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https://github.com/RetroDECK/Duckstation.git
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Qt: Fix Mac dylib not being included
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parent
18160a8e06
commit
b204fd6860
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@ -4,14 +4,14 @@
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# SHADERC_INCLUDE_DIRS - The SHADERC include directories
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# SHADERC_LIBRARIES - The libraries needed to use SHADERC
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FIND_PATH(
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find_path(
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SHADERC_INCLUDE_DIR shaderc/shaderc.h
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${SHADERC_PATH_INCLUDES}
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)
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FIND_LIBRARY(
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find_library(
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SHADERC_LIBRARY
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NAMES shaderc_shared
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NAMES shaderc_shared.1 shaderc_shared
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PATHS ${ADDITIONAL_LIBRARY_PATHS} ${SHADERC_PATH_LIB}
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)
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@ -61,7 +61,7 @@ declare -a EXCLUDE_LIBS=(
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)
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declare -a MANUAL_LIBS=(
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"libshaderc_shared.so"
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"libshaderc_shared.so.1"
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)
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declare -a MANUAL_QT_LIBS=(
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@ -60,6 +60,7 @@ export CFLAGS="-I$INSTALLDIR/include $CFLAGS"
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export CXXFLAGS="-I$INSTALLDIR/include $CXXFLAGS"
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CMAKE_COMMON=(
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-DCMAKE_BUILD_TYPE=Release
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-DCMAKE_SHARED_LINKER_FLAGS="-dead_strip -dead_strip_dylibs"
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-DCMAKE_PREFIX_PATH="$INSTALLDIR"
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-DCMAKE_INSTALL_PREFIX="$INSTALLDIR"
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-DCMAKE_INSTALL_NAME_DIR='$<INSTALL_PREFIX>/lib'
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@ -148,9 +149,9 @@ echo "Installing libpng..."
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rm -fr "libpng-$LIBPNG"
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tar xf "libpng-$LIBPNG.tar.xz"
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cd "libpng-$LIBPNG"
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cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -B build
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cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_FRAMEWORK=OFF -B build
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make -C build "-j$NPROCS"
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cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_ARM_NEON=on -B build-arm64
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cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_ARM_NEON=on -DPNG_FRAMEWORK=OFF -B build-arm64
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make -C build-arm64 "-j$NPROCS"
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merge_binaries $(realpath build) $(realpath build-arm64)
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make -C build install
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@ -241,6 +241,10 @@ elseif(APPLE)
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endif()
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endif()
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# Copy shaderc into the bundle
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target_sources(duckstation-qt PRIVATE "${SHADERC_LIBRARY}")
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set_source_files_properties("${SHADERC_LIBRARY}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
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# Copy icon into the bundle
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target_sources(duckstation-qt PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/DuckStation.icns")
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set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/DuckStation.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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@ -1150,7 +1150,14 @@ bool dyn_shaderc::Open()
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return true;
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Error error;
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if (!s_library.Open(DynamicLibrary::GetVersionedFilename("shaderc_shared").c_str(), &error))
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#ifdef _WIN32
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const std::string libname = DynamicLibrary::GetVersionedFilename("shaderc_shared");
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#else
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// Use versioned, bundle post-processing adds it..
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const std::string libname = DynamicLibrary::GetVersionedFilename("shaderc_shared", 1);
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#endif
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if (!s_library.Open(libname.c_str(), &error))
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{
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Log_ErrorFmt("Failed to load shaderc: {}", error.GetDescription());
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return false;
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