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Adding Shortcut to Change Disc
Adding ShortCut to F8 simplifying simplifying the code
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parent
e4d5d9f049
commit
b0bd4b8cfe
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@ -35,6 +35,7 @@
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#include <cstdio>
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#include <cstdio>
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#include <cstring>
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#include <cstring>
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#include <ctime>
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#include <ctime>
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#include "fullscreen_ui.h"
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#ifdef WITH_SDL2
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#ifdef WITH_SDL2
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#include "sdl_audio_stream.h"
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#include "sdl_audio_stream.h"
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@ -54,6 +55,7 @@
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#include <ShlObj.h>
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#include <ShlObj.h>
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#include <mmsystem.h>
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#include <mmsystem.h>
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#endif
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#endif
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#include <frontend-common/imgui_fullscreen.cpp>
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Log_SetChannel(CommonHostInterface);
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Log_SetChannel(CommonHostInterface);
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@ -1869,6 +1871,17 @@ void CommonHostInterface::RegisterGeneralHotkeys()
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SaveScreenshot();
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SaveScreenshot();
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});
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("ChangeDisc"),
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StaticString(TRANSLATABLE("Hotkeys", "ChangeDisc")), [this](bool pressed) {
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if (pressed && System::IsValid())
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{
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int current = System::GetMediaSubImageIndex();
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int next = (current + 1) % System::GetMediaSubImageCount();
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if (current != next)
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System::SwitchMediaSubImage(static_cast<u32>(next));
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}
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("FrameStep"),
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("FrameStep"),
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StaticString(TRANSLATABLE("Hotkeys", "Frame Step")), [this](bool pressed) {
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StaticString(TRANSLATABLE("Hotkeys", "Frame Step")), [this](bool pressed) {
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if (pressed && System::IsValid())
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if (pressed && System::IsValid())
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@ -2550,6 +2563,7 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetStringValue("Hotkeys", "IncreaseResolutionScale", "Keyboard/PageUp");
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si.SetStringValue("Hotkeys", "IncreaseResolutionScale", "Keyboard/PageUp");
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si.SetStringValue("Hotkeys", "DecreaseResolutionScale", "Keyboard/PageDown");
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si.SetStringValue("Hotkeys", "DecreaseResolutionScale", "Keyboard/PageDown");
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si.SetStringValue("Hotkeys", "ToggleSoftwareRendering", "Keyboard/End");
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si.SetStringValue("Hotkeys", "ToggleSoftwareRendering", "Keyboard/End");
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si.SetStringValue("Hotkeys", "ChangeDisc", "Keyboard/F8");
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si.SetStringValue("Main", "ControllerBackend",
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si.SetStringValue("Main", "ControllerBackend",
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ControllerInterface::GetBackendName(ControllerInterface::GetDefaultBackend()));
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ControllerInterface::GetBackendName(ControllerInterface::GetDefaultBackend()));
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