SDL: Fix compilation on older versions

This commit is contained in:
Connor McLaughlin 2020-06-07 01:38:38 +10:00
parent bc9246b444
commit b9bfe30b1e

View file

@ -39,7 +39,14 @@ bool SDLAudioStream::OpenDevice()
spec.userdata = static_cast<void*>(this);
SDL_AudioSpec obtained_spec = {};
m_device_id = SDL_OpenAudioDevice(nullptr, 0, &spec, &obtained_spec, SDL_AUDIO_ALLOW_SAMPLES_CHANGE);
#ifdef SDL_AUDIO_ALLOW_SAMPLES_CHANGE
const u32 allowed_change_flags = SDL_AUDIO_ALLOW_SAMPLES_CHANGE;
#else
const u32 allowed_change_flags = 0;
#endif
m_device_id = SDL_OpenAudioDevice(nullptr, 0, &spec, &obtained_spec, allowed_change_flags);
if (m_device_id == 0)
{
Log_ErrorPrintf("SDL_OpenAudioDevice() failed: %s", SDL_GetError());