mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-22 22:05:38 +00:00
GTE: Increase z precision in PGXP mode
This commit is contained in:
parent
b98dbc75e9
commit
b17335d812
|
@ -625,7 +625,7 @@ static void RTPS(const s16 V[3], u8 shift, bool lm, bool last)
|
|||
if (g_settings.gpu_pgxp_enable)
|
||||
{
|
||||
// this can potentially use increased precision on Z
|
||||
const float precise_z = std::max<float>((float)REGS.H / 2.f, (float)REGS.SZ3);
|
||||
const float precise_z = std::max<float>((float)REGS.H / 2.f, (float)z / 4096.0f);
|
||||
const float precise_h_div_sz = (float)REGS.H / precise_z;
|
||||
const float fofx = ((float)REGS.OFX / (float)(1 << 16));
|
||||
const float fofy = ((float)REGS.OFY / (float)(1 << 16));
|
||||
|
|
Loading…
Reference in a new issue