diff --git a/src/core/guncon.cpp b/src/core/guncon.cpp index a6c8b158f..7369676e6 100644 --- a/src/core/guncon.cpp +++ b/src/core/guncon.cpp @@ -217,12 +217,12 @@ static const Controller::ControllerBindingInfo s_binding_info[] = { }; static const SettingInfo s_settings[] = { - {SettingInfo::Type::Path, "CrosshairImagePath", TRANSLATABLE("NamcoGunCon", "Crosshair Image Path"), - TRANSLATABLE("NamcoGunCon", "Path to an image to use as a crosshair/cursor.")}, - {SettingInfo::Type::Float, "CrosshairScale", TRANSLATABLE("NamcoGunCon", "Crosshair Image Scale"), - TRANSLATABLE("NamcoGunCon", "Scale of crosshair image on screen."), "1.0", "0.0001", "100.0", "0.10"}, - {SettingInfo::Type::Float, "XScale", TRANSLATABLE("NamcoGunCon", "X Scale"), - TRANSLATABLE("NamcoGunCon", "Scales X coordinates relative to the center of the screen."), "1.0", "0.01", "2.0", + {SettingInfo::Type::Path, "CrosshairImagePath", TRANSLATABLE("GunCon", "Crosshair Image Path"), + TRANSLATABLE("GunCon", "Path to an image to use as a crosshair/cursor.")}, + {SettingInfo::Type::Float, "CrosshairScale", TRANSLATABLE("GunCon", "Crosshair Image Scale"), + TRANSLATABLE("GunCon", "Scale of crosshair image on screen."), "1.0", "0.0001", "100.0", "0.10"}, + {SettingInfo::Type::Float, "XScale", TRANSLATABLE("GunCon", "X Scale"), + TRANSLATABLE("GunCon", "Scales X coordinates relative to the center of the screen."), "1.0", "0.01", "2.0", "0.01"}}; const Controller::ControllerInfo GunCon::INFO = {ControllerType::GunCon,