Qt/Settings: Add help for GPU adapter

This commit is contained in:
Connor McLaughlin 2020-06-21 01:55:28 +10:00
parent 20ff075c3f
commit b894b882ed

View file

@ -57,6 +57,10 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
"Chooses the backend to use for rendering tasks for the the console GPU. Depending on your system and hardware, " "Chooses the backend to use for rendering tasks for the the console GPU. Depending on your system and hardware, "
"Direct3D 11 and OpenGL hardware backends may be available. The software renderer offers the best compatibility, " "Direct3D 11 and OpenGL hardware backends may be available. The software renderer offers the best compatibility, "
"but is the slowest and does not offer any enhancements.")); "but is the slowest and does not offer any enhancements."));
dialog->registerWidgetHelp(
m_ui.adapter, tr("Adapter"), tr("(Default)"),
tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "
"renderers. This option is only supported in Direct3D and Vulkan, OpenGL will always use the default device."));
dialog->registerWidgetHelp(m_ui.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"), dialog->registerWidgetHelp(m_ui.useDebugDevice, tr("Use Debug Device"), tr("Unchecked"),
tr("Enables the usage of debug devices and shaders for rendering APIs which support them. " tr("Enables the usage of debug devices and shaders for rendering APIs which support them. "
"Should only be used when debugging the emulator.")); "Should only be used when debugging the emulator."));