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Settings: Add missing Cubeb entry to audio backend names
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@ -215,8 +215,8 @@ const char* Settings::GetRendererDisplayName(GPURenderer renderer)
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return s_gpu_renderer_display_names[static_cast<int>(renderer)];
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}
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static std::array<const char*, 2> s_audio_backend_names = {{"Null", "Default"}};
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static std::array<const char*, 2> s_audio_backend_display_names = {{"Null (No Output)", "Default"}};
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static std::array<const char*, 3> s_audio_backend_names = {{"Null", "Default", "Cubeb"}};
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static std::array<const char*, 3> s_audio_backend_display_names = {{"Null (No Output)", "Default", "Cubeb"}};
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std::optional<AudioBackend> Settings::ParseAudioBackend(const char* str)
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{
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