diff --git a/src/core/gpu.cpp b/src/core/gpu.cpp index 1c3d04d3b..d8fb5dd1a 100644 --- a/src/core/gpu.cpp +++ b/src/core/gpu.cpp @@ -400,12 +400,12 @@ void GPU::UpdateCRTCConfig() cs.active_display_top = 0; } - Log_InfoPrintf("Screen resolution: %ux%u", cs.visible_display_width, cs.visible_display_height); - Log_InfoPrintf("Active display: %ux%u @ %u,%u", cs.active_display_width, cs.active_display_height, - cs.active_display_left, cs.active_display_top); - Log_InfoPrintf("Padding: Left=%u, Top=%u, Right=%u, Bottom=%u", cs.active_display_left, cs.active_display_top, - cs.visible_display_width - cs.active_display_width - cs.active_display_left, - cs.visible_display_height - cs.active_display_height - cs.active_display_top); + Log_DevPrintf("Screen resolution: %ux%u", cs.visible_display_width, cs.visible_display_height); + Log_DevPrintf("Active display: %ux%u @ %u,%u (VRAM %u,%u)", cs.active_display_width, cs.active_display_height, + cs.active_display_left, cs.active_display_top, cs.regs.X.GetValue(), cs.regs.Y.GetValue()); + Log_DevPrintf("Padding: Left=%u, Top=%u, Right=%u, Bottom=%u", cs.active_display_left, cs.active_display_top, + cs.visible_display_width - cs.active_display_width - cs.active_display_left, + cs.visible_display_height - cs.active_display_height - cs.active_display_top); } static TickCount GPUTicksToSystemTicks(u32 gpu_ticks)