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Qt/Settings: Add help for GPU adapter
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@ -57,6 +57,10 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
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"Chooses the backend to use for rendering tasks for the the console GPU. Depending on your system and hardware, "
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"Chooses the backend to use for rendering tasks for the the console GPU. Depending on your system and hardware, "
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"Direct3D 11 and OpenGL hardware backends may be available. The software renderer offers the best compatibility, "
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"Direct3D 11 and OpenGL hardware backends may be available. The software renderer offers the best compatibility, "
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"but is the slowest and does not offer any enhancements."));
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"but is the slowest and does not offer any enhancements."));
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dialog->registerWidgetHelp(
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m_ui.adapter, tr("Adapter"), tr("(Default)"),
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tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "
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"renderers. This option is only supported in Direct3D and Vulkan, OpenGL will always use the default device."));
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dialog->registerWidgetHelp(m_ui.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"),
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dialog->registerWidgetHelp(m_ui.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"),
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tr("Enables the usage of debug devices and shaders for rendering APIs which support them. "
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tr("Enables the usage of debug devices and shaders for rendering APIs which support them. "
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"Should only be used when debugging the emulator."));
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"Should only be used when debugging the emulator."));
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