From bdde3ce07bf393262607feee79b1cbfdecbe268f Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Thu, 3 Nov 2022 13:17:16 +1000 Subject: [PATCH] XAudio2Stream: Remove redundant check --- src/frontend-common/xaudio2_audio_stream.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/frontend-common/xaudio2_audio_stream.cpp b/src/frontend-common/xaudio2_audio_stream.cpp index 00896787f..dd9ae859a 100644 --- a/src/frontend-common/xaudio2_audio_stream.cpp +++ b/src/frontend-common/xaudio2_audio_stream.cpp @@ -6,10 +6,6 @@ #include Log_SetChannel(XAudio2AudioStream); -#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) -#pragma comment(lib, "xaudio2.lib") -#endif - XAudio2AudioStream::XAudio2AudioStream(u32 sample_rate, u32 channels, u32 buffer_ms, AudioStretchMode stretch) : AudioStream(sample_rate, channels, buffer_ms, stretch) { @@ -20,13 +16,11 @@ XAudio2AudioStream::~XAudio2AudioStream() if (IsOpen()) CloseDevice(); -#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) if (m_xaudio2_library) FreeLibrary(m_xaudio2_library); if (m_com_initialized_by_us) CoUninitialize(); -#endif } std::unique_ptr CommonHost::CreateXAudio2Stream(u32 sample_rate, u32 channels, u32 buffer_ms,