 @@ bool Context::CreateCommandBuffers()
|
|||
|
||||
void Context::DestroyCommandBuffers()
|
||||
{
|
||||
VkDevice device = m_device;
|
||||
|
||||
for (FrameResources& resources : m_frame_resources)
|
||||
{
|
||||
for (auto& it : resources.cleanup_resources)
|
||||
|
|
|
@ -75,7 +75,7 @@ static void DestroyMetalLayer(WindowInfo& wi)
|
|||
|
||||
namespace Vulkan {
|
||||
SwapChain::SwapChain(const WindowInfo& wi, VkSurfaceKHR surface, bool vsync)
|
||||
: m_wi(wi), m_surface(surface), m_vsync_enabled(vsync)
|
||||
: m_wi(wi), m_vsync_enabled(vsync), m_surface(surface)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -839,7 +839,7 @@ void GPU_HW_OpenGL::UpdateVRAM(u32 x, u32 y, u32 width, u32 height, const void*
|
|||
|
||||
// update texture data
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x, flipped_y, width, height, GL_RGBA, GL_UNSIGNED_BYTE,
|
||||
reinterpret_cast<void*>(map_result.buffer_offset));
|
||||
reinterpret_cast<void*>(static_cast<uintptr_t>(map_result.buffer_offset)));
|
||||
m_texture_stream_buffer->Unbind();
|
||||
|
||||
if (m_resolution_scale > 1)
|
||||
|
|
|
@ -411,9 +411,10 @@ void Core::MulMatVecBuggy(const s16 M[3][3], const s32 T[3], const s16 Vx, const
|
|||
#define dot3(i) \
|
||||
do \
|
||||
{ \
|
||||
TruncateAndSetIR<i + 1>( \
|
||||
SignExtendMACResult<i + 1>(SignExtendMACResult<i + 1>((s64(T[i]) << 12) + (s64(M[i][0]) * s64(Vx)))) >> shift, \
|
||||
false); \
|
||||
TruncateAndSetIR<i + 1>(static_cast<s32>(SignExtendMACResult<i + 1>(SignExtendMACResult<i + 1>( \
|
||||
(s64(T[i]) << 12) + (s64(M[i][0]) * s64(Vx)))) >> \
|
||||
shift), \
|
||||
false); \
|
||||
TruncateAndSetMACAndIR<i + 1>(SignExtendMACResult<i + 1>((s64(M[i][1]) * s64(Vy))) + (s64(M[i][2]) * s64(Vz)), \
|
||||
shift, lm); \
|
||||
} while (0)
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#include "namco_guncon.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/log.h"
|
||||
#include "common/state_wrapper.h"
|
||||
#include "gpu.h"
|
||||
#include "host_display.h"
|
||||
|
@ -8,7 +7,6 @@
|
|||
#include "resources.h"
|
||||
#include "system.h"
|
||||
#include <array>
|
||||
Log_SetChannel(NamcoGunCon);
|
||||
|
||||
NamcoGunCon::NamcoGunCon(System* system) : m_system(system) {}
|
||||
|
||||
|
|
|
@ -1477,7 +1477,6 @@ std::tuple<s32, s32> SPU::SampleVoice(u32 voice_index)
|
|||
if (IsPitchModulationEnabled(voice_index))
|
||||
{
|
||||
const s32 factor = std::clamp<s32>(m_voices[voice_index - 1].last_volume, -0x8000, 0x7FFF) + 0x8000;
|
||||
const u16 old_step = step;
|
||||
step = Truncate16(static_cast<u32>((SignExtend32(step) * factor) >> 15));
|
||||
}
|
||||
step = std::min<u16>(step, 0x3FFF);
|
||||
|
|
|
@ -867,9 +867,9 @@ void System::UpdateMemoryCards()
|
|||
{
|
||||
m_pad->SetMemoryCard(i, nullptr);
|
||||
|
||||
const MemoryCardType type = settings.memory_card_types[i];
|
||||
std::unique_ptr<MemoryCard> card;
|
||||
switch (settings.memory_card_types[i])
|
||||
const MemoryCardType type = settings.memory_card_types[i];
|
||||
switch (type)
|
||||
{
|
||||
case MemoryCardType::None:
|
||||
continue;
|
||||
|
|
|
@ -18,7 +18,7 @@ public:
|
|||
RenderAPI GetRenderAPI() const override;
|
||||
|
||||
bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device) override;
|
||||
void DestroyRenderDevice();
|
||||
void DestroyRenderDevice() override;
|
||||
|
||||
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ void QtProgressCallback::SetProgressValue(u32 value)
|
|||
{
|
||||
BaseProgressCallback::SetProgressValue(value);
|
||||
|
||||
if (m_dialog.value() == m_progress_range)
|
||||
if (static_cast<u32>(m_dialog.value()) == m_progress_range)
|
||||
return;
|
||||
|
||||
m_dialog.setValue(m_progress_value);
|
||||
|
|
|
@ -491,7 +491,7 @@ bool CommonHostInterface::ResumeSystemFromState(const char* filename, bool boot_
|
|||
return false;
|
||||
|
||||
const bool global = m_system->GetRunningCode().empty();
|
||||
if (m_system->GetRunningCode().empty())
|
||||
if (global)
|
||||
{
|
||||
ReportFormattedError("Cannot resume system with undetectable game code from '%s'.", filename);
|
||||
if (!boot_on_failure)
|
||||
|
|
|
@ -248,16 +248,16 @@ protected:
|
|||
void CheckSettings(SettingsInterface& si);
|
||||
|
||||
/// Restores all settings to defaults.
|
||||
virtual void SetDefaultSettings(SettingsInterface& si);
|
||||
virtual void SetDefaultSettings(SettingsInterface& si) override;
|
||||
|
||||
/// Loads settings to m_settings and any frontend-specific parameters.
|
||||
virtual void LoadSettings(SettingsInterface& si);
|
||||
virtual void LoadSettings(SettingsInterface& si) override;
|
||||
|
||||
/// Saves current settings variables to ini.
|
||||
virtual void SaveSettings(SettingsInterface& si);
|
||||
virtual void SaveSettings(SettingsInterface& si) override;
|
||||
|
||||
/// Checks for settings changes, std::move() the old settings away for comparing beforehand.
|
||||
virtual void CheckForSettingsChanges(const Settings& old_settings);
|
||||
virtual void CheckForSettingsChanges(const Settings& old_settings) override;
|
||||
|
||||
/// Increases timer resolution when supported by the host OS.
|
||||
void SetTimerResolutionIncreased(bool enabled);
|
||||
|
|
Loading…
Reference in a new issue