FullscreenUI: Fix incorrect padding calculation in pause menu

Fixes scrollbars appearing in menu.
This commit is contained in:
Stenzek 2024-06-11 13:12:31 +10:00
parent b464b6d668
commit bac2ac0151
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@ -863,8 +863,8 @@ void ImGuiFullscreen::BeginMenuButtons(u32 num_items, float y_align, float x_pad
if (y_align != 0.0f)
{
const float total_size =
static_cast<float>(num_items) * LayoutScale(item_height + (y_padding * 2.0f)) + LayoutScale(y_padding * 2.0f);
const float real_item_height = LayoutScale(item_height) + (LayoutScale(y_padding) * 2.0f);
const float total_size = (static_cast<float>(num_items) * real_item_height) + (LayoutScale(y_padding) * 2.0f);
const float window_height = ImGui::GetWindowHeight();
if (window_height > total_size)
ImGui::SetCursorPosY((window_height - total_size) * y_align);