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System: Make inter-frame sleep slightly more precise
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@ -27,9 +27,13 @@ static HANDLE GetSleepTimer()
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return s_sleep_timer;
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s_sleep_timer_created = true;
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s_sleep_timer = CreateWaitableTimerEx(nullptr, nullptr, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
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if (!s_sleep_timer)
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{
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s_sleep_timer = CreateWaitableTimer(nullptr, TRUE, nullptr);
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if (!s_sleep_timer)
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std::fprintf(stderr, "CreateWaitableTimer() failed, falling back to Sleep()\n");
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}
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return s_sleep_timer;
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}
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@ -89,8 +93,19 @@ void Timer::SleepUntil(Value value, bool exact)
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{
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if (exact)
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{
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while (GetCurrentValue() < value)
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for (;;)
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{
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Value current = GetCurrentValue();
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if (current >= value)
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break;
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// spin for the last 1ms
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if ((value - current) > ConvertMillisecondsToValue(1))
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{
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SleepUntil(value, false);
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continue;
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}
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}
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}
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else
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{
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