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dep/reshadefx: Fix UBO reference with OpenGL
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@ -108,7 +108,7 @@ private:
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}
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else
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{
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preamble += "layout(std140, binding = 1) uniform _Globals {\n" + _ubo_block + "};\n";
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preamble += "layout(std140, binding = 0) uniform _Globals {\n" + _ubo_block + "};\n";
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}
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}
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