From bc30569a6dc65977370e43917fded8ec75d41ac9 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 16 Jul 2024 21:51:56 +1000 Subject: [PATCH] SPU: Reverb input should be muted when SPU muted Fixes pause menu in Bubsy 3D, Tuning Car Battle Spec R. --- src/core/spu.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/core/spu.cpp b/src/core/spu.cpp index 5f09084ea..f340e099d 100644 --- a/src/core/spu.cpp +++ b/src/core/spu.cpp @@ -2357,6 +2357,8 @@ void SPU::Execute(void* param, TickCount ticks, TickCount ticks_late) { left_sum = 0; right_sum = 0; + reverb_in_left = 0; + reverb_in_right = 0; } // Update noise once per frame.