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Settings: Default console logging on Android to on
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@ -582,7 +582,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(Settings::DEFAULT_LOG_LEVEL));
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si.SetStringValue("Logging", "LogFilter", "");
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si.SetBoolValue("Logging", "LogToConsole", false);
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si.SetBoolValue("Logging", "LogToConsole", Settings::DEFAULT_LOG_TO_CONSOLE);
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si.SetBoolValue("Logging", "LogToDebug", false);
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si.SetBoolValue("Logging", "LogToWindow", false);
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si.SetBoolValue("Logging", "LogToFile", false);
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@ -253,7 +253,7 @@ void Settings::Load(SettingsInterface& si)
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log_level = ParseLogLevelName(si.GetStringValue("Logging", "LogLevel", GetLogLevelName(DEFAULT_LOG_LEVEL)).c_str())
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.value_or(DEFAULT_LOG_LEVEL);
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log_filter = si.GetStringValue("Logging", "LogFilter", "");
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log_to_console = si.GetBoolValue("Logging", "LogToConsole", false);
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log_to_console = si.GetBoolValue("Logging", "LogToConsole", DEFAULT_LOG_TO_CONSOLE);
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log_to_debug = si.GetBoolValue("Logging", "LogToDebug", false);
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log_to_window = si.GetBoolValue("Logging", "LogToWindow", false);
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log_to_file = si.GetBoolValue("Logging", "LogToFile", false);
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@ -357,6 +357,13 @@ struct Settings
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static constexpr MemoryCardType DEFAULT_MEMORY_CARD_1_TYPE = MemoryCardType::PerGameTitle;
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static constexpr MemoryCardType DEFAULT_MEMORY_CARD_2_TYPE = MemoryCardType::None;
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static constexpr LOGLEVEL DEFAULT_LOG_LEVEL = LOGLEVEL_INFO;
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// Enable console logging by default on Linux platforms.
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#if defined(__linux__) && !defined(__ANDROID__)
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static constexpr bool DEFAULT_LOG_TO_CONSOLE = true;
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#else
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static constexpr bool DEFAULT_LOG_TO_CONSOLE = false;
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#endif
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};
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extern Settings g_settings;
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