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https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 07:35:41 +00:00
CPU/Recompiler: Implement simple block linking
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parent
201be8aa9c
commit
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@ -11,6 +11,7 @@ namespace CPU {
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bool USE_CODE_CACHE = false;
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bool USE_CODE_CACHE = false;
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bool USE_RECOMPILER = false;
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bool USE_RECOMPILER = false;
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constexpr bool USE_BLOCK_LINKING = true;
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static constexpr size_t RECOMPILER_CODE_CACHE_SIZE = 32 * 1024 * 1024;
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static constexpr size_t RECOMPILER_CODE_CACHE_SIZE = 32 * 1024 * 1024;
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static constexpr size_t RECOMPILER_FAR_CODE_CACHE_SIZE = 32 * 1024 * 1024;
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static constexpr size_t RECOMPILER_FAR_CODE_CACHE_SIZE = 32 * 1024 * 1024;
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@ -32,9 +33,12 @@ void CodeCache::Initialize(System* system, Core* core, Bus* bus)
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void CodeCache::Execute()
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void CodeCache::Execute()
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{
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{
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if (m_core->m_downcount < 0)
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return;
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CodeBlockKey next_block_key = GetNextBlockKey();
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CodeBlockKey next_block_key = GetNextBlockKey();
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while (m_core->m_downcount >= 0)
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for (;;)
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{
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{
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if (m_core->HasPendingInterrupt())
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if (m_core->HasPendingInterrupt())
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{
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{
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@ -48,7 +52,8 @@ void CodeCache::Execute()
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{
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{
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Log_WarningPrintf("Falling back to uncached interpreter at 0x%08X", m_core->GetRegs().pc);
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Log_WarningPrintf("Falling back to uncached interpreter at 0x%08X", m_core->GetRegs().pc);
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InterpretUncachedBlock();
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InterpretUncachedBlock();
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continue;
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if (m_core->m_downcount < 0)
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break;
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}
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}
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#if 0
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#if 0
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@ -67,20 +72,48 @@ void CodeCache::Execute()
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LogCurrentState();
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LogCurrentState();
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#endif
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#endif
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if (m_core->m_downcount < 0)
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break;
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else if (m_core->HasPendingInterrupt() || !USE_BLOCK_LINKING)
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continue;
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next_block_key = GetNextBlockKey();
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next_block_key = GetNextBlockKey();
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if (next_block_key.bits == block->key.bits)
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if (next_block_key.bits == block->key.bits)
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{
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{
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// we can jump straight to it if there's no pending interrupts
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// we can jump straight to it if there's no pending interrupts
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if (m_core->m_downcount >= 0 && !m_core->HasPendingInterrupt())
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// ensure it's not a self-modifying block
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{
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if (!block->invalidated || RevalidateBlock(block))
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// ensure it's not a self-modifying block
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goto reexecute_block;
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if (!block->invalidated || RevalidateBlock(block))
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goto reexecute_block;
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}
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}
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}
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else
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else if (!block->invalidated)
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{
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{
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// TODO: linking
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// Try to find an already-linked block.
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// TODO: Don't need to dereference the block, just store a pointer to the code.
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for (CodeBlock* linked_block : block->link_successors)
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{
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if (linked_block->key.bits == next_block_key.bits)
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{
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if (linked_block->invalidated && !RevalidateBlock(linked_block))
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{
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// CanExecuteBlock can result in a block flush, so stop iterating here.
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break;
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}
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// Execute the linked block
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block = linked_block;
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goto reexecute_block;
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}
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}
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// No acceptable blocks found in the successor list, try a new one.
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CodeBlock* next_block = LookupBlock(next_block_key);
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if (next_block)
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{
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// Link the previous block to this new block if we find a new block.
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LinkBlock(block, next_block);
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block = next_block;
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goto reexecute_block;
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}
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}
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}
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}
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}
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}
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}
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@ -335,6 +368,32 @@ void CodeCache::RemoveBlockFromPageMap(CodeBlock* block)
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}
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}
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}
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}
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void CodeCache::LinkBlock(CodeBlock* from, CodeBlock* to)
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{
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Log_DebugPrintf("Linking block %p(%08x) to %p(%08x)", from, from->GetPC(), to, to->GetPC());
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from->link_successors.push_back(to);
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to->link_predecessors.push_back(from);
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}
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void CodeCache::UnlinkBlock(CodeBlock* block)
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{
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for (CodeBlock* predecessor : block->link_predecessors)
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{
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auto iter = std::find(predecessor->link_successors.begin(), predecessor->link_successors.end(), block);
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Assert(iter != predecessor->link_successors.end());
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predecessor->link_successors.erase(iter);
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}
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block->link_predecessors.clear();
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for (CodeBlock* successor : block->link_successors)
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{
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auto iter = std::find(successor->link_predecessors.begin(), successor->link_predecessors.end(), block);
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Assert(iter != successor->link_predecessors.end());
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successor->link_predecessors.erase(iter);
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}
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block->link_successors.clear();
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}
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void CodeCache::InterpretCachedBlock(const CodeBlock& block)
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void CodeCache::InterpretCachedBlock(const CodeBlock& block)
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{
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{
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// set up the state so we've already fetched the instruction
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// set up the state so we've already fetched the instruction
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@ -36,13 +36,27 @@ private:
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void LogCurrentState();
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void LogCurrentState();
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/// Returns the block key for the current execution state.
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CodeBlockKey GetNextBlockKey() const;
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CodeBlockKey GetNextBlockKey() const;
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/// Looks up the block in the cache if it's already been compiled.
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CodeBlock* LookupBlock(CodeBlockKey key);
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CodeBlock* LookupBlock(CodeBlockKey key);
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/// Can the current block execute? This will re-validate the block if necessary.
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/// The block can also be flushed if recompilation failed, so ignore the pointer if false is returned.
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bool RevalidateBlock(CodeBlock* block);
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bool RevalidateBlock(CodeBlock* block);
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bool CompileBlock(CodeBlock* block);
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bool CompileBlock(CodeBlock* block);
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void FlushBlock(CodeBlock* block);
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void FlushBlock(CodeBlock* block);
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void AddBlockToPageMap(CodeBlock* block);
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void AddBlockToPageMap(CodeBlock* block);
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void RemoveBlockFromPageMap(CodeBlock* block);
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void RemoveBlockFromPageMap(CodeBlock* block);
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/// Link block from to to.
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void LinkBlock(CodeBlock* from, CodeBlock* to);
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/// Unlink all blocks which point to this block, and any that this block links to.
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void UnlinkBlock(CodeBlock* block);
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void InterpretCachedBlock(const CodeBlock& block);
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void InterpretCachedBlock(const CodeBlock& block);
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void InterpretUncachedBlock();
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void InterpretUncachedBlock();
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@ -418,15 +418,17 @@ struct CodeBlockInstruction
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struct CodeBlock
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struct CodeBlock
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{
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{
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using HostCodePointer = void (*)(Core*);
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CodeBlock(const CodeBlockKey key_) : key(key_) {}
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CodeBlock(const CodeBlockKey key_) : key(key_) {}
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CodeBlockKey key;
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CodeBlockKey key;
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u32 host_code_size = 0;
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HostCodePointer host_code = nullptr;
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std::vector<CodeBlockInstruction> instructions;
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std::vector<CodeBlockInstruction> instructions;
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std::vector<CodeBlock*> link_predecessors;
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using HostCodePointer = void (*)(Core*);
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std::vector<CodeBlock*> link_successors;
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HostCodePointer host_code = nullptr;
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u32 host_code_size = 0;
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bool invalidated = false;
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bool invalidated = false;
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