diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 31c474c9a..efc246c55 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -522,7 +522,7 @@ const char* Settings::GetDiscRegionDisplayName(DiscRegion region) static std::array s_cpu_execution_mode_names = {{"Interpreter", "CachedInterpreter", "Recompiler"}}; static std::array s_cpu_execution_mode_display_names = { - {TRANSLATABLE("CPUExecutionMode", "Intepreter (Slowest)"), + {TRANSLATABLE("CPUExecutionMode", "Interpreter (Slowest)"), TRANSLATABLE("CPUExecutionMode", "Cached Interpreter (Faster)"), TRANSLATABLE("CPUExecutionMode", "Recompiler (Fastest)")}}; diff --git a/src/core/system.cpp b/src/core/system.cpp index 024b0d670..d8e62f811 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -1852,8 +1852,8 @@ bool CheckForSBIFile(CDImage* image) StringUtil::StdStringFromFormat( g_host_interface->TranslateString( "System", - "You are attempting to run a libcrypt protected game without a SBI file:\n\n%s: %s\n\nThe game will " - "likely not run properly.\n\nPlease check the README for instructions on how to add a SBI file.\n\nDo " + "You are attempting to run a libcrypt protected game without an SBI file:\n\n%s: %s\n\nThe game will " + "likely not run properly.\n\nPlease check the README for instructions on how to add an SBI file.\n\nDo " "you wish to continue?"), s_running_game_code.c_str(), s_running_game_title.c_str()) .c_str());