Merge pull request #2639 from andercard0/patch-12

Update Bug Report!
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Connor McLaughlin 2021-10-06 12:03:44 +10:00 committed by GitHub
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@ -7,7 +7,7 @@ assignees: ''
--- ---
**YOU MUST FILL OUT THIS ISSUE TEMPLATE. IT IS NOT OPTIONAL.** Issues which are not created with the template **will be ignored and closed**. **YOU MUST FILL OUT THIS ISSUE TEMPLATE. IT IS NOT OPTIONAL.** Issues which are not created with the template **will be tag as invalid, ignored and closed**.
Please read before creating a new issue: Please read before creating a new issue:
@ -33,11 +33,6 @@ Please read before creating a new issue:
1. Have you installed any drivers or wrappers on your system, or do you have any programs like Steam open? 1. Have you installed any drivers or wrappers on your system, or do you have any programs like Steam open?
2. Which controller backend are you using in general settings 2. Which controller backend are you using in general settings
**Note:**
If you are using Duckstation on Android device please consider the following before report:
Are you using any kind of "memory optimizer" program such as: Ccleaner, Wisecleaner, Clean Master, Boost Android etc. ?
(if so, please, consider create an exception on it first and test; or even remove / uninstall it retest and then, if the problem persists continue with the report.
**Steps to reproduce** **Steps to reproduce**
[Try to provide as much detail as possible to reproduce the issue] [Try to provide as much detail as possible to reproduce the issue]
@ -45,7 +40,6 @@ Are you using any kind of "memory optimizer" program such as: Ccleaner, Wiseclea
[Make sure they are all turned off before report] [Make sure they are all turned off before report]
**Hardware/software** **Hardware/software**
[If Android, which phone and Android version]
[If desktop, your CPU, graphics card, and operating system] [If desktop, your CPU, graphics card, and operating system]
[GPU Renderer - D3D11/OpenGL/Vulkan] [GPU Renderer - D3D11/OpenGL/Vulkan]